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8223286d62
Nearly all of the buffer allocations for kernel allocate an buffer object, virtual address and GPU iova at the same time. Make a helper function to handle the details. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [dropped msm_fbdev conversion to new helper, since it interferes with display-handover work, where we want to separate allocation and mapping] Signed-off-by: Rob Clark <robdclark@gmail.com> |
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a2xx.xml.h | ||
a3xx_gpu.c | ||
a3xx_gpu.h | ||
a3xx.xml.h | ||
a4xx_gpu.c | ||
a4xx_gpu.h | ||
a4xx.xml.h | ||
a5xx_gpu.c | ||
a5xx_gpu.h | ||
a5xx_power.c | ||
a5xx.xml.h | ||
adreno_common.xml.h | ||
adreno_device.c | ||
adreno_gpu.c | ||
adreno_gpu.h | ||
adreno_pm4.xml.h |