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1c530d431c
Now that atomic64_fetch_add() exists we can use it to return the base context id, rather than the atomic64_add_return(N) - N concoction. Suggested-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Maciej Patelczyk <maciej.patelczyk@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200513074809.18194-2-chris@chris-wilson.co.uk
656 lines
18 KiB
C
656 lines
18 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Fence mechanism for dma-buf and to allow for asynchronous dma access
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*
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* Copyright (C) 2012 Canonical Ltd
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* Copyright (C) 2012 Texas Instruments
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*
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* Authors:
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* Rob Clark <robdclark@gmail.com>
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* Maarten Lankhorst <maarten.lankhorst@canonical.com>
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*/
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#include <linux/slab.h>
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#include <linux/export.h>
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#include <linux/atomic.h>
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#include <linux/dma-fence.h>
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#include <linux/sched/signal.h>
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#define CREATE_TRACE_POINTS
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#include <trace/events/dma_fence.h>
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EXPORT_TRACEPOINT_SYMBOL(dma_fence_emit);
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EXPORT_TRACEPOINT_SYMBOL(dma_fence_enable_signal);
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EXPORT_TRACEPOINT_SYMBOL(dma_fence_signaled);
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static DEFINE_SPINLOCK(dma_fence_stub_lock);
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static struct dma_fence dma_fence_stub;
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/*
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* fence context counter: each execution context should have its own
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* fence context, this allows checking if fences belong to the same
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* context or not. One device can have multiple separate contexts,
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* and they're used if some engine can run independently of another.
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*/
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static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(1);
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/**
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* DOC: DMA fences overview
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*
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* DMA fences, represented by &struct dma_fence, are the kernel internal
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* synchronization primitive for DMA operations like GPU rendering, video
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* encoding/decoding, or displaying buffers on a screen.
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*
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* A fence is initialized using dma_fence_init() and completed using
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* dma_fence_signal(). Fences are associated with a context, allocated through
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* dma_fence_context_alloc(), and all fences on the same context are
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* fully ordered.
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*
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* Since the purposes of fences is to facilitate cross-device and
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* cross-application synchronization, there's multiple ways to use one:
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*
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* - Individual fences can be exposed as a &sync_file, accessed as a file
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* descriptor from userspace, created by calling sync_file_create(). This is
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* called explicit fencing, since userspace passes around explicit
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* synchronization points.
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*
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* - Some subsystems also have their own explicit fencing primitives, like
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* &drm_syncobj. Compared to &sync_file, a &drm_syncobj allows the underlying
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* fence to be updated.
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*
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* - Then there's also implicit fencing, where the synchronization points are
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* implicitly passed around as part of shared &dma_buf instances. Such
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* implicit fences are stored in &struct dma_resv through the
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* &dma_buf.resv pointer.
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*/
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static const char *dma_fence_stub_get_name(struct dma_fence *fence)
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{
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return "stub";
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}
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static const struct dma_fence_ops dma_fence_stub_ops = {
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.get_driver_name = dma_fence_stub_get_name,
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.get_timeline_name = dma_fence_stub_get_name,
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};
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/**
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* dma_fence_get_stub - return a signaled fence
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*
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* Return a stub fence which is already signaled.
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*/
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struct dma_fence *dma_fence_get_stub(void)
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{
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spin_lock(&dma_fence_stub_lock);
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if (!dma_fence_stub.ops) {
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dma_fence_init(&dma_fence_stub,
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&dma_fence_stub_ops,
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&dma_fence_stub_lock,
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0, 0);
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dma_fence_signal_locked(&dma_fence_stub);
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}
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spin_unlock(&dma_fence_stub_lock);
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return dma_fence_get(&dma_fence_stub);
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}
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EXPORT_SYMBOL(dma_fence_get_stub);
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/**
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* dma_fence_context_alloc - allocate an array of fence contexts
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* @num: amount of contexts to allocate
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*
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* This function will return the first index of the number of fence contexts
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* allocated. The fence context is used for setting &dma_fence.context to a
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* unique number by passing the context to dma_fence_init().
