linux/drivers/gpu/drm/virtio/virtgpu_drv.h
Ville Syrjälä 1eb83451ba drm: Pass the user drm_mode_fb_cmd2 as const to .fb_create()
Drivers shouldn't clobber the passed in addfb ioctl parameters.
i915 was doing just that. To prevent it from happening again,
pass the struct around as const, starting all the way from
internal_framebuffer_create().

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-11-24 11:47:38 +01:00

425 lines
13 KiB
C

/*
* Copyright (C) 2015 Red Hat, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef VIRTIO_DRV_H
#define VIRTIO_DRV_H
#include <linux/virtio.h>
#include <linux/virtio_ids.h>
#include <linux/virtio_config.h>
#include <linux/virtio_gpu.h>
#include <drm/drmP.h>
#include <drm/drm_gem.h>
#include <drm/drm_crtc_helper.h>
#include <ttm/ttm_bo_api.h>
#include <ttm/ttm_bo_driver.h>
#include <ttm/ttm_placement.h>
#include <ttm/ttm_module.h>
#define DRIVER_NAME "virtio_gpu"
#define DRIVER_DESC "virtio GPU"
#define DRIVER_DATE "0"
#define DRIVER_MAJOR 0
#define DRIVER_MINOR 0
#define DRIVER_PATCHLEVEL 1
/* virtgpu_drm_bus.c */
int drm_virtio_set_busid(struct drm_device *dev, struct drm_master *master);
int drm_virtio_init(struct drm_driver *driver, struct virtio_device *vdev);
struct virtio_gpu_object {
struct drm_gem_object gem_base;
uint32_t hw_res_handle;
struct sg_table *pages;
void *vmap;
bool dumb;
struct ttm_place placement_code;
struct ttm_placement placement;
struct ttm_buffer_object tbo;
struct ttm_bo_kmap_obj kmap;
};
#define gem_to_virtio_gpu_obj(gobj) \
container_of((gobj), struct virtio_gpu_object, gem_base)
struct virtio_gpu_vbuffer;
struct virtio_gpu_device;
typedef void (*virtio_gpu_resp_cb)(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf);
struct virtio_gpu_fence_driver {
atomic64_t last_seq;
uint64_t sync_seq;
struct list_head fences;
spinlock_t lock;
};
struct virtio_gpu_fence {
struct fence f;
struct virtio_gpu_fence_driver *drv;
struct list_head node;
uint64_t seq;
};
#define to_virtio_fence(x) \
container_of(x, struct virtio_gpu_fence, f)
struct virtio_gpu_vbuffer {
char *buf;
int size;
void *data_buf;
uint32_t data_size;
char *resp_buf;
int resp_size;
virtio_gpu_resp_cb resp_cb;
struct list_head list;
};
struct virtio_gpu_output {
int index;
struct drm_crtc crtc;
struct drm_connector conn;
struct drm_encoder enc;
struct virtio_gpu_display_one info;
struct virtio_gpu_update_cursor cursor;
int cur_x;
int cur_y;
};
#define drm_crtc_to_virtio_gpu_output(x) \
container_of(x, struct virtio_gpu_output, crtc)
#define drm_connector_to_virtio_gpu_output(x) \
container_of(x, struct virtio_gpu_output, conn)
#define drm_encoder_to_virtio_gpu_output(x) \
container_of(x, struct virtio_gpu_output, enc)
struct virtio_gpu_framebuffer {
struct drm_framebuffer base;
struct drm_gem_object *obj;
int x1, y1, x2, y2; /* dirty rect */
spinlock_t dirty_lock;
uint32_t hw_res_handle;
};
#define to_virtio_gpu_framebuffer(x) \
container_of(x, struct virtio_gpu_framebuffer, base)
struct virtio_gpu_mman {
struct ttm_bo_global_ref bo_global_ref;
struct drm_global_reference mem_global_ref;
bool mem_global_referenced;
struct ttm_bo_device bdev;
};
struct virtio_gpu_fbdev;
struct virtio_gpu_queue {
struct virtqueue *vq;
spinlock_t qlock;
wait_queue_head_t ack_queue;
struct work_struct dequeue_work;
};
struct virtio_gpu_drv_capset {
uint32_t id;
uint32_t max_version;
uint32_t max_size;
};
struct virtio_gpu_drv_cap_cache {
struct list_head head;
void *caps_cache;
uint32_t id;
uint32_t version;
uint32_t size;
atomic_t is_valid;
};
struct virtio_gpu_device {
struct device *dev;
struct drm_device *ddev;
struct virtio_device *vdev;
struct virtio_gpu_mman mman;
/* pointer to fbdev info structure */
struct virtio_gpu_fbdev *vgfbdev;
struct virtio_gpu_output outputs[VIRTIO_GPU_MAX_SCANOUTS];
uint32_t num_scanouts;
struct virtio_gpu_queue ctrlq;
