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8a48ac3393
Now that the fbops member of struct fb_info is const, we can start making the ops const as well. This does not cover all drivers; some actually modify the fbops struct, for example to adjust for different configurations, and others do more involved things that I'd rather not touch in practically obsolete drivers. Mostly this is the low hanging fruit where we can add "const" and be done with it. v3: - un-constify atyfb, mb862xx, nvidia and uvesabf (0day) v2: - fix typo (Christophe de Dinechin) - use "static const" instead of "const static" in mx3fb.c - also constify smscufx.c Cc: linux-fbdev@vger.kernel.org Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/ce67f14435f3af498f2e8bf35ce4be11f7504132.1575390740.git.jani.nikula@intel.com
434 lines
11 KiB
C
434 lines
11 KiB
C
/* sunxvr500.c: Sun 3DLABS XVR-500 Expert3D fb driver for sparc64 systems
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*
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* License: GPL
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*
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* Copyright (C) 2007 David S. Miller (davem@davemloft.net)
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*/
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#include <linux/kernel.h>
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#include <linux/fb.h>
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#include <linux/pci.h>
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#include <linux/init.h>
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#include <linux/of_device.h>
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#include <asm/io.h>
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/* XXX This device has a 'dev-comm' property which apparently is
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* XXX a pointer into the openfirmware's address space which is
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* XXX a shared area the kernel driver can use to keep OBP
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* XXX informed about the current resolution setting. The idea
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* XXX is that the kernel can change resolutions, and as long
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* XXX as the values in the 'dev-comm' area are accurate then
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* XXX OBP can still render text properly to the console.
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* XXX
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* XXX I'm still working out the layout of this and whether there
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* XXX are any signatures we need to look for etc.
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*/
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struct e3d_info {
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struct fb_info *info;
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struct pci_dev *pdev;
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spinlock_t lock;
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char __iomem *fb_base;
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unsigned long fb_base_phys;
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unsigned long fb8_buf_diff;
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unsigned long regs_base_phys;
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void __iomem *ramdac;
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struct device_node *of_node;
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unsigned int width;
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unsigned int height;
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unsigned int depth;
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unsigned int fb_size;
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u32 fb_base_reg;
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u32 fb8_0_off;
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u32 fb8_1_off;
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u32 pseudo_palette[16];
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};
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static int e3d_get_props(struct e3d_info *ep)
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{
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ep->width = of_getintprop_default(ep->of_node, "width", 0);
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ep->height = of_getintprop_default(ep->of_node, "height", 0);
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ep->depth = of_getintprop_default(ep->of_node, "depth", 8);
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if (!ep->width || !ep->height) {
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printk(KERN_ERR "e3d: Critical properties missing for %s\n",
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pci_name(ep->pdev));
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return -EINVAL;
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}
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return 0;
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}
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/* My XVR-500 comes up, at 1280x768 and a FB base register value of
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* 0x04000000, the following video layout register values:
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*
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* RAMDAC_VID_WH 0x03ff04ff
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* RAMDAC_VID_CFG 0x1a0b0088
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* RAMDAC_VID_32FB_0 0x04000000
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* RAMDAC_VID_32FB_1 0x04800000
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* RAMDAC_VID_8FB_0 0x05000000
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* RAMDAC_VID_8FB_1 0x05200000
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* RAMDAC_VID_XXXFB 0x05400000
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* RAMDAC_VID_YYYFB 0x05c00000
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* RAMDAC_VID_ZZZFB 0x05e00000
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*/
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/* Video layout registers */
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#define RAMDAC_VID_WH 0x00000070UL /* (height-1)<<16 | (width-1) */
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#define RAMDAC_VID_CFG 0x00000074UL /* 0x1a000088|(linesz_log2<<16) */
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#define RAMDAC_VID_32FB_0 0x00000078UL /* PCI base 32bpp FB buffer 0 */
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#define RAMDAC_VID_32FB_1 0x0000007cUL /* PCI base 32bpp FB buffer 1 */
