mirror of
https://mirrors.bfsu.edu.cn/git/linux.git
synced 2024-12-23 11:04:44 +08:00
057b8d2571
This customizes the subset of the Rust standard library `alloc` that was just imported as-is, mainly by: - Adding SPDX license identifiers. - Skipping modules (e.g. `rc` and `sync`) via new `cfg`s. - Adding fallible (`try_*`) versions of existing infallible methods (i.e. returning a `Result` instead of panicking). Since the standard library requires stable/unstable attributes, these additions are annotated with: #[stable(feature = "kernel", since = "1.0.0")] Using "kernel" as the feature allows to have the additions clearly marked. The "1.0.0" version is just a placeholder. (At the moment, only one is needed, but in the future more fallible methods will be added). Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Co-developed-by: Alex Gaynor <alex.gaynor@gmail.com> Signed-off-by: Alex Gaynor <alex.gaynor@gmail.com> Co-developed-by: Wedson Almeida Filho <wedsonaf@google.com> Signed-off-by: Wedson Almeida Filho <wedsonaf@google.com> Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Co-developed-by: Matthew Bakhtiari <dev@mtbk.me> Signed-off-by: Matthew Bakhtiari <dev@mtbk.me> Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
1205 lines
43 KiB
Rust
1205 lines
43 KiB
Rust
// SPDX-License-Identifier: Apache-2.0 OR MIT
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//! A dynamically-sized view into a contiguous sequence, `[T]`.
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//!
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//! *[See also the slice primitive type](slice).*
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//!
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//! Slices are a view into a block of memory represented as a pointer and a
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//! length.
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//!
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//! ```
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//! // slicing a Vec
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//! let vec = vec![1, 2, 3];
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//! let int_slice = &vec[..];
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//! // coercing an array to a slice
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//! let str_slice: &[&str] = &["one", "two", "three"];
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//! ```
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//!
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//! Slices are either mutable or shared. The shared slice type is `&[T]`,
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//! while the mutable slice type is `&mut [T]`, where `T` represents the element
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//! type. For example, you can mutate the block of memory that a mutable slice
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//! points to:
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//!
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//! ```
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//! let x = &mut [1, 2, 3];
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//! x[1] = 7;
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//! assert_eq!(x, &[1, 7, 3]);
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//! ```
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//!
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//! Here are some of the things this module contains:
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//!
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//! ## Structs
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//!
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//! There are several structs that are useful for slices, such as [`Iter`], which
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//! represents iteration over a slice.
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//!
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//! ## Trait Implementations
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//!
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//! There are several implementations of common traits for slices. Some examples
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//! include:
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//!
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//! * [`Clone`]
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//! * [`Eq`], [`Ord`] - for slices whose element type are [`Eq`] or [`Ord`].
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//! * [`Hash`] - for slices whose element type is [`Hash`].
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//!
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//! ## Iteration
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//!
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//! The slices implement `IntoIterator`. The iterator yields references to the
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//! slice elements.
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//!
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//! ```
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//! let numbers = &[0, 1, 2];
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//! for n in numbers {
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//! println!("{n} is a number!");
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//! }
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//! ```
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//!
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//! The mutable slice yields mutable references to the elements:
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//!
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//! ```
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//! let mut scores = [7, 8, 9];
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//! for score in &mut scores[..] {
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//! *score += 1;
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//! }
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//! ```
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//!
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//! This iterator yields mutable references to the slice's elements, so while
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//! the element type of the slice is `i32`, the element type of the iterator is
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//! `&mut i32`.
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//!
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//! * [`.iter`] and [`.iter_mut`] are the explicit methods to return the default
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//! iterators.
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//! * Further methods that return iterators are [`.split`], [`.splitn`],
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//! [`.chunks`], [`.windows`] and more.
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//!
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//! [`Hash`]: core::hash::Hash
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//! [`.iter`]: slice::iter
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//! [`.iter_mut`]: slice::iter_mut
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//! [`.split`]: slice::split
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//! [`.splitn`]: slice::splitn
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//! [`.chunks`]: slice::chunks
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//! [`.windows`]: slice::windows
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#![stable(feature = "rust1", since = "1.0.0")]
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// Many of the usings in this module are only used in the test configuration.
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// It's cleaner to just turn off the unused_imports warning than to fix them.
