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74d905d2d3
The workaround of reading all messages until an invalid is received is a
way of forcing the CHG line high, which means that when using
edge-triggered interrupts the interrupt can be acquired.
With level-triggered interrupts the workaround is unnecessary.
Also, most recent maXTouch chips have a feature called RETRIGEN which, when
enabled, reasserts the interrupt line every cycle if there are messages
waiting. This also makes the workaround unnecessary.
Note: the RETRIGEN feature is only in some firmware versions/chips, it's
not valid simply to enable the bit.
Signed-off-by: Nick Dyer <nick.dyer@itdev.co.uk>
Acked-by: Benson Leung <bleung@chromium.org>
Acked-by: Yufeng Shen <miletus@chromium.org>
(cherry picked from ndyer/linux/for-upstream commit 1ae4e8281e491b22442cd5acdfca1862555f8ecb)
[gdavis: Fix conflicts due to v4.6-rc7 commit
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-leds.c | ||
input-mt.c | ||
input-polldev.c | ||
input-poller.c | ||
input-poller.h | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |