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f63b42cbc8
Make syncpoint expiration checks always use the same logic used by the hardware. This ensures that there are no race conditions that could occur because of the hardware triggering a syncpoint interrupt and then the driver disagreeing. One situation where this could occur is if a job incremented a syncpoint too many times -- then the hardware would trigger an interrupt, but the driver would assume that a syncpoint value greater than the syncpoint's max value is in the future, and not clean up the job. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com> |
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.. | ||
hw | ||
bus.c | ||
bus.h | ||
cdma.c | ||
cdma.h | ||
channel.c | ||
channel.h | ||
debug.c | ||
debug.h | ||
dev.c | ||
dev.h | ||
intr.c | ||
intr.h | ||
job.c | ||
job.h | ||
Kconfig | ||
Makefile | ||
mipi.c | ||
syncpt.c | ||
syncpt.h |