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#![cfg_attr(test, allow(unused_imports, dead_code))]
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use core::borrow::{Borrow, BorrowMut};
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#[cfg(not(no_global_oom_handling))]
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use core::cmp::Ordering::{self, Less};
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#[cfg(not(no_global_oom_handling))]
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use core::mem;
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#[cfg(not(no_global_oom_handling))]
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use core::mem::size_of;
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#[cfg(not(no_global_oom_handling))]
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use core::ptr;
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use crate::alloc::Allocator;
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#[cfg(not(no_global_oom_handling))]
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use crate::alloc::Global;
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#[cfg(not(no_global_oom_handling))]
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use crate::borrow::ToOwned;
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use crate::boxed::Box;
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use crate::vec::Vec;
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#[unstable(feature = "slice_range", issue = "76393")]
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pub use core::slice::range;
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#[unstable(feature = "array_chunks", issue = "74985")]
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pub use core::slice::ArrayChunks;
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#[unstable(feature = "array_chunks", issue = "74985")]
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pub use core::slice::ArrayChunksMut;
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#[unstable(feature = "array_windows", issue = "75027")]
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pub use core::slice::ArrayWindows;
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#[stable(feature = "inherent_ascii_escape", since = "1.60.0")]
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pub use core::slice::EscapeAscii;
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#[stable(feature = "slice_get_slice", since = "1.28.0")]
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pub use core::slice::SliceIndex;
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#[stable(feature = "from_ref", since = "1.28.0")]
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pub use core::slice::{from_mut, from_ref};
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#[stable(feature = "rust1", since = "1.0.0")]
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pub use core::slice::{from_raw_parts, from_raw_parts_mut};
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#[stable(feature = "rust1", since = "1.0.0")]
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pub use core::slice::{Chunks, Windows};
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#[stable(feature = "chunks_exact", since = "1.31.0")]
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pub use core::slice::{ChunksExact, ChunksExactMut};
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#[stable(feature = "rust1", since = "1.0.0")]
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pub use core::slice::{ChunksMut, Split, SplitMut};
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#[unstable(feature = "slice_group_by", issue = "80552")]
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pub use core::slice::{GroupBy, GroupByMut};
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#[stable(feature = "rust1", since = "1.0.0")]
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pub use core::slice::{Iter, IterMut};
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#[stable(feature = "rchunks", since = "1.31.0")]
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pub use core::slice::{RChunks, RChunksExact, RChunksExactMut, RChunksMut};
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#[stable(feature = "slice_rsplit", since = "1.27.0")]
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pub use core::slice::{RSplit, RSplitMut};
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#[stable(feature = "rust1", since = "1.0.0")]
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pub use core::slice::{RSplitN, RSplitNMut, SplitN, SplitNMut};
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#[stable(feature = "split_inclusive", since = "1.51.0")]
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pub use core::slice::{SplitInclusive, SplitInclusiveMut};
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////////////////////////////////////////////////////////////////////////////////
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// Basic slice extension methods
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////////////////////////////////////////////////////////////////////////////////
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// HACK(japaric) needed for the implementation of `vec!` macro during testing
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// N.B., see the `hack` module in this file for more details.
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#[cfg(test)]
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pub use hack::into_vec;
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// HACK(japaric) needed for the implementation of `Vec::clone` during testing
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// N.B., see the `hack` module in this file for more details.
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#[cfg(test)]
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pub use hack::to_vec;
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// HACK(japaric): With cfg(test) `impl [T]` is not available, these three
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// functions are actually methods that are in `impl [T]` but not in
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// `core::slice::SliceExt` - we need to supply these functions for the
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// `test_permutations` test
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pub(crate) mod hack {
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use core::alloc::Allocator;
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use crate::boxed::Box;
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use crate::vec::Vec;
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// We shouldn't add inline attribute to this since this is used in
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// `vec!` macro mostly and causes perf regression. See #71204 for
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// discussion and perf results.
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pub fn into_vec<T, A: Allocator>(b: Box<[T], A>) -> Vec<T, A> {
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unsafe {
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let len = b.len();
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let (b, alloc) = Box::into_raw_with_allocator(b);
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Vec::from_raw_parts_in(b as *mut T, len, len, alloc)
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}
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}
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#[cfg(not(no_global_oom_handling))]
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#[inline]
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pub fn to_vec<T: ConvertVec, A: Allocator>(s: &[T], alloc: A) -> Vec<T, A> {
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T::to_vec(s, alloc)
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}
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#[cfg(not(no_global_oom_handling))]
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pub trait ConvertVec {
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fn to_vec<A: Allocator>(s: &[Self], alloc: A) -> Vec<Self, A>
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where
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Self: Sized;
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}
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#[cfg(not(no_global_oom_handling))]
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impl<T: Clone> ConvertVec for T {
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#[inline]
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default fn to_vec<A: Allocator>(s: &[Self], alloc: A) -> Vec<Self, A> {
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struct DropGuard<'a, T, A: Allocator> {
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vec: &'a mut Vec<T, A>,
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num_init: usize,
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}
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impl<'a, T, A: Allocator> Drop for DropGuard<'a, T, A> {
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#[inline]
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fn drop(&mut self) {
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// SAFETY:
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// items were marked initialized in the loop below
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unsafe {
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self.vec.set_len(self.num_init);
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}
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}
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}
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let mut vec = Vec::with_capacity_in(s.len(), alloc);
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let mut guard = DropGuard { vec: &mut vec, num_init: 0 };
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let slots = guard.vec.spare_capacity_mut();
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// .take(slots.len()) is necessary for LLVM to remove bounds checks
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// and has better codegen than zip.
