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1da177e4c3
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
80 lines
1.9 KiB
C
80 lines
1.9 KiB
C
/* IEEE754 floating point arithmetic
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* single precision
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*/
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/*
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* MIPS floating point support
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* Copyright (C) 1994-2000 Algorithmics Ltd.
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* http://www.algor.co.uk
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*
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* ########################################################################
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*
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* This program is free software; you can distribute it and/or modify it
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* under the terms of the GNU General Public License (Version 2) as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place - Suite 330, Boston MA 02111-1307, USA.
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*
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* ########################################################################
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*/
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#include "ieee754sp.h"
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ieee754sp ieee754sp_flong(s64 x)
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{
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COMPXDP; /* <--- need 64-bit mantissa temp */
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CLEARCX;
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xc = ( 0 ? xc : xc );
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if (x == 0)
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return ieee754sp_zero(0);
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if (x == 1 || x == -1)
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return ieee754sp_one(x < 0);
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if (x == 10 || x == -10)
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return ieee754sp_ten(x < 0);
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xs = (x < 0);
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if (xs) {
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if (x == (1ULL << 63))
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xm = (1ULL << 63); /* max neg can't be safely negated */
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else
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xm = -x;
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} else {
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xm = x;
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}
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xe = SP_MBITS + 3;
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if (xm >> (SP_MBITS + 1 + 3)) {
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/* shunt out overflow bits
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*/
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while (xm >> (SP_MBITS + 1 + 3)) {
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SPXSRSX1();
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}
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} else {
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/* normalize in grs extended single precision */
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while ((xm >> (SP_MBITS + 3)) == 0) {
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xm <<= 1;
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xe--;
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}
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}
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SPNORMRET1(xs, xe, xm, "sp_flong", x);
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}
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ieee754sp ieee754sp_fulong(u64 u)
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{
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if ((s64) u < 0)
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return ieee754sp_add(ieee754sp_1e63(),
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ieee754sp_flong(u & ~(1ULL << 63)));
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return ieee754sp_flong(u);
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}
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