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https://mirrors.bfsu.edu.cn/git/linux.git
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1da177e4c3
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
687 lines
16 KiB
C
687 lines
16 KiB
C
/* Generate assembler source containing symbol information
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*
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* Copyright 2002 by Kai Germaschewski
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*
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* This software may be used and distributed according to the terms
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* of the GNU General Public License, incorporated herein by reference.
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*
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* Usage: nm -n vmlinux | scripts/kallsyms [--all-symbols] > symbols.S
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*
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* ChangeLog:
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*
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* (25/Aug/2004) Paulo Marques <pmarques@grupopie.com>
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* Changed the compression method from stem compression to "table lookup"
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* compression
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*
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* Table compression uses all the unused char codes on the symbols and
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* maps these to the most used substrings (tokens). For instance, it might
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* map char code 0xF7 to represent "write_" and then in every symbol where
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* "write_" appears it can be replaced by 0xF7, saving 5 bytes.
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* The used codes themselves are also placed in the table so that the
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* decompresion can work without "special cases".
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* Applied to kernel symbols, this usually produces a compression ratio
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* of about 50%.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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/* maximum token length used. It doesn't pay to increase it a lot, because
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* very long substrings probably don't repeat themselves too often. */
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#define MAX_TOK_SIZE 11
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#define KSYM_NAME_LEN 127
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/* we use only a subset of the complete symbol table to gather the token count,
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* to speed up compression, at the expense of a little compression ratio */
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#define WORKING_SET 1024
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/* first find the best token only on the list of tokens that would profit more
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* than GOOD_BAD_THRESHOLD. Only if this list is empty go to the "bad" list.
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* Increasing this value will put less tokens on the "good" list, so the search
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* is faster. However, if the good list runs out of tokens, we must painfully
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* search the bad list. */
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#define GOOD_BAD_THRESHOLD 10
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/* token hash parameters */
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#define HASH_BITS 18
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#define HASH_TABLE_SIZE (1 << HASH_BITS)
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#define HASH_MASK (HASH_TABLE_SIZE - 1)
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#define HASH_BASE_OFFSET 2166136261U
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#define HASH_FOLD(a) ((a)&(HASH_MASK))
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/* flags to mark symbols */
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#define SYM_FLAG_VALID 1
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#define SYM_FLAG_SAMPLED 2
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struct sym_entry {
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unsigned long long addr;
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char type;
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unsigned char flags;
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unsigned char len;
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unsigned char *sym;
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};
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static struct sym_entry *table;
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static int size, cnt;
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static unsigned long long _stext, _etext, _sinittext, _einittext;
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static int all_symbols = 0;
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struct token {
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unsigned char data[MAX_TOK_SIZE];
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unsigned char len;
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/* profit: the number of bytes that could be saved by inserting this
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* token into the table */
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int profit;
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struct token *next; /* next token on the hash list */
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struct token *right; /* next token on the good/bad list */
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struct token *left; /* previous token on the good/bad list */
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struct token *smaller; /* token that is less one letter than this one */
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};
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struct token bad_head, good_head;
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struct token *hash_table[HASH_TABLE_SIZE];
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/* the table that holds the result of the compression */
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unsigned char best_table[256][MAX_TOK_SIZE+1];
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unsigned char best_table_len[256];
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static void
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usage(void)
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{
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fprintf(stderr, "Usage: kallsyms [--all-symbols] < in.map > out.S\n");
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exit(1);
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}
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/*
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* This ignores the intensely annoying "mapping symbols" found
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* in ARM ELF files: $a, $t and $d.
