Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-08-07 19:19:43 +00:00
parent a7e425497b
commit 212f7cc355

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@ -3824,12 +3824,14 @@ extern "C" {
#define SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP "SDL_WINDOWS_ENABLE_MESSAGELOOP"
/**
* A variable controlling whether GameInput is used for raw keyboard and mouse on Windows.
* A variable controlling whether GameInput is used for raw keyboard and mouse
* on Windows.
*
* The variable can be set to the following values:
*
* - "0": GameInput is not used for raw keyboard and mouse events.
* - "1": GameInput is used for raw keyboard and mouse events, if available. (default)
* - "1": GameInput is used for raw keyboard and mouse events, if available.
* (default)
*
* This hint should be set before SDL is initialized.
*