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Pinning a userptr onto the hardware raises interesting questions about the lifetime of such a surface as the framebuffer extends that life beyond the client's address space. That is the hardware will need to keep scanning out from the backing storage even after the client wants to remap its address space. As the hardware pins the backing storage, the userptr becomes invalid and this raises a WARN when the clients tries to unmap its address space. The situation can be even more complicated when the buffer is passed between processes, between a client and display server, where the lifetime and hardware access is even more confusing. Deny it. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: stable@vger.kernel.org Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com> |
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