linux/drivers/gpu/drm/vc4/vc4_regs.h
Eric Anholt bb7d785688 drm/vc4: Add HDMI audio support
The HDMI encoder IP embeds all needed blocks to output audio, with a
custom DAI called MAI moving audio between the two parts of the HDMI
core.  This driver now exposes a sound card to let users stream audio
to their display.

Using the hdmi-codec driver has been considered here, but MAI meant
having to significantly rework hdmi-codec, and it would have left
little shared code with the I2S mode anyway.

The encoder requires that the audio be SPDIF-formatted frames only,
which alsalib will format-convert for us.

This patch is the combined work of Eric Anholt (initial register setup
with a separate dmaengine driver and using simple-audio-card) and
Boris Brezillon (moving it all into HDMI, massive debug to get it
actually working), and which Eric has the permission to release.

v2: Drop "-audio" from sound card name, since that's already implied
    (suggestion by Boris)

Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170227202803.12855-2-eric@anholt.net
2017-03-16 10:33:30 -07:00

845 lines
30 KiB
C

/*
* Copyright © 2014-2015 Broadcom
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#ifndef VC4_REGS_H
#define VC4_REGS_H
#include <linux/bitops.h>
#define VC4_MASK(high, low) ((u32)GENMASK(high, low))
/* Using the GNU statement expression extension */
#define VC4_SET_FIELD(value, field) \
({ \
uint32_t fieldval = (value) << field##_SHIFT; \
WARN_ON((fieldval & ~field##_MASK) != 0); \
fieldval & field##_MASK; \
})
#define VC4_GET_FIELD(word, field) (((word) & field##_MASK) >> \
field##_SHIFT)
#define V3D_IDENT0 0x00000
# define V3D_EXPECTED_IDENT0 \
((2 << 24) | \
('V' << 0) | \
('3' << 8) | \
('D' << 16))
#define V3D_IDENT1 0x00004
/* Multiples of 1kb */
# define V3D_IDENT1_VPM_SIZE_MASK VC4_MASK(31, 28)
# define V3D_IDENT1_VPM_SIZE_SHIFT 28
# define V3D_IDENT1_NSEM_MASK VC4_MASK(23, 16)
# define V3D_IDENT1_NSEM_SHIFT 16
# define V3D_IDENT1_TUPS_MASK VC4_MASK(15, 12)
# define V3D_IDENT1_TUPS_SHIFT 12
# define V3D_IDENT1_QUPS_MASK VC4_MASK(11, 8)
# define V3D_IDENT1_QUPS_SHIFT 8
# define V3D_IDENT1_NSLC_MASK VC4_MASK(7, 4)
# define V3D_IDENT1_NSLC_SHIFT 4
# define V3D_IDENT1_REV_MASK VC4_MASK(3, 0)
# define V3D_IDENT1_REV_SHIFT 0
#define V3D_IDENT2 0x00008
#define V3D_SCRATCH 0x00010
#define V3D_L2CACTL 0x00020
# define V3D_L2CACTL_L2CCLR BIT(2)
# define V3D_L2CACTL_L2CDIS BIT(1)
# define V3D_L2CACTL_L2CENA BIT(0)
#define V3D_SLCACTL 0x00024
# define V3D_SLCACTL_T1CC_MASK VC4_MASK(27, 24)
# define V3D_SLCACTL_T1CC_SHIFT 24
# define V3D_SLCACTL_T0CC_MASK VC4_MASK(19, 16)
# define V3D_SLCACTL_T0CC_SHIFT 16
# define V3D_SLCACTL_UCC_MASK VC4_MASK(11, 8)
# define V3D_SLCACTL_UCC_SHIFT 8
# define V3D_SLCACTL_ICC_MASK VC4_MASK(3, 0)
# define V3D_SLCACTL_ICC_SHIFT 0
#define V3D_INTCTL 0x00030
#define V3D_INTENA 0x00034
#define V3D_INTDIS 0x00038
# define V3D_INT_SPILLUSE BIT(3)
# define V3D_INT_OUTOMEM BIT(2)
# define V3D_INT_FLDONE BIT(1)
# define V3D_INT_FRDONE BIT(0)
#define V3D_CT0CS 0x00100
#define V3D_CT1CS 0x00104
#define V3D_CTNCS(n) (V3D_CT0CS + 4 * n)
# define V3D_CTRSTA BIT(15)
# define V3D_CTSEMA BIT(12)
# define V3D_CTRTSD BIT(8)
# define V3D_CTRUN BIT(5)
# define V3D_CTSUBS BIT(4)
# define V3D_CTERR BIT(3)
# define V3D_CTMODE BIT(0)
#define V3D_CT0EA 0x00108
#define V3D_CT1EA 0x0010c
#define V3D_CTNEA(n) (V3D_CT0EA + 4 * (n))
#define V3D_CT0CA 0x00110
#define V3D_CT1CA 0x00114
#define V3D_CTNCA(n) (V3D_CT0CA + 4 * (n))
#define V3D_CT00RA0 0x00118
#define V3D_CT01RA0 0x0011c
#define V3D_CTNRA0(n) (V3D_CT00RA0 + 4 * (n))
#define V3D_CT0LC 0x00120
#define V3D_CT1LC 0x00124
#define V3D_CTNLC(n) (V3D_CT0LC + 4 * (n))
#define V3D_CT0PC 0x00128
#define V3D_CT1PC 0x0012c
#define V3D_CTNPC(n) (V3D_CT0PC + 4 * (n))
#define V3D_PCS 0x00130
# define V3D_BMOOM BIT(8)
# define V3D_RMBUSY BIT(3)
# define V3D_RMACTIVE BIT(2)
# define V3D_BMBUSY BIT(1)
# define V3D_BMACTIVE BIT(0)
#define V3D_BFC 0x00134
#define V3D_RFC 0x00138
#define V3D_BPCA 0x00300
#define V3D_BPCS 0x00304
#define V3D_BPOA 0x00308
#define V3D_BPOS 0x0030c
#define V3D_BXCF 0x00310
#define V3D_SQRSV0 0x00410
