linux/drivers/input/serio/libps2.c
Dmitry Torokhov 29acc42e8e Input: libps2 - relax command byte ACK handling
When we probe PS/2 devices we first issue "Get ID" command and only if we
receive what we consider a valid keyboard or mouse ID we disable the device
and continue with protocol detection. That means that the device may be
transmitting motion or keystroke data, while we expect ACK response.

Instead of signaling failure if we see anything but ACK/NAK let's ignore
"garbage" response until we see ACK for the command byte (first byte). The
checks for subsequent ACKs of command parameters will continue be strict.

Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-02-02 16:50:28 -08:00

495 lines
11 KiB
C

/*
* PS/2 driver library
*
* Copyright (c) 1999-2002 Vojtech Pavlik
* Copyright (c) 2004 Dmitry Torokhov
*/
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*/
#include <linux/delay.h>
#include <linux/module.h>
#include <linux/sched.h>
#include <linux/interrupt.h>
#include <linux/input.h>
#include <linux/serio.h>
#include <linux/i8042.h>
#include <linux/libps2.h>
#define DRIVER_DESC "PS/2 driver library"
MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
MODULE_DESCRIPTION("PS/2 driver library");
MODULE_LICENSE("GPL");
static int ps2_do_sendbyte(struct ps2dev *ps2dev, u8 byte,
unsigned int timeout, unsigned int max_attempts)
__releases(&ps2dev->serio->lock) __acquires(&ps2dev->serio->lock)
{
int attempt = 0;
int error;
lockdep_assert_held(&ps2dev->serio->lock);
do {
ps2dev->nak = 1;
ps2dev->flags |= PS2_FLAG_ACK;
serio_continue_rx(ps2dev->serio);
error = serio_write(ps2dev->serio, byte);
if (error)
dev_dbg(&ps2dev->serio->dev,
"failed to write %#02x: %d\n", byte, error);
else
wait_event_timeout(ps2dev->wait,
!(ps2dev->flags & PS2_FLAG_ACK),
msecs_to_jiffies(timeout));
serio_pause_rx(ps2dev->serio);
} while (ps2dev->nak == PS2_RET_NAK && ++attempt < max_attempts);
ps2dev->flags &= ~PS2_FLAG_ACK;
if (!error) {
switch (ps2dev->nak) {
case 0:
break;
case PS2_RET_NAK:
error = -EAGAIN;
break;
case PS2_RET_ERR:
error = -EPROTO;
break;
default:
error = -EIO;
break;
}
}
if (error || attempt > 1)
dev_dbg(&ps2dev->serio->dev,
"%02x - %d (%x), attempt %d\n",
byte, error, ps2dev->nak, attempt);
return error;
}
/*
* ps2_sendbyte() sends a byte to the device and waits for acknowledge.
* It doesn't handle retransmission, the caller is expected to handle
* it when needed.
*
* ps2_sendbyte() can only be called from a process context.
*/
int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout)
{
int retval;
serio_pause_rx(ps2dev->serio);
retval = ps2_do_sendbyte(ps2dev, byte, timeout, 1);
dev_dbg(&ps2dev->serio->dev, "%02x - %x\n", byte, ps2dev->nak);
serio_continue_rx(ps2dev->serio);
return retval;
}
EXPORT_SYMBOL(ps2_sendbyte);
void ps2_begin_command(struct ps2dev *ps2dev)
{
struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
mutex_lock(m);
}
EXPORT_SYMBOL(ps2_begin_command);
void ps2_end_command(struct ps2dev *ps2dev)
{
struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
mutex_unlock(m);
}
EXPORT_SYMBOL(ps2_end_command);
/*
* ps2_drain() waits for device to transmit requested number of bytes
* and discards them.
*/
void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout)
{
if (maxbytes > sizeof(ps2dev->cmdbuf)) {
WARN_ON(1);
maxbytes = sizeof(ps2dev->cmdbuf);
}
ps2_begin_command(ps2dev);
serio_pause_rx(ps2dev->serio);
ps2dev->flags = PS2_FLAG_CMD;
ps2dev->cmdcnt = maxbytes;
serio_continue_rx(ps2dev->serio);
wait_event_timeout(ps2dev->wait,
!(ps2dev->flags & PS2_FLAG_CMD),
msecs_to_jiffies(timeout));
ps2_end_command(ps2dev);
}
EXPORT_SYMBOL(ps2_drain);
/*
* ps2_is_keyboard_id() checks received ID byte against the list of
* known keyboard IDs.
