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Implemented SendEffect for Steam Controllers
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@ -296,7 +296,7 @@ static int WriteSegmentToSteamControllerPacketAssembler(SteamControllerPacketAss
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#define BLE_MAX_READ_RETRIES 8
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static int SetFeatureReport(SDL_HIDAPI_Device *dev, unsigned char uBuffer[65], int nActualDataLen)
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static int SetFeatureReport(SDL_HIDAPI_Device *dev, const unsigned char uBuffer[65], int nActualDataLen)
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{
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int nRet = -1;
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@ -305,7 +305,7 @@ static int SetFeatureReport(SDL_HIDAPI_Device *dev, unsigned char uBuffer[65], i
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if (dev->is_bluetooth) {
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int nSegmentNumber = 0;
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uint8_t uPacketBuffer[MAX_REPORT_SEGMENT_SIZE];
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unsigned char *pBufferPtr = uBuffer + 1;
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const unsigned char *pBufferPtr = uBuffer + 1;
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if (nActualDataLen < 1) {
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return -1;
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@ -1243,6 +1243,12 @@ static bool HIDAPI_DriverSteam_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joy
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static bool HIDAPI_DriverSteam_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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if (size == 65) {
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if (SetFeatureReport(device, data, size) < 0) {
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return SDL_SetError("Couldn't write feature report");
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}
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return true;
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}
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return SDL_Unsupported();
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}
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