#define V3D_SQRSV1 0x00414
#define V3D_SQCNTL 0x00418
#define V3D_SRQPC 0x00430
#define V3D_SRQUA 0x00434
#define V3D_SRQUL 0x00438
#define V3D_SRQCS 0x0043c
#define V3D_VPACNTL 0x00500
#define V3D_VPMBASE 0x00504
#define V3D_PCTRC 0x00670
#define V3D_PCTRE 0x00674
#define V3D_PCTR0 0x00680
#define V3D_PCTRS0 0x00684
#define V3D_PCTR1 0x00688
#define V3D_PCTRS1 0x0068c
#define V3D_PCTR2 0x00690
#define V3D_PCTRS2 0x00694
#define V3D_PCTR3 0x00698
#define V3D_PCTRS3 0x0069c
#define V3D_PCTR4 0x006a0
#define V3D_PCTRS4 0x006a4
#define V3D_PCTR5 0x006a8
#define V3D_PCTRS5 0x006ac
#define V3D_PCTR6 0x006b0
#define V3D_PCTRS6 0x006b4
#define V3D_PCTR7 0x006b8
#define V3D_PCTRS7 0x006bc
#define V3D_PCTR8 0x006c0
#define V3D_PCTRS8 0x006c4
#define V3D_PCTR9 0x006c8
#define V3D_PCTRS9 0x006cc
#define V3D_PCTR10 0x006d0
#define V3D_PCTRS10 0x006d4
#define V3D_PCTR11 0x006d8
#define V3D_PCTRS11 0x006dc
#define V3D_PCTR12 0x006e0
#define V3D_PCTRS12 0x006e4
#define V3D_PCTR13 0x006e8
#define V3D_PCTRS13 0x006ec
#define V3D_PCTR14 0x006f0
#define V3D_PCTRS14 0x006f4
#define V3D_PCTR15 0x006f8
#define V3D_PCTRS15 0x006fc
#define V3D_DBGE 0x00f00
#define V3D_FDBGO 0x00f04
#define V3D_FDBGB 0x00f08
#define V3D_FDBGR 0x00f0c
#define V3D_FDBGS 0x00f10
#define V3D_ERRSTAT 0x00f20
#define PV_CONTROL 0x00
# define PV_CONTROL_FORMAT_MASK VC4_MASK(23, 21)
# define PV_CONTROL_FORMAT_SHIFT 21
# define PV_CONTROL_FORMAT_24 0
# define PV_CONTROL_FORMAT_DSIV_16 1
# define PV_CONTROL_FORMAT_DSIC_16 2
# define PV_CONTROL_FORMAT_DSIV_18 3
# define PV_CONTROL_FORMAT_DSIV_24 4
# define PV_CONTROL_FIFO_LEVEL_MASK VC4_MASK(20, 15)
# define PV_CONTROL_FIFO_LEVEL_SHIFT 15
# define PV_CONTROL_CLR_AT_START BIT(14)
# define PV_CONTROL_TRIGGER_UNDERFLOW BIT(13)
# define PV_CONTROL_WAIT_HSTART BIT(12)
# define PV_CONTROL_PIXEL_REP_MASK VC4_MASK(5, 4)
# define PV_CONTROL_PIXEL_REP_SHIFT 4
# define PV_CONTROL_CLK_SELECT_DSI 0
# define PV_CONTROL_CLK_SELECT_DPI_SMI_HDMI 1
# define PV_CONTROL_CLK_SELECT_VEC 2
# define PV_CONTROL_CLK_SELECT_MASK VC4_MASK(3, 2)
# define PV_CONTROL_CLK_SELECT_SHIFT 2
# define PV_CONTROL_FIFO_CLR BIT(1)
# define PV_CONTROL_EN BIT(0)
#define PV_V_CONTROL 0x04
# define PV_VCONTROL_ODD_DELAY_MASK VC4_MASK(22, 6)
# define PV_VCONTROL_ODD_DELAY_SHIFT 6
# define PV_VCONTROL_ODD_FIRST BIT(5)
# define PV_VCONTROL_INTERLACE BIT(4)
# define PV_VCONTROL_DSI BIT(3)
# define PV_VCONTROL_COMMAND BIT(2)
# define PV_VCONTROL_CONTINUOUS BIT(1)
# define PV_VCONTROL_VIDEN BIT(0)
#define PV_VSYNCD_EVEN 0x08
#define PV_HORZA 0x0c
# define PV_HORZA_HBP_MASK VC4_MASK(31, 16)
# define PV_HORZA_HBP_SHIFT 16
# define PV_HORZA_HSYNC_MASK VC4_MASK(15, 0)
# define PV_HORZA_HSYNC_SHIFT 0
#define PV_HORZB 0x10
# define PV_HORZB_HFP_MASK VC4_MASK(31, 16)
# define PV_HORZB_HFP_SHIFT 16
# define PV_HORZB_HACTIVE_MASK VC4_MASK(15, 0)
# define PV_HORZB_HACTIVE_SHIFT 0
#define PV_VERTA 0x14
# define PV_VERTA_VBP_MASK VC4_MASK(31, 16)
# define PV_VERTA_VBP_SHIFT 16
# define PV_VERTA_VSYNC_MASK VC4_MASK(15, 0)
# define PV_VERTA_VSYNC_SHIFT 0
#define PV_VERTB 0x18
# define PV_VERTB_VFP_MASK VC4_MASK(31, 16)
# define PV_VERTB_VFP_SHIFT 16
# define PV_VERTB_VACTIVE_MASK VC4_MASK(15, 0)
# define PV_VERTB_VACTIVE_SHIFT 0
#define PV_VERTA_EVEN 0x1c
#define PV_VERTB_EVEN 0x20
#define PV_INTEN 0x24
#define PV_INTSTAT 0x28
# define PV_INT_VID_IDLE BIT(9)
# define PV_INT_VFP_END BIT(8)
# define PV_INT_VFP_START BIT(7)
# define PV_INT_VACT_START BIT(6)
# define PV_INT_VBP_START BIT(5)
# define PV_INT_VSYNC_START BIT(4)
# define PV_INT_HFP_START BIT(3)
# define PV_INT_HACT_START BIT(2)
# define PV_INT_HBP_START BIT(1)
# define PV_INT_HSYNC_START BIT(0)
#define PV_STAT 0x2c
#define PV_HACT_ACT 0x30
#define SCALER_DISPCTRL 0x00000000
/* Global register for clock gating the HVS */
# define SCALER_DISPCTRL_ENABLE BIT(31)
# define SCALER_DISPCTRL_DSP2EISLUR BIT(15)
# define SCALER_DISPCTRL_DSP1EISLUR BIT(14)
# define SCALER_DISPCTRL_DSP3_MUX_MASK VC4_MASK(19, 18)
# define SCALER_DISPCTRL_DSP3_MUX_SHIFT 18
/* Enables Display 0 short line and underrun contribution to
* SCALER_DISPSTAT_IRQDISP0. Note that short frame contributions are
* always enabled.
