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Various Q6DSP frameworks will use LPASS Audio IP, so move all the hardware specific details to a common file so that they could be reused across multiple Q6DSP frameworks. In this case all the audio ports definitions can be moved to a common file to be able to reuse across multiple Q6DSP frameworks. Signed-off-by: Srinivas Kandagatla <srinivas.kandagatla@linaro.org> Reviewed-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com> Link: https://lore.kernel.org/r/20211026111655.1702-5-srinivas.kandagatla@linaro.org Signed-off-by: Mark Brown <broonie@kernel.org>
23 lines
780 B
C
23 lines
780 B
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef __Q6DSP_AUDIO_PORTS_H__
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#define __Q6DSP_AUDIO_PORTS_H__
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struct q6dsp_audio_port_dai_driver_config {
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int (*probe)(struct snd_soc_dai *dai);
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int (*remove)(struct snd_soc_dai *dai);
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const struct snd_soc_dai_ops *q6hdmi_ops;
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const struct snd_soc_dai_ops *q6slim_ops;
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const struct snd_soc_dai_ops *q6i2s_ops;
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const struct snd_soc_dai_ops *q6tdm_ops;
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const struct snd_soc_dai_ops *q6dma_ops;
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};
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struct snd_soc_dai_driver *q6dsp_audio_ports_set_config(struct device *dev,
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struct q6dsp_audio_port_dai_driver_config *cfg,
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int *num_dais);
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int q6dsp_audio_ports_of_xlate_dai_name(struct snd_soc_component *component,
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const struct of_phandle_args *args,
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const char **dai_name);
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#endif /* __Q6DSP_AUDIO_PORTS_H__ */
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