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code depending on FB_OMAP_BOOTLOADER_INIT has been removed long before (e.g. Tomi Valkeinen, 03 Mar 2011: OMAP: DSS2: Remove FB_OMAP_BOOTLOADER_INIT support), but the option still exists Kconfig and has no use Signed-off-by: Peter Meerwald <p.meerwald@bct-electronic.com> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
64 lines
2.0 KiB
Plaintext
64 lines
2.0 KiB
Plaintext
config FB_OMAP
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tristate "OMAP frame buffer support (EXPERIMENTAL)"
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depends on FB
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depends on ARCH_OMAP1
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select FB_CFB_FILLRECT
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select FB_CFB_COPYAREA
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select FB_CFB_IMAGEBLIT
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help
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Frame buffer driver for OMAP based boards.
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config FB_OMAP_LCDC_EXTERNAL
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bool "External LCD controller support"
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depends on FB_OMAP
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help
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Say Y here, if you want to have support for boards with an
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external LCD controller connected to the SoSSI/RFBI interface.
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config FB_OMAP_LCDC_HWA742
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bool "Epson HWA742 LCD controller support"
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depends on FB_OMAP && FB_OMAP_LCDC_EXTERNAL
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help
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Say Y here if you want to have support for the external
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Epson HWA742 LCD controller.
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config FB_OMAP_MANUAL_UPDATE
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bool "Default to manual update mode"
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depends on FB_OMAP && FB_OMAP_LCDC_EXTERNAL
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help
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Say Y here, if your user-space applications are capable of
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notifying the frame buffer driver when a change has occurred in
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the frame buffer content and thus a reload of the image data to
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the external frame buffer is required. If unsure, say N.
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config FB_OMAP_LCD_MIPID
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bool "MIPI DBI-C/DCS compatible LCD support"
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depends on FB_OMAP && SPI_MASTER
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help
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Say Y here if you want to have support for LCDs compatible with
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the Mobile Industry Processor Interface DBI-C/DCS
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specification. (Supported LCDs: Philips LPH8923, Sharp LS041Y3)
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config FB_OMAP_CONSISTENT_DMA_SIZE
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int "Consistent DMA memory size (MB)"
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depends on FB_OMAP
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range 1 14
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default 2
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help
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Increase the DMA consistent memory size according to your video
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memory needs, for example if you want to use multiple planes.
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The size must be 2MB aligned.
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If unsure say 1.
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config FB_OMAP_DMA_TUNE
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bool "Set DMA SDRAM access priority high"
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depends on FB_OMAP
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help
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On systems in which video memory is in system memory
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(SDRAM) this will speed up graphics DMA operations.
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If you have such a system and want to use rotation
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answer yes. Answer no if you have a dedicated video
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memory, or don't use any of the accelerated features.
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