linux/fs/lockd/clntlock.c
Jeff Layton df94f000c4 lockd: convert reclaimer thread to kthread interface
My understanding is that there is a push to turn the kernel_thread
interface into a non-exported symbol and move all kernel threads to use
the kthread API. This patch changes lockd to use kthread_run to spawn
the reclaimer thread.

I've made the assumption here that the extra module references taken
when we spawn this thread are unnecessary and removed them. I've also
added a KERN_ERR printk that pops if the thread can't be spawned to warn
the admin that the locks won't be reclaimed.

In the future, it would be nice to be able to notify userspace that
locks have been lost (probably by implementing SIGLOST), and adding some
good policies about how long we should reattempt to reclaim the locks.

Finally, I removed a comment about memory leaks that I believe is
obsolete and added a new one to clarify the result of sending a SIGKILL
to the reclaimer thread. As best I can tell, doing so doesn't actually
cause a memory leak.

I consider this patch 2.6.29 material.

Signed-off-by: Jeff Layton <jlayton@redhat.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
2008-12-23 15:21:33 -05:00

275 lines
6.7 KiB
C

/*
* linux/fs/lockd/clntlock.c
*
* Lock handling for the client side NLM implementation
*
* Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
*/
#include <linux/module.h>
#include <linux/types.h>
#include <linux/time.h>
#include <linux/nfs_fs.h>
#include <linux/sunrpc/clnt.h>
#include <linux/sunrpc/svc.h>
#include <linux/lockd/lockd.h>
#include <linux/smp_lock.h>
#include <linux/kthread.h>
#define NLMDBG_FACILITY NLMDBG_CLIENT
/*
* Local function prototypes
*/
static int reclaimer(void *ptr);
/*
* The following functions handle blocking and granting from the
* client perspective.
*/
/*
* This is the representation of a blocked client lock.
*/
struct nlm_wait {
struct list_head b_list; /* linked list */
wait_queue_head_t b_wait; /* where to wait on */
struct nlm_host * b_host;
struct file_lock * b_lock; /* local file lock */
unsigned short b_reclaim; /* got to reclaim lock */
__be32 b_status; /* grant callback status */
};
static LIST_HEAD(nlm_blocked);
/**
* nlmclnt_init - Set up per-NFS mount point lockd data structures
* @nlm_init: pointer to arguments structure
*
* Returns pointer to an appropriate nlm_host struct,
* or an ERR_PTR value.
*/
struct nlm_host *nlmclnt_init(const struct nlmclnt_initdata *nlm_init)
{
struct nlm_host *host;
u32 nlm_version = (nlm_init->nfs_version == 2) ? 1 : 4;
int status;
status = lockd_up();
if (status < 0)
return ERR_PTR(status);
host = nlmclnt_lookup_host(nlm_init->address, nlm_init->addrlen,
nlm_init->protocol, nlm_version,
nlm_init->hostname);
if (host == NULL) {
lockd_down();
return ERR_PTR(-ENOLCK);
}
return host;
}
EXPORT_SYMBOL_GPL(nlmclnt_init);
/**
* nlmclnt_done - Release resources allocated by nlmclnt_init()
* @host: nlm_host structure reserved by nlmclnt_init()
*
*/
void nlmclnt_done(struct nlm_host *host)
{
nlm_release_host(host);
lockd_down();
}
EXPORT_SYMBOL_GPL(nlmclnt_done);
/*
* Queue up a lock for blocking so that the GRANTED request can see it
*/
struct nlm_wait *nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl)
{
struct nlm_wait *block;
block = kmalloc(sizeof(*block), GFP_KERNEL);
if (block != NULL) {
block->b_host = host;
block->b_lock = fl;
init_waitqueue_head(&block->b_wait);
block->b_status = nlm_lck_blocked;
list_add(&block->b_list, &nlm_blocked);
}
return block;
}
void nlmclnt_finish_block(struct nlm_wait *block)
{
if (block == NULL)
return;
list_del(&block->b_list);
kfree(block);
}
/*
* Block on a lock
*/
int nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout)
{
long ret;
/* A borken server might ask us to block even if we didn't
* request it. Just say no!
*/
if (block == NULL)
return -EAGAIN;
/* Go to sleep waiting for GRANT callback. Some servers seem
* to lose callbacks, however, so we're going to poll from
* time to time just to make sure.
*
* For now, the retry frequency is pretty high; normally
* a 1 minute timeout would do. See the comment before
* nlmclnt_lock for an explanation.
*/
ret = wait_event_interruptible_timeout(block->b_wait,
block->b_status != nlm_lck_blocked,
timeout);
if (ret < 0)
return -ERESTARTSYS;
req->a_res.status = block->b_status;
return 0;
}
/*
* The server lockd has called us back to tell us the lock was granted
*/
__be32 nlmclnt_grant(const struct sockaddr *addr, const struct nlm_lock *lock)
{
const struct file_lock *fl = &lock->fl;
const struct nfs_fh *fh = &lock->fh;
struct nlm_wait *block;
__be32 res = nlm_lck_denied;
/*
* Look up blocked request based on arguments.
* Warning: must not use cookie to match it!
*/
list_for_each_entry(block, &nlm_blocked, b_list) {
struct file_lock *fl_blocked = block->b_lock;
if (fl_blocked->fl_start != fl->fl_start)
continue;
if (fl_blocked->fl_end != fl->fl_end)
continue;
/*
* Careful! The NLM server will return the 32-bit "pid" that
* we put on the wire: in this case the lockowner "pid".
*/
if (fl_blocked->fl_u.nfs_fl.owner->pid != lock->svid)
continue;
if (!nlm_cmp_addr(nlm_addr(block->b_host), addr))
continue;
if (nfs_compare_fh(NFS_FH(fl_blocked->fl_file->f_path.dentry->d_inode) ,fh) != 0)
continue;
/* Alright, we found a lock. Set the return status
* and wake up the caller
*/
block->b_status = nlm_granted;
wake_up(&block->b_wait);
res = nlm_granted;
}
return res;
}
/*
* The following procedures deal with the recovery of locks after a
* server crash.
*/
/*
* Reclaim all locks on server host. We do this by spawning a separate
* reclaimer thread.
*/
void
nlmclnt_recovery(struct nlm_host *host)
{
struct task_struct *task;
if (!host->h_reclaiming++) {
nlm_get_host(host);
task = kthread_run(reclaimer, host, "%s-reclaim", host->h_name);
if (IS_ERR(task))
printk(KERN_ERR "lockd: unable to spawn reclaimer "
"thread. Locks for %s won't be reclaimed! "
"(%ld)\n", host->h_name, PTR_ERR(task));
}
}
static int
reclaimer(void *ptr)
{
struct nlm_host *host = (struct nlm_host *) ptr;
struct nlm_wait *block;
struct file_lock *fl, *next;
u32 nsmstate;
allow_signal(SIGKILL);
down_write(&host->h_rwsem);
/* This one ensures that our parent doesn't terminate while the
* reclaim is in progress */
lock_kernel();
lockd_up(); /* note: this cannot fail as lockd is already running */
dprintk("lockd: reclaiming locks for host %s\n", host->h_name);
restart:
nsmstate = host->h_nsmstate;
/* Force a portmap getport - the peer's lockd will
* most likely end up on a different port.
*/
host->h_nextrebind = jiffies;
nlm_rebind_host(host);
/* First, reclaim all locks that have been granted. */
list_splice_init(&host->h_granted, &host->h_reclaim);
list_for_each_entry_safe(fl, next, &host->h_reclaim, fl_u.nfs_fl.list) {
list_del_init(&fl->fl_u.nfs_fl.list);
/*
* sending this thread a SIGKILL will result in any unreclaimed
* locks being removed from the h_granted list. This means that
* the kernel will not attempt to reclaim them again if a new
* reclaimer thread is spawned for this host.
*/
if (signalled())
continue;
if (nlmclnt_reclaim(host, fl) != 0)
continue;
list_add_tail(&fl->fl_u.nfs_fl.list, &host->h_granted);
if (host->h_nsmstate != nsmstate) {
/* Argh! The server rebooted again! */
goto restart;
}
}
host->h_reclaiming = 0;
up_write(&host->h_rwsem);
dprintk("NLM: done reclaiming locks for host %s\n", host->h_name);
/* Now, wake up all processes that sleep on a blocked lock */
list_for_each_entry(block, &nlm_blocked, b_list) {
if (block->b_host == host) {
block->b_status = nlm_lck_denied_grace_period;
wake_up(&block->b_wait);
}
}
/* Release host handle after use */
nlm_release_host(host);
lockd_down();
unlock_kernel();
return 0;
}