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345c7b741c
As the new pm_sleep_ptr() macro lets the compiler see the code, but then remove it if !CONFIG_PM_SLEEP it can be used to avoid the need for #ifdef guards. Use that in the input core to simplify the code a little. Note pm_sleep_ptr() has not been applied to each callback in the ops structure because the pm_sleep_ptr() at the usage site is sufficient. Signed-off-by: Jonathan Cameron <Jonathan.Cameron@huawei.com> Link: https://lore.kernel.org/r/20230114171620.42891-15-jic23@kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-core-private.h | ||
input-leds.c | ||
input-mt.c | ||
input-poller.c | ||
input-poller.h | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c | ||
touchscreen.c | ||
vivaldi-fmap.c |