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f33f61a75a
As the guards only apply to suspend and resume, #ifdef CONFIG_PM_SLEEP would have been a tighter protection. As pm_sleep_ptr() lets the compiler see the protected ops structure and callbacks but also lets the compiler remove it as unused code if !CONFIG_PM_SLEEP this allows the #ifdef guards to be removed, slightly simplifying the resulting code. Signed-off-by: Jonathan Cameron <Jonathan.Cameron@huawei.com> -- It seems likely that DEFINE_SIMPLE_DEV_PM_OPS() would work here but I'd prefer not to make that change unless someone can confirm that the extra callbacks registered will have no unwanted side effects in this driver. Link: https://lore.kernel.org/r/20230114171620.42891-16-jic23@kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-core-private.h | ||
input-leds.c | ||
input-mt.c | ||
input-poller.c | ||
input-poller.h | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c | ||
touchscreen.c | ||
vivaldi-fmap.c |