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ef08e3b498
Now the real motivation for this cpuset mem_exclusive patch series seems trivial. This patch keeps a task in or under one mem_exclusive cpuset from provoking an oom kill of a task under a non-overlapping mem_exclusive cpuset. Since only interrupt and GFP_ATOMIC allocations are allowed to escape mem_exclusive containment, there is little to gain from oom killing a task under a non-overlapping mem_exclusive cpuset, as almost all kernel and user memory allocation must come from disjoint memory nodes. This patch enables configuring a system so that a runaway job under one mem_exclusive cpuset cannot cause the killing of a job in another such cpuset that might be using very high compute and memory resources for a prolonged time. Signed-off-by: Paul Jackson <pj@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
306 lines
7.6 KiB
C
306 lines
7.6 KiB
C
/*
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* linux/mm/oom_kill.c
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*
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* Copyright (C) 1998,2000 Rik van Riel
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* Thanks go out to Claus Fischer for some serious inspiration and
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* for goading me into coding this file...
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*
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* The routines in this file are used to kill a process when
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* we're seriously out of memory. This gets called from __alloc_pages()
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* in mm/page_alloc.c when we really run out of memory.
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*
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* Since we won't call these routines often (on a well-configured
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* machine) this file will double as a 'coding guide' and a signpost
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* for newbie kernel hackers. It features several pointers to major
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* kernel subsystems and hints as to where to find out what things do.
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*/
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#include <linux/mm.h>
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#include <linux/sched.h>
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#include <linux/swap.h>
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#include <linux/timex.h>
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#include <linux/jiffies.h>
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#include <linux/cpuset.h>
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/* #define DEBUG */
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/**
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* oom_badness - calculate a numeric value for how bad this task has been
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* @p: task struct of which task we should calculate
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* @uptime: current uptime in seconds
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*
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* The formula used is relatively simple and documented inline in the
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* function. The main rationale is that we want to select a good task
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* to kill when we run out of memory.
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*
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* Good in this context means that:
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* 1) we lose the minimum amount of work done
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* 2) we recover a large amount of memory
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* 3) we don't kill anything innocent of eating tons of memory
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* 4) we want to kill the minimum amount of processes (one)
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* 5) we try to kill the process the user expects us to kill, this
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* algorithm has been meticulously tuned to meet the principle
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* of least surprise ... (be careful when you change it)
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*/
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unsigned long badness(struct task_struct *p, unsigned long uptime)
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{
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unsigned long points, cpu_time, run_time, s;
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struct list_head *tsk;
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if (!p->mm)
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return 0;
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/*
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* The memory size of the process is the basis for the badness.
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*/
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points = p->mm->total_vm;
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/*
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* Processes which fork a lot of child processes are likely
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* a good choice. We add the vmsize of the children if they
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* have an own mm. This prevents forking servers to flood the
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* machine with an endless amount of children
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*/
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list_for_each(tsk, &p->children) {
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struct task_struct *chld;
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chld = list_entry(tsk, struct task_struct, sibling);
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if (chld->mm != p->mm && chld->mm)
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points += chld->mm->total_vm;
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}
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/*
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* CPU time is in tens of seconds and run time is in thousands
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* of seconds. There is no particular reason for this other than
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* that it turned out to work very well in practice.
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*/
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cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime))
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>> (SHIFT_HZ + 3);
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if (uptime >= p->start_time.tv_sec)
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run_time = (uptime - p->start_time.tv_sec) >> 10;
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else
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run_time = 0;
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s = int_sqrt(cpu_time);
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if (s)
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points /= s;
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s = int_sqrt(int_sqrt(run_time));
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if (s)
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points /= s;
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/*
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* Niced processes are most likely less important, so double
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* their badness points.
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*/
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if (task_nice(p) > 0)
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points *= 2;
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/*
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* Superuser processes are usually more important, so we make it
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* less likely that we kill those.
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*/
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if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) ||
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p->uid == 0 || p->euid == 0)
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points /= 4;
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/*
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* We don't want to kill a process with direct hardware access.
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* Not only could that mess up the hardware, but usually users
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* tend to only have this flag set on applications they think
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* of as important.
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*/
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if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO))
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points /= 4;
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/*
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* Adjust the score by oomkilladj.
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*/
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if (p->oomkilladj) {
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if (p->oomkilladj > 0)
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points <<= p->oomkilladj;
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else
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points >>= -(p->oomkilladj);
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}
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#ifdef DEBUG
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printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n",
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p->pid, p->comm, points);
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#endif
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return points;
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}
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/*
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* Simple selection loop. We chose the process with the highest
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* number of 'points'. We expect the caller will lock the tasklist.