*/
# define SCALER_DISPCTRL_DSP0EISLUR BIT(13)
# define SCALER_DISPCTRL_DSP2EIEOLN BIT(12)
# define SCALER_DISPCTRL_DSP2EIEOF BIT(11)
# define SCALER_DISPCTRL_DSP1EIEOLN BIT(10)
# define SCALER_DISPCTRL_DSP1EIEOF BIT(9)
/* Enables Display 0 end-of-line-N contribution to
* SCALER_DISPSTAT_IRQDISP0
*/
# define SCALER_DISPCTRL_DSP0EIEOLN BIT(8)
/* Enables Display 0 EOF contribution to SCALER_DISPSTAT_IRQDISP0 */
# define SCALER_DISPCTRL_DSP0EIEOF BIT(7)
# define SCALER_DISPCTRL_SLVRDEIRQ BIT(6)
# define SCALER_DISPCTRL_SLVWREIRQ BIT(5)
# define SCALER_DISPCTRL_DMAEIRQ BIT(4)
# define SCALER_DISPCTRL_DISP2EIRQ BIT(3)
# define SCALER_DISPCTRL_DISP1EIRQ BIT(2)
/* Enables interrupt generation on the enabled EOF/EOLN/EISLUR
* bits and short frames..
*/
# define SCALER_DISPCTRL_DISP0EIRQ BIT(1)
/* Enables interrupt generation on scaler profiler interrupt. */
# define SCALER_DISPCTRL_SCLEIRQ BIT(0)
#define SCALER_DISPSTAT 0x00000004
# define SCALER_DISPSTAT_COBLOW2 BIT(29)
# define SCALER_DISPSTAT_EOLN2 BIT(28)
# define SCALER_DISPSTAT_ESFRAME2 BIT(27)
# define SCALER_DISPSTAT_ESLINE2 BIT(26)
# define SCALER_DISPSTAT_EUFLOW2 BIT(25)
# define SCALER_DISPSTAT_EOF2 BIT(24)
# define SCALER_DISPSTAT_COBLOW1 BIT(21)
# define SCALER_DISPSTAT_EOLN1 BIT(20)
# define SCALER_DISPSTAT_ESFRAME1 BIT(19)
# define SCALER_DISPSTAT_ESLINE1 BIT(18)
# define SCALER_DISPSTAT_EUFLOW1 BIT(17)
# define SCALER_DISPSTAT_EOF1 BIT(16)
# define SCALER_DISPSTAT_RESP_MASK VC4_MASK(15, 14)
# define SCALER_DISPSTAT_RESP_SHIFT 14
# define SCALER_DISPSTAT_RESP_OKAY 0
# define SCALER_DISPSTAT_RESP_EXOKAY 1
# define SCALER_DISPSTAT_RESP_SLVERR 2
# define SCALER_DISPSTAT_RESP_DECERR 3
# define SCALER_DISPSTAT_COBLOW0 BIT(13)
/* Set when the DISPEOLN line is done compositing. */
# define SCALER_DISPSTAT_EOLN0 BIT(12)
/* Set when VSTART is seen but there are still pixels in the current
* output line.
*/
# define SCALER_DISPSTAT_ESFRAME0 BIT(11)
/* Set when HSTART is seen but there are still pixels in the current
* output line.
*/
# define SCALER_DISPSTAT_ESLINE0 BIT(10)
/* Set when the the downstream tries to read from the display FIFO
* while it's empty.
*/
# define SCALER_DISPSTAT_EUFLOW0 BIT(9)
/* Set when the display mode changes from RUN to EOF */
# define SCALER_DISPSTAT_EOF0 BIT(8)
/* Set on AXI invalid DMA ID error. */
# define SCALER_DISPSTAT_DMA_ERROR BIT(7)
/* Set on AXI slave read decode error */
# define SCALER_DISPSTAT_IRQSLVRD BIT(6)
/* Set on AXI slave write decode error */
# define SCALER_DISPSTAT_IRQSLVWR BIT(5)
/* Set when SCALER_DISPSTAT_DMA_ERROR is set, or
* SCALER_DISPSTAT_RESP_ERROR is not SCALER_DISPSTAT_RESP_OKAY.
*/
# define SCALER_DISPSTAT_IRQDMA BIT(4)
# define SCALER_DISPSTAT_IRQDISP2 BIT(3)
# define SCALER_DISPSTAT_IRQDISP1 BIT(2)
/* Set when any of the EOF/EOLN/ESFRAME/ESLINE bits are set and their
* corresponding interrupt bit is enabled in DISPCTRL.
