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Background writeback works by scanning the btree for dirty data and adding those keys into a fixed size buffer, then for each dirty key in the keybuf writing it to the backing device. When read_dirty() finishes and it's time to scan for more dirty data, we need to wait for the outstanding writeback IO to finish - they still take up slots in the keybuf (so that foreground writes can check for them to avoid races) - without that wait, we'll continually rescan when we'll be able to add at most a key or two to the keybuf, and that takes locks that starves foreground IO. Doh. Signed-off-by: Kent Overstreet <kmo@daterainc.com> Cc: linux-stable <stable@vger.kernel.org> # >= v3.10 Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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.. | ||
alloc.c | ||
bcache.h | ||
bset.c | ||
bset.h | ||
btree.c | ||
btree.h | ||
closure.c | ||
closure.h | ||
debug.c | ||
debug.h | ||
io.c | ||
journal.c | ||
journal.h | ||
Kconfig | ||
Makefile | ||
movinggc.c | ||
request.c | ||
request.h | ||
stats.c | ||
stats.h | ||
super.c | ||
sysfs.c | ||
sysfs.h | ||
trace.c | ||
util.c | ||
util.h | ||
writeback.c | ||
writeback.h |