gpu: Added an initial FAQ to the category documentation.

Fixes #11478.
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Ryan C. Gordon 2024-11-21 19:57:14 -05:00
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@ -148,6 +148,17 @@
* Examples demonstrating proper usage of this API can be found
* [here](https://github.com/TheSpydog/SDL_gpu_examples)
* .
*
* ## FAQ
*
* - Q: When are you adding more advanced features, like ray tracing or mesh
* shaders?
*
* A: We don't have immediate plans to add more bleeding-edge features, but
* we certainly might in the future, when these features prove worthwhile,
* and reasonable to implement across several platforms and underlying APIs.
* So while these things are not in the "never" category, they are definitely
* not "near future" items either.
*/
#ifndef SDL_gpu_h_