*/
# define SCALER_DISPSTAT_IRQDISP0 BIT(1)
/* On read, the profiler interrupt. On write, clear *all* interrupt bits. */
# define SCALER_DISPSTAT_IRQSCL BIT(0)
#define SCALER_DISPID 0x00000008
#define SCALER_DISPECTRL 0x0000000c
#define SCALER_DISPPROF 0x00000010
#define SCALER_DISPDITHER 0x00000014
#define SCALER_DISPEOLN 0x00000018
#define SCALER_DISPLIST0 0x00000020
#define SCALER_DISPLIST1 0x00000024
#define SCALER_DISPLIST2 0x00000028
#define SCALER_DISPLSTAT 0x0000002c
#define SCALER_DISPLISTX(x) (SCALER_DISPLIST0 + \
(x) * (SCALER_DISPLIST1 - \
SCALER_DISPLIST0))
#define SCALER_DISPLACT0 0x00000030
#define SCALER_DISPLACT1 0x00000034
#define SCALER_DISPLACT2 0x00000038
#define SCALER_DISPLACTX(x) (SCALER_DISPLACT0 + \
(x) * (SCALER_DISPLACT1 - \
SCALER_DISPLACT0))
#define SCALER_DISPCTRL0 0x00000040
# define SCALER_DISPCTRLX_ENABLE BIT(31)
# define SCALER_DISPCTRLX_RESET BIT(30)
# define SCALER_DISPCTRLX_WIDTH_MASK VC4_MASK(23, 12)
# define SCALER_DISPCTRLX_WIDTH_SHIFT 12
# define SCALER_DISPCTRLX_HEIGHT_MASK VC4_MASK(11, 0)
# define SCALER_DISPCTRLX_HEIGHT_SHIFT 0
#define SCALER_DISPBKGND0 0x00000044
# define SCALER_DISPBKGND_AUTOHS BIT(31)
# define SCALER_DISPBKGND_INTERLACE BIT(30)
# define SCALER_DISPBKGND_GAMMA BIT(29)
# define SCALER_DISPBKGND_TESTMODE_MASK VC4_MASK(28, 25)
# define SCALER_DISPBKGND_TESTMODE_SHIFT 25
/* Enables filling the scaler line with the RGB value in the low 24
* bits before compositing. Costs cycles, so should be skipped if
* opaque display planes will cover everything.
*/
# define SCALER_DISPBKGND_FILL BIT(24)
#define SCALER_DISPSTAT0 0x00000048
# define SCALER_DISPSTATX_MODE_MASK VC4_MASK(31, 30)
# define SCALER_DISPSTATX_MODE_SHIFT 30
# define SCALER_DISPSTATX_MODE_DISABLED 0
# define SCALER_DISPSTATX_MODE_INIT 1
# define SCALER_DISPSTATX_MODE_RUN 2
# define SCALER_DISPSTATX_MODE_EOF 3
# define SCALER_DISPSTATX_FULL BIT(29)
# define SCALER_DISPSTATX_EMPTY BIT(28)
# define SCALER_DISPSTATX_FRAME_COUNT_MASK VC4_MASK(17, 12)
# define SCALER_DISPSTATX_FRAME_COUNT_SHIFT 12
# define SCALER_DISPSTATX_LINE_MASK VC4_MASK(11, 0)
# define SCALER_DISPSTATX_LINE_SHIFT 0
#define SCALER_DISPBASE0 0x0000004c
/* Last pixel in the COB (display FIFO memory) allocated to this HVS
* channel. Must be 4-pixel aligned (and thus 4 pixels less than the
* next COB base).
*/
# define SCALER_DISPBASEX_TOP_MASK VC4_MASK(31, 16)
# define SCALER_DISPBASEX_TOP_SHIFT 16
/* First pixel in the COB (display FIFO memory) allocated to this HVS
* channel. Must be 4-pixel aligned.
*/
# define SCALER_DISPBASEX_BASE_MASK VC4_MASK(15, 0)
# define SCALER_DISPBASEX_BASE_SHIFT 0
#define SCALER_DISPCTRL1 0x00000050
#define SCALER_DISPBKGND1 0x00000054
#define SCALER_DISPBKGNDX(x) (SCALER_DISPBKGND0 + \
(x) * (SCALER_DISPBKGND1 - \
SCALER_DISPBKGND0))
#define SCALER_DISPSTAT1 0x00000058
#define SCALER_DISPSTATX(x) (SCALER_DISPSTAT0 + \
(x) * (SCALER_DISPSTAT1 - \
SCALER_DISPSTAT0))
#define SCALER_DISPBASE1 0x0000005c
#define SCALER_DISPBASEX(x) (SCALER_DISPBASE0 + \
(x) * (SCALER_DISPBASE1 - \
SCALER_DISPBASE0))
#define SCALER_DISPCTRL2 0x00000060
#define SCALER_DISPCTRLX(x) (SCALER_DISPCTRL0 + \
(x) * (SCALER_DISPCTRL1 - \
SCALER_DISPCTRL0))
#define SCALER_DISPBKGND2 0x00000064
#define SCALER_DISPSTAT2 0x00000068
#define SCALER_DISPBASE2 0x0000006c
#define SCALER_DISPALPHA2 0x00000070
#define SCALER_GAMADDR 0x00000078
# define SCALER_GAMADDR_AUTOINC BIT(31)
/* Enables all gamma ramp SRAMs, not just those of CRTCs with gamma
* enabled.
*/
# define SCALER_GAMADDR_SRAMENB BIT(30)
#define SCALER_GAMDATA 0x000000e0
#define SCALER_DLIST_START 0x00002000
#define SCALER_DLIST_SIZE 0x00004000
#define VC4_HDMI_CORE_REV 0x000
#define VC4_HDMI_SW_RESET_CONTROL 0x004
# define VC4_HDMI_SW_RESET_FORMAT_DETECT BIT(1)
# define VC4_HDMI_SW_RESET_HDMI BIT(0)
#define VC4_HDMI_HOTPLUG_INT 0x008
#define VC4_HDMI_HOTPLUG 0x00c
# define VC4_HDMI_HOTPLUG_CONNECTED BIT(0)
/* 3 bits per field, where each field maps from that corresponding MAI
* bus channel to the given HDMI channel.
