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io-wq relies on a manager thread to create/fork new workers, as needed. But there's really no strong need for it anymore. We have the following cases that fork a new worker: 1) Work queue. This is done from the task itself always, and it's trivial to create a worker off that path, if needed. 2) All workers have gone to sleep, and we have more work. This is called off the sched out path. For this case, use a task_work items to queue a fork-worker operation. 3) Hashed work completion. Don't think we need to do anything off this case. If need be, it could just use approach 2 as well. Part of this change is incrementing the running worker count before the fork, to avoid cases where we observe we need a worker and then queue creation of one. Then new work comes in, we fork a new one. That last queue operation should have waited for the previous worker to come up, it's quite possible we don't even need it. Hence move the worker running from before we fork it off to more efficiently handle that case. Signed-off-by: Jens Axboe <axboe@kernel.dk>
159 lines
3.6 KiB
C
159 lines
3.6 KiB
C
#ifndef INTERNAL_IO_WQ_H
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#define INTERNAL_IO_WQ_H
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#include <linux/refcount.h>
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struct io_wq;
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enum {
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IO_WQ_WORK_CANCEL = 1,
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IO_WQ_WORK_HASHED = 2,
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IO_WQ_WORK_UNBOUND = 4,
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IO_WQ_WORK_CONCURRENT = 16,
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IO_WQ_HASH_SHIFT = 24, /* upper 8 bits are used for hash key */
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};
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enum io_wq_cancel {
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IO_WQ_CANCEL_OK, /* cancelled before started */
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IO_WQ_CANCEL_RUNNING, /* found, running, and attempted cancelled */
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IO_WQ_CANCEL_NOTFOUND, /* work not found */
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};
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struct io_wq_work_node {
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struct io_wq_work_node *next;
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};
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struct io_wq_work_list {
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struct io_wq_work_node *first;
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struct io_wq_work_node *last;
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};
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static inline void wq_list_add_after(struct io_wq_work_node *node,
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struct io_wq_work_node *pos,
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struct io_wq_work_list *list)
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{
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struct io_wq_work_node *next = pos->next;
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pos->next = node;
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node->next = next;
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if (!next)
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list->last = node;
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}
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static inline void wq_list_add_tail(struct io_wq_work_node *node,
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struct io_wq_work_list *list)
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{
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if (!list->first) {
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list->last = node;
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WRITE_ONCE(list->first, node);
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} else {
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list->last->next = node;
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list->last = node;
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}
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node->next = NULL;
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}
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static inline void wq_list_cut(struct io_wq_work_list *list,
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struct io_wq_work_node *last,
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struct io_wq_work_node *prev)
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{
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/* first in the list, if prev==NULL */
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if (!prev)
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WRITE_ONCE(list->first, last->next);
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else
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prev->next = last->next;
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if (last == list->last)
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list->last = prev;
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last->next = NULL;
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}
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static inline void wq_list_del(struct io_wq_work_list *list,
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struct io_wq_work_node *node,
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struct io_wq_work_node *prev)
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{
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wq_list_cut(list, node, prev);
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}
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#define wq_list_for_each(pos, prv, head) \
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for (pos = (head)->first, prv = NULL; pos; prv = pos, pos = (pos)->next)
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#define wq_list_empty(list) (READ_ONCE((list)->first) == NULL)
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#define INIT_WQ_LIST(list) do { \
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(list)->first = NULL; \
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(list)->last = NULL; \
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} while (0)
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struct io_wq_work {
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struct io_wq_work_node list;
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const struct cred *creds;
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unsigned flags;
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};
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static inline struct io_wq_work *wq_next_work(struct io_wq_work *work)
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{
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if (!work->list.next)
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return NULL;
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return container_of(work->list.next, struct io_wq_work, list);
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}
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typedef struct io_wq_work *(free_work_fn)(struct io_wq_work *);
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typedef void (io_wq_work_fn)(struct io_wq_work *);
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struct io_wq_hash {
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refcount_t refs;
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unsigned long map;
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struct wait_queue_head wait;
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};
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static inline void io_wq_put_hash(struct io_wq_hash *hash)
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{
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if (refcount_dec_and_test(&hash->refs))
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kfree(hash);
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}
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struct io_wq_data {
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struct io_wq_hash *hash;
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struct task_struct *task;
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io_wq_work_fn *do_work;
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free_work_fn *free_work;
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};
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struct io_wq *io_wq_create(unsigned bounded, struct io_wq_data *data);
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void io_wq_put(struct io_wq *wq);
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void io_wq_put_and_exit(struct io_wq *wq);
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void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work);
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void io_wq_hash_work(struct io_wq_work *work, void *val);
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static inline bool io_wq_is_hashed(struct io_wq_work *work)
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{
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return work->flags & IO_WQ_WORK_HASHED;
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}
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typedef bool (work_cancel_fn)(struct io_wq_work *, void *);
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enum io_wq_cancel io_wq_cancel_cb(struct io_wq *wq, work_cancel_fn *cancel,
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void *data, bool cancel_all);
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#if defined(CONFIG_IO_WQ)
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extern void io_wq_worker_sleeping(struct task_struct *);
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extern void io_wq_worker_running(struct task_struct *);
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#else
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static inline void io_wq_worker_sleeping(struct task_struct *tsk)
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{
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}
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static inline void io_wq_worker_running(struct task_struct *tsk)
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{
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}
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#endif
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static inline bool io_wq_current_is_worker(void)
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{
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return in_task() && (current->flags & PF_IO_WORKER) &&
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current->pf_io_worker;
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}
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#endif
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