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#define RAMDAC_VID_8FB_0 0x00000080UL /* PCI base 8bpp FB buffer 0 */
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#define RAMDAC_VID_8FB_1 0x00000084UL /* PCI base 8bpp FB buffer 1 */
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#define RAMDAC_VID_XXXFB 0x00000088UL /* PCI base of XXX FB */
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#define RAMDAC_VID_YYYFB 0x0000008cUL /* PCI base of YYY FB */
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#define RAMDAC_VID_ZZZFB 0x00000090UL /* PCI base of ZZZ FB */
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/* CLUT registers */
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#define RAMDAC_INDEX 0x000000bcUL
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#define RAMDAC_DATA 0x000000c0UL
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static void e3d_clut_write(struct e3d_info *ep, int index, u32 val)
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{
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void __iomem *ramdac = ep->ramdac;
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unsigned long flags;
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spin_lock_irqsave(&ep->lock, flags);
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writel(index, ramdac + RAMDAC_INDEX);
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writel(val, ramdac + RAMDAC_DATA);
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spin_unlock_irqrestore(&ep->lock, flags);
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}
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static int e3d_setcolreg(unsigned regno,
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unsigned red, unsigned green, unsigned blue,
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unsigned transp, struct fb_info *info)
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{
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struct e3d_info *ep = info->par;
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u32 red_8, green_8, blue_8;
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u32 red_10, green_10, blue_10;
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u32 value;
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if (regno >= 256)
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return 1;
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red_8 = red >> 8;
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green_8 = green >> 8;
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blue_8 = blue >> 8;
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value = (blue_8 << 24) | (green_8 << 16) | (red_8 << 8);
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if (info->fix.visual == FB_VISUAL_TRUECOLOR && regno < 16)
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((u32 *)info->pseudo_palette)[regno] = value;
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red_10 = red >> 6;
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green_10 = green >> 6;
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blue_10 = blue >> 6;
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value = (blue_10 << 20) | (green_10 << 10) | (red_10 << 0);
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e3d_clut_write(ep, regno, value);
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return 0;
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}
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/* XXX This is a bit of a hack. I can't figure out exactly how the
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* XXX two 8bpp areas of the framebuffer work. I imagine there is
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* XXX a WID attribute somewhere else in the framebuffer which tells
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* XXX the ramdac which of the two 8bpp framebuffer regions to take
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* XXX the pixel from. So, for now, render into both regions to make
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* XXX sure the pixel shows up.
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*/
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static void e3d_imageblit(struct fb_info *info, const struct fb_image *image)
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{
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struct e3d_info *ep = info->par;
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unsigned long flags;
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spin_lock_irqsave(&ep->lock, flags);
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cfb_imageblit(info, image);
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info->screen_base += ep->fb8_buf_diff;
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cfb_imageblit(info, image);
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info->screen_base -= ep->fb8_buf_diff;
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spin_unlock_irqrestore(&ep->lock, flags);
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}
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static void e3d_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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{
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struct e3d_info *ep = info->par;
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unsigned long flags;
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spin_lock_irqsave(&ep->lock, flags);
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cfb_fillrect(info, rect);
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info->screen_base += ep->fb8_buf_diff;
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cfb_fillrect(info, rect);
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info->screen_base -= ep->fb8_buf_diff;
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spin_unlock_irqrestore(&ep->lock, flags);
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}
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static void e3d_copyarea(struct fb_info *info, const struct fb_copyarea *area)
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{
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struct e3d_info *ep = info->par;
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unsigned long flags;
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spin_lock_irqsave(&ep->lock, flags);
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cfb_copyarea(info, area);
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info->screen_base += ep->fb8_buf_diff;
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cfb_copyarea(info, area);
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info->screen_base -= ep->fb8_buf_diff;