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for (i, b) in s.iter().enumerate().take(slots.len()) {
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guard.num_init = i;
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slots[i].write(b.clone());
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}
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core::mem::forget(guard);
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// SAFETY:
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// the vec was allocated and initialized above to at least this length.
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unsafe {
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vec.set_len(s.len());
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}
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vec
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}
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}
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#[cfg(not(no_global_oom_handling))]
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impl<T: Copy> ConvertVec for T {
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#[inline]
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fn to_vec<A: Allocator>(s: &[Self], alloc: A) -> Vec<Self, A> {
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let mut v = Vec::with_capacity_in(s.len(), alloc);
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// SAFETY:
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// allocated above with the capacity of `s`, and initialize to `s.len()` in
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// ptr::copy_to_non_overlapping below.
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unsafe {
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s.as_ptr().copy_to_nonoverlapping(v.as_mut_ptr(), s.len());
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v.set_len(s.len());
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}
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v
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}
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}
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}
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#[cfg(not(test))]
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impl<T> [T] {
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/// Sorts the slice.
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///
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/// This sort is stable (i.e., does not reorder equal elements) and *O*(*n* \* log(*n*)) worst-case.
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///
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/// When applicable, unstable sorting is preferred because it is generally faster than stable
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/// sorting and it doesn't allocate auxiliary memory.
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/// See [`sort_unstable`](slice::sort_unstable).
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///
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/// # Current implementation
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///
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/// The current algorithm is an adaptive, iterative merge sort inspired by
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/// [timsort](https://en.wikipedia.org/wiki/Timsort).
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/// It is designed to be very fast in cases where the slice is nearly sorted, or consists of
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/// two or more sorted sequences concatenated one after another.
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///
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/// Also, it allocates temporary storage half the size of `self`, but for short slices a
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/// non-allocating insertion sort is used instead.
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///
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/// # Examples
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///
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/// ```
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/// let mut v = [-5, 4, 1, -3, 2];
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///
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/// v.sort();
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/// assert!(v == [-5, -3, 1, 2, 4]);
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/// ```
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#[cfg(not(no_global_oom_handling))]
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#[rustc_allow_incoherent_impl]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[inline]
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pub fn sort(&mut self)
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where
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T: Ord,
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{
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merge_sort(self, |a, b| a.lt(b));
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}
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/// Sorts the slice with a comparator function.
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///
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/// This sort is stable (i.e., does not reorder equal elements) and *O*(*n* \* log(*n*)) worst-case.
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///
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/// The comparator function must define a total ordering for the elements in the slice. If
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/// the ordering is not total, the order of the elements is unspecified. An order is a
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/// total order if it is (for all `a`, `b` and `c`):
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///
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/// * total and antisymmetric: exactly one of `a < b`, `a == b` or `a > b` is true, and
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/// * transitive, `a < b` and `b < c` implies `a < c`. The same must hold for both `==` and `>`.
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///
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/// For example, while [`f64`] doesn't implement [`Ord`] because `NaN != NaN`, we can use
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/// `partial_cmp` as our sort function when we know the slice doesn't contain a `NaN`.
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///
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/// ```
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/// let mut floats = [5f64, 4.0, 1.0, 3.0, 2.0];
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/// floats.sort_by(|a, b| a.partial_cmp(b).unwrap());
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/// assert_eq!(floats, [1.0, 2.0, 3.0, 4.0, 5.0]);
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/// ```
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///
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/// When applicable, unstable sorting is preferred because it is generally faster than stable
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/// sorting and it doesn't allocate auxiliary memory.
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/// See [`sort_unstable_by`](slice::sort_unstable_by).
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///
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/// # Current implementation
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///
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/// The current algorithm is an adaptive, iterative merge sort inspired by
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/// [timsort](https://en.wikipedia.org/wiki/Timsort).
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/// It is designed to be very fast in cases where the slice is nearly sorted, or consists of
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/// two or more sorted sequences concatenated one after another.
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///
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/// Also, it allocates temporary storage half the size of `self`, but for short slices a
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/// non-allocating insertion sort is used instead.
