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Existing code only updates the audio delay when URBs were submitted/retired. This can introduce an uncertainty of 8ms on the number of samples played out with the default settings, and a lot more when URBs convey more packets to reduce the interrupt rate and power consumption. This patch relies on the USB frame counter to reduce the uncertainty to less than 2ms worst-case. The delay information essentially becomes independent of the URB size and number of packets. This should help applications like PulseAudio which require accurate audio timing. Clemens Ladisch reported a decrease of mplayer's A-V difference from nrpacks down to at most 1ms. Thanks to Clemens for also pointing out that the implementation of frame counters varies between different HCDs. Only the 8 lowest-bits are used to estimate the delay. Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com> [clemens: changed debug code] Signed-off-by: Clemens Ladisch <clemens@ladisch.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
15 lines
379 B
C
15 lines
379 B
C
#ifndef __USBAUDIO_PCM_H
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#define __USBAUDIO_PCM_H
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snd_pcm_uframes_t snd_usb_pcm_delay(struct snd_usb_substream *subs,
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unsigned int rate);
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void snd_usb_set_pcm_ops(struct snd_pcm *pcm, int stream);
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int snd_usb_init_pitch(struct snd_usb_audio *chip, int iface,
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struct usb_host_interface *alts,
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struct audioformat *fmt);
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#endif /* __USBAUDIO_PCM_H */
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