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*/
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static inline int
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is_arm_mapping_symbol(const char *str)
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{
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return str[0] == '$' && strchr("atd", str[1])
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&& (str[2] == '\0' || str[2] == '.');
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}
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static int
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read_symbol(FILE *in, struct sym_entry *s)
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{
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char str[500];
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int rc;
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rc = fscanf(in, "%llx %c %499s\n", &s->addr, &s->type, str);
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if (rc != 3) {
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if (rc != EOF) {
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/* skip line */
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fgets(str, 500, in);
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}
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return -1;
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}
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/* Ignore most absolute/undefined (?) symbols. */
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if (strcmp(str, "_stext") == 0)
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_stext = s->addr;
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else if (strcmp(str, "_etext") == 0)
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_etext = s->addr;
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else if (strcmp(str, "_sinittext") == 0)
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_sinittext = s->addr;
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else if (strcmp(str, "_einittext") == 0)
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_einittext = s->addr;
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else if (toupper(s->type) == 'A')
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{
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/* Keep these useful absolute symbols */
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if (strcmp(str, "__kernel_syscall_via_break") &&
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strcmp(str, "__kernel_syscall_via_epc") &&
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strcmp(str, "__kernel_sigtramp") &&
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strcmp(str, "__gp"))
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return -1;
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}
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else if (toupper(s->type) == 'U' ||
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is_arm_mapping_symbol(str))
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return -1;
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/* include the type field in the symbol name, so that it gets
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* compressed together */
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s->len = strlen(str) + 1;
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s->sym = (char *) malloc(s->len + 1);
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strcpy(s->sym + 1, str);
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s->sym[0] = s->type;
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return 0;
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}
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static int
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symbol_valid(struct sym_entry *s)
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{
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/* Symbols which vary between passes. Passes 1 and 2 must have
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* identical symbol lists. The kallsyms_* symbols below are only added
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* after pass 1, they would be included in pass 2 when --all-symbols is
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* specified so exclude them to get a stable symbol list.
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*/
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static char *special_symbols[] = {
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"kallsyms_addresses",
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"kallsyms_num_syms",
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"kallsyms_names",
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"kallsyms_markers",
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"kallsyms_token_table",
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"kallsyms_token_index",
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/* Exclude linker generated symbols which vary between passes */
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"_SDA_BASE_", /* ppc */
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"_SDA2_BASE_", /* ppc */
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NULL };
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int i;
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/* if --all-symbols is not specified, then symbols outside the text
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* and inittext sections are discarded */
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if (!all_symbols) {
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if ((s->addr < _stext || s->addr > _etext)
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&& (s->addr < _sinittext || s->addr > _einittext))
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return 0;
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/* Corner case. Discard any symbols with the same value as
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* _etext or _einittext, they can move between pass 1 and 2
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* when the kallsyms data is added. If these symbols move then
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* they may get dropped in pass 2, which breaks the kallsyms
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* rules.
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*/
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if ((s->addr == _etext && strcmp(s->sym + 1, "_etext")) ||
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(s->addr == _einittext && strcmp(s->sym + 1, "_einittext")))
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return 0;
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}
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/* Exclude symbols which vary between passes. */
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if (strstr(s->sym + 1, "_compiled."))
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return 0;
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for (i = 0; special_symbols[i]; i++)
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if( strcmp(s->sym + 1, special_symbols[i]) == 0 )
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return 0;
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return 1;
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}
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static void
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read_map(FILE *in)
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{
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while (!feof(in)) {
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if (cnt >= size) {
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size += 10000;
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table = realloc(table, sizeof(*table) * size);
