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The control value is currently stored in the SRU structure by the control set handler and written to the hardware at stream on time, making control set during streaming ineffective. Fix it by writing to the registers from within the control set handler. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
41 lines
976 B
C
41 lines
976 B
C
/*
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* vsp1_sru.h -- R-Car VSP1 Super Resolution Unit
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*
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* Copyright (C) 2013 Renesas Corporation
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*
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* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#ifndef __VSP1_SRU_H__
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#define __VSP1_SRU_H__
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#include <media/media-entity.h>
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#include <media/v4l2-ctrls.h>
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#include <media/v4l2-subdev.h>
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#include "vsp1_entity.h"
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struct vsp1_device;
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#define SRU_PAD_SINK 0
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#define SRU_PAD_SOURCE 1
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struct vsp1_sru {
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struct vsp1_entity entity;
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struct v4l2_ctrl_handler ctrls;
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};
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static inline struct vsp1_sru *to_sru(struct v4l2_subdev *subdev)
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{
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return container_of(subdev, struct vsp1_sru, entity.subdev);
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}
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struct vsp1_sru *vsp1_sru_create(struct vsp1_device *vsp1);
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#endif /* __VSP1_SRU_H__ */
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