mirror of
https://github.com/libsdl-org/SDL.git
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Updated iOS fat build
This commit is contained in:
parent
94754c3968
commit
43dbbd6375
@ -1,7 +1,6 @@
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#!/bin/sh
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#
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# Build a fat binary for iOS
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# Based on fatbuild.sh and code from the Ignifuga Game Engine
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# Number of CPUs (for make -j)
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NCPU=`sysctl -n hw.ncpu`
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@ -9,269 +8,181 @@ if test x$NJOB = x; then
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NJOB=$NCPU
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fi
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# SDK path
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XCODE_PATH=`xcode-select --print-path`
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if [ -z "$XCODE_PATH" ]; then
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echo "Could not find XCode location (use xcode-select -switch to set the correct path)"
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exit 1
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fi
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prepare_environment() {
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ARCH=$1
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if test x$SDK_VERSION = x; then
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export SDK_VERSION=`xcodebuild -showsdks | grep iphoneos | sed "s|.*iphoneos||"`
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if [ -z "$XCODE_PATH" ]; then
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echo "Could not find a valid iOS SDK"
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exit 1
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fi
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fi
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case $ARCH in
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armv6)
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DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
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SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
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;;
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armv7)
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DEV_PATH="$XCODE_PATH/Platforms/iPhoneOS.platform/Developer"
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SDK_PATH="$DEV_PATH/SDKs/iPhoneOS$SDK_VERSION.sdk"
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;;
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i386)
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DEV_PATH="$XCODE_PATH/Platforms/iPhoneSimulator.platform/Developer"
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SDK_PATH="$DEV_PATH/SDKs/iPhoneSimulator$SDK_VERSION.sdk"
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;;
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*)
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echo "Unknown Architecture $ARCH"
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exit 1
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;;
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esac
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if [ ! -d "$SDK_PATH" ]; then
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echo "Could not find iOS SDK at $SDK_PATH"
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exit 1
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fi
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if test x$MIN_OS_VERSION = x; then
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export MIN_OS_VERSION="3.0"
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fi
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# Environment flags
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CFLAGS="-g -O2 -pipe -no-cpp-precomp -isysroot $SDK_PATH \
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-miphoneos-version-min=$MIN_OS_VERSION -I$SDK_PATH/usr/include/"
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LDFLAGS="-L$SDK_PATH/usr/lib/ -isysroot $SDK_PATH \
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-miphoneos-version-min=$MIN_OS_VERSION -static-libgcc"
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export CXXFLAGS="$CFLAGS"
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export CXXCPP="$DEV_PATH/usr/bin/llvm-cpp-4.2"
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export CPP="$CXXCPP"
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export CXX="$DEV_PATH/usr/bin/llvm-g++-4.2"
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export CC="$DEV_PATH/usr/bin/llvm-gcc-4.2"
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export LD="$DEV_PATH/usr/bin/ld"
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export AR="$DEV_PATH/usr/bin/ar"
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export AS="$DEV_PATH/usr/bin/ls"
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export NM="$DEV_PATH/usr/bin/nm"
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export RANLIB="$DEV_PATH/usr/bin/ranlib"
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export STRIP="$DEV_PATH/usr/bin/strip"
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# We dynamically load X11, so using the system X11 headers is fine.
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CONFIG_FLAGS="--disable-shared --enable-static"
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case $ARCH in
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armv6)
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export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv6-apple-darwin"
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export CFLAGS="$CFLAGS -arch armv6"
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export LDFLAGS="$LDFLAGS -arch armv6"
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;;
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armv7)
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export CONFIG_FLAGS="$CONFIG_FLAGS --host=armv7-apple-darwin"
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export CFLAGS="$CFLAGS -arch armv7"
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export LDFLAGS="$LDFLAGS -arch armv7"
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;;
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i386)
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export CONFIG_FLAGS="$CONFIG_FLAGS --host=i386-apple-darwin"
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export CFLAGS="$CFLAGS -arch i386"
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export LDFLAGS="$LDFLAGS -arch i386"
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;;
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*)
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echo "Unknown Architecture $ARCH"
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exit 1
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;;
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esac
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}
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prepare_environment "armv6"
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echo "Building with iOS SDK v$SDK_VERSION for iOS >= $MIN_OS_VERSION"
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#
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# Find the configure script
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#
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srcdir=`dirname $0`/..
