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The interrupt handling implementation remains the same as previous generations with the 4 types of registers, status, identity, mask, and enable. However the layout of where the bits go have changed entirely. To address these changes, all of the interrupt vfuncs needed special gen8 code. The way it works is there is a top level status register now which informs the interrupt service routine which unit caused the interrupt, and therefore which interrupt registers to read to process the interrupt. For display the division is quite logical, a set of interrupt registers for each pipe, and in addition to those, a set each for "misc" and port. For GT the things get a bit hairy, as seen by the code. Each of the GT units has it's own bits defined. They all look *very similar* and resides in 16 bits of a GT register. As an example, RCS and BCS share register 0. To compact the code a bit, at a slight expense to complexity, this is exactly how the code works as well. 2 structures are added to the ring buffer so that our ring buffer interrupt handling code knows which ring shares the interrupt registers, and a shift value (ie. the top or bottom 16 bits of the register). The above allows us to kept the interrupt register caching scheme, the per interrupt enables, and the code to mask and unmask interrupts relatively clean (again at the cost of some more complexity). Most of the GT units mentioned above are command streamers, and so the symmetry should work quite well for even the yet to be implemented rings which Broadwell adds. v2: Fixes up a couple of bugs, and is more verbose about errors in the Broadwell interrupt handler. v3: fix DE_MISC IER offset v4: Simplify interrupts: I totally misread the docs the first time I implemented interrupts, and so this should greatly simplify the mess. Unlike GEN6, we never touch the regular mask registers in irq_get/put. v5: Rebased on to of recent pch hotplug setup changes. v6: Fixup on top of moving num_pipes to intel_info. v7: Rebased on top of Egbert Eich's hpd irq handling rework. Also wired up ibx_hpd_irq_setup for gen8. v8: Rebase on top of Jani's asle handling rework. v9: Rebase on top of Ben's VECS enabling for Haswell, where he unfortunately went OCD on the gt irq #defines. Not that they're still not yet fully consistent: - Used the GT_RENDER_ #defines + bdw shifts. - Dropped the shift from the L3_PARITY stuff, seemed clearer. - s/irq_refcount/irq_refcount.gt/ v10: Squash in VECS enabling patches and the gen8_gt_irq_handler refactoring from Zhao Yakui <yakui.zhao@intel.com> v11: Rebase on top of the interrupt cleanups in upstream. v12: Rebase on top of Ben's DPF changes in upstream. v13: Drop bdw from the HAS_L3_DPF feature flag for now, it's unclear what exactly needs to be done. Requested by Ben. v14: Fix the patch. - Drop the mask of reserved bits and assorted logic, it doesn't match the spec. - Do the posting read inconditionally instead of commenting it out. - Add a GEN8_MASTER_IRQ_CONTROL definition and use it. - Fix up the GEN8_PIPE interrupt defines and give the GEN8_ prefixes - we actually will need to use them. - Enclose macros in do {} while (0) (checkpatch). - Clear DE_MISC interrupt bits only after having processed them. - Fix whitespace fail (checkpatch). - Fix overtly long lines where appropriate (checkpatch). - Don't use typedef'ed private_t (maintainer-scripts). - Align the function parameter list correctly. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v4) Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> bikeshed |
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ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
msm | ||
nouveau | ||
omapdrm | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html