*/
#define VC4_HDMI_MAI_CHANNEL_MAP 0x090
#define VC4_HDMI_MAI_CONFIG 0x094
# define VC4_HDMI_MAI_CONFIG_FORMAT_REVERSE BIT(27)
# define VC4_HDMI_MAI_CONFIG_BIT_REVERSE BIT(26)
# define VC4_HDMI_MAI_CHANNEL_MASK_MASK VC4_MASK(15, 0)
# define VC4_HDMI_MAI_CHANNEL_MASK_SHIFT 0
/* Last received format word on the MAI bus. */
#define VC4_HDMI_MAI_FORMAT 0x098
#define VC4_HDMI_AUDIO_PACKET_CONFIG 0x09c
# define VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_SAMPLE_FLAT BIT(29)
# define VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_INACTIVE_CHANNELS BIT(24)
# define VC4_HDMI_AUDIO_PACKET_FORCE_SAMPLE_PRESENT BIT(19)
# define VC4_HDMI_AUDIO_PACKET_FORCE_B_FRAME BIT(18)
# define VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER_MASK VC4_MASK(13, 10)
# define VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER_SHIFT 10
/* If set, then multichannel, otherwise 2 channel. */
# define VC4_HDMI_AUDIO_PACKET_AUDIO_LAYOUT BIT(9)
/* If set, then AUDIO_LAYOUT overrides audio_cea_mask */
# define VC4_HDMI_AUDIO_PACKET_FORCE_AUDIO_LAYOUT BIT(8)
# define VC4_HDMI_AUDIO_PACKET_CEA_MASK_MASK VC4_MASK(7, 0)
# define VC4_HDMI_AUDIO_PACKET_CEA_MASK_SHIFT 0
#define VC4_HDMI_RAM_PACKET_CONFIG 0x0a0
# define VC4_HDMI_RAM_PACKET_ENABLE BIT(16)
#define VC4_HDMI_RAM_PACKET_STATUS 0x0a4
#define VC4_HDMI_CRP_CFG 0x0a8
/* When set, the CTS_PERIOD counts based on MAI bus sync pulse instead
* of pixel clock.
*/
# define VC4_HDMI_CRP_USE_MAI_BUS_SYNC_FOR_CTS BIT(26)
/* When set, no CRP packets will be sent. */
# define VC4_HDMI_CRP_CFG_DISABLE BIT(25)
/* If set, generates CTS values based on N, audio clock, and video
* clock. N must be divisible by 128.
*/
# define VC4_HDMI_CRP_CFG_EXTERNAL_CTS_EN BIT(24)
# define VC4_HDMI_CRP_CFG_N_MASK VC4_MASK(19, 0)
# define VC4_HDMI_CRP_CFG_N_SHIFT 0
/* 20-bit fields containing CTS values to be transmitted if !EXTERNAL_CTS_EN */
#define VC4_HDMI_CTS_0 0x0ac
#define VC4_HDMI_CTS_1 0x0b0
/* 20-bit fields containing number of clocks to send CTS0/1 before
* switching to the other one.
*/
#define VC4_HDMI_CTS_PERIOD_0 0x0b4
#define VC4_HDMI_CTS_PERIOD_1 0x0b8
#define VC4_HDMI_HORZA 0x0c4
# define VC4_HDMI_HORZA_VPOS BIT(14)
# define VC4_HDMI_HORZA_HPOS BIT(13)
/* Horizontal active pixels (hdisplay). */
# define VC4_HDMI_HORZA_HAP_MASK VC4_MASK(12, 0)
# define VC4_HDMI_HORZA_HAP_SHIFT 0
#define VC4_HDMI_HORZB 0x0c8
/* Horizontal pack porch (htotal - hsync_end). */
# define VC4_HDMI_HORZB_HBP_MASK VC4_MASK(29, 20)
# define VC4_HDMI_HORZB_HBP_SHIFT 20
/* Horizontal sync pulse (hsync_end - hsync_start). */
# define VC4_HDMI_HORZB_HSP_MASK VC4_MASK(19, 10)
# define VC4_HDMI_HORZB_HSP_SHIFT 10
/* Horizontal front porch (hsync_start - hdisplay). */
# define VC4_HDMI_HORZB_HFP_MASK VC4_MASK(9, 0)
# define VC4_HDMI_HORZB_HFP_SHIFT 0
#define VC4_HDMI_FIFO_CTL 0x05c
# define VC4_HDMI_FIFO_CTL_RECENTER_DONE BIT(14)
# define VC4_HDMI_FIFO_CTL_USE_EMPTY BIT(13)
# define VC4_HDMI_FIFO_CTL_ON_VB BIT(7)
# define VC4_HDMI_FIFO_CTL_RECENTER BIT(6)
# define VC4_HDMI_FIFO_CTL_FIFO_RESET BIT(5)
# define VC4_HDMI_FIFO_CTL_USE_PLL_LOCK BIT(4)
# define VC4_HDMI_FIFO_CTL_INV_CLK_XFR BIT(3)
# define VC4_HDMI_FIFO_CTL_CAPTURE_PTR BIT(2)
# define VC4_HDMI_FIFO_CTL_USE_FULL BIT(1)
# define VC4_HDMI_FIFO_CTL_MASTER_SLAVE_N BIT(0)
# define VC4_HDMI_FIFO_VALID_WRITE_MASK 0xefff
#define VC4_HDMI_SCHEDULER_CONTROL 0x0c0
