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d4664b6c98
Now that we no longer rely on the stack pointer to access the current task struct or thread info, we can implement support for IRQ stacks cleanly as well. Define a per-CPU IRQ stack and switch to this stack when taking an IRQ, provided that we were not already using that stack in the interrupted context. This is never the case for IRQs taken from user space, but ones taken while running in the kernel could fire while one taken from user space has not completed yet. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Acked-by: Linus Walleij <linus.walleij@linaro.org> Tested-by: Keith Packard <keithpac@amazon.com> Acked-by: Nick Desaulniers <ndesaulniers@google.com> Tested-by: Marc Zyngier <maz@kernel.org> Tested-by: Vladimir Murzin <vladimir.murzin@arm.com> # ARMv7M
231 lines
7.1 KiB
ArmAsm
231 lines
7.1 KiB
ArmAsm
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* linux/arch/arm/lib/backtrace-clang.S
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*
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* Copyright (C) 2019 Nathan Huckleberry
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*
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*/
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#include <linux/kern_levels.h>
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#include <linux/linkage.h>
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#include <asm/assembler.h>
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.text
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/* fp is 0 or stack frame */
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#define frame r4
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#define sv_fp r5
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#define sv_pc r6
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#define mask r7
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#define sv_lr r8
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#define loglvl r9
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ENTRY(c_backtrace)
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#if !defined(CONFIG_FRAME_POINTER) || !defined(CONFIG_PRINTK)
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ret lr
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ENDPROC(c_backtrace)
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#else
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/*
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* Clang does not store pc or sp in function prologues so we don't know exactly
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* where the function starts.
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*
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* We can treat the current frame's lr as the saved pc and the preceding
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* frame's lr as the current frame's lr, but we can't trace the most recent
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* call. Inserting a false stack frame allows us to reference the function
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* called last in the stacktrace.
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*
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* If the call instruction was a bl we can look at the callers branch
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* instruction to calculate the saved pc. We can recover the pc in most cases,
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* but in cases such as calling function pointers we cannot. In this case,
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* default to using the lr. This will be some address in the function, but will
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* not be the function start.
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*
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* Unfortunately due to the stack frame layout we can't dump r0 - r3, but these
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* are less frequently saved.
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*
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* Stack frame layout:
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* <larger addresses>
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* saved lr
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* frame=> saved fp
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* optionally saved caller registers (r4 - r10)
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* optionally saved arguments (r0 - r3)
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* <top of stack frame>
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* <smaller addresses>
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*
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* Functions start with the following code sequence:
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* corrected pc => stmfd sp!, {..., fp, lr}
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* add fp, sp, #x
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* stmfd sp!, {r0 - r3} (optional)
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*
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*
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*
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*
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*
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*
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* The diagram below shows an example stack setup for dump_stack.
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*
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* The frame for c_backtrace has pointers to the code of dump_stack. This is
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* why the frame of c_backtrace is used to for the pc calculation of
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* dump_stack. This is why we must move back a frame to print dump_stack.
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*
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* The stored locals for dump_stack are in dump_stack's frame. This means that
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* to fully print dump_stack's frame we need both the frame for dump_stack (for
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* locals) and the frame that was called by dump_stack (for pc).
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*
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* To print locals we must know where the function start is. If we read the
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* function prologue opcodes we can determine which variables are stored in the
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* stack frame.
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*
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* To find the function start of dump_stack we can look at the stored LR of
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* show_stack. It points at the instruction directly after the bl dump_stack.
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* We can then read the offset from the bl opcode to determine where the branch
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* takes us. The address calculated must be the start of dump_stack.
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*
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* c_backtrace frame dump_stack:
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* {[LR] } ============| ...
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* {[FP] } =======| | bl c_backtrace
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* | |=> ...
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* {[R4-R10]} |
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* {[R0-R3] } | show_stack:
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* dump_stack frame | ...
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* {[LR] } =============| bl dump_stack
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* {[FP] } <=======| |=> ...
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* {[R4-R10]}
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* {[R0-R3] }
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*/
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stmfd sp!, {r4 - r9, fp, lr} @ Save an extra register
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@ to ensure 8 byte alignment
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movs frame, r0 @ if frame pointer is zero
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beq no_frame @ we have no stack frames
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mov loglvl, r2
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tst r1, #0x10 @ 26 or 32-bit mode?
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moveq mask, #0xfc000003
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movne mask, #0 @ mask for 32-bit
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/*
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* Switches the current frame to be the frame for dump_stack.
