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da32cc90cb
- some more ppgtt prep patches from Ben - a few fbc fixes from Ville - power well rework from Imre - vlv forcewake improvements from Deepak S, Ville and Jesse - a few smaller things all over [airlied: fixup forwcewake conflict] * tag 'drm-intel-next-2013-11-29' of git://people.freedesktop.org/~danvet/drm-intel: (97 commits) drm/i915: Fix port name in vlv_wait_port_ready() timeout warning drm/i915: Return a drm_mode_status enum in the mode_valid vfuncs drm/i915: add intel_display_power_enabled_sw() for use in atomic ctx drm/i915: drop DRM_ERROR in intel_fbdev init drm/i915/vlv: use parallel context restore when coming out of RC6 drm/i915/vlv: use a lower RC6 timeout on VLV drm/i915/sdvo: Fix up debug output to not split lines drm/i915: make sparse happy for the new vlv mmio read function drm/i915: drop the right force-wake engine in the vlv mmio funcs drm/i915: Fix GT wake FIFO free entries for VLV drm/i915: Report all GTFIFODBG errors drm/i915: Enabling DebugFS for valleyview forcewake counts drm/i915/vlv: Valleyview support for forcewake Individual power wells. drm/i915: Add power well arguments to force wake routines. drm/i915: Do not attempt to re-enable an unconnected primary plane drm/i915: add a debugfs entry for power domain info drm/i915: add a default always-on power well drm/i915: don't do BDW/HSW specific powerdomains init on other platforms drm/i915: protect HSW power well check with IS_HASWELL in redisable_vga drm/i915: use IS_HASWELL/BROADWELL instead of HAS_POWER_WELL ... Conflicts: drivers/gpu/drm/i915/intel_display.c |
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.. | ||
armada | ||
ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
msm | ||
nouveau | ||
omapdrm | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tegra | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html