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Requesting Bluetooth permission on Android is now asynchronous
This fixes an ANR at startup if gamepad input comes in while prompting for Bluetooth permissions. Fixes https://github.com/libsdl-org/SDL/issues/6347
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@ -1029,51 +1029,49 @@ JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceReportResponse
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extern "C"
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{
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// !!! FIXME: make this non-blocking!
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static void SDLCALL RequestAndroidPermissionBlockingCallback(void *userdata, const char *permission, bool granted)
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static void SDLCALL RequestBluetoothPermissionCallback( void *userdata, const char *permission, bool granted )
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{
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SDL_SetAtomicInt((SDL_AtomicInt *) userdata, granted ? 1 : -1);
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SDL_Log( "Bluetooth permission %s\n", granted ? "granted" : "denied" );
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if ( granted && g_HIDDeviceManagerCallbackHandler )
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{
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// Make sure thread is attached to JVM/env
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JNIEnv *env;
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g_JVM->AttachCurrentThread( &env, NULL );
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pthread_setspecific( g_ThreadKey, (void*)env );
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env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerInitialize, false, true );
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}
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}
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static bool RequestBluetoothPermissions(const char *permission)
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{
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// !!! FIXME: make this non-blocking!
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SDL_AtomicInt permission_response;
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SDL_SetAtomicInt(&permission_response, 0);
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if (!SDL_RequestAndroidPermission(permission, RequestAndroidPermissionBlockingCallback, &permission_response)) {
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return false;
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}
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while (SDL_GetAtomicInt(&permission_response) == 0) {
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SDL_Delay(10);
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}
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return SDL_GetAtomicInt(&permission_response) > 0;
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}
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int hid_init(void)
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{
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if ( !g_initialized && g_HIDDeviceManagerCallbackHandler )
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{
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// HIDAPI doesn't work well with Android < 4.3
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if (SDL_GetAndroidSDKVersion() >= 18) {
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if ( SDL_GetAndroidSDKVersion() >= 18 )
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{
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// Make sure thread is attached to JVM/env
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JNIEnv *env;
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g_JVM->AttachCurrentThread( &env, NULL );
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pthread_setspecific( g_ThreadKey, (void*)env );
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env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerInitialize, true, false );
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// Bluetooth is currently only used for Steam Controllers, so check that hint
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// before initializing Bluetooth, which will prompt the user for permission.
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bool init_usb = true;
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bool init_bluetooth = false;
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if (SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_STEAM, false)) {
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if (SDL_GetAndroidSDKVersion() < 31 ||
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RequestBluetoothPermissions("android.permission.BLUETOOTH_CONNECT")) {
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init_bluetooth = true;
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if ( SDL_GetHintBoolean( SDL_HINT_JOYSTICK_HIDAPI_STEAM, false ) )
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{
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if ( SDL_GetAndroidSDKVersion() < 31 )
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{
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env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerInitialize, false, true );
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}
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else
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{
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SDL_Log( "Requesting Bluetooth permission" );
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SDL_RequestAndroidPermission( "android.permission.BLUETOOTH_CONNECT", RequestBluetoothPermissionCallback, NULL );
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}
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}
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env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerInitialize, init_usb, init_bluetooth );
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ExceptionCheck( env, NULL, "hid_init" );
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}
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g_initialized = true; // Regardless of result, so it's only called once
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