struct virtio_gpu_queue cursorq;
struct list_head free_vbufs;
spinlock_t free_vbufs_lock;
void *vbufs;
bool vqs_ready;
struct idr resource_idr;
spinlock_t resource_idr_lock;
wait_queue_head_t resp_wq;
/* current display info */
spinlock_t display_info_lock;
bool display_info_pending;
struct virtio_gpu_fence_driver fence_drv;
struct idr ctx_id_idr;
spinlock_t ctx_id_idr_lock;
bool has_virgl_3d;
struct work_struct config_changed_work;
struct virtio_gpu_drv_capset *capsets;
uint32_t num_capsets;
struct list_head cap_cache;
};
struct virtio_gpu_fpriv {
uint32_t ctx_id;
};
/* virtio_ioctl.c */
#define DRM_VIRTIO_NUM_IOCTLS 10
extern struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS];
/* virtio_kms.c */
int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags);
int virtio_gpu_driver_unload(struct drm_device *dev);
int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file);
void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file);
/* virtio_gem.c */
void virtio_gpu_gem_free_object(struct drm_gem_object *gem_obj);
int virtio_gpu_gem_init(struct virtio_gpu_device *vgdev);
void virtio_gpu_gem_fini(struct virtio_gpu_device *vgdev);
int virtio_gpu_gem_create(struct drm_file *file,
struct drm_device *dev,
uint64_t size,
struct drm_gem_object **obj_p,
uint32_t *handle_p);
int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
struct drm_file *file);
void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
struct drm_file *file);
struct virtio_gpu_object *virtio_gpu_alloc_object(struct drm_device *dev,
size_t size, bool kernel,
bool pinned);
int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
struct drm_device *dev,
struct drm_mode_create_dumb *args);
int virtio_gpu_mode_dumb_destroy(struct drm_file *file_priv,
struct drm_device *dev,
uint32_t handle);
int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
struct drm_device *dev,
uint32_t handle, uint64_t *offset_p);
/* virtio_fb */
#define VIRTIO_GPUFB_CONN_LIMIT 1
int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev);
void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev);
int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *qfb,
struct drm_clip_rect *clips,
unsigned num_clips);
/* virtio vg */
int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev);
void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev);
void virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
uint32_t *resid);
void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id);
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
uint32_t format,
uint32_t width,
uint32_t height);
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
uint32_t resource_id);
void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint64_t offset,
__le32 width, __le32 height,
__le32 x, __le32 y,
struct virtio_gpu_fence **fence);
void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height);
void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
uint32_t scanout_id, uint32_t resource_id,
uint32_t width, uint32_t height,
uint32_t x, uint32_t y);
int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
uint32_t resource_id,
struct virtio_gpu_fence **fence);
int virtio_gpu_attach_status_page(struct virtio_gpu_device *vgdev);
int virtio_gpu_detach_status_page(struct virtio_gpu_device *vgdev);
void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
struct virtio_gpu_output *output);
int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev);
void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
uint32_t resource_id);
int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx);
int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
int idx, int version,
struct virtio_gpu_drv_cap_cache **cache_p);
void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
uint32_t nlen, const char *name);