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if (!table) {
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fprintf(stderr, "out of memory\n");
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exit (1);
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}
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}
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if (read_symbol(in, &table[cnt]) == 0)
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cnt++;
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}
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}
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static void output_label(char *label)
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{
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printf(".globl %s\n",label);
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printf("\tALGN\n");
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printf("%s:\n",label);
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}
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/* uncompress a compressed symbol. When this function is called, the best table
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* might still be compressed itself, so the function needs to be recursive */
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static int expand_symbol(unsigned char *data, int len, char *result)
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{
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int c, rlen, total=0;
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while (len) {
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c = *data;
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/* if the table holds a single char that is the same as the one
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* we are looking for, then end the search */
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if (best_table[c][0]==c && best_table_len[c]==1) {
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*result++ = c;
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total++;
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} else {
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/* if not, recurse and expand */
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rlen = expand_symbol(best_table[c], best_table_len[c], result);
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total += rlen;
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result += rlen;
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}
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data++;
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len--;
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}
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*result=0;
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return total;
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}
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static void
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write_src(void)
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{
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int i, k, off, valid;
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unsigned int best_idx[256];
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unsigned int *markers;
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char buf[KSYM_NAME_LEN+1];
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printf("#include <asm/types.h>\n");
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printf("#if BITS_PER_LONG == 64\n");
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printf("#define PTR .quad\n");
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printf("#define ALGN .align 8\n");
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printf("#else\n");
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printf("#define PTR .long\n");
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printf("#define ALGN .align 4\n");
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printf("#endif\n");
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printf(".data\n");
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output_label("kallsyms_addresses");
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valid = 0;
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for (i = 0; i < cnt; i++) {
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if (table[i].flags & SYM_FLAG_VALID) {
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printf("\tPTR\t%#llx\n", table[i].addr);
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valid++;
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}
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}
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printf("\n");
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output_label("kallsyms_num_syms");
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printf("\tPTR\t%d\n", valid);
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printf("\n");
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/* table of offset markers, that give the offset in the compressed stream
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* every 256 symbols */
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markers = (unsigned int *) malloc(sizeof(unsigned int)*((valid + 255) / 256));
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output_label("kallsyms_names");
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valid = 0;
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off = 0;
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for (i = 0; i < cnt; i++) {
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if (!table[i].flags & SYM_FLAG_VALID)
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continue;
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if ((valid & 0xFF) == 0)
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markers[valid >> 8] = off;
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printf("\t.byte 0x%02x", table[i].len);
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for (k = 0; k < table[i].len; k++)
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printf(", 0x%02x", table[i].sym[k]);
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printf("\n");
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off += table[i].len + 1;
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valid++;
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}
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printf("\n");
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output_label("kallsyms_markers");
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for (i = 0; i < ((valid + 255) >> 8); i++)
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printf("\tPTR\t%d\n", markers[i]);
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printf("\n");
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free(markers);
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output_label("kallsyms_token_table");
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off = 0;
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for (i = 0; i < 256; i++) {
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best_idx[i] = off;
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expand_symbol(best_table[i],best_table_len[i],buf);
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printf("\t.asciz\t\"%s\"\n", buf);
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off += strlen(buf) + 1;
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}
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printf("\n");
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output_label("kallsyms_token_index");
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for (i = 0; i < 256; i++)
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printf("\t.short\t%d\n", best_idx[i]);
