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Now that wg_examine_packet_protocol has been added for general consumption as ip_tunnel_parse_protocol, it's possible to remove wg_examine_packet_protocol and simply use the new ip_tunnel_parse_protocol function directly. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Signed-off-by: David S. Miller <davem@davemloft.net>
194 lines
5.8 KiB
C
194 lines
5.8 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* Copyright (C) 2015-2019 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved.
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*/
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#ifndef _WG_QUEUEING_H
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#define _WG_QUEUEING_H
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#include "peer.h"
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#include <linux/types.h>
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#include <linux/skbuff.h>
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#include <linux/ip.h>
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#include <linux/ipv6.h>
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#include <net/ip_tunnels.h>
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struct wg_device;
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struct wg_peer;
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struct multicore_worker;
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struct crypt_queue;
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struct sk_buff;
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/* queueing.c APIs: */
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int wg_packet_queue_init(struct crypt_queue *queue, work_func_t function,
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bool multicore, unsigned int len);
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void wg_packet_queue_free(struct crypt_queue *queue, bool multicore);
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struct multicore_worker __percpu *
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wg_packet_percpu_multicore_worker_alloc(work_func_t function, void *ptr);
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/* receive.c APIs: */
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void wg_packet_receive(struct wg_device *wg, struct sk_buff *skb);
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void wg_packet_handshake_receive_worker(struct work_struct *work);
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/* NAPI poll function: */
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int wg_packet_rx_poll(struct napi_struct *napi, int budget);
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/* Workqueue worker: */
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void wg_packet_decrypt_worker(struct work_struct *work);
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/* send.c APIs: */
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void wg_packet_send_queued_handshake_initiation(struct wg_peer *peer,
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bool is_retry);
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void wg_packet_send_handshake_response(struct wg_peer *peer);
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void wg_packet_send_handshake_cookie(struct wg_device *wg,
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struct sk_buff *initiating_skb,
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__le32 sender_index);
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void wg_packet_send_keepalive(struct wg_peer *peer);
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void wg_packet_purge_staged_packets(struct wg_peer *peer);
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void wg_packet_send_staged_packets(struct wg_peer *peer);
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/* Workqueue workers: */
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void wg_packet_handshake_send_worker(struct work_struct *work);
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void wg_packet_tx_worker(struct work_struct *work);
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void wg_packet_encrypt_worker(struct work_struct *work);
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enum packet_state {
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PACKET_STATE_UNCRYPTED,
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PACKET_STATE_CRYPTED,
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PACKET_STATE_DEAD
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};
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struct packet_cb {
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u64 nonce;
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struct noise_keypair *keypair;
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atomic_t state;
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u32 mtu;
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u8 ds;
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};
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#define PACKET_CB(skb) ((struct packet_cb *)((skb)->cb))
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#define PACKET_PEER(skb) (PACKET_CB(skb)->keypair->entry.peer)
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static inline bool wg_check_packet_protocol(struct sk_buff *skb)
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{
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__be16 real_protocol = ip_tunnel_parse_protocol(skb);
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return real_protocol && skb->protocol == real_protocol;
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}
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static inline void wg_reset_packet(struct sk_buff *skb, bool encapsulating)
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{
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u8 l4_hash = skb->l4_hash;
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u8 sw_hash = skb->sw_hash;
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u32 hash = skb->hash;
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skb_scrub_packet(skb, true);
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memset(&skb->headers_start, 0,
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offsetof(struct sk_buff, headers_end) -
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offsetof(struct sk_buff, headers_start));
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if (encapsulating) {
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skb->l4_hash = l4_hash;
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skb->sw_hash = sw_hash;
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skb->hash = hash;
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}
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skb->queue_mapping = 0;
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skb->nohdr = 0;
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skb->peeked = 0;
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skb->mac_len = 0;
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skb->dev = NULL;
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#ifdef CONFIG_NET_SCHED
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skb->tc_index = 0;
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#endif
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skb_reset_redirect(skb);