*/
bool ps2_is_keyboard_id(u8 id_byte)
{
static const u8 keyboard_ids[] = {
0xab, /* Regular keyboards */
0xac, /* NCD Sun keyboard */
0x2b, /* Trust keyboard, translated */
0x5d, /* Trust keyboard */
0x60, /* NMB SGI keyboard, translated */
0x47, /* NMB SGI keyboard */
};
return memchr(keyboard_ids, id_byte, sizeof(keyboard_ids)) != NULL;
}
EXPORT_SYMBOL(ps2_is_keyboard_id);
/*
* ps2_adjust_timeout() is called after receiving 1st byte of command
* response and tries to reduce remaining timeout to speed up command
* completion.
*/
static int ps2_adjust_timeout(struct ps2dev *ps2dev,
unsigned int command, unsigned int timeout)
{
switch (command) {
case PS2_CMD_RESET_BAT:
/*
* Device has sent the first response byte after
* reset command, reset is thus done, so we can
* shorten the timeout.
* The next byte will come soon (keyboard) or not
* at all (mouse).
*/
if (timeout > msecs_to_jiffies(100))
timeout = msecs_to_jiffies(100);
break;
case PS2_CMD_GETID:
/*
* Microsoft Natural Elite keyboard responds to
* the GET ID command as it were a mouse, with
* a single byte. Fail the command so atkbd will
* use alternative probe to detect it.
*/
if (ps2dev->cmdbuf[1] == 0xaa) {
serio_pause_rx(ps2dev->serio);
ps2dev->flags = 0;
serio_continue_rx(ps2dev->serio);
timeout = 0;
}
/*
* If device behind the port is not a keyboard there
* won't be 2nd byte of ID response.
*/
if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
serio_pause_rx(ps2dev->serio);
ps2dev->flags = ps2dev->cmdcnt = 0;
serio_continue_rx(ps2dev->serio);
timeout = 0;
}
break;
default:
break;
}
return timeout;
}
/*
* ps2_command() sends a command and its parameters to the mouse,
* then waits for the response and puts it in the param array.
*
* ps2_command() can only be called from a process context
*/
int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
{
unsigned int timeout;
unsigned int send = (command >> 12) & 0xf;
unsigned int receive = (command >> 8) & 0xf;
int rc;
int i;
u8 send_param[16];
if (receive > sizeof(ps2dev->cmdbuf)) {
WARN_ON(1);
return -EINVAL;
}
if (send && !param) {
WARN_ON(1);
return -EINVAL;
}
memcpy(send_param, param, send);
serio_pause_rx(ps2dev->serio);
ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0;
ps2dev->cmdcnt = receive;
if (receive && param)
for (i = 0; i < receive; i++)
ps2dev->cmdbuf[(receive - 1) - i] = param[i];
/* Signal that we are sending the command byte */
ps2dev->flags |= PS2_FLAG_ACK_CMD;
/*
* Some devices (Synaptics) peform the reset before
* ACKing the reset command, and so it can take a long
* time before the ACK arrives.
*/
timeout = command == PS2_CMD_RESET_BAT ? 1000 : 200;
rc = ps2_do_sendbyte(ps2dev, command & 0xff, timeout, 2);
if (rc)
goto out_reset_flags;
/* Now we are sending command parameters, if any */
ps2dev->flags &= ~PS2_FLAG_ACK_CMD;
for (i = 0; i < send; i++) {
rc = ps2_do_sendbyte(ps2dev, param[i], 200, 2);
if (rc)
goto out_reset_flags;
}
serio_continue_rx(ps2dev->serio);
/*
* The reset command takes a long time to execute.
*/
timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500);
timeout = wait_event_timeout(ps2dev->wait,
!(ps2dev->flags & PS2_FLAG_CMD1), timeout);
if (ps2dev->cmdcnt && !(ps2dev->flags & PS2_FLAG_CMD1)) {
timeout = ps2_adjust_timeout(ps2dev, command, timeout);
wait_event_timeout(ps2dev->wait,
!(ps2dev->flags & PS2_FLAG_CMD), timeout);
}
serio_pause_rx(ps2dev->serio);
if (param)
for (i = 0; i < receive; i++)
param[i] = ps2dev->cmdbuf[(receive - 1) - i];
if (ps2dev->cmdcnt &&
(command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1)) {
rc = -EPROTO;
goto out_reset_flags;
}
rc = 0;
out_reset_flags:
ps2dev->flags = 0;
serio_continue_rx(ps2dev->serio);
dev_dbg(&ps2dev->serio->dev,
"%02x [%*ph] - %x/%08lx [%*ph]\n",
command & 0xff, send, send_param,
ps2dev->nak, ps2dev->flags,
receive, param ?: send_param);
/*
* ps_command() handles resends itself, so do not leak -EAGAIN
* to the callers.
