Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-01-27 20:47:21 +00:00
parent 8a4284b7df
commit 1885e6b2e0

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@ -203,7 +203,9 @@ extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer(int width, int height, U
* need a specific renderer, specify NULL and SDL will attempt to choose the
* best option for you, based on what is available on the user's system.
*
* If you pass SDL_RENDERER_SOFTWARE in the flags, you will get a software renderer, otherwise you will get a hardware accelerated renderer if available.
* If you pass SDL_RENDERER_SOFTWARE in the flags, you will get a software
* renderer, otherwise you will get a hardware accelerated renderer if
* available.
*
* By default the rendering size matches the window size in pixels, but you
* can call SDL_SetRenderLogicalPresentation() to change the content size and