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///
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/// # Examples
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///
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/// ```
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/// let mut v = [5, 4, 1, 3, 2];
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/// v.sort_by(|a, b| a.cmp(b));
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/// assert!(v == [1, 2, 3, 4, 5]);
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///
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/// // reverse sorting
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/// v.sort_by(|a, b| b.cmp(a));
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/// assert!(v == [5, 4, 3, 2, 1]);
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/// ```
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#[cfg(not(no_global_oom_handling))]
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#[rustc_allow_incoherent_impl]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[inline]
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pub fn sort_by<F>(&mut self, mut compare: F)
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where
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F: FnMut(&T, &T) -> Ordering,
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{
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merge_sort(self, |a, b| compare(a, b) == Less);
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}
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/// Sorts the slice with a key extraction function.
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///
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/// This sort is stable (i.e., does not reorder equal elements) and *O*(*m* \* *n* \* log(*n*))
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/// worst-case, where the key function is *O*(*m*).
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///
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/// For expensive key functions (e.g. functions that are not simple property accesses or
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/// basic operations), [`sort_by_cached_key`](slice::sort_by_cached_key) is likely to be
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/// significantly faster, as it does not recompute element keys.
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///
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/// When applicable, unstable sorting is preferred because it is generally faster than stable
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/// sorting and it doesn't allocate auxiliary memory.
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/// See [`sort_unstable_by_key`](slice::sort_unstable_by_key).
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///
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/// # Current implementation
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///
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/// The current algorithm is an adaptive, iterative merge sort inspired by
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/// [timsort](https://en.wikipedia.org/wiki/Timsort).
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/// It is designed to be very fast in cases where the slice is nearly sorted, or consists of
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/// two or more sorted sequences concatenated one after another.
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///
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/// Also, it allocates temporary storage half the size of `self`, but for short slices a
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/// non-allocating insertion sort is used instead.
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///
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/// # Examples
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///
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/// ```
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/// let mut v = [-5i32, 4, 1, -3, 2];
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///
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/// v.sort_by_key(|k| k.abs());
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/// assert!(v == [1, 2, -3, 4, -5]);
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/// ```
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#[cfg(not(no_global_oom_handling))]
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#[rustc_allow_incoherent_impl]
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#[stable(feature = "slice_sort_by_key", since = "1.7.0")]
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#[inline]
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pub fn sort_by_key<K, F>(&mut self, mut f: F)
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where
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F: FnMut(&T) -> K,
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K: Ord,
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{
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merge_sort(self, |a, b| f(a).lt(&f(b)));
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}
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/// Sorts the slice with a key extraction function.
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///
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/// During sorting, the key function is called at most once per element, by using
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/// temporary storage to remember the results of key evaluation.
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/// The order of calls to the key function is unspecified and may change in future versions
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/// of the standard library.
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///
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/// This sort is stable (i.e., does not reorder equal elements) and *O*(*m* \* *n* + *n* \* log(*n*))
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/// worst-case, where the key function is *O*(*m*).
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///
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/// For simple key functions (e.g., functions that are property accesses or
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/// basic operations), [`sort_by_key`](slice::sort_by_key) is likely to be
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/// faster.
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///
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/// # Current implementation
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///
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/// The current algorithm is based on [pattern-defeating quicksort][pdqsort] by Orson Peters,
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/// which combines the fast average case of randomized quicksort with the fast worst case of
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/// heapsort, while achieving linear time on slices with certain patterns. It uses some
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/// randomization to avoid degenerate cases, but with a fixed seed to always provide
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/// deterministic behavior.
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///
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/// In the worst case, the algorithm allocates temporary storage in a `Vec<(K, usize)>` the
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/// length of the slice.
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///
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/// # Examples
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///
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/// ```
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/// let mut v = [-5i32, 4, 32, -3, 2];
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///
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/// v.sort_by_cached_key(|k| k.to_string());
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/// assert!(v == [-3, -5, 2, 32, 4]);
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/// ```
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///
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/// [pdqsort]: https://github.com/orlp/pdqsort
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#[cfg(not(no_global_oom_handling))]
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#[rustc_allow_incoherent_impl]
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#[stable(feature = "slice_sort_by_cached_key", since = "1.34.0")]
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#[inline]
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pub fn sort_by_cached_key<K, F>(&mut self, f: F)
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where
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F: FnMut(&T) -> K,
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K: Ord,
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{
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// Helper macro for indexing our vector by the smallest possible type, to reduce allocation.