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*/
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u64 dma_fence_context_alloc(unsigned num)
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{
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WARN_ON(!num);
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return atomic64_fetch_add(num, &dma_fence_context_counter);
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}
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EXPORT_SYMBOL(dma_fence_context_alloc);
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/**
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* dma_fence_signal_locked - signal completion of a fence
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* @fence: the fence to signal
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*
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* Signal completion for software callbacks on a fence, this will unblock
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* dma_fence_wait() calls and run all the callbacks added with
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* dma_fence_add_callback(). Can be called multiple times, but since a fence
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* can only go from the unsignaled to the signaled state and not back, it will
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* only be effective the first time.
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*
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* Unlike dma_fence_signal(), this function must be called with &dma_fence.lock
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* held.
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*
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* Returns 0 on success and a negative error value when @fence has been
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* signalled already.
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*/
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int dma_fence_signal_locked(struct dma_fence *fence)
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{
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struct dma_fence_cb *cur, *tmp;
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struct list_head cb_list;
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lockdep_assert_held(fence->lock);
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if (unlikely(test_and_set_bit(DMA_FENCE_FLAG_SIGNALED_BIT,
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&fence->flags)))
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return -EINVAL;
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/* Stash the cb_list before replacing it with the timestamp */
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list_replace(&fence->cb_list, &cb_list);
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fence->timestamp = ktime_get();
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set_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, &fence->flags);
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trace_dma_fence_signaled(fence);
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list_for_each_entry_safe(cur, tmp, &cb_list, node) {
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INIT_LIST_HEAD(&cur->node);
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cur->func(fence, cur);
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}
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return 0;
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}
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EXPORT_SYMBOL(dma_fence_signal_locked);
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/**
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* dma_fence_signal - signal completion of a fence
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* @fence: the fence to signal
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*
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* Signal completion for software callbacks on a fence, this will unblock
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* dma_fence_wait() calls and run all the callbacks added with
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* dma_fence_add_callback(). Can be called multiple times, but since a fence
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* can only go from the unsignaled to the signaled state and not back, it will
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* only be effective the first time.
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*
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* Returns 0 on success and a negative error value when @fence has been
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* signalled already.
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*/
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int dma_fence_signal(struct dma_fence *fence)
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{
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unsigned long flags;
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int ret;
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if (!fence)
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return -EINVAL;
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spin_lock_irqsave(fence->lock, flags);
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ret = dma_fence_signal_locked(fence);
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spin_unlock_irqrestore(fence->lock, flags);
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return ret;
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}
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EXPORT_SYMBOL(dma_fence_signal);
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/**
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* dma_fence_wait_timeout - sleep until the fence gets signaled
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* or until timeout elapses
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* @fence: the fence to wait on
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* @intr: if true, do an interruptible wait
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* @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
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*
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* Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the
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* remaining timeout in jiffies on success. Other error values may be
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* returned on custom implementations.
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*
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* Performs a synchronous wait on this fence. It is assumed the caller
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* directly or indirectly (buf-mgr between reservation and committing)
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* holds a reference to the fence, otherwise the fence might be
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* freed before return, resulting in undefined behavior.
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*
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* See also dma_fence_wait() and dma_fence_wait_any_timeout().
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*/
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signed long
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dma_fence_wait_timeout(struct dma_fence *fence, bool intr, signed long timeout)
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{
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signed long ret;
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if (WARN_ON(timeout < 0))
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return -EINVAL;
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trace_dma_fence_wait_start(fence);
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if (fence->ops->wait)
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ret = fence->ops->wait(fence, intr, timeout);
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else
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ret = dma_fence_default_wait(fence, intr, timeout);
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trace_dma_fence_wait_end(fence);
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return ret;
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}
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EXPORT_SYMBOL(dma_fence_wait_timeout);
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/**
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* dma_fence_release - default relese function for fences
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* @kref: &dma_fence.recfount
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*
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* This is the default release functions for &dma_fence. Drivers shouldn't call
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* this directly, but instead call dma_fence_put().
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*/
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void dma_fence_release(struct kref *kref)
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{
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struct dma_fence *fence =
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container_of(kref, struct dma_fence, refcount);
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trace_dma_fence_destroy(fence);
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if (WARN(!list_empty(&fence->cb_list) &&
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!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags),
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"Fence %s:%s:%llx:%llx released with pending signals!\n",
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fence->ops->get_driver_name(fence),
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fence->ops->get_timeline_name(fence),
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fence->context, fence->seqno)) {
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unsigned long flags;
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/*
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* Failed to signal before release, likely a refcounting issue.