*/
return rc != -EAGAIN ? rc : -EPROTO;
}
EXPORT_SYMBOL(__ps2_command);
int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
{
int rc;
ps2_begin_command(ps2dev);
rc = __ps2_command(ps2dev, param, command);
ps2_end_command(ps2dev);
return rc;
}
EXPORT_SYMBOL(ps2_command);
/*
* ps2_sliced_command() sends an extended PS/2 command to the mouse
* using sliced syntax, understood by advanced devices, such as Logitech
* or Synaptics touchpads. The command is encoded as:
* 0xE6 0xE8 rr 0xE8 ss 0xE8 tt 0xE8 uu where (rr*64)+(ss*16)+(tt*4)+uu
* is the command.
*/
int ps2_sliced_command(struct ps2dev *ps2dev, u8 command)
{
int i;
int retval;
ps2_begin_command(ps2dev);
retval = __ps2_command(ps2dev, NULL, PS2_CMD_SETSCALE11);
if (retval)
goto out;
for (i = 6; i >= 0; i -= 2) {
u8 d = (command >> i) & 3;
retval = __ps2_command(ps2dev, &d, PS2_CMD_SETRES);
if (retval)
break;
}
out:
dev_dbg(&ps2dev->serio->dev, "%02x - %d\n", command, retval);
ps2_end_command(ps2dev);
return retval;
}
EXPORT_SYMBOL(ps2_sliced_command);
/*
* ps2_init() initializes ps2dev structure
*/
void ps2_init(struct ps2dev *ps2dev, struct serio *serio)
{
mutex_init(&ps2dev->cmd_mutex);
lockdep_set_subclass(&ps2dev->cmd_mutex, serio->depth);
init_waitqueue_head(&ps2dev->wait);
ps2dev->serio = serio;
}
EXPORT_SYMBOL(ps2_init);
/*
* ps2_handle_ack() is supposed to be used in interrupt handler
* to properly process ACK/NAK of a command from a PS/2 device.
*/
bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data)
{
switch (data) {
case PS2_RET_ACK:
ps2dev->nak = 0;
break;
case PS2_RET_NAK:
ps2dev->flags |= PS2_FLAG_NAK;
ps2dev->nak = PS2_RET_NAK;
break;
case PS2_RET_ERR:
if (ps2dev->flags & PS2_FLAG_NAK) {
ps2dev->flags &= ~PS2_FLAG_NAK;
ps2dev->nak = PS2_RET_ERR;
break;
}
/*
* Workaround for mice which don't ACK the Get ID command.
* These are valid mouse IDs that we recognize.
*/
case 0x00:
case 0x03:
case 0x04:
if (ps2dev->flags & PS2_FLAG_WAITID) {
ps2dev->nak = 0;
break;
}
/* Fall through */
default:
/*
* Do not signal errors if we get unexpected reply while
* waiting for an ACK to the initial (first) command byte:
* the device might not be quiesced yet and continue
* delivering data.
* Note that we reset PS2_FLAG_WAITID flag, so the workaround
* for mice not acknowledging the Get ID command only triggers
* on the 1st byte; if device spews data we really want to see
* a real ACK from it.
*/
dev_dbg(&ps2dev->serio->dev, "unexpected %#02x\n", data);
ps2dev->flags &= ~PS2_FLAG_WAITID;
return ps2dev->flags & PS2_FLAG_ACK_CMD;
}
if (!ps2dev->nak) {
ps2dev->flags &= ~PS2_FLAG_NAK;
if (ps2dev->cmdcnt)
ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
}
ps2dev->flags &= ~PS2_FLAG_ACK;
wake_up(&ps2dev->wait);
if (data != PS2_RET_ACK)
ps2_handle_response(ps2dev, data);
return true;
}
EXPORT_SYMBOL(ps2_handle_ack);
/*
* ps2_handle_response() is supposed to be used in interrupt handler
* to properly store device's response to a command and notify process
* waiting for completion of the command.
*/
bool ps2_handle_response(struct ps2dev *ps2dev, u8 data)
{
if (ps2dev->cmdcnt)
ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
if (ps2dev->flags & PS2_FLAG_CMD1) {
ps2dev->flags &= ~PS2_FLAG_CMD1;
if (ps2dev->cmdcnt)
wake_up(&ps2dev->wait);
}
if (!ps2dev->cmdcnt) {
ps2dev->flags &= ~PS2_FLAG_CMD;
wake_up(&ps2dev->wait);
}
return true;
}
EXPORT_SYMBOL(ps2_handle_response);
void ps2_cmd_aborted(struct ps2dev *ps2dev)
{
if (ps2dev->flags & PS2_FLAG_ACK)
ps2dev->nak = 1;
if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
wake_up(&ps2dev->wait);
/* reset all flags except last nack */
ps2dev->flags &= PS2_FLAG_NAK;
}
EXPORT_SYMBOL(ps2_cmd_aborted);