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srcdir=`cd $srcdir && pwd`
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auxdir=$srcdir/build-scripts
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cd $srcdir
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#
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# Figure out which phase to build:
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# all,
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# configure, configure-armv6, configure-armv7, configure-i386
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# make, make-armv6, make-armv7, make-i386, merge
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# clean
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if test x"$1" = x; then
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phase=all
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SRC_DIR=$(cd `dirname $0`/..; pwd)
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if [ "$PWD" = "$SRC_DIR" ]; then
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PREFIX=$SRC_DIR/ios-build
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mkdir $PREFIX
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else
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phase="$1"
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fi
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case $phase in
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all)
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configure_armv6="yes"
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configure_armv7="yes"
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configure_i386="yes"
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make_armv6="yes"
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make_armv7="yes"
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make_i386="yes"
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merge="yes"
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;;
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configure)
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configure_armv6="yes"
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configure_armv7="yes"
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configure_i386="yes"
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;;
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configure-armv6)
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configure_armv6="yes"
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;;
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configure-armv7)
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configure_armv7="yes"
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;;
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configure-i386)
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configure_i386="yes"
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;;
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make)
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make_armv6="yes"
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make_armv7="yes"
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make_i386="yes"
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merge="yes"
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;;
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make-armv6)
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make_armv6="yes"
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;;
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make-armv7)
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make_armv7="yes"
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;;
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make-i386)
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make_i386="yes"
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;;
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merge)
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merge="yes"
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;;
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clean)
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clean_armv6="yes"
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clean_armv7="yes"
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clean_i386="yes"
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;;
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clean-armv6)
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clean_armv6="yes"
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;;
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clean-armv7)
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clean_armv7="yes"
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;;
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clean-i386)
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clean_i386="yes"
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;;
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*)
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echo "Usage: $0 [all|configure[-armv6|-armv7|-i386]|make[-armv6|-armv7|-i386]|merge|clean[-armv6|-armv7|-i386]]"
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exit 1
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;;
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esac
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#
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# Create the build directories
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#
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for dir in build build/armv6 build/armv7 build/i386; do
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if test -d $dir; then
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:
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else
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mkdir $dir || exit 1
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fi
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done
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#
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# Build the armv6 binary
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#
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prepare_environment "armv6"
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if test x$configure_armv6 = xyes; then
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(cd build/armv6 && \
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sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
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# configure is not yet fully ready for iOS, some manual patching is required
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cp include/* build/armv6/include
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cp include/SDL_config_iphoneos.h build/armv6/include/SDL_config.h || exit 2
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sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv6/Makefile || exit 2
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sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv6/Makefile || exit 2
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fi
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if test x$make_armv6 = xyes; then
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(cd build/armv6 && make -j$NJOB) || exit 3
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fi
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#
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# Build the armv7 binary
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#
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prepare_environment "armv7"
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if test x$configure_armv7 = xyes; then
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(cd build/armv7 && \
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sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
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# configure is not yet fully ready for iOS, some manual patching is required
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cp include/* build/armv7/include
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cp include/SDL_config_iphoneos.h build/armv7/include/SDL_config.h || exit 2
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sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/armv7/Makefile || exit 2
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sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/armv7/Makefile || exit 2
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fi
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if test x$make_armv7 = xyes; then
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(cd build/armv7 && make -j$NJOB) || exit 3
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fi
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#
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# Build the i386 binary
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#
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prepare_environment "i386"
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if test x$configure_i386 = xyes; then
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(cd build/i386 && \
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sh ../../configure $CONFIG_FLAGS CC="$CC" CXX="$CXX" CFLAGS="$CFLAGS" LDFLAGS="$LDFLAGS") || exit 2
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# configure is not yet fully ready for iOS, some manual patching is required
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cp include/* build/i386/include
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cp include/SDL_config_iphoneos.h build/i386/include/SDL_config.h || exit 2
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sed -i "" -e "s|^EXTRA_CFLAGS.*|EXTRA_CFLAGS=-I./include|g" build/i386/Makefile || exit 2
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sed -i "" -e "s|^EXTRA_LDFLAGS.*|EXTRA_LDFLAGS=-lm|g" build/i386/Makefile || exit 2
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fi
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if test x$make_i386 = xyes; then
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(cd build/i386 && make -j$NJOB) || exit 3
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PREFIX=$PWD
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fi
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#
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# Combine into fat binary
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#
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if test x$merge = xyes; then
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output=ios/lib
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sh $auxdir/mkinstalldirs build/$output
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cd build
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target=`find . -mindepth 4 -maxdepth 4 -type f -name '*.dylib' | head -1 | sed 's|.*/||'`
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(lipo -create -o $output/libSDL2.a armv6/build/.libs/libSDL2.a armv7/build/.libs/libSDL2.a i386/build/.libs/libSDL2.a &&
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lipo -create -o $output/libSDL2main.a armv6/build/libSDL2main.a armv7/build/libSDL2main.a i386/build/libSDL2main.a &&
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cp -r armv6/include ios
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echo "Build complete!" &&
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echo "Files can be found under the build/ios directory.") || exit 4
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cd ..