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macro_rules! sort_by_key {
|
|
($t:ty, $slice:ident, $f:ident) => {{
|
|
let mut indices: Vec<_> =
|
|
$slice.iter().map($f).enumerate().map(|(i, k)| (k, i as $t)).collect();
|
|
// The elements of `indices` are unique, as they are indexed, so any sort will be
|
|
// stable with respect to the original slice. We use `sort_unstable` here because
|
|
// it requires less memory allocation.
|
|
indices.sort_unstable();
|
|
for i in 0..$slice.len() {
|
|
let mut index = indices[i].1;
|
|
while (index as usize) < i {
|
|
index = indices[index as usize].1;
|
|
}
|
|
indices[i].1 = index;
|
|
$slice.swap(i, index as usize);
|
|
}
|
|
}};
|
|
}
|
|
|
|
let sz_u8 = mem::size_of::<(K, u8)>();
|
|
let sz_u16 = mem::size_of::<(K, u16)>();
|
|
let sz_u32 = mem::size_of::<(K, u32)>();
|
|
let sz_usize = mem::size_of::<(K, usize)>();
|
|
|
|
let len = self.len();
|
|
if len < 2 {
|
|
return;
|
|
}
|
|
if sz_u8 < sz_u16 && len <= (u8::MAX as usize) {
|
|
return sort_by_key!(u8, self, f);
|
|
}
|
|
if sz_u16 < sz_u32 && len <= (u16::MAX as usize) {
|
|
return sort_by_key!(u16, self, f);
|
|
}
|
|
if sz_u32 < sz_usize && len <= (u32::MAX as usize) {
|
|
return sort_by_key!(u32, self, f);
|
|
}
|
|
sort_by_key!(usize, self, f)
|
|
}
|
|
|
|
/// Copies `self` into a new `Vec`.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// let s = [10, 40, 30];
|
|
/// let x = s.to_vec();
|
|
/// // Here, `s` and `x` can be modified independently.
|
|
/// ```
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[rustc_allow_incoherent_impl]
|
|
#[rustc_conversion_suggestion]
|
|
#[stable(feature = "rust1", since = "1.0.0")]
|
|
#[inline]
|
|
pub fn to_vec(&self) -> Vec<T>
|
|
where
|
|
T: Clone,
|
|
{
|
|
self.to_vec_in(Global)
|
|
}
|
|
|
|
/// Copies `self` into a new `Vec` with an allocator.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// #![feature(allocator_api)]
|
|
///
|
|
/// use std::alloc::System;
|
|
///
|
|
/// let s = [10, 40, 30];
|
|
/// let x = s.to_vec_in(System);
|
|
/// // Here, `s` and `x` can be modified independently.
|
|
/// ```
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[rustc_allow_incoherent_impl]
|
|
#[inline]
|
|
#[unstable(feature = "allocator_api", issue = "32838")]
|
|
pub fn to_vec_in<A: Allocator>(&self, alloc: A) -> Vec<T, A>
|
|
where
|
|
T: Clone,
|
|
{
|
|
// N.B., see the `hack` module in this file for more details.
|
|
hack::to_vec(self, alloc)
|
|
}
|
|
|
|
/// Converts `self` into a vector without clones or allocation.
|
|
///
|
|
/// The resulting vector can be converted back into a box via
|
|
/// `Vec<T>`'s `into_boxed_slice` method.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// let s: Box<[i32]> = Box::new([10, 40, 30]);
|
|
/// let x = s.into_vec();
|
|
/// // `s` cannot be used anymore because it has been converted into `x`.
|
|
///
|
|
/// assert_eq!(x, vec![10, 40, 30]);
|
|
/// ```
|
|
#[rustc_allow_incoherent_impl]
|
|
#[stable(feature = "rust1", since = "1.0.0")]
|
|
#[inline]
|
|
pub fn into_vec<A: Allocator>(self: Box<Self, A>) -> Vec<T, A> {
|
|
// N.B., see the `hack` module in this file for more details.
|
|
hack::into_vec(self)
|
|
}
|
|
|
|
/// Creates a vector by repeating a slice `n` times.
|
|
///
|
|
/// # Panics
|
|
///
|
|
/// This function will panic if the capacity would overflow.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// Basic usage:
|
|
///
|
|
/// ```
|
|
/// assert_eq!([1, 2].repeat(3), vec![1, 2, 1, 2, 1, 2]);
|
|
/// ```
|
|
///
|
|
/// A panic upon overflow:
|
|
///
|
|
/// ```should_panic
|
|
/// // this will panic at runtime
|
|
/// b"0123456789abcdef".repeat(usize::MAX);
|
|
/// ```
|
|
#[rustc_allow_incoherent_impl]
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[stable(feature = "repeat_generic_slice", since = "1.40.0")]
|
|
pub fn repeat(&self, n: usize) -> Vec<T>
|
|
where
|
|
T: Copy,
|
|
{
|
|
if n == 0 {
|
|
return Vec::new();
|
|
}
|
|
|
|
// If `n` is larger than zero, it can be split as
|
|
// `n = 2^expn + rem (2^expn > rem, expn >= 0, rem >= 0)`.