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printf("\n");
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}
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/* table lookup compression functions */
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static inline unsigned int rehash_token(unsigned int hash, unsigned char data)
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{
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return ((hash * 16777619) ^ data);
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}
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static unsigned int hash_token(unsigned char *data, int len)
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{
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unsigned int hash=HASH_BASE_OFFSET;
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int i;
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for (i = 0; i < len; i++)
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hash = rehash_token(hash, data[i]);
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return HASH_FOLD(hash);
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}
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/* find a token given its data and hash value */
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static struct token *find_token_hash(unsigned char *data, int len, unsigned int hash)
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{
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struct token *ptr;
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ptr = hash_table[hash];
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while (ptr) {
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if ((ptr->len == len) && (memcmp(ptr->data, data, len) == 0))
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return ptr;
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ptr=ptr->next;
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}
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return NULL;
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}
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static inline void insert_token_in_group(struct token *head, struct token *ptr)
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{
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ptr->right = head->right;
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ptr->right->left = ptr;
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head->right = ptr;
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ptr->left = head;
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}
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static inline void remove_token_from_group(struct token *ptr)
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{
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ptr->left->right = ptr->right;
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ptr->right->left = ptr->left;
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}
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/* build the counts for all the tokens that start with "data", and have lenghts
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* from 2 to "len" */
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static void learn_token(unsigned char *data, int len)
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{
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struct token *ptr,*last_ptr;
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int i, newprofit;
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unsigned int hash = HASH_BASE_OFFSET;
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unsigned int hashes[MAX_TOK_SIZE + 1];
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if (len > MAX_TOK_SIZE)
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len = MAX_TOK_SIZE;
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/* calculate and store the hash values for all the sub-tokens */
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hash = rehash_token(hash, data[0]);
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for (i = 2; i <= len; i++) {
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hash = rehash_token(hash, data[i-1]);
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hashes[i] = HASH_FOLD(hash);
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}
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last_ptr = NULL;
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ptr = NULL;
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for (i = len; i >= 2; i--) {
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hash = hashes[i];
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if (!ptr) ptr = find_token_hash(data, i, hash);
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if (!ptr) {
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/* create a new token entry */
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ptr = (struct token *) malloc(sizeof(*ptr));
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memcpy(ptr->data, data, i);
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ptr->len = i;
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/* when we create an entry, it's profit is 0 because
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* we also take into account the size of the token on
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* the compressed table. We then subtract GOOD_BAD_THRESHOLD
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* so that the test to see if this token belongs to
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* the good or bad list, is a comparison to zero */
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ptr->profit = -GOOD_BAD_THRESHOLD;
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ptr->next = hash_table[hash];
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hash_table[hash] = ptr;
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insert_token_in_group(&bad_head, ptr);
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ptr->smaller = NULL;
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} else {
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newprofit = ptr->profit + (ptr->len - 1);
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/* check to see if this token needs to be moved to a
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* different list */
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if((ptr->profit < 0) && (newprofit >= 0)) {
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remove_token_from_group(ptr);
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insert_token_in_group(&good_head,ptr);
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}
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ptr->profit = newprofit;
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}
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if (last_ptr) last_ptr->smaller = ptr;
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last_ptr = ptr;
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ptr = ptr->smaller;
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}
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}
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/* decrease the counts for all the tokens that start with "data", and have lenghts
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* from 2 to "len". This function is much simpler than learn_token because we have
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* more guarantees (tho tokens exist, the ->smaller pointer is set, etc.)
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* The two separate functions exist only because of compression performance */
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static void forget_token(unsigned char *data, int len)
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{
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struct token *ptr;