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*
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* This should never happen, but if it does make sure that we
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* don't leave chains dangling. We set the error flag first
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* so that the callbacks know this signal is due to an error.
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*/
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spin_lock_irqsave(fence->lock, flags);
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fence->error = -EDEADLK;
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dma_fence_signal_locked(fence);
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spin_unlock_irqrestore(fence->lock, flags);
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}
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if (fence->ops->release)
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fence->ops->release(fence);
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else
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dma_fence_free(fence);
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}
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EXPORT_SYMBOL(dma_fence_release);
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/**
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* dma_fence_free - default release function for &dma_fence.
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* @fence: fence to release
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*
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* This is the default implementation for &dma_fence_ops.release. It calls
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* kfree_rcu() on @fence.
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*/
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void dma_fence_free(struct dma_fence *fence)
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{
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kfree_rcu(fence, rcu);
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}
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EXPORT_SYMBOL(dma_fence_free);
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static bool __dma_fence_enable_signaling(struct dma_fence *fence)
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{
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bool was_set;
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lockdep_assert_held(fence->lock);
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was_set = test_and_set_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT,
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&fence->flags);
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if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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return false;
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if (!was_set && fence->ops->enable_signaling) {
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trace_dma_fence_enable_signal(fence);
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if (!fence->ops->enable_signaling(fence)) {
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dma_fence_signal_locked(fence);
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return false;
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}
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}
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return true;
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}
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/**
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* dma_fence_enable_sw_signaling - enable signaling on fence
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* @fence: the fence to enable
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*
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* This will request for sw signaling to be enabled, to make the fence
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* complete as soon as possible. This calls &dma_fence_ops.enable_signaling
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* internally.
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*/
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void dma_fence_enable_sw_signaling(struct dma_fence *fence)
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{
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unsigned long flags;
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if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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return;
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spin_lock_irqsave(fence->lock, flags);
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__dma_fence_enable_signaling(fence);
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spin_unlock_irqrestore(fence->lock, flags);
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}
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EXPORT_SYMBOL(dma_fence_enable_sw_signaling);
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/**
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* dma_fence_add_callback - add a callback to be called when the fence
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* is signaled
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* @fence: the fence to wait on
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* @cb: the callback to register
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* @func: the function to call
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*
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* @cb will be initialized by dma_fence_add_callback(), no initialization
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* by the caller is required. Any number of callbacks can be registered
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* to a fence, but a callback can only be registered to one fence at a time.
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*
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* Note that the callback can be called from an atomic context. If
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* fence is already signaled, this function will return -ENOENT (and
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* *not* call the callback).
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*
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* Add a software callback to the fence. Same restrictions apply to
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* refcount as it does to dma_fence_wait(), however the caller doesn't need to
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* keep a refcount to fence afterward dma_fence_add_callback() has returned:
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* when software access is enabled, the creator of the fence is required to keep
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* the fence alive until after it signals with dma_fence_signal(). The callback
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* itself can be called from irq context.
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*
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* Returns 0 in case of success, -ENOENT if the fence is already signaled
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* and -EINVAL in case of error.
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*/
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int dma_fence_add_callback(struct dma_fence *fence, struct dma_fence_cb *cb,
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dma_fence_func_t func)
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{
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unsigned long flags;
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int ret = 0;
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if (WARN_ON(!fence || !func))
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return -EINVAL;
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if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
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INIT_LIST_HEAD(&cb->node);
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return -ENOENT;
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}
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spin_lock_irqsave(fence->lock, flags);
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if (__dma_fence_enable_signaling(fence)) {
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cb->func = func;
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list_add_tail(&cb->node, &fence->cb_list);
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} else {
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INIT_LIST_HEAD(&cb->node);
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ret = -ENOENT;
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}
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spin_unlock_irqrestore(fence->lock, flags);
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return ret;
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}
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EXPORT_SYMBOL(dma_fence_add_callback);
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/**
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* dma_fence_get_status - returns the status upon completion
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* @fence: the dma_fence to query
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*
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* This wraps dma_fence_get_status_locked() to return the error status
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* condition on a signaled fence. See dma_fence_get_status_locked() for more
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* details.
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*
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* Returns 0 if the fence has not yet been signaled, 1 if the fence has
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* been signaled without an error condition, or a negative error code
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* if the fence has been completed in err.