# define VC4_HDMI_SCHEDULER_CONTROL_MANUAL_FORMAT BIT(15)
# define VC4_HDMI_SCHEDULER_CONTROL_IGNORE_VSYNC_PREDICTS BIT(5)
# define VC4_HDMI_SCHEDULER_CONTROL_VERT_ALWAYS_KEEPOUT BIT(3)
# define VC4_HDMI_SCHEDULER_CONTROL_HDMI_ACTIVE BIT(1)
# define VC4_HDMI_SCHEDULER_CONTROL_MODE_HDMI BIT(0)
#define VC4_HDMI_VERTA0 0x0cc
#define VC4_HDMI_VERTA1 0x0d4
/* Vertical sync pulse (vsync_end - vsync_start). */
# define VC4_HDMI_VERTA_VSP_MASK VC4_MASK(24, 20)
# define VC4_HDMI_VERTA_VSP_SHIFT 20
/* Vertical front porch (vsync_start - vdisplay). */
# define VC4_HDMI_VERTA_VFP_MASK VC4_MASK(19, 13)
# define VC4_HDMI_VERTA_VFP_SHIFT 13
/* Vertical active lines (vdisplay). */
# define VC4_HDMI_VERTA_VAL_MASK VC4_MASK(12, 0)
# define VC4_HDMI_VERTA_VAL_SHIFT 0
#define VC4_HDMI_VERTB0 0x0d0
#define VC4_HDMI_VERTB1 0x0d8
/* Vertical sync pulse offset (for interlaced) */
# define VC4_HDMI_VERTB_VSPO_MASK VC4_MASK(21, 9)
# define VC4_HDMI_VERTB_VSPO_SHIFT 9
/* Vertical pack porch (vtotal - vsync_end). */
# define VC4_HDMI_VERTB_VBP_MASK VC4_MASK(8, 0)
# define VC4_HDMI_VERTB_VBP_SHIFT 0
#define VC4_HDMI_TX_PHY_RESET_CTL 0x2c0
#define VC4_HDMI_TX_PHY_CTL0 0x2c4
# define VC4_HDMI_TX_PHY_RNG_PWRDN BIT(25)
#define VC4_HDMI_GCP(x) (0x400 + ((x) * 0x4))
#define VC4_HDMI_RAM_PACKET(x) (0x400 + ((x) * 0x24))
#define VC4_HDMI_PACKET_STRIDE 0x24
#define VC4_HD_M_CTL 0x00c
# define VC4_HD_M_REGISTER_FILE_STANDBY (3 << 6)
# define VC4_HD_M_RAM_STANDBY (3 << 4)
# define VC4_HD_M_SW_RST BIT(2)
# define VC4_HD_M_ENABLE BIT(0)
#define VC4_HD_MAI_CTL 0x014
/* Set when audio stream is received at a slower rate than the
* sampling period, so MAI fifo goes empty. Write 1 to clear.
*/
# define VC4_HD_MAI_CTL_DLATE BIT(15)
# define VC4_HD_MAI_CTL_BUSY BIT(14)
# define VC4_HD_MAI_CTL_CHALIGN BIT(13)
# define VC4_HD_MAI_CTL_WHOLSMP BIT(12)
# define VC4_HD_MAI_CTL_FULL BIT(11)
# define VC4_HD_MAI_CTL_EMPTY BIT(10)
# define VC4_HD_MAI_CTL_FLUSH BIT(9)
/* If set, MAI bus generates SPDIF (bit 31) parity instead of passing
* through.
*/
# define VC4_HD_MAI_CTL_PAREN BIT(8)
# define VC4_HD_MAI_CTL_CHNUM_MASK VC4_MASK(7, 4)
# define VC4_HD_MAI_CTL_CHNUM_SHIFT 4
# define VC4_HD_MAI_CTL_ENABLE BIT(3)
/* Underflow error status bit, write 1 to clear. */
# define VC4_HD_MAI_CTL_ERRORE BIT(2)
/* Overflow error status bit, write 1 to clear. */
# define VC4_HD_MAI_CTL_ERRORF BIT(1)
/* Single-shot reset bit. Read value is undefined. */
# define VC4_HD_MAI_CTL_RESET BIT(0)
#define VC4_HD_MAI_THR 0x018
# define VC4_HD_MAI_THR_PANICHIGH_MASK VC4_MASK(29, 24)
# define VC4_HD_MAI_THR_PANICHIGH_SHIFT 24
# define VC4_HD_MAI_THR_PANICLOW_MASK VC4_MASK(21, 16)
# define VC4_HD_MAI_THR_PANICLOW_SHIFT 16
# define VC4_HD_MAI_THR_DREQHIGH_MASK VC4_MASK(13, 8)
# define VC4_HD_MAI_THR_DREQHIGH_SHIFT 8
# define VC4_HD_MAI_THR_DREQLOW_MASK VC4_MASK(5, 0)
# define VC4_HD_MAI_THR_DREQLOW_SHIFT 0
/* Format header to be placed on the MAI data. Unused. */
#define VC4_HD_MAI_FMT 0x01c
/* Register for DMAing in audio data to be transported over the MAI
* bus to the Falcon core.
*/
#define VC4_HD_MAI_DATA 0x020
/* Divider from HDMI HSM clock to MAI serial clock. Sampling period
* converges to N / (M + 1) cycles.
