linux/lib/zstd/compress/zstd_ldm.h
Nick Terrell 2aa14b1ab2 zstd: import usptream v1.5.2
Updates the kernel's zstd library to v1.5.2, the latest zstd release.
The upstream tag it is updated to is `v1.5.2-kernel`, which contains
several cherry-picked commits on top of the v1.5.2 release which are
required for the kernel update. I will create this tag once the PR is
ready to merge, until then reference the temporary upstream branch
`v1.5.2-kernel-cherrypicks`.

I plan to submit this patch as part of the v6.2 merge window.

I've done basic build testing & testing on x86-64, i386, and aarch64.
I'm merging these patches into my `zstd-next` branch, which is pulled
into `linux-next` for further testing.

I've benchmarked BtrFS with zstd compression on a x86-64 machine, and
saw these results. Decompression speed is a small win across the board.
The lower compression levels 1-4 see both compression speed and
compression ratio wins. The higher compression levels see a small
compression speed loss and about neutral ratio. I expect the lower
compression levels to be used much more heavily than the high
compression levels, so this should be a net win.

Level	CTime	DTime	Ratio
1	-2.95%	-1.1%	-0.7%
3	-3.5%	-1.2%	-0.5%
5	+3.7%	-1.0%	+0.0%
7	+3.2%	-0.9%	+0.0%
9	-4.3%	-0.8%	+0.1%

Signed-off-by: Nick Terrell <terrelln@fb.com>
2022-10-24 12:12:32 -07:00

112 lines
4.3 KiB
C

/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_LDM_H
#define ZSTD_LDM_H
#include "zstd_compress_internal.h" /* ldmParams_t, U32 */
#include <linux/zstd.h> /* ZSTD_CCtx, size_t */
/*-*************************************
* Long distance matching
***************************************/
#define ZSTD_LDM_DEFAULT_WINDOW_LOG ZSTD_WINDOWLOG_LIMIT_DEFAULT
void ZSTD_ldm_fillHashTable(
ldmState_t* state, const BYTE* ip,
const BYTE* iend, ldmParams_t const* params);
/*
* ZSTD_ldm_generateSequences():
*
* Generates the sequences using the long distance match finder.
* Generates long range matching sequences in `sequences`, which parse a prefix
* of the source. `sequences` must be large enough to store every sequence,
* which can be checked with `ZSTD_ldm_getMaxNbSeq()`.
* @returns 0 or an error code.
*
* NOTE: The user must have called ZSTD_window_update() for all of the input
* they have, even if they pass it to ZSTD_ldm_generateSequences() in chunks.
* NOTE: This function returns an error if it runs out of space to store
* sequences.
*/
size_t ZSTD_ldm_generateSequences(
ldmState_t* ldms, rawSeqStore_t* sequences,
ldmParams_t const* params, void const* src, size_t srcSize);
/*
* ZSTD_ldm_blockCompress():
*
* Compresses a block using the predefined sequences, along with a secondary
* block compressor. The literals section of every sequence is passed to the
* secondary block compressor, and those sequences are interspersed with the
* predefined sequences. Returns the length of the last literals.
* Updates `rawSeqStore.pos` to indicate how many sequences have been consumed.
* `rawSeqStore.seq` may also be updated to split the last sequence between two
* blocks.
* @return The length of the last literals.
*
* NOTE: The source must be at most the maximum block size, but the predefined
* sequences can be any size, and may be longer than the block. In the case that
* they are longer than the block, the last sequences may need to be split into
* two. We handle that case correctly, and update `rawSeqStore` appropriately.
* NOTE: This function does not return any errors.
*/
size_t ZSTD_ldm_blockCompress(rawSeqStore_t* rawSeqStore,
ZSTD_matchState_t* ms, seqStore_t* seqStore, U32 rep[ZSTD_REP_NUM],
ZSTD_paramSwitch_e useRowMatchFinder,
void const* src, size_t srcSize);
/*
* ZSTD_ldm_skipSequences():
*
* Skip past `srcSize` bytes worth of sequences in `rawSeqStore`.
* Avoids emitting matches less than `minMatch` bytes.
* Must be called for data that is not passed to ZSTD_ldm_blockCompress().
*/
void ZSTD_ldm_skipSequences(rawSeqStore_t* rawSeqStore, size_t srcSize,
U32 const minMatch);
/* ZSTD_ldm_skipRawSeqStoreBytes():
* Moves forward in rawSeqStore by nbBytes, updating fields 'pos' and 'posInSequence'.
* Not to be used in conjunction with ZSTD_ldm_skipSequences().
* Must be called for data with is not passed to ZSTD_ldm_blockCompress().
*/
void ZSTD_ldm_skipRawSeqStoreBytes(rawSeqStore_t* rawSeqStore, size_t nbBytes);
/* ZSTD_ldm_getTableSize() :
* Estimate the space needed for long distance matching tables or 0 if LDM is
* disabled.
*/
size_t ZSTD_ldm_getTableSize(ldmParams_t params);
/* ZSTD_ldm_getSeqSpace() :
* Return an upper bound on the number of sequences that can be produced by
* the long distance matcher, or 0 if LDM is disabled.
*/
size_t ZSTD_ldm_getMaxNbSeq(ldmParams_t params, size_t maxChunkSize);
/* ZSTD_ldm_adjustParameters() :
* If the params->hashRateLog is not set, set it to its default value based on
* windowLog and params->hashLog.
*
* Ensures that params->bucketSizeLog is <= params->hashLog (setting it to
* params->hashLog if it is not).
*
* Ensures that the minMatchLength >= targetLength during optimal parsing.
*/
void ZSTD_ldm_adjustParameters(ldmParams_t* params,
ZSTD_compressionParameters const* cParams);
#endif /* ZSTD_FAST_H */