linux/drivers/gpu
Akash Goel 3b3f1650b1 drm/i915: Allocate intel_engine_cs structure only for the enabled engines
With the possibility of addition of many more number of rings in future,
the drm_i915_private structure could bloat as an array, of type
intel_engine_cs, is embedded inside it.
	struct intel_engine_cs engine[I915_NUM_ENGINES];
Though this is still fine as generally there is only a single instance of
drm_i915_private structure used, but not all of the possible rings would be
enabled or active on most of the platforms. Some memory can be saved by
allocating intel_engine_cs structure only for the enabled/active engines.
Currently the engine/ring ID is kept static and dev_priv->engine[] is simply
indexed using the enums defined in intel_engine_id.
To save memory and continue using the static engine/ring IDs, 'engine' is
defined as an array of pointers.
	struct intel_engine_cs *engine[I915_NUM_ENGINES];
dev_priv->engine[engine_ID] will be NULL for disabled engine instances.

There is a text size reduction of 928 bytes, from 1028200 to 1027272, for
i915.o file (but for i915.ko file text size remain same as 1193131 bytes).

v2:
- Remove the engine iterator field added in drm_i915_private structure,
  instead pass a local iterator variable to the for_each_engine**
  macros. (Chris)
- Do away with intel_engine_initialized() and instead directly use the
  NULL pointer check on engine pointer. (Chris)

v3:
- Remove for_each_engine_id() macro, as the updated macro for_each_engine()
  can be used in place of it. (Chris)
- Protect the access to Render engine Fault register with a NULL check, as
  engine specific init is done later in Driver load sequence.

v4:
- Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris)
- Kill the superfluous init_engine_lists().

v5:
- Cleanup the intel_engines_init() & intel_engines_setup(), with respect to
  allocation of intel_engine_cs structure. (Chris)

v6:
- Rebase.

v7:
- Optimize the for_each_engine_masked() macro. (Chris)
- Change the type of 'iter' local variable to enum intel_engine_id. (Chris)
- Rebase.

v8: Rebase.

v9: Rebase.

v10:
- For index calculation use engine ID instead of pointer based arithmetic in
  intel_engine_sync_index() as engine pointers are not contiguous now (Chris)
- For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas)
- Use for_each_engine macro for cleanup in intel_engines_init() and remove
  check for NULL engine pointer in cleanup() routines. (Joonas)

v11: Rebase.

Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 09:58:43 +01:00
..
drm drm/i915: Allocate intel_engine_cs structure only for the enabled engines 2016-10-14 09:58:43 +01:00
host1x drm/tegra: dsi: Enhance runtime power management 2016-08-24 15:58:57 +02:00
ipu-v3 gpu: ipu-v3: Add queued image conversion support 2016-09-19 08:30:27 +02:00
vga vgaarbiter: rst-ifiy and polish kerneldoc 2016-08-16 18:49:56 +02:00
Makefile