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BUILD_I386_IOSSIM=YES
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BUILD_X86_64_IOSSIM=YES
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BUILD_IOS_ARMV7=YES
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BUILD_IOS_ARMV7S=YES
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BUILD_IOS_ARM64=YES
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# 13.4.0 - Mavericks
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# 14.0.0 - Yosemite
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# 15.0.0 - El Capitan
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DARWIN=darwin15.0.0
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XCODEDIR=`xcode-select --print-path`
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IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
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MIN_SDK_VERSION=6.0
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IPHONEOS_PLATFORM=`xcrun --sdk iphoneos --show-sdk-platform-path`
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IPHONEOS_SYSROOT=`xcrun --sdk iphoneos --show-sdk-path`
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IPHONESIMULATOR_PLATFORM=`xcrun --sdk iphonesimulator --show-sdk-platform-path`
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IPHONESIMULATOR_SYSROOT=`xcrun --sdk iphonesimulator --show-sdk-path`
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# Uncomment if you want to see more information about each invocation
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# of clang as the builds proceed.
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# CLANG_VERBOSE="--verbose"
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CC=clang
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CXX=clang
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SILENCED_WARNINGS="-Wno-unused-local-typedef -Wno-unused-function"
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CFLAGS="${CLANG_VERBOSE} ${SILENCED_WARNINGS} -DNDEBUG -g -O0 -pipe -fPIC -fobjc-arc"
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echo "PREFIX ..................... ${PREFIX}"
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echo "BUILD_MACOSX_X86_64 ........ ${BUILD_MACOSX_X86_64}"
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echo "BUILD_I386_IOSSIM .......... ${BUILD_I386_IOSSIM}"
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echo "BUILD_X86_64_IOSSIM ........ ${BUILD_X86_64_IOSSIM}"
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echo "BUILD_IOS_ARMV7 ............ ${BUILD_IOS_ARMV7}"
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echo "BUILD_IOS_ARMV7S ........... ${BUILD_IOS_ARMV7S}"
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echo "BUILD_IOS_ARM64 ............ ${BUILD_IOS_ARM64}"
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echo "DARWIN ..................... ${DARWIN}"
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echo "XCODEDIR ................... ${XCODEDIR}"
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echo "IOS_SDK_VERSION ............ ${IOS_SDK_VERSION}"
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echo "MIN_SDK_VERSION ............ ${MIN_SDK_VERSION}"
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echo "IPHONEOS_PLATFORM .......... ${IPHONEOS_PLATFORM}"
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echo "IPHONEOS_SYSROOT ........... ${IPHONEOS_SYSROOT}"
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echo "IPHONESIMULATOR_PLATFORM ... ${IPHONESIMULATOR_PLATFORM}"
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echo "IPHONESIMULATOR_SYSROOT .... ${IPHONESIMULATOR_SYSROOT}"
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echo "CC ......................... ${CC}"
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echo "CFLAGS ..................... ${CFLAGS}"
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echo "CXX ........................ ${CXX}"
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echo "CXXFLAGS ................... ${CXXFLAGS}"
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echo "LDFLAGS .................... ${LDFLAGS}"
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###################################################################
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# This section contains the build commands for each of the
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# architectures that will be included in the universal binaries.
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###################################################################
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echo "$(tput setaf 2)"
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echo "###########################"
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echo "# i386 for iPhone Simulator"
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echo "###########################"
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echo "$(tput sgr0)"
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if [ "${BUILD_I386_IOSSIM}" == "YES" ]
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then
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(
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cd ${PREFIX}
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make clean
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../configure --build=x86_64-apple-${DARWIN} --host=i386-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/i386-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch i386 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
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cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
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make -j10 || exit 3
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make install
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) || exit $?
