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https://github.com/libsdl-org/SDL.git
synced 2024-11-23 19:03:27 +08:00
Reduce the size of the SDL_blit_0 alpha code
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05c53b5ab0
commit
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@ -604,11 +604,8 @@ SDL_FORCE_INLINE void BlitBto4Key(SDL_BlitInfo *info, const Uint32 srcbpp)
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}
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}
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SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp)
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static void BlitBtoNAlpha(SDL_BlitInfo *info)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int width = info->dst_w;
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int height = info->dst_h;
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Uint8 *src = info->src;
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@ -616,15 +613,17 @@ SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp)
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int srcskip = info->src_skip;
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int dstskip = info->dst_skip;
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const SDL_Color *srcpal = info->src_pal->colors;
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const SDL_PixelFormatDetails *srcfmt = info->src_fmt;
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const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
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int dstbpp;
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int srcbpp, dstbpp;
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int c;
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Uint32 pixel;
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Uint32 pixel, mask, align;
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unsigned sR, sG, sB;
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unsigned dR, dG, dB, dA;
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const unsigned A = info->a;
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// Set up some basic variables
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srcbpp = srcfmt->bytes_per_pixel;
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dstbpp = dstfmt->bytes_per_pixel;
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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@ -632,6 +631,8 @@ SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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mask = (1 << srcbpp) - 1;
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align = (8 / srcbpp) - 1;
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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@ -680,28 +681,27 @@ SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp)
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}
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}
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SDL_FORCE_INLINE void BlitBtoNAlphaKey(SDL_BlitInfo *info, const Uint32 srcbpp)
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static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
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{
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const Uint32 mask = (1 << srcbpp) - 1;
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const Uint32 align = (8 / srcbpp) - 1;
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int width = info->dst_w;
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int height = info->dst_h;
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Uint8 *src = info->src;
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Uint8 *dst = info->dst;
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int srcskip = info->src_skip;
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int dstskip = info->dst_skip;
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const SDL_PixelFormatDetails *srcfmt = info->src_fmt;
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const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
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const SDL_Color *srcpal = info->src_pal->colors;
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int dstbpp;
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int srcbpp, dstbpp;
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int c;
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Uint32 pixel;
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Uint32 pixel, mask, align;
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unsigned sR, sG, sB;
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unsigned dR, dG, dB, dA;
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const unsigned A = info->a;
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Uint32 ckey = info->colorkey;
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// Set up some basic variables
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srcbpp = srcfmt->bytes_per_pixel;
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dstbpp = dstfmt->bytes_per_pixel;
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if (srcbpp == 4)
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srcskip += width - (width + 1) / 2;
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@ -709,6 +709,8 @@ SDL_FORCE_INLINE void BlitBtoNAlphaKey(SDL_BlitInfo *info, const Uint32 srcbpp)
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srcskip += width - (width + 3) / 4;
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else if (srcbpp == 1)
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srcskip += width - (width + 7) / 8;
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mask = (1 << srcbpp) - 1;
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align = (8 / srcbpp) - 1;
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if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
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while (height--) {
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@ -799,16 +801,6 @@ static const SDL_BlitFunc colorkey_blit_1b[] = {
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(SDL_BlitFunc)NULL, Blit1bto1Key, Blit1bto2Key, Blit1bto3Key, Blit1bto4Key
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};
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static void Blit1btoNAlpha(SDL_BlitInfo *info)
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{
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BlitBtoNAlpha(info, 1);
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}
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static void Blit1btoNAlphaKey(SDL_BlitInfo *info)
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{
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BlitBtoNAlphaKey(info, 1);
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}
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static void Blit2bto1(SDL_BlitInfo *info) {
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@ -851,16 +843,6 @@ static const SDL_BlitFunc colorkey_blit_2b[] = {
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(SDL_BlitFunc)NULL, Blit2bto1Key, Blit2bto2Key, Blit2bto3Key, Blit2bto4Key
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};
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static void Blit2btoNAlpha(SDL_BlitInfo *info)
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{
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BlitBtoNAlpha(info, 2);
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}
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static void Blit2btoNAlphaKey(SDL_BlitInfo *info)
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{
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BlitBtoNAlphaKey(info, 2);
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}
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static void Blit4bto1(SDL_BlitInfo *info) {
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@ -903,16 +885,6 @@ static const SDL_BlitFunc colorkey_blit_4b[] = {
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(SDL_BlitFunc)NULL, Blit4bto1Key, Blit4bto2Key, Blit4bto3Key, Blit4bto4Key
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};
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static void Blit4btoNAlpha(SDL_BlitInfo *info)
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{
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BlitBtoNAlpha(info, 4);
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}
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static void Blit4btoNAlphaKey(SDL_BlitInfo *info)
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{
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BlitBtoNAlphaKey(info, 4);
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}
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SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
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@ -940,10 +912,10 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
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break;
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case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
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return which >= 2 ? Blit1btoNAlpha : (SDL_BlitFunc)NULL;
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return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL;
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case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
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return which >= 2 ? Blit1btoNAlphaKey : (SDL_BlitFunc)NULL;
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return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL;
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}
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return NULL;
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}
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@ -963,10 +935,10 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
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break;
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case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
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return which >= 2 ? Blit2btoNAlpha : (SDL_BlitFunc)NULL;
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return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL;
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case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
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return which >= 2 ? Blit2btoNAlphaKey : (SDL_BlitFunc)NULL;
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return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL;
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}
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return NULL;
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}
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@ -986,10 +958,10 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
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break;
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case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
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return which >= 2 ? Blit4btoNAlpha : (SDL_BlitFunc)NULL;
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return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL;
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case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
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return which >= 2 ? Blit4btoNAlphaKey : (SDL_BlitFunc)NULL;
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return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL;
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}
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return NULL;
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}
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