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Alex writes: This is the radeon drm-next request. Big changes include: - support for dpm on CIK parts - support for ASPM on CIK parts - support for berlin GPUs - major ring handling cleanup - remove the old 3D blit code for bo moves in favor of CP DMA or sDMA - lots of bug fixes [airlied: fix up a bunch of conflicts from drm_order removal] * 'drm-next-3.12' of git://people.freedesktop.org/~agd5f/linux: (898 commits) drm/radeon/dpm: make sure dc performance level limits are valid (CI) drm/radeon/dpm: make sure dc performance level limits are valid (BTC-SI) (v2) drm/radeon: gcc fixes for extended dpm tables drm/radeon: gcc fixes for kb/kv dpm drm/radeon: gcc fixes for ci dpm drm/radeon: gcc fixes for si dpm drm/radeon: gcc fixes for ni dpm drm/radeon: gcc fixes for trinity dpm drm/radeon: gcc fixes for sumo dpm drm/radeonn: gcc fixes for rv7xx/eg/btc dpm drm/radeon: gcc fixes for rv6xx dpm drm/radeon: gcc fixes for radeon_atombios.c drm/radeon: enable UVD interrupts on CIK drm/radeon: fix init ordering for r600+ drm/radeon/dpm: only need to reprogram uvd if uvd pg is enabled drm/radeon: check the return value of uvd_v1_0_start in uvd_v1_0_init drm/radeon: split out radeon_uvd_resume from uvd_v4_2_resume radeon kms: fix uninitialised hotplug work usage in r100_irq_process() drm/radeon/audio: set up the sads on DCE3.2 asics drm/radeon: fix handling of variable sized arrays for router objects ... Conflicts: drivers/gpu/drm/i915/i915_dma.c drivers/gpu/drm/i915/i915_gem_dmabuf.c drivers/gpu/drm/i915/intel_pm.c drivers/gpu/drm/radeon/cik.c drivers/gpu/drm/radeon/ni.c drivers/gpu/drm/radeon/r600.c |
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.. | ||
ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
msm | ||
nouveau | ||
omapdrm | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html