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738b49efe6
Current codec drivers are using snd_soc_read(). It will be replaced into snd_soc_component_read(), but these 2 are using different style. For example, it will be - val = snd_soc_read(xxx, reg); + ret = snd_soc_component_read(xxx, reg, &val); + if (ret < 0) { + ... + } To more smooth replace, let's add snd_soc_component_read32 which is copied from snd_soc_read() - val = snd_soc_read(xxx, reg); + val = snd_soc_component_read32(xxx, reg); Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Mark Brown <broonie@kernel.org>
288 lines
7.5 KiB
C
288 lines
7.5 KiB
C
/*
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* soc-io.c -- ASoC register I/O helpers
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*
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* Copyright 2009-2011 Wolfson Microelectronics PLC.
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*
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* Author: Mark Brown <broonie@opensource.wolfsonmicro.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*/
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#include <linux/i2c.h>
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#include <linux/spi/spi.h>
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#include <linux/regmap.h>
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#include <linux/export.h>
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#include <sound/soc.h>
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/**
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* snd_soc_component_read() - Read register value
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* @component: Component to read from
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* @reg: Register to read
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* @val: Pointer to where the read value is stored
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int snd_soc_component_read(struct snd_soc_component *component,
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unsigned int reg, unsigned int *val)
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{
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int ret;
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if (component->regmap)
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ret = regmap_read(component->regmap, reg, val);
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else if (component->read)
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ret = component->read(component, reg, val);
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else
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ret = -EIO;
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return ret;
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}
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EXPORT_SYMBOL_GPL(snd_soc_component_read);
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unsigned int snd_soc_component_read32(struct snd_soc_component *component,
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unsigned int reg)
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{
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unsigned int val;
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int ret;
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ret = snd_soc_component_read(component, reg, &val);
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if (ret < 0)
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return -1;
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return val;
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}
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EXPORT_SYMBOL_GPL(snd_soc_component_read32);
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/**
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* snd_soc_component_write() - Write register value
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* @component: Component to write to
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* @reg: Register to write
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* @val: Value to write to the register
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*
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* Return: 0 on success, a negative error code otherwise.
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*/
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int snd_soc_component_write(struct snd_soc_component *component,
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unsigned int reg, unsigned int val)
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{
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if (component->regmap)
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return regmap_write(component->regmap, reg, val);
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else if (component->write)
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return component->write(component, reg, val);
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else
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return -EIO;
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}
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EXPORT_SYMBOL_GPL(snd_soc_component_write);
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static int snd_soc_component_update_bits_legacy(
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struct snd_soc_component *component, unsigned int reg,
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unsigned int mask, unsigned int val, bool *change)
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{
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unsigned int old, new;
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int ret;
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if (!component->read || !component->write)
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return -EIO;
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mutex_lock(&component->io_mutex);
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ret = component->read(component, reg, &old);
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if (ret < 0)
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goto out_unlock;
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new = (old & ~mask) | (val & mask);
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*change = old != new;
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if (*change)
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ret = component->write(component, reg, new);
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out_unlock:
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mutex_unlock(&component->io_mutex);
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return ret;
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}
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/**
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* snd_soc_component_update_bits() - Perform read/modify/write cycle
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* @component: Component to update
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* @reg: Register to update
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* @mask: Mask that specifies which bits to update
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* @val: New value for the bits specified by mask
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*
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* Return: 1 if the operation was successful and the value of the register
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* changed, 0 if the operation was successful, but the value did not change.
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* Returns a negative error code otherwise.
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*/
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int snd_soc_component_update_bits(struct snd_soc_component *component,
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unsigned int reg, unsigned int mask, unsigned int val)
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{
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bool change;
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int ret;
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if (component->regmap)
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ret = regmap_update_bits_check(component->regmap, reg, mask,
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val, &change);
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else
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ret = snd_soc_component_update_bits_legacy(component, reg,
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mask, val, &change);
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if (ret < 0)
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return ret;
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return change;
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}
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EXPORT_SYMBOL_GPL(snd_soc_component_update_bits);
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/**
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* snd_soc_component_update_bits_async() - Perform asynchronous
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* read/modify/write cycle
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* @component: Component to update
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* @reg: Register to update
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* @mask: Mask that specifies which bits to update
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* @val: New value for the bits specified by mask
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*
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* This function is similar to snd_soc_component_update_bits(), but the update
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* operation is scheduled asynchronously. This means it may not be completed
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* when the function returns. To make sure that all scheduled updates have been
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* completed snd_soc_component_async_complete() must be called.