|
|
// `2^expn` is the number represented by the leftmost '1' bit of `n`,
|
|
// and `rem` is the remaining part of `n`.
|
|
|
|
// Using `Vec` to access `set_len()`.
|
|
let capacity = self.len().checked_mul(n).expect("capacity overflow");
|
|
let mut buf = Vec::with_capacity(capacity);
|
|
|
|
// `2^expn` repetition is done by doubling `buf` `expn`-times.
|
|
buf.extend(self);
|
|
{
|
|
let mut m = n >> 1;
|
|
// If `m > 0`, there are remaining bits up to the leftmost '1'.
|
|
while m > 0 {
|
|
// `buf.extend(buf)`:
|
|
unsafe {
|
|
ptr::copy_nonoverlapping(
|
|
buf.as_ptr(),
|
|
(buf.as_mut_ptr() as *mut T).add(buf.len()),
|
|
buf.len(),
|
|
);
|
|
// `buf` has capacity of `self.len() * n`.
|
|
let buf_len = buf.len();
|
|
buf.set_len(buf_len * 2);
|
|
}
|
|
|
|
m >>= 1;
|
|
}
|
|
}
|
|
|
|
// `rem` (`= n - 2^expn`) repetition is done by copying
|
|
// first `rem` repetitions from `buf` itself.
|
|
let rem_len = capacity - buf.len(); // `self.len() * rem`
|
|
if rem_len > 0 {
|
|
// `buf.extend(buf[0 .. rem_len])`:
|
|
unsafe {
|
|
// This is non-overlapping since `2^expn > rem`.
|
|
ptr::copy_nonoverlapping(
|
|
buf.as_ptr(),
|
|
(buf.as_mut_ptr() as *mut T).add(buf.len()),
|
|
rem_len,
|
|
);
|
|
// `buf.len() + rem_len` equals to `buf.capacity()` (`= self.len() * n`).
|
|
buf.set_len(capacity);
|
|
}
|
|
}
|
|
buf
|
|
}
|
|
|
|
/// Flattens a slice of `T` into a single value `Self::Output`.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// assert_eq!(["hello", "world"].concat(), "helloworld");
|
|
/// assert_eq!([[1, 2], [3, 4]].concat(), [1, 2, 3, 4]);
|
|
/// ```
|
|
#[rustc_allow_incoherent_impl]
|
|
#[stable(feature = "rust1", since = "1.0.0")]
|
|
pub fn concat<Item: ?Sized>(&self) -> <Self as Concat<Item>>::Output
|
|
where
|
|
Self: Concat<Item>,
|
|
{
|
|
Concat::concat(self)
|
|
}
|
|
|
|
/// Flattens a slice of `T` into a single value `Self::Output`, placing a
|
|
/// given separator between each.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// assert_eq!(["hello", "world"].join(" "), "hello world");
|
|
/// assert_eq!([[1, 2], [3, 4]].join(&0), [1, 2, 0, 3, 4]);
|
|
/// assert_eq!([[1, 2], [3, 4]].join(&[0, 0][..]), [1, 2, 0, 0, 3, 4]);
|
|
/// ```
|
|
#[rustc_allow_incoherent_impl]
|
|
#[stable(feature = "rename_connect_to_join", since = "1.3.0")]
|
|
pub fn join<Separator>(&self, sep: Separator) -> <Self as Join<Separator>>::Output
|
|
where
|
|
Self: Join<Separator>,
|
|
{
|
|
Join::join(self, sep)
|
|
}
|
|
|
|
/// Flattens a slice of `T` into a single value `Self::Output`, placing a
|
|
/// given separator between each.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # #![allow(deprecated)]
|
|
/// assert_eq!(["hello", "world"].connect(" "), "hello world");
|
|
/// assert_eq!([[1, 2], [3, 4]].connect(&0), [1, 2, 0, 3, 4]);
|
|
/// ```
|
|
#[rustc_allow_incoherent_impl]
|
|
#[stable(feature = "rust1", since = "1.0.0")]
|
|
#[deprecated(since = "1.3.0", note = "renamed to join")]
|
|
pub fn connect<Separator>(&self, sep: Separator) -> <Self as Join<Separator>>::Output
|
|
where
|
|
Self: Join<Separator>,
|
|
{
|
|
Join::join(self, sep)
|
|
}
|
|
}
|
|
|
|
#[cfg(not(test))]
|
|
impl [u8] {
|
|
/// Returns a vector containing a copy of this slice where each byte
|
|
/// is mapped to its ASCII upper case equivalent.
|
|
///
|
|
/// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z',
|
|
/// but non-ASCII letters are unchanged.
|
|
///
|
|
/// To uppercase the value in-place, use [`make_ascii_uppercase`].