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fi
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#
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# Clean up
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#
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do_clean()
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{
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echo $*
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$* || exit 6
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}
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if test x$clean_armv6 = xyes; then
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do_clean rm -r build/armv6
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echo "$(tput setaf 2)"
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echo "#############################"
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echo "# x86_64 for iPhone Simulator"
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echo "#############################"
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echo "$(tput sgr0)"
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if [ "${BUILD_X86_64_IOSSIM}" == "YES" ]
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then
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(
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cd ${PREFIX}
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make clean
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../configure --build=x86_64-apple-${DARWIN} --host=x86_64-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/x86_64-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch x86_64 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
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cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
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make -j$NJOB || exit 3
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make install
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) || exit $?
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fi
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if test x$clean_armv7 = xyes; then
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do_clean rm -r build/armv7
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echo "$(tput setaf 2)"
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echo "##################"
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echo "# armv7 for iPhone"
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echo "##################"
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echo "$(tput sgr0)"
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if [ "${BUILD_IOS_ARMV7}" == "YES" ]
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then
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(
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cd ${PREFIX}
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make clean
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../configure --build=x86_64-apple-${DARWIN} --host=armv7-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
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cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
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make -j$NJOB || exit 3
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make install
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) || exit $?
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fi
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if test x$clean_i386 = xyes; then
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do_clean rm -r build/i386
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echo "$(tput setaf 2)"
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echo "###################"
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echo "# armv7s for iPhone"
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echo "###################"
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echo "$(tput sgr0)"
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if [ "${BUILD_IOS_ARMV7S}" == "YES" ]
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then
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(
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cd ${PREFIX}
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make clean
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../configure --build=x86_64-apple-${DARWIN} --host=armv7s-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7s-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7s -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
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cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
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make -j$NJOB || exit 3
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make install
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) || exit $?
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fi
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echo "$(tput setaf 2)"
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echo "##################"
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echo "# arm64 for iPhone"
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echo "##################"
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echo "$(tput sgr0)"
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if [ "${BUILD_IOS_ARM64}" == "YES" ]
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then
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(
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||||
cd ${PREFIX}
|
||||
make clean
|
||||
../configure --build=x86_64-apple-${DARWIN} --host=arm-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/arm64-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch arm64 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
|
||||
cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
|
||||
make -j$NJOB || exit 3
|
||||
make install
|
||||
) || exit $?
|
||||
fi
|
||||
|
||||
echo "$(tput setaf 2)"
|
||||
echo "###################################################################"
|
||||
echo "# Create Universal Libraries and Finalize the packaging"
|
||||
echo "###################################################################"
|
||||
echo "$(tput sgr0)"
|
||||
|
||||
(
|
||||
cd ${PREFIX}/platform
|
||||
mkdir -p universal
|
||||
lipo x86_64-sim/lib/libSDL2.a i386-sim/lib/libSDL2.a arm64-ios/lib/libSDL2.a armv7s-ios/lib/libSDL2.a armv7-ios/lib/libSDL2.a -create -output universal/libSDL2.a
|
||||
)
|
||||
|
||||
(
|
||||
cd ${PREFIX}
|
||||
mkdir -p lib
|
||||
cp -r platform/universal/* lib
|
||||
#rm -rf platform
|
||||
lipo -info lib/libSDL2.a
|
||||
)
|
||||
|
||||
echo Done!
