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The Nintendo NES/SuperNES features an R16 already well supported in mainline. The console over UART0 may be wired on two ports of the R16, both available on the NES Classic PCB. Signed-off-by: Miquel Raynal <miquel.raynal@bootlin.com> Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
57 lines
1.0 KiB
Plaintext
57 lines
1.0 KiB
Plaintext
// SPDX-License-Identifier: GPL-2.0 OR X11
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/* Copyright (c) 2016 FUKAUMI Naoki <naobsd@gmail.com> */
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/dts-v1/;
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#include "sun8i-a33.dtsi"
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#include "sunxi-common-regulators.dtsi"
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/ {
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model = "Nintendo NES Classic Edition";
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compatible = "nintendo,nes-classic", "allwinner,sun8i-r16",
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"allwinner,sun8i-a33";
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aliases {
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serial0 = &uart0;
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};
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chosen {
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stdout-path = "serial0:115200n8";
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};
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};
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&uart0 {
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/*
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* UART0 is available on two ports: PB and PF, both are accessible.
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* PF can also be used for the SD card so PB is preferred.
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*/
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pinctrl-names = "default";
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pinctrl-0 = <&uart0_pins_a>;
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status = "okay";
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};
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&nfc {
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status = "okay";
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/* 2Gb Macronix MX30LF2G18AC (3V) */
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nand@0 {
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#address-cells = <1>;
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#size-cells = <1>;
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reg = <0>;
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allwinner,rb = <0>;
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nand-ecc-mode = "hw";
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nand-ecc-strength = <16>;
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nand-ecc-step-size = <1024>;
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};
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};
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&usb_otg {
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status = "okay";
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dr_mode = "otg";
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};
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&usbphy {
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/* VBUS is always on because it is wired to the power supply */
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usb1_vbus-supply = <®_vcc5v0>;
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status = "okay";
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};
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