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31847b67be
Over the years I found it desirable to be able to use all sorts of relations, not just (in)equality. And apparently I'm not the only one, as there's at least one example in the tree where the programmer assumed this would work (see DEBUG_UART_8250_WORD in arch/arm/Kconfig.debug). Another possible use would e.g. be to fold the two SMP/NR_CPUS prompts into one: SMP could be promptless, simply depending on NR_CPUS > 1. A (desirable) side effect of this change - resulting from numeric values now necessarily being compared as numbers rather than as strings - is that comparing hex values now works as expected: Other than int ones (which aren't allowed to have leading zeroes), zeroes following the 0x prefix made them compare unequal even if their values were equal. Signed-off-by: Jan Beulich <jbeulich@suse.com> Signed-off-by: Michal Marek <mmarek@suse.cz>
239 lines
7.0 KiB
C
239 lines
7.0 KiB
C
/*
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* Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org>
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* Released under the terms of the GNU GPL v2.0.
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*/
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#ifndef EXPR_H
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#define EXPR_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <assert.h>
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#include <stdio.h>
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#include "list.h"
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#ifndef __cplusplus
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#include <stdbool.h>
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#endif
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struct file {
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struct file *next;
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struct file *parent;
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const char *name;
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int lineno;
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};
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typedef enum tristate {
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no, mod, yes
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} tristate;
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enum expr_type {
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E_NONE, E_OR, E_AND, E_NOT,
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E_EQUAL, E_UNEQUAL, E_LTH, E_LEQ, E_GTH, E_GEQ,
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E_LIST, E_SYMBOL, E_RANGE
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};
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union expr_data {
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struct expr *expr;
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struct symbol *sym;
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};
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struct expr {
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enum expr_type type;
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union expr_data left, right;
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};
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#define EXPR_OR(dep1, dep2) (((dep1)>(dep2))?(dep1):(dep2))
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#define EXPR_AND(dep1, dep2) (((dep1)<(dep2))?(dep1):(dep2))
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#define EXPR_NOT(dep) (2-(dep))
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#define expr_list_for_each_sym(l, e, s) \
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for (e = (l); e && (s = e->right.sym); e = e->left.expr)
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struct expr_value {
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struct expr *expr;
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tristate tri;
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};
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struct symbol_value {
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void *val;
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tristate tri;
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};
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enum symbol_type {
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S_UNKNOWN, S_BOOLEAN, S_TRISTATE, S_INT, S_HEX, S_STRING, S_OTHER
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};
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/* enum values are used as index to symbol.def[] */
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enum {
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S_DEF_USER, /* main user value */
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S_DEF_AUTO, /* values read from auto.conf */
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S_DEF_DEF3, /* Reserved for UI usage */
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S_DEF_DEF4, /* Reserved for UI usage */
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S_DEF_COUNT
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};
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struct symbol {
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struct symbol *next;
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char *name;
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enum symbol_type type;
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struct symbol_value curr;
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struct symbol_value def[S_DEF_COUNT];
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tristate visible;
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int flags;
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struct property *prop;
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struct expr_value dir_dep;
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struct expr_value rev_dep;
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};
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#define for_all_symbols(i, sym) for (i = 0; i < SYMBOL_HASHSIZE; i++) for (sym = symbol_hash[i]; sym; sym = sym->next) if (sym->type != S_OTHER)
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#define SYMBOL_CONST 0x0001 /* symbol is const */
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#define SYMBOL_CHECK 0x0008 /* used during dependency checking */
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#define SYMBOL_CHOICE 0x0010 /* start of a choice block (null name) */
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#define SYMBOL_CHOICEVAL 0x0020 /* used as a value in a choice block */
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#define SYMBOL_VALID 0x0080 /* set when symbol.curr is calculated */
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#define SYMBOL_OPTIONAL 0x0100 /* choice is optional - values can be 'n' */
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#define SYMBOL_WRITE 0x0200 /* write symbol to file (KCONFIG_CONFIG) */
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#define SYMBOL_CHANGED 0x0400 /* ? */
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#define SYMBOL_AUTO 0x1000 /* value from environment variable */
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#define SYMBOL_CHECKED 0x2000 /* used during dependency checking */
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#define SYMBOL_WARNED 0x8000 /* warning has been issued */
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/* Set when symbol.def[] is used */
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#define SYMBOL_DEF 0x10000 /* First bit of SYMBOL_DEF */
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#define SYMBOL_DEF_USER 0x10000 /* symbol.def[S_DEF_USER] is valid */
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#define SYMBOL_DEF_AUTO 0x20000 /* symbol.def[S_DEF_AUTO] is valid */
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#define SYMBOL_DEF3 0x40000 /* symbol.def[S_DEF_3] is valid */
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#define SYMBOL_DEF4 0x80000 /* symbol.def[S_DEF_4] is valid */
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/* choice values need to be set before calculating this symbol value */
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#define SYMBOL_NEED_SET_CHOICE_VALUES 0x100000
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/* Set symbol to y if allnoconfig; used for symbols that hide others */
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#define SYMBOL_ALLNOCONFIG_Y 0x200000
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#define SYMBOL_MAXLENGTH 256
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#define SYMBOL_HASHSIZE 9973
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/* A property represent the config options that can be associated
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* with a config "symbol".
