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For buffer write, block layout client scan inode mapping to find next hole and use offset-to-hole as layoutget length. Object layout client uses offset-to-isize as layoutget length. For direct write, both block layout and object layout use dreq->bytes_left. Signed-off-by: Peng Tao <tao.peng@emc.com> Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com> |
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blocklayout.c | ||
blocklayout.h | ||
blocklayoutdev.c | ||
blocklayoutdm.c | ||
extents.c | ||
Makefile |