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*
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* (not docbooked, we don't want this one cluttering up the manual)
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*/
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static struct task_struct * select_bad_process(void)
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{
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unsigned long maxpoints = 0;
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struct task_struct *g, *p;
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struct task_struct *chosen = NULL;
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struct timespec uptime;
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do_posix_clock_monotonic_gettime(&uptime);
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do_each_thread(g, p) {
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unsigned long points;
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int releasing;
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/* skip the init task with pid == 1 */
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if (p->pid == 1)
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continue;
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if (p->oomkilladj == OOM_DISABLE)
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continue;
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/* If p's nodes don't overlap ours, it won't help to kill p. */
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if (!cpuset_excl_nodes_overlap(p))
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continue;
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/*
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* This is in the process of releasing memory so for wait it
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* to finish before killing some other task by mistake.
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*/
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releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
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p->flags & PF_EXITING;
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if (releasing && !(p->flags & PF_DEAD))
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return ERR_PTR(-1UL);
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if (p->flags & PF_SWAPOFF)
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return p;
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points = badness(p, uptime.tv_sec);
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if (points > maxpoints || !chosen) {
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chosen = p;
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maxpoints = points;
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}
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} while_each_thread(g, p);
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return chosen;
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}
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/**
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* We must be careful though to never send SIGKILL a process with
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* CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that
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* we select a process with CAP_SYS_RAW_IO set).
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*/
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static void __oom_kill_task(task_t *p)
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{
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if (p->pid == 1) {
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WARN_ON(1);
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printk(KERN_WARNING "tried to kill init!\n");
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return;
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}
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task_lock(p);
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if (!p->mm || p->mm == &init_mm) {
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WARN_ON(1);
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printk(KERN_WARNING "tried to kill an mm-less task!\n");
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task_unlock(p);
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return;
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}
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task_unlock(p);
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printk(KERN_ERR "Out of Memory: Killed process %d (%s).\n",
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p->pid, p->comm);
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/*
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* We give our sacrificial lamb high priority and access to
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* all the memory it needs. That way it should be able to
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* exit() and clear out its resources quickly...
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*/
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p->time_slice = HZ;
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set_tsk_thread_flag(p, TIF_MEMDIE);
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force_sig(SIGKILL, p);
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}
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static struct mm_struct *oom_kill_task(task_t *p)
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{
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struct mm_struct *mm = get_task_mm(p);
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task_t * g, * q;
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if (!mm)
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return NULL;
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if (mm == &init_mm) {
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mmput(mm);
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return NULL;
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}
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__oom_kill_task(p);
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/*
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* kill all processes that share the ->mm (i.e. all threads),
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* but are in a different thread group
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*/
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do_each_thread(g, q)
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if (q->mm == mm && q->tgid != p->tgid)
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__oom_kill_task(q);
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while_each_thread(g, q);
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return mm;
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}
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static struct mm_struct *oom_kill_process(struct task_struct *p)
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{
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struct mm_struct *mm;
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struct task_struct *c;
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struct list_head *tsk;
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/* Try to kill a child first */
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list_for_each(tsk, &p->children) {
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c = list_entry(tsk, struct task_struct, sibling);
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if (c->mm == p->mm)
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continue;
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mm = oom_kill_task(c);
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if (mm)
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return mm;
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}
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return oom_kill_task(p);
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}
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/**
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* oom_kill - kill the "best" process when we run out of memory
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*
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* If we run out of memory, we have the choice between either
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* killing a random task (bad), letting the system crash (worse)
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* OR try to be smart about which process to kill. Note that we
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* don't have to be perfect here, we just have to be good.
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*/
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void out_of_memory(unsigned int __nocast gfp_mask, int order)
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{
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struct mm_struct *mm = NULL;
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task_t * p;
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if (printk_ratelimit()) {
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printk("oom-killer: gfp_mask=0x%x, order=%d\n",
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gfp_mask, order);
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show_mem();
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}
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read_lock(&tasklist_lock);
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retry:
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p = select_bad_process();
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if (PTR_ERR(p) == -1UL)
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goto out;
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/* Found nothing?!?! Either we hang forever, or we panic. */
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if (!p) {
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read_unlock(&tasklist_lock);
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panic("Out of memory and no killable processes...\n");
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}
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mm = oom_kill_process(p);
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if (!mm)
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goto retry;
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out:
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read_unlock(&tasklist_lock);
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if (mm)
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mmput(mm);
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/*
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* Give "p" a good chance of killing itself before we
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* retry to allocate memory.
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*/
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__set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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