*/
#define VC4_HD_MAI_SMP 0x02c
# define VC4_HD_MAI_SMP_N_MASK VC4_MASK(31, 8)
# define VC4_HD_MAI_SMP_N_SHIFT 8
# define VC4_HD_MAI_SMP_M_MASK VC4_MASK(7, 0)
# define VC4_HD_MAI_SMP_M_SHIFT 0
#define VC4_HD_VID_CTL 0x038
# define VC4_HD_VID_CTL_ENABLE BIT(31)
# define VC4_HD_VID_CTL_UNDERFLOW_ENABLE BIT(30)
# define VC4_HD_VID_CTL_FRAME_COUNTER_RESET BIT(29)
# define VC4_HD_VID_CTL_VSYNC_LOW BIT(28)
# define VC4_HD_VID_CTL_HSYNC_LOW BIT(27)
#define VC4_HD_CSC_CTL 0x040
# define VC4_HD_CSC_CTL_ORDER_MASK VC4_MASK(7, 5)
# define VC4_HD_CSC_CTL_ORDER_SHIFT 5
# define VC4_HD_CSC_CTL_ORDER_RGB 0
# define VC4_HD_CSC_CTL_ORDER_BGR 1
# define VC4_HD_CSC_CTL_ORDER_BRG 2
# define VC4_HD_CSC_CTL_ORDER_GRB 3
# define VC4_HD_CSC_CTL_ORDER_GBR 4
# define VC4_HD_CSC_CTL_ORDER_RBG 5
# define VC4_HD_CSC_CTL_PADMSB BIT(4)
# define VC4_HD_CSC_CTL_MODE_MASK VC4_MASK(3, 2)
# define VC4_HD_CSC_CTL_MODE_SHIFT 2
# define VC4_HD_CSC_CTL_MODE_RGB_TO_SD_YPRPB 0
# define VC4_HD_CSC_CTL_MODE_RGB_TO_HD_YPRPB 1
# define VC4_HD_CSC_CTL_MODE_CUSTOM 3
# define VC4_HD_CSC_CTL_RGB2YCC BIT(1)
# define VC4_HD_CSC_CTL_ENABLE BIT(0)
#define VC4_HD_CSC_12_11 0x044
#define VC4_HD_CSC_14_13 0x048
#define VC4_HD_CSC_22_21 0x04c
#define VC4_HD_CSC_24_23 0x050
#define VC4_HD_CSC_32_31 0x054
#define VC4_HD_CSC_34_33 0x058
#define VC4_HD_FRAME_COUNT 0x068
/* HVS display list information. */
#define HVS_BOOTLOADER_DLIST_END 32
enum hvs_pixel_format {
/* 8bpp */
HVS_PIXEL_FORMAT_RGB332 = 0,
/* 16bpp */
HVS_PIXEL_FORMAT_RGBA4444 = 1,
HVS_PIXEL_FORMAT_RGB555 = 2,
HVS_PIXEL_FORMAT_RGBA5551 = 3,
HVS_PIXEL_FORMAT_RGB565 = 4,
/* 24bpp */
HVS_PIXEL_FORMAT_RGB888 = 5,
HVS_PIXEL_FORMAT_RGBA6666 = 6,
/* 32bpp */
HVS_PIXEL_FORMAT_RGBA8888 = 7,
HVS_PIXEL_FORMAT_YCBCR_YUV420_3PLANE = 8,
HVS_PIXEL_FORMAT_YCBCR_YUV420_2PLANE = 9,
HVS_PIXEL_FORMAT_YCBCR_YUV422_3PLANE = 10,
HVS_PIXEL_FORMAT_YCBCR_YUV422_2PLANE = 11,
};
/* Note: the LSB is the rightmost character shown. Only valid for
* HVS_PIXEL_FORMAT_RGB8888, not RGB888.
*/
#define HVS_PIXEL_ORDER_RGBA 0
#define HVS_PIXEL_ORDER_BGRA 1
#define HVS_PIXEL_ORDER_ARGB 2
#define HVS_PIXEL_ORDER_ABGR 3
#define HVS_PIXEL_ORDER_XBRG 0
#define HVS_PIXEL_ORDER_XRBG 1
#define HVS_PIXEL_ORDER_XRGB 2
#define HVS_PIXEL_ORDER_XBGR 3
#define HVS_PIXEL_ORDER_XYCBCR 0
#define HVS_PIXEL_ORDER_XYCRCB 1
#define HVS_PIXEL_ORDER_YXCBCR 2
#define HVS_PIXEL_ORDER_YXCRCB 3
#define SCALER_CTL0_END BIT(31)
#define SCALER_CTL0_VALID BIT(30)
#define SCALER_CTL0_SIZE_MASK VC4_MASK(29, 24)
#define SCALER_CTL0_SIZE_SHIFT 24
#define SCALER_CTL0_HFLIP BIT(16)
#define SCALER_CTL0_VFLIP BIT(15)
#define SCALER_CTL0_ORDER_MASK VC4_MASK(14, 13)
#define SCALER_CTL0_ORDER_SHIFT 13
#define SCALER_CTL0_SCL1_MASK VC4_MASK(10, 8)
#define SCALER_CTL0_SCL1_SHIFT 8
#define SCALER_CTL0_SCL0_MASK VC4_MASK(7, 5)
#define SCALER_CTL0_SCL0_SHIFT 5
#define SCALER_CTL0_SCL_H_PPF_V_PPF 0
#define SCALER_CTL0_SCL_H_TPZ_V_PPF 1
#define SCALER_CTL0_SCL_H_PPF_V_TPZ 2
#define SCALER_CTL0_SCL_H_TPZ_V_TPZ 3
#define SCALER_CTL0_SCL_H_PPF_V_NONE 4
#define SCALER_CTL0_SCL_H_NONE_V_PPF 5
#define SCALER_CTL0_SCL_H_NONE_V_TPZ 6
#define SCALER_CTL0_SCL_H_TPZ_V_NONE 7
/* Set to indicate no scaling. */
#define SCALER_CTL0_UNITY BIT(4)
#define SCALER_CTL0_PIXEL_FORMAT_MASK VC4_MASK(3, 0)
#define SCALER_CTL0_PIXEL_FORMAT_SHIFT 0
#define SCALER_POS0_FIXED_ALPHA_MASK VC4_MASK(31, 24)
#define SCALER_POS0_FIXED_ALPHA_SHIFT 24
#define SCALER_POS0_START_Y_MASK VC4_MASK(23, 12)
#define SCALER_POS0_START_Y_SHIFT 12
#define SCALER_POS0_START_X_MASK VC4_MASK(11, 0)
#define SCALER_POS0_START_X_SHIFT 0
#define SCALER_POS1_SCL_HEIGHT_MASK VC4_MASK(27, 16)