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*/
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int dma_fence_get_status(struct dma_fence *fence)
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{
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unsigned long flags;
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int status;
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spin_lock_irqsave(fence->lock, flags);
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status = dma_fence_get_status_locked(fence);
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spin_unlock_irqrestore(fence->lock, flags);
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return status;
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}
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EXPORT_SYMBOL(dma_fence_get_status);
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/**
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* dma_fence_remove_callback - remove a callback from the signaling list
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* @fence: the fence to wait on
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* @cb: the callback to remove
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*
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* Remove a previously queued callback from the fence. This function returns
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* true if the callback is successfully removed, or false if the fence has
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* already been signaled.
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*
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* *WARNING*:
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* Cancelling a callback should only be done if you really know what you're
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* doing, since deadlocks and race conditions could occur all too easily. For
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* this reason, it should only ever be done on hardware lockup recovery,
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* with a reference held to the fence.
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*
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* Behaviour is undefined if @cb has not been added to @fence using
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* dma_fence_add_callback() beforehand.
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*/
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bool
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dma_fence_remove_callback(struct dma_fence *fence, struct dma_fence_cb *cb)
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{
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unsigned long flags;
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bool ret;
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spin_lock_irqsave(fence->lock, flags);
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ret = !list_empty(&cb->node);
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if (ret)
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list_del_init(&cb->node);
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spin_unlock_irqrestore(fence->lock, flags);
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return ret;
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}
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EXPORT_SYMBOL(dma_fence_remove_callback);
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struct default_wait_cb {
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struct dma_fence_cb base;
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struct task_struct *task;
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};
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static void
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dma_fence_default_wait_cb(struct dma_fence *fence, struct dma_fence_cb *cb)
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{
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struct default_wait_cb *wait =
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container_of(cb, struct default_wait_cb, base);
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wake_up_state(wait->task, TASK_NORMAL);
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}
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/**
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* dma_fence_default_wait - default sleep until the fence gets signaled
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* or until timeout elapses
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* @fence: the fence to wait on
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* @intr: if true, do an interruptible wait
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* @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
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*
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* Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the
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* remaining timeout in jiffies on success. If timeout is zero the value one is
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* returned if the fence is already signaled for consistency with other
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* functions taking a jiffies timeout.
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*/
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signed long
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dma_fence_default_wait(struct dma_fence *fence, bool intr, signed long timeout)
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{
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struct default_wait_cb cb;
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unsigned long flags;
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signed long ret = timeout ? timeout : 1;
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if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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return ret;
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spin_lock_irqsave(fence->lock, flags);
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if (intr && signal_pending(current)) {
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ret = -ERESTARTSYS;
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goto out;
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}
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if (!__dma_fence_enable_signaling(fence))
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goto out;
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if (!timeout) {
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ret = 0;
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goto out;
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}
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cb.base.func = dma_fence_default_wait_cb;
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|
cb.task = current;
|
|
list_add(&cb.base.node, &fence->cb_list);
|
|
|
|
while (!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags) && ret > 0) {
|
|
if (intr)
|
|
__set_current_state(TASK_INTERRUPTIBLE);
|
|
else
|
|
__set_current_state(TASK_UNINTERRUPTIBLE);
|
|
spin_unlock_irqrestore(fence->lock, flags);
|
|
|
|
ret = schedule_timeout(ret);
|
|
|
|
spin_lock_irqsave(fence->lock, flags);
|
|
if (ret > 0 && intr && signal_pending(current))
|
|
ret = -ERESTARTSYS;
|
|
}
|
|
|
|
if (!list_empty(&cb.base.node))
|
|
list_del(&cb.base.node);
|
|
__set_current_state(TASK_RUNNING);
|
|
|
|
out:
|
|
spin_unlock_irqrestore(fence->lock, flags);
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(dma_fence_default_wait);
|
|
|
|
static bool
|
|
dma_fence_test_signaled_any(struct dma_fence **fences, uint32_t count,
|
|
uint32_t *idx)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
struct dma_fence *fence = fences[i];
|
|
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
|
|
if (idx)
|
|
*idx = i;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* dma_fence_wait_any_timeout - sleep until any fence gets signaled
|
|
* or until timeout elapses
|
|
* @fences: array of fences to wait on
|
|
* @count: number of fences to wait on
|
|
* @intr: if true, do an interruptible wait
|
|
* @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
|
|
* @idx: used to store the first signaled fence index, meaningful only on
|
|
* positive return
|
|
*
|
|
* Returns -EINVAL on custom fence wait implementation, -ERESTARTSYS if
|
|
* interrupted, 0 if the wait timed out, or the remaining timeout in jiffies
|
|
* on success.
