linux/drivers/gpu/drm/i915/intel_renderstate.h
Chris Wilson e40f9ee661 drm/i915: Remove duplicate golden render state init from execlists
Now that we use the same vfuncs for emitting the batch buffer in both
execlists and legacy, the golden render state initialisation is
identical between both.

v2: gcc wants so.ggtt_offset initialised (even though it is not used)

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-28-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-19-git-send-email-chris@chris-wilson.co.uk
2016-08-02 22:58:30 +01:00

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C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _INTEL_RENDERSTATE_H
#define _INTEL_RENDERSTATE_H
#include <linux/types.h>
struct intel_renderstate_rodata {
const u32 *reloc;
const u32 *batch;
const u32 batch_items;
};
#define RO_RENDERSTATE(_g) \
const struct intel_renderstate_rodata gen ## _g ## _null_state = { \
.reloc = gen ## _g ## _null_state_relocs, \
.batch = gen ## _g ## _null_state_batch, \
.batch_items = sizeof(gen ## _g ## _null_state_batch)/4, \
}
extern const struct intel_renderstate_rodata gen6_null_state;
extern const struct intel_renderstate_rodata gen7_null_state;
extern const struct intel_renderstate_rodata gen8_null_state;
extern const struct intel_renderstate_rodata gen9_null_state;
#endif /* INTEL_RENDERSTATE_H */