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wayland: Apply modifier changes to the text of repeated keys
The text component of a repeated keystroke is initially set when a key is first pressed and the cached value remains static until the repeated key is released and another repeatable key is pressed. If the state of a modifier such as shift or capslock is changed while a key is being repeated, the text emitted will not have the modifier applied to it until the repeated key is released and pressed again. Update the text to be repeated by a key if a modifier is changed while a key is actively being repeated.
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@ -253,6 +253,24 @@ keyboard_repeat_set(SDL_WaylandKeyboardRepeat* repeat_info, uint32_t key, uint32
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}
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}
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static uint32_t
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keyboard_repeat_get_key(SDL_WaylandKeyboardRepeat *repeat_info)
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{
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if (repeat_info->is_initialized && repeat_info->is_key_down) {
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return repeat_info->key;
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}
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return 0;
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}
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static void
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keyboard_repeat_set_text(SDL_WaylandKeyboardRepeat *repeat_info, const char text[8])
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{
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if (repeat_info->is_initialized) {
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SDL_memcpy(repeat_info->text, text, 8);
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}
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}
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static SDL_bool keyboard_repeat_is_set(SDL_WaylandKeyboardRepeat* repeat_info) {
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return repeat_info->is_initialized && repeat_info->is_key_down;
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}
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@ -1048,7 +1066,9 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
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#ifdef SDL_USE_IME
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if (SDL_IME_ProcessKeyEvent(sym, key + 8, state)) {
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*handled_by_ime = SDL_TRUE;
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if (handled_by_ime) {
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*handled_by_ime = SDL_TRUE;
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}
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return SDL_TRUE;
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}
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#endif
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@ -1060,7 +1080,9 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
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if (input->xkb.compose_state && WAYLAND_xkb_compose_state_feed(input->xkb.compose_state, sym) == XKB_COMPOSE_FEED_ACCEPTED) {
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switch(WAYLAND_xkb_compose_state_get_status(input->xkb.compose_state)) {
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case XKB_COMPOSE_COMPOSING:
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*handled_by_ime = SDL_TRUE;
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if (handled_by_ime) {
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*handled_by_ime = SDL_TRUE;
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}
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return SDL_TRUE;
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case XKB_COMPOSE_CANCELLED:
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default:
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@ -1199,6 +1221,16 @@ keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
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SDL_ToggleModState(KMOD_NUM, modstate & input->xkb.idx_num);
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SDL_ToggleModState(KMOD_CAPS, modstate & input->xkb.idx_caps);
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/* If a key is repeating, update the text to apply the modifier. */
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if(keyboard_repeat_is_set(&input->keyboard_repeat)) {
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char text[8];
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const uint32_t key = keyboard_repeat_get_key(&input->keyboard_repeat);
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if (keyboard_input_get_text(text, input, key, SDL_PRESSED, NULL)) {
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keyboard_repeat_set_text(&input->keyboard_repeat, text);
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}
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}
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if (group == input->xkb.current_group) {
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return;
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}
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