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4475f8c4ab
A previous fix to the stop handling on compressed capture streams causes
some knock on issues. The previous fix updated snd_compr_drain_notify to
set the state back to PREPARED for capture streams. This causes some
issues however as the handling for snd_compr_poll differs between the
two states and some user-space applications were relying on the poll
failing after the stream had been stopped.
To correct this regression whilst still fixing the original problem the
patch was addressing, update the capture handling to skip the PREPARED
state rather than skipping the SETUP state as it has done until now.
Fixes: 4f2ab5e1d1
("ALSA: compress: Fix stop handling on compressed capture streams")
Signed-off-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Acked-by: Vinod Koul <vkoul@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
202 lines
6.4 KiB
C
202 lines
6.4 KiB
C
/* SPDX-License-Identifier: GPL-2.0
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*
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* compress_driver.h - compress offload driver definations
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*
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* Copyright (C) 2011 Intel Corporation
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* Authors: Vinod Koul <vinod.koul@linux.intel.com>
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* Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
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*/
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#ifndef __COMPRESS_DRIVER_H
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#define __COMPRESS_DRIVER_H
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#include <linux/types.h>
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#include <linux/sched.h>
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#include <sound/core.h>
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#include <sound/compress_offload.h>
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#include <sound/asound.h>
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#include <sound/pcm.h>
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struct snd_compr_ops;
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/**
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* struct snd_compr_runtime: runtime stream description
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* @state: stream state
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* @ops: pointer to DSP callbacks
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* @dma_buffer_p: runtime dma buffer pointer
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* @buffer: pointer to kernel buffer, valid only when not in mmap mode or
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* DSP doesn't implement copy
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* @buffer_size: size of the above buffer
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* @fragment_size: size of buffer fragment in bytes
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* @fragments: number of such fragments
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* @total_bytes_available: cumulative number of bytes made available in
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* the ring buffer
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* @total_bytes_transferred: cumulative bytes transferred by offload DSP
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* @sleep: poll sleep
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* @private_data: driver private data pointer
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*/
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struct snd_compr_runtime {
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snd_pcm_state_t state;
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struct snd_compr_ops *ops;
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struct snd_dma_buffer *dma_buffer_p;
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void *buffer;
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u64 buffer_size;
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u32 fragment_size;
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u32 fragments;
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u64 total_bytes_available;
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u64 total_bytes_transferred;
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wait_queue_head_t sleep;
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void *private_data;
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};
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/**
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* struct snd_compr_stream: compressed stream
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* @name: device name
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* @ops: pointer to DSP callbacks
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* @runtime: pointer to runtime structure
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* @device: device pointer
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* @error_work: delayed work used when closing the stream due to an error
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* @direction: stream direction, playback/recording
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* @metadata_set: metadata set flag, true when set
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* @next_track: has userspace signal next track transition, true when set
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* @private_data: pointer to DSP private data
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*/
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struct snd_compr_stream {
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const char *name;
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struct snd_compr_ops *ops;
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struct snd_compr_runtime *runtime;
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struct snd_compr *device;
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struct delayed_work error_work;
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enum snd_compr_direction direction;
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bool metadata_set;
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bool next_track;
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void *private_data;
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};
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/**
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* struct snd_compr_ops: compressed path DSP operations
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* @open: Open the compressed stream
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* This callback is mandatory and shall keep dsp ready to receive the stream
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* parameter
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* @free: Close the compressed stream, mandatory
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* @set_params: Sets the compressed stream parameters, mandatory
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* This can be called in during stream creation only to set codec params
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* and the stream properties
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* @get_params: retrieve the codec parameters, mandatory
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* @set_metadata: Set the metadata values for a stream
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* @get_metadata: retrieves the requested metadata values from stream
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* @trigger: Trigger operations like start, pause, resume, drain, stop.
