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39dc5454e3
Skip the "manual" pageflip completion checks via polling and guessing in the vblank handler radeon_crtc_handle_vblank() on asics which are known to reliably support hw pageflip completion irqs. Those pflip irqs are a more reliable and race-free method of handling pageflip completion detection, whereas the "classic" polling method has some small races in combination with dpm on, and with the reworked pageflip implementation since Linux 3.16. On old asics without pflip irqs, the classic method is used. On asics with known good pflip irqs, only pflip irqs are used by default, but a new module parameter "use_pflipirqs" allows to override this in case we encounter asics in the wild with unreliable or faulty pflip irqs. A module parameter of 0 allows to use the classic method only in such a case. A parameter of 1 allows to use both classic method and pflip irqs as additional band-aid to avoid some small races which could happen with the classic method alone. The setting 1 gives Linux 3.16 behaviour. Hw pflip irqs are available since R600. Tested on DCE-4, AMD Cedar - FirePro 2270. v2: agd5f: only enable pflip interrupts on DCE4+ as they are not reliable on older asics. Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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armada | ||
ast | ||
bochs | ||
bridge | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
msm | ||
nouveau | ||
omapdrm | ||
panel | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
sti | ||
tdfx | ||
tegra | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc_internal.h | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_dp_mst_topology.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mipi_dsi.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_modeset_lock.c | ||
drm_of.c | ||
drm_panel.c | ||
drm_pci.c | ||
drm_plane_helper.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_probe_helper.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html