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*/
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add frame, sp, #24 @ switch to false frame
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for_each_frame: tst frame, mask @ Check for address exceptions
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bne no_frame
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/*
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* sv_fp is the stack frame with the locals for the current considered
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* function.
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*
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* sv_pc is the saved lr frame the frame above. This is a pointer to a code
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* address within the current considered function, but it is not the function
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* start. This value gets updated to be the function start later if it is
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* possible.
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*/
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1001: ldr sv_pc, [frame, #4] @ get saved 'pc'
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1002: ldr sv_fp, [frame, #0] @ get saved fp
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teq sv_fp, mask @ make sure next frame exists
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beq no_frame
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/*
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* sv_lr is the lr from the function that called the current function. This is
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* a pointer to a code address in the current function's caller. sv_lr-4 is
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* the instruction used to call the current function.
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*
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* This sv_lr can be used to calculate the function start if the function was
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* called using a bl instruction. If the function start can be recovered sv_pc
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* is overwritten with the function start.
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*
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* If the current function was called using a function pointer we cannot
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* recover the function start and instead continue with sv_pc as an arbitrary
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* value within the current function. If this is the case we cannot print
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* registers for the current function, but the stacktrace is still printed
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* properly.
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*/
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1003: ldr sv_lr, [sv_fp, #4] @ get saved lr from next frame
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1004: ldr r0, [sv_lr, #-4] @ get call instruction
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ldr r3, .Lopcode+4
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and r2, r3, r0 @ is this a bl call
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teq r2, r3
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bne finished_setup @ give up if it's not
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and r0, #0xffffff @ get call offset 24-bit int
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lsl r0, r0, #8 @ sign extend offset
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asr r0, r0, #8
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ldr sv_pc, [sv_fp, #4] @ get lr address
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add sv_pc, sv_pc, #-4 @ get call instruction address
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add sv_pc, sv_pc, #8 @ take care of prefetch
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add sv_pc, sv_pc, r0, lsl #2@ find function start
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finished_setup:
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bic sv_pc, sv_pc, mask @ mask PC/LR for the mode
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/*
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* Print the function (sv_pc) and where it was called from (sv_lr).
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*/
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mov r0, sv_pc
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mov r1, sv_lr
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mov r2, frame
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bic r1, r1, mask @ mask PC/LR for the mode
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mov r3, loglvl
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bl dump_backtrace_entry
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/*
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* Test if the function start is a stmfd instruction to determine which
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* registers were stored in the function prologue.
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*
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* If we could not recover the sv_pc because we were called through a function
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* pointer the comparison will fail and no registers will print. Unwinding will
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* continue as if there had been no registers stored in this frame.
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*/
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1005: ldr r1, [sv_pc, #0] @ if stmfd sp!, {..., fp, lr}
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ldr r3, .Lopcode @ instruction exists,
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teq r3, r1, lsr #11
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ldr r0, [frame] @ locals are stored in
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@ the preceding frame
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subeq r0, r0, #4
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mov r2, loglvl
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bleq dump_backtrace_stm @ dump saved registers
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/*
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* If we are out of frames or if the next frame is invalid.
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*/
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teq sv_fp, #0 @ zero saved fp means
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beq no_frame @ no further frames
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cmp sv_fp, frame @ next frame must be
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mov frame, sv_fp @ above the current frame
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#ifdef CONFIG_IRQSTACKS
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@
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@ Kernel stacks may be discontiguous in memory. If the next
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@ frame is below the previous frame, accept it as long as it
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@ lives in kernel memory.
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@
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cmpls sv_fp, #PAGE_OFFSET
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#endif
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bhi for_each_frame
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1006: adr r0, .Lbad
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mov r1, loglvl
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mov r2, frame
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bl _printk
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no_frame: ldmfd sp!, {r4 - r9, fp, pc}
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ENDPROC(c_backtrace)
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.pushsection __ex_table,"a"
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.align 3
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.long 1001b, 1006b
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.long 1002b, 1006b
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.long 1003b, 1006b
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.long 1004b, finished_setup
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.long 1005b, 1006b
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.popsection
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.Lbad: .asciz "%sBacktrace aborted due to bad frame pointer <%p>\n"
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.align
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.Lopcode: .word 0xe92d4800 >> 11 @ stmfd sp!, {... fp, lr}
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.word 0x0b000000 @ bl if these bits are set
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#endif
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