linux/drivers/gpu/drm/gma500/backlight.c
Thomas Gleixner a61127c213 treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 335
Based on 1 normalized pattern(s):

  this program is free software you can redistribute it and or modify
  it under the terms and conditions of the gnu general public license
  version 2 as published by the free software foundation this program
  is distributed in the hope it will be useful but without any
  warranty without even the implied warranty of merchantability or
  fitness for a particular purpose see the gnu general public license
  for more details you should have received a copy of the gnu general
  public license along with this program if not write to the free
  software foundation inc 51 franklin st fifth floor boston ma 02110
  1301 usa

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-only

has been chosen to replace the boilerplate/reference in 111 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190530000436.567572064@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-06-05 17:37:06 +02:00

82 lines
2.0 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* GMA500 Backlight Interface
*
* Copyright (c) 2009-2011, Intel Corporation.
*
* Authors: Eric Knopp
*/
#include "psb_drv.h"
#include "psb_intel_reg.h"
#include "psb_intel_drv.h"
#include "intel_bios.h"
#include "power.h"
#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
static void do_gma_backlight_set(struct drm_device *dev)
{
struct drm_psb_private *dev_priv = dev->dev_private;
backlight_update_status(dev_priv->backlight_device);
}
#endif
void gma_backlight_enable(struct drm_device *dev)
{
#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
struct drm_psb_private *dev_priv = dev->dev_private;
dev_priv->backlight_enabled = true;
if (dev_priv->backlight_device) {
dev_priv->backlight_device->props.brightness = dev_priv->backlight_level;
do_gma_backlight_set(dev);
}
#endif
}
void gma_backlight_disable(struct drm_device *dev)
{
#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
struct drm_psb_private *dev_priv = dev->dev_private;
dev_priv->backlight_enabled = false;
if (dev_priv->backlight_device) {
dev_priv->backlight_device->props.brightness = 0;
do_gma_backlight_set(dev);
}
#endif
}
void gma_backlight_set(struct drm_device *dev, int v)
{
#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
struct drm_psb_private *dev_priv = dev->dev_private;
dev_priv->backlight_level = v;
if (dev_priv->backlight_device && dev_priv->backlight_enabled) {
dev_priv->backlight_device->props.brightness = v;
do_gma_backlight_set(dev);
}
#endif
}
int gma_backlight_init(struct drm_device *dev)
{
#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
struct drm_psb_private *dev_priv = dev->dev_private;
dev_priv->backlight_enabled = true;
return dev_priv->ops->backlight_init(dev);
#else
return 0;
#endif
}
void gma_backlight_exit(struct drm_device *dev)
{
#ifdef CONFIG_BACKLIGHT_CLASS_DEVICE
struct drm_psb_private *dev_priv = dev->dev_private;
if (dev_priv->backlight_device) {
dev_priv->backlight_device->props.brightness = 0;
backlight_update_status(dev_priv->backlight_device);
backlight_device_unregister(dev_priv->backlight_device);
}
#endif
}