|
||||
|
55
configure
vendored
55
configure
vendored
@ -23671,9 +23671,7 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
|
||||
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
||||
;;
|
||||
arm*-apple-darwin*)
|
||||
# iOS - We are not writing anything to confdefs.h because you have to replace
|
||||
# SDL_config.h for SDL_config_iphoneos.h anyway
|
||||
arm*-apple-darwin*|*-ios-*)
|
||||
ARCH=ios
|
||||
|
||||
CheckVisibilityHidden
|
||||
@ -23682,18 +23680,22 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
|
||||
CheckDiskAudio
|
||||
CheckDummyAudio
|
||||
CheckDLOPEN
|
||||
CheckCOCOA
|
||||
CheckPTHREAD
|
||||
|
||||
|
||||
# Set up files for the audio library
|
||||
if test x$enable_audio = xyes; then
|
||||
|
||||
$as_echo "#define SDL_AUDIO_DRIVER_COREAUDIO 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.m"
|
||||
SUMMARY_audio="${SUMMARY_audio} coreaudio"
|
||||
have_audio=yes
|
||||
fi
|
||||
# Set up files for the joystick library
|
||||
if test x$enable_joystick = xyes; then
|
||||
|
||||
$as_echo "#define SDL_JOYSTICK_MFI 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
|
||||
have_joystick=yes
|
||||
fi
|
||||
@ -23705,6 +23707,9 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
|
||||
#fi
|
||||
# Set up files for the power library
|
||||
if test x$enable_power = xyes; then
|
||||
|
||||
$as_echo "#define SDL_POWER_UIKIT 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
||||
have_power=yes
|
||||
fi
|
||||
@ -23713,28 +23718,50 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up additional files for the file library
|
||||
if test x$enable_file = xyes; then
|
||||
|
||||
$as_echo "#define SDL_FILESYSTEM_COCOA 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
|
||||
$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||
have_timers=yes
|
||||
fi
|
||||
# Set up additional files for the file library
|
||||
if test x$enable_file = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
|
||||
fi
|
||||
# The iOS platform requires special setup.
|
||||
|
||||
$as_echo "#define SDL_VIDEO_DRIVER_UIKIT 1" >>confdefs.h
|
||||
|
||||
|
||||
$as_echo "#define SDL_VIDEO_OPENGL_ES2 1" >>confdefs.h
|
||||
|
||||
|
||||
$as_echo "#define SDL_VIDEO_OPENGL_ES 1" >>confdefs.h
|
||||
|
||||
|
||||
$as_echo "#define SDL_VIDEO_RENDER_OGL_ES 1" >>confdefs.h
|
||||
|
||||
|
||||
$as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm -liconv -lobjc"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AVFoundation"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
|
||||
;;
|
||||
*-*-darwin* )
|
||||
# This could be either full "Mac OS X", or plain "Darwin" which is
|
||||
|
35
configure.in
35
configure.in
@ -3346,9 +3346,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
||||
;;
|
||||
arm*-apple-darwin*)
|
||||
# iOS - We are not writing anything to confdefs.h because you have to replace
|
||||
# SDL_config.h for SDL_config_iphoneos.h anyway
|
||||
arm*-apple-darwin*|*-ios-*)
|
||||
ARCH=ios
|
||||
|
||||
CheckVisibilityHidden
|
||||
@ -3357,18 +3355,18 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||
CheckDiskAudio
|
||||
CheckDummyAudio
|
||||
CheckDLOPEN
|
||||
CheckCOCOA
|
||||
CheckPTHREAD
|
||||
|
||||
|
||||
# Set up files for the audio library
|
||||
if test x$enable_audio = xyes; then
|
||||
AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.m"
|
||||
SUMMARY_audio="${SUMMARY_audio} coreaudio"
|
||||
have_audio=yes
|
||||
fi
|
||||
# Set up files for the joystick library
|
||||
if test x$enable_joystick = xyes; then
|
||||
AC_DEFINE(SDL_JOYSTICK_MFI, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
|
||||
have_joystick=yes
|
||||
fi
|
||||
@ -3380,6 +3378,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||
#fi
|
||||
# Set up files for the power library
|
||||
if test x$enable_power = xyes; then
|
||||
AC_DEFINE(SDL_POWER_UIKIT, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
||||
have_power=yes
|
||||
fi
|
||||
@ -3388,28 +3387,36 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up additional files for the file library
|
||||
if test x$enable_file = xyes; then
|
||||
AC_DEFINE(SDL_FILESYSTEM_COCOA, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||
have_timers=yes
|
||||
fi
|
||||
# Set up additional files for the file library
|
||||
if test x$enable_file = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
|
||||
fi
|
||||
# The iOS platform requires special setup.
|
||||
AC_DEFINE(SDL_VIDEO_DRIVER_UIKIT, 1, [ ])
|
||||
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
|
||||
AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
|
||||
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
|
||||
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm -liconv -lobjc"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AVFoundation"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
|
||||
;;
|
||||
*-*-darwin* )
|
||||
# This could be either full "Mac OS X", or plain "Darwin" which is
|
||||
|
Loading…
Reference in New Issue
Block a user