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*
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* Return: 1 if the operation was successful and the value of the register
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* changed, 0 if the operation was successful, but the value did not change.
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* Returns a negative error code otherwise.
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*/
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int snd_soc_component_update_bits_async(struct snd_soc_component *component,
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unsigned int reg, unsigned int mask, unsigned int val)
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{
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bool change;
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int ret;
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if (component->regmap)
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ret = regmap_update_bits_check_async(component->regmap, reg,
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mask, val, &change);
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else
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ret = snd_soc_component_update_bits_legacy(component, reg,
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mask, val, &change);
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if (ret < 0)
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return ret;
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return change;
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}
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EXPORT_SYMBOL_GPL(snd_soc_component_update_bits_async);
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/**
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* snd_soc_component_async_complete() - Ensure asynchronous I/O has completed
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* @component: Component for which to wait
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*
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* This function blocks until all asynchronous I/O which has previously been
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* scheduled using snd_soc_component_update_bits_async() has completed.
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*/
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void snd_soc_component_async_complete(struct snd_soc_component *component)
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{
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if (component->regmap)
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regmap_async_complete(component->regmap);
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}
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EXPORT_SYMBOL_GPL(snd_soc_component_async_complete);
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/**
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* snd_soc_component_test_bits - Test register for change
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* @component: component
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* @reg: Register to test
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* @mask: Mask that specifies which bits to test
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* @value: Value to test against
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*
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* Tests a register with a new value and checks if the new value is
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* different from the old value.
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*
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* Return: 1 for change, otherwise 0.
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*/
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int snd_soc_component_test_bits(struct snd_soc_component *component,
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unsigned int reg, unsigned int mask, unsigned int value)
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{
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unsigned int old, new;
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int ret;
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ret = snd_soc_component_read(component, reg, &old);
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if (ret < 0)
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return ret;
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new = (old & ~mask) | value;
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return old != new;
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}
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EXPORT_SYMBOL_GPL(snd_soc_component_test_bits);
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unsigned int snd_soc_read(struct snd_soc_codec *codec, unsigned int reg)
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{
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unsigned int val;
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int ret;
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ret = snd_soc_component_read(&codec->component, reg, &val);
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if (ret < 0)
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return -1;
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return val;
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}
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EXPORT_SYMBOL_GPL(snd_soc_read);
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int snd_soc_write(struct snd_soc_codec *codec, unsigned int reg,
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unsigned int val)
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{
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return snd_soc_component_write(&codec->component, reg, val);
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}
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EXPORT_SYMBOL_GPL(snd_soc_write);
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/**
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* snd_soc_update_bits - update codec register bits
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* @codec: audio codec
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* @reg: codec register
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* @mask: register mask
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* @value: new value
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*
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* Writes new register value.
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*
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* Returns 1 for change, 0 for no change, or negative error code.
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*/
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int snd_soc_update_bits(struct snd_soc_codec *codec, unsigned int reg,
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unsigned int mask, unsigned int value)
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{
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return snd_soc_component_update_bits(&codec->component, reg, mask,
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value);
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}
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EXPORT_SYMBOL_GPL(snd_soc_update_bits);
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/**
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* snd_soc_test_bits - test register for change
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* @codec: audio codec
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* @reg: codec register
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* @mask: register mask
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* @value: new value
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*
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* Tests a register with a new value and checks if the new value is
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* different from the old value.
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*
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* Returns 1 for change else 0.
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*/
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int snd_soc_test_bits(struct snd_soc_codec *codec, unsigned int reg,
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unsigned int mask, unsigned int value)
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{
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return snd_soc_component_test_bits(&codec->component, reg, mask, value);
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}
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EXPORT_SYMBOL_GPL(snd_soc_test_bits);
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int snd_soc_platform_read(struct snd_soc_platform *platform,
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unsigned int reg)
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{
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unsigned int val;
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int ret;
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ret = snd_soc_component_read(&platform->component, reg, &val);
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if (ret < 0)
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return -1;
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return val;
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}
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EXPORT_SYMBOL_GPL(snd_soc_platform_read);
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int snd_soc_platform_write(struct snd_soc_platform *platform,
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unsigned int reg, unsigned int val)
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{
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return snd_soc_component_write(&platform->component, reg, val);
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}
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EXPORT_SYMBOL_GPL(snd_soc_platform_write);
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