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int i, newprofit;
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unsigned int hash=0;
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if (len > MAX_TOK_SIZE) len = MAX_TOK_SIZE;
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hash = hash_token(data, len);
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ptr = find_token_hash(data, len, hash);
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for (i = len; i >= 2; i--) {
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newprofit = ptr->profit - (ptr->len - 1);
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if ((ptr->profit >= 0) && (newprofit < 0)) {
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remove_token_from_group(ptr);
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insert_token_in_group(&bad_head, ptr);
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}
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ptr->profit=newprofit;
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ptr=ptr->smaller;
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}
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}
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/* count all the possible tokens in a symbol */
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static void learn_symbol(unsigned char *symbol, int len)
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{
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int i;
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for (i = 0; i < len - 1; i++)
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learn_token(symbol + i, len - i);
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}
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/* decrease the count for all the possible tokens in a symbol */
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static void forget_symbol(unsigned char *symbol, int len)
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{
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int i;
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for (i = 0; i < len - 1; i++)
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forget_token(symbol + i, len - i);
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}
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/* set all the symbol flags and do the initial token count */
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static void build_initial_tok_table(void)
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{
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int i, use_it, valid;
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valid = 0;
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for (i = 0; i < cnt; i++) {
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table[i].flags = 0;
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if ( symbol_valid(&table[i]) ) {
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table[i].flags |= SYM_FLAG_VALID;
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valid++;
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}
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}
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use_it = 0;
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for (i = 0; i < cnt; i++) {
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/* subsample the available symbols. This method is almost like
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* a Bresenham's algorithm to get uniformly distributed samples
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* across the symbol table */
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if (table[i].flags & SYM_FLAG_VALID) {
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use_it += WORKING_SET;
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if (use_it >= valid) {
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table[i].flags |= SYM_FLAG_SAMPLED;
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use_it -= valid;
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}
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|
}
|
|
if (table[i].flags & SYM_FLAG_SAMPLED)
|
|
learn_symbol(table[i].sym, table[i].len);
|
|
}
|
|
}
|
|
|
|
/* replace a given token in all the valid symbols. Use the sampled symbols
|
|
* to update the counts */
|
|
static void compress_symbols(unsigned char *str, int tlen, int idx)
|
|
{
|
|
int i, len, learn, size;
|
|
unsigned char *p;
|
|
|
|
for (i = 0; i < cnt; i++) {
|
|
|
|
if (!(table[i].flags & SYM_FLAG_VALID)) continue;
|
|
|
|
len = table[i].len;
|
|
learn = 0;
|
|
p = table[i].sym;
|
|
|
|
do {
|
|
/* find the token on the symbol */
|
|
p = (unsigned char *) strstr((char *) p, (char *) str);
|
|
if (!p) break;
|
|
|
|
if (!learn) {
|
|
/* if this symbol was used to count, decrease it */
|
|
if (table[i].flags & SYM_FLAG_SAMPLED)
|
|
forget_symbol(table[i].sym, len);
|
|
learn = 1;
|
|
}
|
|
|
|
*p = idx;
|
|
size = (len - (p - table[i].sym)) - tlen + 1;
|
|
memmove(p + 1, p + tlen, size);
|
|
p++;
|
|
len -= tlen - 1;
|
|
|
|
} while (size >= tlen);
|
|
|
|
if(learn) {
|
|
table[i].len = len;
|
|
/* if this symbol was used to count, learn it again */
|
|
if(table[i].flags & SYM_FLAG_SAMPLED)
|
|
learn_symbol(table[i].sym, len);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* search the token with the maximum profit */
|
|
static struct token *find_best_token(void)
|
|
{
|
|
struct token *ptr,*best,*head;
|
|
int bestprofit;
|
|
|
|
bestprofit=-10000;
|
|
|
|
/* failsafe: if the "good" list is empty search from the "bad" list */
|
|
if(good_head.right == &good_head) head = &bad_head;
|
|
else head = &good_head;
|
|
|
|
ptr = head->right;
|
|
best = NULL;
|
|
while (ptr != head) {
|
|
if (ptr->profit > bestprofit) {
|
|
bestprofit = ptr->profit;
|
|
best = ptr;
|
|
}
|
|
ptr = ptr->right;
|
|
}
|
|
|
|
return best;
|
|
}
|
|
|
|
/* this is the core of the algorithm: calculate the "best" table */
|
|
static void optimize_result(void)
|
|
{
|
|
struct token *best;
|
|
int i;
|
|
|
|
/* using the '\0' symbol last allows compress_symbols to use standard
|
|
* fast string functions */
|
|
for (i = 255; i >= 0; i--) {
|
|
|
|
/* if this table slot is empty (it is not used by an actual
|
|
* original char code */
|
|
if (!best_table_len[i]) {
|
|
|
|
/* find the token with the breates profit value */
|
|
best = find_best_token();
|
|
|
|
/* place it in the "best" table */
|
|
best_table_len[i] = best->len;
|
|
memcpy(best_table[i], best->data, best_table_len[i]);
|
|
/* zero terminate the token so that we can use strstr
|
|
in compress_symbols */
|
|
best_table[i][best_table_len[i]]='\0';
|
|
|
|
/* replace this token in all the valid symbols */
|
|
compress_symbols(best_table[i], best_table_len[i], i);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* start by placing the symbols that are actually used on the table */
|
|
static void insert_real_symbols_in_table(void)
|
|
{
|
|
int i, j, c;
|
|
|
|
memset(best_table, 0, sizeof(best_table));
|
|
memset(best_table_len, 0, sizeof(best_table_len));
|
|
|
|
for (i = 0; i < cnt; i++) {
|
|
if (table[i].flags & SYM_FLAG_VALID) {
|
|
for (j = 0; j < table[i].len; j++) {
|
|
c = table[i].sym[j];
|
|
best_table[c][0]=c;
|
|
best_table_len[c]=1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void optimize_token_table(void)
|
|
{
|
|
memset(hash_table, 0, sizeof(hash_table));
|
|
|
|
good_head.left = &good_head;
|
|
good_head.right = &good_head;
|
|
|
|
bad_head.left = &bad_head;
|
|
bad_head.right = &bad_head;
|
|
|
|
build_initial_tok_table();
|
|
|
|
insert_real_symbols_in_table();
|
|
|
|
optimize_result();
|
|
}
|
|
|
|
|
|
int
|
|
main(int argc, char **argv)
|
|
{
|
|
if (argc == 2 && strcmp(argv[1], "--all-symbols") == 0)
|
|
all_symbols = 1;
|
|
else if (argc != 1)
|
|
usage();
|
|
|
|
read_map(stdin);
|
|
optimize_token_table();
|
|
write_src();
|
|
|
|
return 0;
|
|
}
|
|
|