|
|
///
|
|
/// [`make_ascii_uppercase`]: slice::make_ascii_uppercase
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[rustc_allow_incoherent_impl]
|
|
#[must_use = "this returns the uppercase bytes as a new Vec, \
|
|
without modifying the original"]
|
|
#[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")]
|
|
#[inline]
|
|
pub fn to_ascii_uppercase(&self) -> Vec<u8> {
|
|
let mut me = self.to_vec();
|
|
me.make_ascii_uppercase();
|
|
me
|
|
}
|
|
|
|
/// Returns a vector containing a copy of this slice where each byte
|
|
/// is mapped to its ASCII lower case equivalent.
|
|
///
|
|
/// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z',
|
|
/// but non-ASCII letters are unchanged.
|
|
///
|
|
/// To lowercase the value in-place, use [`make_ascii_lowercase`].
|
|
///
|
|
/// [`make_ascii_lowercase`]: slice::make_ascii_lowercase
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[rustc_allow_incoherent_impl]
|
|
#[must_use = "this returns the lowercase bytes as a new Vec, \
|
|
without modifying the original"]
|
|
#[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")]
|
|
#[inline]
|
|
pub fn to_ascii_lowercase(&self) -> Vec<u8> {
|
|
let mut me = self.to_vec();
|
|
me.make_ascii_lowercase();
|
|
me
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Extension traits for slices over specific kinds of data
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/// Helper trait for [`[T]::concat`](slice::concat).
|
|
///
|
|
/// Note: the `Item` type parameter is not used in this trait,
|
|
/// but it allows impls to be more generic.
|
|
/// Without it, we get this error:
|
|
///
|
|
/// ```error
|
|
/// error[E0207]: the type parameter `T` is not constrained by the impl trait, self type, or predica
|
|
/// --> src/liballoc/slice.rs:608:6
|
|
/// |
|
|
/// 608 | impl<T: Clone, V: Borrow<[T]>> Concat for [V] {
|
|
/// | ^ unconstrained type parameter
|
|
/// ```
|
|
///
|
|
/// This is because there could exist `V` types with multiple `Borrow<[_]>` impls,
|
|
/// such that multiple `T` types would apply:
|
|
///
|
|
/// ```
|
|
/// # #[allow(dead_code)]
|
|
/// pub struct Foo(Vec<u32>, Vec<String>);
|
|
///
|
|
/// impl std::borrow::Borrow<[u32]> for Foo {
|
|
/// fn borrow(&self) -> &[u32] { &self.0 }
|
|
/// }
|
|
///
|
|
/// impl std::borrow::Borrow<[String]> for Foo {
|
|
/// fn borrow(&self) -> &[String] { &self.1 }
|
|
/// }
|
|
/// ```
|
|
#[unstable(feature = "slice_concat_trait", issue = "27747")]
|
|
pub trait Concat<Item: ?Sized> {
|
|
#[unstable(feature = "slice_concat_trait", issue = "27747")]
|
|
/// The resulting type after concatenation
|
|
type Output;
|
|
|
|
/// Implementation of [`[T]::concat`](slice::concat)
|
|
#[unstable(feature = "slice_concat_trait", issue = "27747")]
|
|
fn concat(slice: &Self) -> Self::Output;
|
|
}
|
|
|
|
/// Helper trait for [`[T]::join`](slice::join)
|
|
#[unstable(feature = "slice_concat_trait", issue = "27747")]
|
|
pub trait Join<Separator> {
|
|
#[unstable(feature = "slice_concat_trait", issue = "27747")]
|
|
/// The resulting type after concatenation
|
|
type Output;
|
|
|
|
/// Implementation of [`[T]::join`](slice::join)
|
|
#[unstable(feature = "slice_concat_trait", issue = "27747")]
|
|
fn join(slice: &Self, sep: Separator) -> Self::Output;
|
|
}
|
|
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[unstable(feature = "slice_concat_ext", issue = "27747")]
|
|
impl<T: Clone, V: Borrow<[T]>> Concat<T> for [V] {
|
|
type Output = Vec<T>;
|
|
|
|
fn concat(slice: &Self) -> Vec<T> {
|
|
let size = slice.iter().map(|slice| slice.borrow().len()).sum();
|
|
let mut result = Vec::with_capacity(size);
|
|
for v in slice {
|
|
result.extend_from_slice(v.borrow())
|
|
}
|
|
result
|
|
}
|
|
}
|
|
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[unstable(feature = "slice_concat_ext", issue = "27747")]
|
|
impl<T: Clone, V: Borrow<[T]>> Join<&T> for [V] {
|
|
type Output = Vec<T>;
|
|
|
|
fn join(slice: &Self, sep: &T) -> Vec<T> {
|
|
let mut iter = slice.iter();
|
|