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spin_unlock_irqrestore(&ep->lock, flags);
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}
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static const struct fb_ops e3d_ops = {
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.owner = THIS_MODULE,
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.fb_setcolreg = e3d_setcolreg,
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.fb_fillrect = e3d_fillrect,
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.fb_copyarea = e3d_copyarea,
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.fb_imageblit = e3d_imageblit,
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};
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static int e3d_set_fbinfo(struct e3d_info *ep)
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{
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struct fb_info *info = ep->info;
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struct fb_var_screeninfo *var = &info->var;
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info->flags = FBINFO_DEFAULT;
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info->fbops = &e3d_ops;
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info->screen_base = ep->fb_base;
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info->screen_size = ep->fb_size;
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info->pseudo_palette = ep->pseudo_palette;
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/* Fill fix common fields */
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strlcpy(info->fix.id, "e3d", sizeof(info->fix.id));
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info->fix.smem_start = ep->fb_base_phys;
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info->fix.smem_len = ep->fb_size;
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info->fix.type = FB_TYPE_PACKED_PIXELS;
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if (ep->depth == 32 || ep->depth == 24)
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info->fix.visual = FB_VISUAL_TRUECOLOR;
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else
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info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
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var->xres = ep->width;
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var->yres = ep->height;
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var->xres_virtual = var->xres;
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var->yres_virtual = var->yres;
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var->bits_per_pixel = ep->depth;
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var->red.offset = 8;
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var->red.length = 8;
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var->green.offset = 16;
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var->green.length = 8;
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var->blue.offset = 24;
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var->blue.length = 8;
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var->transp.offset = 0;
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var->transp.length = 0;
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if (fb_alloc_cmap(&info->cmap, 256, 0)) {
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printk(KERN_ERR "e3d: Cannot allocate color map.\n");
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return -ENOMEM;
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}
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return 0;
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}
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static int e3d_pci_register(struct pci_dev *pdev,
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const struct pci_device_id *ent)
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{
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struct device_node *of_node;
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const char *device_type;
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struct fb_info *info;
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struct e3d_info *ep;
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unsigned int line_length;
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int err;
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of_node = pci_device_to_OF_node(pdev);
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if (!of_node) {
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printk(KERN_ERR "e3d: Cannot find OF node of %s\n",
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pci_name(pdev));
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return -ENODEV;
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}
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device_type = of_get_property(of_node, "device_type", NULL);
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if (!device_type) {
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printk(KERN_INFO "e3d: Ignoring secondary output device "
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"at %s\n", pci_name(pdev));
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return -ENODEV;
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}
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err = pci_enable_device(pdev);
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if (err < 0) {
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printk(KERN_ERR "e3d: Cannot enable PCI device %s\n",
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pci_name(pdev));
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goto err_out;
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}
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info = framebuffer_alloc(sizeof(struct e3d_info), &pdev->dev);
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if (!info) {
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err = -ENOMEM;
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goto err_disable;
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}
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ep = info->par;
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ep->info = info;
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ep->pdev = pdev;
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spin_lock_init(&ep->lock);
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ep->of_node = of_node;
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/* Read the PCI base register of the frame buffer, which we
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* need in order to interpret the RAMDAC_VID_*FB* values in
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* the ramdac correctly.