void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
uint32_t id);
void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint32_t resource_id);
void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint32_t resource_id);
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
uint32_t ctx_id, struct virtio_gpu_fence **fence);
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence);
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence);
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_resource_create_3d *rc_3d,
struct virtio_gpu_fence **fence);
void virtio_gpu_ctrl_ack(struct virtqueue *vq);
void virtio_gpu_cursor_ack(struct virtqueue *vq);
void virtio_gpu_fence_ack(struct virtqueue *vq);
void virtio_gpu_dequeue_ctrl_func(struct work_struct *work);
void virtio_gpu_dequeue_cursor_func(struct work_struct *work);
void virtio_gpu_dequeue_fence_func(struct work_struct *work);
/* virtio_gpu_display.c */
int virtio_gpu_framebuffer_init(struct drm_device *dev,
struct virtio_gpu_framebuffer *vgfb,
const struct drm_mode_fb_cmd2 *mode_cmd,
struct drm_gem_object *obj);
int virtio_gpu_modeset_init(struct virtio_gpu_device *vgdev);
void virtio_gpu_modeset_fini(struct virtio_gpu_device *vgdev);
/* virtio_gpu_plane.c */
struct drm_plane *virtio_gpu_plane_init(struct virtio_gpu_device *vgdev,
int index);
/* virtio_gpu_ttm.c */
int virtio_gpu_ttm_init(struct virtio_gpu_device *vgdev);
void virtio_gpu_ttm_fini(struct virtio_gpu_device *vgdev);
int virtio_gpu_mmap(struct file *filp, struct vm_area_struct *vma);
/* virtio_gpu_fence.c */
int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
struct virtio_gpu_fence **fence);
void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
u64 last_seq);
/* virtio_gpu_object */
int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
unsigned long size, bool kernel, bool pinned,
struct virtio_gpu_object **bo_ptr);
int virtio_gpu_object_kmap(struct virtio_gpu_object *bo, void **ptr);
int virtio_gpu_object_get_sg_table(struct virtio_gpu_device *qdev,
struct virtio_gpu_object *bo);
void virtio_gpu_object_free_sg_table(struct virtio_gpu_object *bo);
int virtio_gpu_object_wait(struct virtio_gpu_object *bo, bool no_wait);
/* virtgpu_prime.c */
int virtgpu_gem_prime_pin(struct drm_gem_object *obj);
void virtgpu_gem_prime_unpin(struct drm_gem_object *obj);
struct sg_table *virtgpu_gem_prime_get_sg_table(struct drm_gem_object *obj);
struct drm_gem_object *virtgpu_gem_prime_import_sg_table(
struct drm_device *dev, struct dma_buf_attachment *attach,
struct sg_table *sgt);
void *virtgpu_gem_prime_vmap(struct drm_gem_object *obj);
void virtgpu_gem_prime_vunmap(struct drm_gem_object *obj, void *vaddr);
int virtgpu_gem_prime_mmap(struct drm_gem_object *obj,
struct vm_area_struct *vma);
static inline struct virtio_gpu_object*
virtio_gpu_object_ref(struct virtio_gpu_object *bo)
{
ttm_bo_reference(&bo->tbo);
return bo;
}
static inline void virtio_gpu_object_unref(struct virtio_gpu_object **bo)
{
struct ttm_buffer_object *tbo;
if ((*bo) == NULL)
return;
tbo = &((*bo)->tbo);
ttm_bo_unref(&tbo);
if (tbo == NULL)
*bo = NULL;
}
static inline u64 virtio_gpu_object_mmap_offset(struct virtio_gpu_object *bo)
{
return drm_vma_node_offset_addr(&bo->tbo.vma_node);
}
static inline int virtio_gpu_object_reserve(struct virtio_gpu_object *bo,
bool no_wait)
{
int r;
r = ttm_bo_reserve(&bo->tbo, true, no_wait, false, NULL);
if (unlikely(r != 0)) {
if (r != -ERESTARTSYS) {
struct virtio_gpu_device *qdev =
bo->gem_base.dev->dev_private;
dev_err(qdev->dev, "%p reserve failed\n", bo);
}
return r;
}
return 0;
}
static inline void virtio_gpu_object_unreserve(struct virtio_gpu_object *bo)
{
ttm_bo_unreserve(&bo->tbo);
}
/* virgl debufs */
int virtio_gpu_debugfs_init(struct drm_minor *minor);
void virtio_gpu_debugfs_takedown(struct drm_minor *minor);
#endif