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* This callback is mandatory
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* @pointer: Retrieve current h/w pointer information. Mandatory
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* @copy: Copy the compressed data to/from userspace, Optional
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* Can't be implemented if DSP supports mmap
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* @mmap: DSP mmap method to mmap DSP memory
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* @ack: Ack for DSP when data is written to audio buffer, Optional
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* Not valid if copy is implemented
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* @get_caps: Retrieve DSP capabilities, mandatory
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* @get_codec_caps: Retrieve capabilities for a specific codec, mandatory
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*/
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struct snd_compr_ops {
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int (*open)(struct snd_compr_stream *stream);
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int (*free)(struct snd_compr_stream *stream);
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int (*set_params)(struct snd_compr_stream *stream,
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struct snd_compr_params *params);
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int (*get_params)(struct snd_compr_stream *stream,
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struct snd_codec *params);
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int (*set_metadata)(struct snd_compr_stream *stream,
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struct snd_compr_metadata *metadata);
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int (*get_metadata)(struct snd_compr_stream *stream,
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struct snd_compr_metadata *metadata);
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int (*trigger)(struct snd_compr_stream *stream, int cmd);
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int (*pointer)(struct snd_compr_stream *stream,
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struct snd_compr_tstamp *tstamp);
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int (*copy)(struct snd_compr_stream *stream, char __user *buf,
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size_t count);
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int (*mmap)(struct snd_compr_stream *stream,
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struct vm_area_struct *vma);
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int (*ack)(struct snd_compr_stream *stream, size_t bytes);
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int (*get_caps) (struct snd_compr_stream *stream,
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struct snd_compr_caps *caps);
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int (*get_codec_caps) (struct snd_compr_stream *stream,
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struct snd_compr_codec_caps *codec);
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};
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/**
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* struct snd_compr: Compressed device
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* @name: DSP device name
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* @dev: associated device instance
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* @ops: pointer to DSP callbacks
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* @private_data: pointer to DSP pvt data
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* @card: sound card pointer
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* @direction: Playback or capture direction
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* @lock: device lock
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* @device: device id
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*/
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struct snd_compr {
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const char *name;
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struct device dev;
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struct snd_compr_ops *ops;
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void *private_data;
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struct snd_card *card;
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unsigned int direction;
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struct mutex lock;
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int device;
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#ifdef CONFIG_SND_VERBOSE_PROCFS
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/* private: */
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char id[64];
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struct snd_info_entry *proc_root;
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struct snd_info_entry *proc_info_entry;
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#endif
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};
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/* compress device register APIs */
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int snd_compress_register(struct snd_compr *device);
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int snd_compress_deregister(struct snd_compr *device);
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int snd_compress_new(struct snd_card *card, int device,
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int type, const char *id, struct snd_compr *compr);
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/* dsp driver callback apis
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* For playback: driver should call snd_compress_fragment_elapsed() to let the
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* framework know that a fragment has been consumed from the ring buffer
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*
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* For recording: we want to know when a frame is available or when
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* at least one frame is available so snd_compress_frame_elapsed()
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* callback should be called when a encodeded frame is available
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*/
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static inline void snd_compr_fragment_elapsed(struct snd_compr_stream *stream)
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{
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wake_up(&stream->runtime->sleep);
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}
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static inline void snd_compr_drain_notify(struct snd_compr_stream *stream)
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{
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if (snd_BUG_ON(!stream))
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return;
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stream->runtime->state = SNDRV_PCM_STATE_SETUP;
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wake_up(&stream->runtime->sleep);
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}
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/**
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* snd_compr_set_runtime_buffer - Set the Compress runtime buffer
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* @substream: compress substream to set
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* @bufp: the buffer information, NULL to clear
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*
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* Copy the buffer information to runtime buffer when @bufp is non-NULL.
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* Otherwise it clears the current buffer information.
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*/
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static inline void snd_compr_set_runtime_buffer(
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struct snd_compr_stream *substream,
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struct snd_dma_buffer *bufp)
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{
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struct snd_compr_runtime *runtime = substream->runtime;
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runtime->dma_buffer_p = bufp;
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}
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int snd_compr_stop_error(struct snd_compr_stream *stream,
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snd_pcm_state_t state);
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#endif
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