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* Sample:
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* config FOO
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* default y
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* prompt "foo prompt"
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* select BAR
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* config BAZ
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* int "BAZ Value"
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* range 1..255
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*/
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enum prop_type {
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P_UNKNOWN,
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P_PROMPT, /* prompt "foo prompt" or "BAZ Value" */
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P_COMMENT, /* text associated with a comment */
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P_MENU, /* prompt associated with a menuconfig option */
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P_DEFAULT, /* default y */
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P_CHOICE, /* choice value */
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P_SELECT, /* select BAR */
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P_RANGE, /* range 7..100 (for a symbol) */
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P_ENV, /* value from environment variable */
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P_SYMBOL, /* where a symbol is defined */
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};
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struct property {
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struct property *next; /* next property - null if last */
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struct symbol *sym; /* the symbol for which the property is associated */
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enum prop_type type; /* type of property */
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const char *text; /* the prompt value - P_PROMPT, P_MENU, P_COMMENT */
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struct expr_value visible;
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struct expr *expr; /* the optional conditional part of the property */
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struct menu *menu; /* the menu the property are associated with
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* valid for: P_SELECT, P_RANGE, P_CHOICE,
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* P_PROMPT, P_DEFAULT, P_MENU, P_COMMENT */
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struct file *file; /* what file was this property defined */
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int lineno; /* what lineno was this property defined */
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};
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#define for_all_properties(sym, st, tok) \
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for (st = sym->prop; st; st = st->next) \
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if (st->type == (tok))
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#define for_all_defaults(sym, st) for_all_properties(sym, st, P_DEFAULT)
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#define for_all_choices(sym, st) for_all_properties(sym, st, P_CHOICE)
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#define for_all_prompts(sym, st) \
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for (st = sym->prop; st; st = st->next) \
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if (st->text)
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struct menu {
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struct menu *next;
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struct menu *parent;
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struct menu *list;
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struct symbol *sym;
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struct property *prompt;
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struct expr *visibility;
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struct expr *dep;
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unsigned int flags;
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char *help;
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struct file *file;
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int lineno;
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void *data;
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};
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#define MENU_CHANGED 0x0001
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#define MENU_ROOT 0x0002
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struct jump_key {
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struct list_head entries;
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size_t offset;
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struct menu *target;
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int index;
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};
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#define JUMP_NB 9
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extern struct file *file_list;
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extern struct file *current_file;
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struct file *lookup_file(const char *name);
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extern struct symbol symbol_yes, symbol_no, symbol_mod;
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extern struct symbol *modules_sym;
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extern struct symbol *sym_defconfig_list;
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extern int cdebug;
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struct expr *expr_alloc_symbol(struct symbol *sym);
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struct expr *expr_alloc_one(enum expr_type type, struct expr *ce);
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struct expr *expr_alloc_two(enum expr_type type, struct expr *e1, struct expr *e2);
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struct expr *expr_alloc_comp(enum expr_type type, struct symbol *s1, struct symbol *s2);
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struct expr *expr_alloc_and(struct expr *e1, struct expr *e2);
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struct expr *expr_alloc_or(struct expr *e1, struct expr *e2);
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struct expr *expr_copy(const struct expr *org);
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void expr_free(struct expr *e);
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void expr_eliminate_eq(struct expr **ep1, struct expr **ep2);
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tristate expr_calc_value(struct expr *e);
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struct expr *expr_trans_bool(struct expr *e);
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struct expr *expr_eliminate_dups(struct expr *e);
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struct expr *expr_transform(struct expr *e);
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int expr_contains_symbol(struct expr *dep, struct symbol *sym);
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bool expr_depends_symbol(struct expr *dep, struct symbol *sym);
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struct expr *expr_trans_compare(struct expr *e, enum expr_type type, struct symbol *sym);
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struct expr *expr_simplify_unmet_dep(struct expr *e1, struct expr *e2);
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void expr_fprint(struct expr *e, FILE *out);
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struct gstr; /* forward */
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void expr_gstr_print(struct expr *e, struct gstr *gs);
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static inline int expr_is_yes(struct expr *e)
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{
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return !e || (e->type == E_SYMBOL && e->left.sym == &symbol_yes);
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}
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static inline int expr_is_no(struct expr *e)
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{
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return e && (e->type == E_SYMBOL && e->left.sym == &symbol_no);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* EXPR_H */
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