|
|
*
|
|
* Synchronous waits for the first fence in the array to be signaled. The
|
|
* caller needs to hold a reference to all fences in the array, otherwise a
|
|
* fence might be freed before return, resulting in undefined behavior.
|
|
*
|
|
* See also dma_fence_wait() and dma_fence_wait_timeout().
|
|
*/
|
|
signed long
|
|
dma_fence_wait_any_timeout(struct dma_fence **fences, uint32_t count,
|
|
bool intr, signed long timeout, uint32_t *idx)
|
|
{
|
|
struct default_wait_cb *cb;
|
|
signed long ret = timeout;
|
|
unsigned i;
|
|
|
|
if (WARN_ON(!fences || !count || timeout < 0))
|
|
return -EINVAL;
|
|
|
|
if (timeout == 0) {
|
|
for (i = 0; i < count; ++i)
|
|
if (dma_fence_is_signaled(fences[i])) {
|
|
if (idx)
|
|
*idx = i;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
cb = kcalloc(count, sizeof(struct default_wait_cb), GFP_KERNEL);
|
|
if (cb == NULL) {
|
|
ret = -ENOMEM;
|
|
goto err_free_cb;
|
|
}
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
struct dma_fence *fence = fences[i];
|
|
|
|
cb[i].task = current;
|
|
if (dma_fence_add_callback(fence, &cb[i].base,
|
|
dma_fence_default_wait_cb)) {
|
|
/* This fence is already signaled */
|
|
if (idx)
|
|
*idx = i;
|
|
goto fence_rm_cb;
|
|
}
|
|
}
|
|
|
|
while (ret > 0) {
|
|
if (intr)
|
|
set_current_state(TASK_INTERRUPTIBLE);
|
|
else
|
|
set_current_state(TASK_UNINTERRUPTIBLE);
|
|
|
|
if (dma_fence_test_signaled_any(fences, count, idx))
|
|
break;
|
|
|
|
ret = schedule_timeout(ret);
|
|
|
|
if (ret > 0 && intr && signal_pending(current))
|
|
ret = -ERESTARTSYS;
|
|
}
|
|
|
|
__set_current_state(TASK_RUNNING);
|
|
|
|
fence_rm_cb:
|
|
while (i-- > 0)
|
|
dma_fence_remove_callback(fences[i], &cb[i].base);
|
|
|
|
err_free_cb:
|
|
kfree(cb);
|
|
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(dma_fence_wait_any_timeout);
|
|
|
|
/**
|
|
* dma_fence_init - Initialize a custom fence.
|
|
* @fence: the fence to initialize
|
|
* @ops: the dma_fence_ops for operations on this fence
|
|
* @lock: the irqsafe spinlock to use for locking this fence
|
|
* @context: the execution context this fence is run on
|
|
* @seqno: a linear increasing sequence number for this context
|
|
*
|
|
* Initializes an allocated fence, the caller doesn't have to keep its
|
|
* refcount after committing with this fence, but it will need to hold a
|
|
* refcount again if &dma_fence_ops.enable_signaling gets called.
|
|
*
|
|
* context and seqno are used for easy comparison between fences, allowing
|
|
* to check which fence is later by simply using dma_fence_later().
|
|
*/
|
|
void
|
|
dma_fence_init(struct dma_fence *fence, const struct dma_fence_ops *ops,
|
|
spinlock_t *lock, u64 context, u64 seqno)
|
|
{
|
|
BUG_ON(!lock);
|
|
BUG_ON(!ops || !ops->get_driver_name || !ops->get_timeline_name);
|
|
|
|
kref_init(&fence->refcount);
|
|
fence->ops = ops;
|
|
INIT_LIST_HEAD(&fence->cb_list);
|
|
fence->lock = lock;
|
|
fence->context = context;
|
|
fence->seqno = seqno;
|
|
fence->flags = 0UL;
|
|
fence->error = 0;
|
|
|
|
trace_dma_fence_init(fence);
|
|
}
|
|
EXPORT_SYMBOL(dma_fence_init);
|