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*/
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pci_read_config_dword(pdev, PCI_BASE_ADDRESS_0,
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&ep->fb_base_reg);
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ep->fb_base_reg &= PCI_BASE_ADDRESS_MEM_MASK;
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ep->regs_base_phys = pci_resource_start (pdev, 1);
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err = pci_request_region(pdev, 1, "e3d regs");
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if (err < 0) {
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printk("e3d: Cannot request region 1 for %s\n",
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pci_name(pdev));
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goto err_release_fb;
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}
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ep->ramdac = ioremap(ep->regs_base_phys + 0x8000, 0x1000);
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if (!ep->ramdac) {
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err = -ENOMEM;
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goto err_release_pci1;
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}
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ep->fb8_0_off = readl(ep->ramdac + RAMDAC_VID_8FB_0);
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ep->fb8_0_off -= ep->fb_base_reg;
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ep->fb8_1_off = readl(ep->ramdac + RAMDAC_VID_8FB_1);
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ep->fb8_1_off -= ep->fb_base_reg;
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ep->fb8_buf_diff = ep->fb8_1_off - ep->fb8_0_off;
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ep->fb_base_phys = pci_resource_start (pdev, 0);
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ep->fb_base_phys += ep->fb8_0_off;
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err = pci_request_region(pdev, 0, "e3d framebuffer");
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if (err < 0) {
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printk("e3d: Cannot request region 0 for %s\n",
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pci_name(pdev));
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goto err_unmap_ramdac;
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}
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err = e3d_get_props(ep);
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if (err)
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goto err_release_pci0;
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line_length = (readl(ep->ramdac + RAMDAC_VID_CFG) >> 16) & 0xff;
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line_length = 1 << line_length;
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switch (ep->depth) {
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case 8:
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info->fix.line_length = line_length;
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break;
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case 16:
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info->fix.line_length = line_length * 2;
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break;
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case 24:
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info->fix.line_length = line_length * 3;
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break;
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case 32:
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info->fix.line_length = line_length * 4;
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break;
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}
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ep->fb_size = info->fix.line_length * ep->height;
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ep->fb_base = ioremap(ep->fb_base_phys, ep->fb_size);
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if (!ep->fb_base) {
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err = -ENOMEM;
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goto err_release_pci0;
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}
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err = e3d_set_fbinfo(ep);
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if (err)
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goto err_unmap_fb;
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pci_set_drvdata(pdev, info);
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printk("e3d: Found device at %s\n", pci_name(pdev));
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err = register_framebuffer(info);
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if (err < 0) {
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printk(KERN_ERR "e3d: Could not register framebuffer %s\n",
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pci_name(pdev));
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goto err_free_cmap;
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}
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return 0;
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err_free_cmap:
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fb_dealloc_cmap(&info->cmap);
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err_unmap_fb:
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iounmap(ep->fb_base);
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err_release_pci0:
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pci_release_region(pdev, 0);
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err_unmap_ramdac:
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iounmap(ep->ramdac);
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err_release_pci1:
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pci_release_region(pdev, 1);
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err_release_fb:
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framebuffer_release(info);
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err_disable:
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pci_disable_device(pdev);
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err_out:
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return err;
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}
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static const struct pci_device_id e3d_pci_table[] = {
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{ PCI_DEVICE(PCI_VENDOR_ID_3DLABS, 0x7a0), },
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{ PCI_DEVICE(0x1091, 0x7a0), },
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{ PCI_DEVICE(PCI_VENDOR_ID_3DLABS, 0x7a2), },
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{ .vendor = PCI_VENDOR_ID_3DLABS,
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.device = PCI_ANY_ID,
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.subvendor = PCI_VENDOR_ID_3DLABS,
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.subdevice = 0x0108,
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},
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{ .vendor = PCI_VENDOR_ID_3DLABS,
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.device = PCI_ANY_ID,
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.subvendor = PCI_VENDOR_ID_3DLABS,
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.subdevice = 0x0140,
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},
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{ .vendor = PCI_VENDOR_ID_3DLABS,
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.device = PCI_ANY_ID,
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.subvendor = PCI_VENDOR_ID_3DLABS,
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.subdevice = 0x1024,
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},
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{ 0, }
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};
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static struct pci_driver e3d_driver = {
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.driver = {
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.suppress_bind_attrs = true,
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},
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.name = "e3d",
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.id_table = e3d_pci_table,
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.probe = e3d_pci_register,
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};
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static int __init e3d_init(void)
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{
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if (fb_get_options("e3d", NULL))
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return -ENODEV;
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return pci_register_driver(&e3d_driver);
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}
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device_initcall(e3d_init);
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