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skb->hdr_len = skb_headroom(skb);
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skb_reset_mac_header(skb);
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skb_reset_network_header(skb);
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skb_reset_transport_header(skb);
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skb_probe_transport_header(skb);
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skb_reset_inner_headers(skb);
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}
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static inline int wg_cpumask_choose_online(int *stored_cpu, unsigned int id)
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{
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unsigned int cpu = *stored_cpu, cpu_index, i;
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if (unlikely(cpu == nr_cpumask_bits ||
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!cpumask_test_cpu(cpu, cpu_online_mask))) {
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cpu_index = id % cpumask_weight(cpu_online_mask);
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cpu = cpumask_first(cpu_online_mask);
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for (i = 0; i < cpu_index; ++i)
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cpu = cpumask_next(cpu, cpu_online_mask);
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*stored_cpu = cpu;
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}
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return cpu;
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}
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/* This function is racy, in the sense that next is unlocked, so it could return
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* the same CPU twice. A race-free version of this would be to instead store an
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* atomic sequence number, do an increment-and-return, and then iterate through
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* every possible CPU until we get to that index -- choose_cpu. However that's
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* a bit slower, and it doesn't seem like this potential race actually
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* introduces any performance loss, so we live with it.
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*/
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static inline int wg_cpumask_next_online(int *next)
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{
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int cpu = *next;
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while (unlikely(!cpumask_test_cpu(cpu, cpu_online_mask)))
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cpu = cpumask_next(cpu, cpu_online_mask) % nr_cpumask_bits;
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*next = cpumask_next(cpu, cpu_online_mask) % nr_cpumask_bits;
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return cpu;
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}
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static inline int wg_queue_enqueue_per_device_and_peer(
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struct crypt_queue *device_queue, struct crypt_queue *peer_queue,
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struct sk_buff *skb, struct workqueue_struct *wq, int *next_cpu)
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{
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int cpu;
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atomic_set_release(&PACKET_CB(skb)->state, PACKET_STATE_UNCRYPTED);
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/* We first queue this up for the peer ingestion, but the consumer
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* will wait for the state to change to CRYPTED or DEAD before.
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*/
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if (unlikely(ptr_ring_produce_bh(&peer_queue->ring, skb)))
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return -ENOSPC;
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/* Then we queue it up in the device queue, which consumes the
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* packet as soon as it can.
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*/
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cpu = wg_cpumask_next_online(next_cpu);
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if (unlikely(ptr_ring_produce_bh(&device_queue->ring, skb)))
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return -EPIPE;
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queue_work_on(cpu, wq, &per_cpu_ptr(device_queue->worker, cpu)->work);
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return 0;
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}
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static inline void wg_queue_enqueue_per_peer(struct crypt_queue *queue,
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struct sk_buff *skb,
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enum packet_state state)
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{
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/* We take a reference, because as soon as we call atomic_set, the
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* peer can be freed from below us.
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*/
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struct wg_peer *peer = wg_peer_get(PACKET_PEER(skb));
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atomic_set_release(&PACKET_CB(skb)->state, state);
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queue_work_on(wg_cpumask_choose_online(&peer->serial_work_cpu,
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peer->internal_id),
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peer->device->packet_crypt_wq, &queue->work);
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wg_peer_put(peer);
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}
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static inline void wg_queue_enqueue_per_peer_napi(struct sk_buff *skb,
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enum packet_state state)
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{
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/* We take a reference, because as soon as we call atomic_set, the
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* peer can be freed from below us.
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*/
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struct wg_peer *peer = wg_peer_get(PACKET_PEER(skb));
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atomic_set_release(&PACKET_CB(skb)->state, state);
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napi_schedule(&peer->napi);
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wg_peer_put(peer);
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}
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#ifdef DEBUG
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bool wg_packet_counter_selftest(void);
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#endif
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#endif /* _WG_QUEUEING_H */
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