#define SCALER_POS1_SCL_HEIGHT_SHIFT 16
#define SCALER_POS1_SCL_WIDTH_MASK VC4_MASK(11, 0)
#define SCALER_POS1_SCL_WIDTH_SHIFT 0
#define SCALER_POS2_ALPHA_MODE_MASK VC4_MASK(31, 30)
#define SCALER_POS2_ALPHA_MODE_SHIFT 30
#define SCALER_POS2_ALPHA_MODE_PIPELINE 0
#define SCALER_POS2_ALPHA_MODE_FIXED 1
#define SCALER_POS2_ALPHA_MODE_FIXED_NONZERO 2
#define SCALER_POS2_ALPHA_MODE_FIXED_OVER_0x07 3
#define SCALER_POS2_HEIGHT_MASK VC4_MASK(27, 16)
#define SCALER_POS2_HEIGHT_SHIFT 16
#define SCALER_POS2_WIDTH_MASK VC4_MASK(11, 0)
#define SCALER_POS2_WIDTH_SHIFT 0
/* Color Space Conversion words. Some values are S2.8 signed
* integers, except that the 2 integer bits map as {0x0: 0, 0x1: 1,
* 0x2: 2, 0x3: -1}
*/
/* bottom 8 bits of S2.8 contribution of Cr to Blue */
#define SCALER_CSC0_COEF_CR_BLU_MASK VC4_MASK(31, 24)
#define SCALER_CSC0_COEF_CR_BLU_SHIFT 24
/* Signed offset to apply to Y before CSC. (Y' = Y + YY_OFS) */
#define SCALER_CSC0_COEF_YY_OFS_MASK VC4_MASK(23, 16)
#define SCALER_CSC0_COEF_YY_OFS_SHIFT 16
/* Signed offset to apply to CB before CSC (Cb' = Cb - 128 + CB_OFS). */
#define SCALER_CSC0_COEF_CB_OFS_MASK VC4_MASK(15, 8)
#define SCALER_CSC0_COEF_CB_OFS_SHIFT 8
/* Signed offset to apply to CB before CSC (Cr' = Cr - 128 + CR_OFS). */
#define SCALER_CSC0_COEF_CR_OFS_MASK VC4_MASK(7, 0)
#define SCALER_CSC0_COEF_CR_OFS_SHIFT 0
#define SCALER_CSC0_ITR_R_601_5 0x00f00000
#define SCALER_CSC0_ITR_R_709_3 0x00f00000
#define SCALER_CSC0_JPEG_JFIF 0x00000000
/* S2.8 contribution of Cb to Green */
#define SCALER_CSC1_COEF_CB_GRN_MASK VC4_MASK(31, 22)
#define SCALER_CSC1_COEF_CB_GRN_SHIFT 22
/* S2.8 contribution of Cr to Green */
#define SCALER_CSC1_COEF_CR_GRN_MASK VC4_MASK(21, 12)
#define SCALER_CSC1_COEF_CR_GRN_SHIFT 12
/* S2.8 contribution of Y to all of RGB */
#define SCALER_CSC1_COEF_YY_ALL_MASK VC4_MASK(11, 2)
#define SCALER_CSC1_COEF_YY_ALL_SHIFT 2
/* top 2 bits of S2.8 contribution of Cr to Blue */
#define SCALER_CSC1_COEF_CR_BLU_MASK VC4_MASK(1, 0)
#define SCALER_CSC1_COEF_CR_BLU_SHIFT 0
#define SCALER_CSC1_ITR_R_601_5 0xe73304a8
#define SCALER_CSC1_ITR_R_709_3 0xf2b784a8
#define SCALER_CSC1_JPEG_JFIF 0xea34a400
/* S2.8 contribution of Cb to Red */
#define SCALER_CSC2_COEF_CB_RED_MASK VC4_MASK(29, 20)
#define SCALER_CSC2_COEF_CB_RED_SHIFT 20
/* S2.8 contribution of Cr to Red */
#define SCALER_CSC2_COEF_CR_RED_MASK VC4_MASK(19, 10)
#define SCALER_CSC2_COEF_CR_RED_SHIFT 10
/* S2.8 contribution of Cb to Blue */
#define SCALER_CSC2_COEF_CB_BLU_MASK VC4_MASK(19, 10)
#define SCALER_CSC2_COEF_CB_BLU_SHIFT 10
#define SCALER_CSC2_ITR_R_601_5 0x00066204
#define SCALER_CSC2_ITR_R_709_3 0x00072a1c
#define SCALER_CSC2_JPEG_JFIF 0x000599c5
#define SCALER_TPZ0_VERT_RECALC BIT(31)
#define SCALER_TPZ0_SCALE_MASK VC4_MASK(28, 8)
#define SCALER_TPZ0_SCALE_SHIFT 8
#define SCALER_TPZ0_IPHASE_MASK VC4_MASK(7, 0)
#define SCALER_TPZ0_IPHASE_SHIFT 0
#define SCALER_TPZ1_RECIP_MASK VC4_MASK(15, 0)
#define SCALER_TPZ1_RECIP_SHIFT 0
/* Skips interpolating coefficients to 64 phases, so just 8 are used.
* Required for nearest neighbor.
*/
#define SCALER_PPF_NOINTERP BIT(31)
/* Replaes the highest valued coefficient with one that makes all 4
* sum to unity.
*/
#define SCALER_PPF_AGC BIT(30)
#define SCALER_PPF_SCALE_MASK VC4_MASK(24, 8)
#define SCALER_PPF_SCALE_SHIFT 8
#define SCALER_PPF_IPHASE_MASK VC4_MASK(6, 0)
#define SCALER_PPF_IPHASE_SHIFT 0
#define SCALER_PPF_KERNEL_OFFSET_MASK VC4_MASK(13, 0)
#define SCALER_PPF_KERNEL_OFFSET_SHIFT 0
#define SCALER_PPF_KERNEL_UNCACHED BIT(31)
#define SCALER_SRC_PITCH_MASK VC4_MASK(15, 0)
#define SCALER_SRC_PITCH_SHIFT 0
#endif /* VC4_REGS_H */