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If it's dying, we can't expect new request to complete and come in an wake up other tasks waiting for requests. So after we have marked it as dying, wake up everybody currently waiting for a request. Once they wake, they will retry their allocation and fail appropriately due to the state of the queue. Tested-by: Keith Busch <keith.busch@intel.com> Signed-off-by: Jens Axboe <axboe@fb.com>
125 lines
3.3 KiB
C
125 lines
3.3 KiB
C
#ifndef INT_BLK_MQ_H
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#define INT_BLK_MQ_H
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struct blk_mq_tag_set;
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struct blk_mq_ctx {
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struct {
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spinlock_t lock;
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struct list_head rq_list;
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} ____cacheline_aligned_in_smp;
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unsigned int cpu;
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unsigned int index_hw;
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unsigned int last_tag ____cacheline_aligned_in_smp;
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/* incremented at dispatch time */
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unsigned long rq_dispatched[2];
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unsigned long rq_merged;
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/* incremented at completion time */
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unsigned long ____cacheline_aligned_in_smp rq_completed[2];
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struct request_queue *queue;
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struct kobject kobj;
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} ____cacheline_aligned_in_smp;
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void __blk_mq_complete_request(struct request *rq);
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void blk_mq_run_hw_queue(struct blk_mq_hw_ctx *hctx, bool async);
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void blk_mq_freeze_queue(struct request_queue *q);
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void blk_mq_free_queue(struct request_queue *q);
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void blk_mq_clone_flush_request(struct request *flush_rq,
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struct request *orig_rq);
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int blk_mq_update_nr_requests(struct request_queue *q, unsigned int nr);
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void blk_mq_wake_waiters(struct request_queue *q);
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/*
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* CPU hotplug helpers
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*/
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struct blk_mq_cpu_notifier;
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void blk_mq_init_cpu_notifier(struct blk_mq_cpu_notifier *notifier,
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int (*fn)(void *, unsigned long, unsigned int),
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void *data);
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void blk_mq_register_cpu_notifier(struct blk_mq_cpu_notifier *notifier);
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void blk_mq_unregister_cpu_notifier(struct blk_mq_cpu_notifier *notifier);
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void blk_mq_cpu_init(void);
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void blk_mq_enable_hotplug(void);
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void blk_mq_disable_hotplug(void);
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/*
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* CPU -> queue mappings
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*/
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extern unsigned int *blk_mq_make_queue_map(struct blk_mq_tag_set *set);
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extern int blk_mq_update_queue_map(unsigned int *map, unsigned int nr_queues);
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extern int blk_mq_hw_queue_to_node(unsigned int *map, unsigned int);
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/*
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* sysfs helpers
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*/
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extern int blk_mq_sysfs_register(struct request_queue *q);
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extern void blk_mq_sysfs_unregister(struct request_queue *q);
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extern void blk_mq_rq_timed_out(struct request *req, bool reserved);
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/*
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* Basic implementation of sparser bitmap, allowing the user to spread
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* the bits over more cachelines.
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*/
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struct blk_align_bitmap {
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unsigned long word;
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unsigned long depth;
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} ____cacheline_aligned_in_smp;
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static inline struct blk_mq_ctx *__blk_mq_get_ctx(struct request_queue *q,
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unsigned int cpu)
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{
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return per_cpu_ptr(q->queue_ctx, cpu);
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}
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/*
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* This assumes per-cpu software queueing queues. They could be per-node
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* as well, for instance. For now this is hardcoded as-is. Note that we don't
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* care about preemption, since we know the ctx's are persistent. This does
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* mean that we can't rely on ctx always matching the currently running CPU.
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*/
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static inline struct blk_mq_ctx *blk_mq_get_ctx(struct request_queue *q)
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{
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return __blk_mq_get_ctx(q, get_cpu());
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}
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static inline void blk_mq_put_ctx(struct blk_mq_ctx *ctx)
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{
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put_cpu();
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}
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struct blk_mq_alloc_data {
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/* input parameter */
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struct request_queue *q;
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gfp_t gfp;
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bool reserved;
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/* input & output parameter */
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struct blk_mq_ctx *ctx;
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struct blk_mq_hw_ctx *hctx;
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};
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static inline void blk_mq_set_alloc_data(struct blk_mq_alloc_data *data,
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struct request_queue *q, gfp_t gfp, bool reserved,
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struct blk_mq_ctx *ctx,
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struct blk_mq_hw_ctx *hctx)
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{
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data->q = q;
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data->gfp = gfp;
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data->reserved = reserved;
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data->ctx = ctx;
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data->hctx = hctx;
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}
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static inline bool blk_mq_hw_queue_mapped(struct blk_mq_hw_ctx *hctx)
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{
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return hctx->nr_ctx && hctx->tags;
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}
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#endif
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