let first = match iter.next() {
|
|
Some(first) => first,
|
|
None => return vec![],
|
|
};
|
|
let size = slice.iter().map(|v| v.borrow().len()).sum::<usize>() + slice.len() - 1;
|
|
let mut result = Vec::with_capacity(size);
|
|
result.extend_from_slice(first.borrow());
|
|
|
|
for v in iter {
|
|
result.push(sep.clone());
|
|
result.extend_from_slice(v.borrow())
|
|
}
|
|
result
|
|
}
|
|
}
|
|
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[unstable(feature = "slice_concat_ext", issue = "27747")]
|
|
impl<T: Clone, V: Borrow<[T]>> Join<&[T]> for [V] {
|
|
type Output = Vec<T>;
|
|
|
|
fn join(slice: &Self, sep: &[T]) -> Vec<T> {
|
|
let mut iter = slice.iter();
|
|
let first = match iter.next() {
|
|
Some(first) => first,
|
|
None => return vec![],
|
|
};
|
|
let size =
|
|
slice.iter().map(|v| v.borrow().len()).sum::<usize>() + sep.len() * (slice.len() - 1);
|
|
let mut result = Vec::with_capacity(size);
|
|
result.extend_from_slice(first.borrow());
|
|
|
|
for v in iter {
|
|
result.extend_from_slice(sep);
|
|
result.extend_from_slice(v.borrow())
|
|
}
|
|
result
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Standard trait implementations for slices
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#[stable(feature = "rust1", since = "1.0.0")]
|
|
impl<T> Borrow<[T]> for Vec<T> {
|
|
fn borrow(&self) -> &[T] {
|
|
&self[..]
|
|
}
|
|
}
|
|
|
|
#[stable(feature = "rust1", since = "1.0.0")]
|
|
impl<T> BorrowMut<[T]> for Vec<T> {
|
|
fn borrow_mut(&mut self) -> &mut [T] {
|
|
&mut self[..]
|
|
}
|
|
}
|
|
|
|
#[cfg(not(no_global_oom_handling))]
|
|
#[stable(feature = "rust1", since = "1.0.0")]
|
|
impl<T: Clone> ToOwned for [T] {
|
|
type Owned = Vec<T>;
|
|
#[cfg(not(test))]
|
|
fn to_owned(&self) -> Vec<T> {
|
|
self.to_vec()
|
|
}
|
|
|
|
#[cfg(test)]
|
|
fn to_owned(&self) -> Vec<T> {
|
|
hack::to_vec(self, Global)
|
|
}
|
|
|
|
fn clone_into(&self, target: &mut Vec<T>) {
|
|
// drop anything in target that will not be overwritten
|
|
target.truncate(self.len());
|
|
|
|
// target.len <= self.len due to the truncate above, so the
|
|
// slices here are always in-bounds.
|
|
let (init, tail) = self.split_at(target.len());
|
|
|
|
// reuse the contained values' allocations/resources.
|
|
target.clone_from_slice(init);
|
|
target.extend_from_slice(tail);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Sorting
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/// Inserts `v[0]` into pre-sorted sequence `v[1..]` so that whole `v[..]` becomes sorted.
|
|
///
|
|
/// This is the integral subroutine of insertion sort.
|
|
#[cfg(not(no_global_oom_handling))]
|
|
fn insert_head<T, F>(v: &mut [T], is_less: &mut F)
|
|
where
|
|
F: FnMut(&T, &T) -> bool,
|
|
{
|
|
if v.len() >= 2 && is_less(&v[1], &v[0]) {
|
|
unsafe {
|
|
// There are three ways to implement insertion here:
|
|
//
|
|
// 1. Swap adjacent elements until the first one gets to its final destination.
|
|
// However, this way we copy data around more than is necessary. If elements are big
|
|
// structures (costly to copy), this method will be slow.
|
|
//
|
|
// 2. Iterate until the right place for the first element is found. Then shift the
|
|
// elements succeeding it to make room for it and finally place it into the
|
|
// remaining hole. This is a good method.
|
|
//
|
|
// 3. Copy the first element into a temporary variable. Iterate until the right place
|
|
// for it is found. As we go along, copy every traversed element into the slot
|
|
// preceding it. Finally, copy data from the temporary variable into the remaining
|
|
// hole. This method is very good. Benchmarks demonstrated slightly better
|
|
// performance than with the 2nd method.
|
|
//
|
|
// All methods were benchmarked, and the 3rd showed best results. So we chose that one.
|
|
let tmp = mem::ManuallyDrop::new(ptr::read(&v[0]));
|
|
|
|
// Intermediate state of the insertion process is always tracked by `hole`, which
|
|
// serves two purposes:
|
|
// 1. Protects integrity of `v` from panics in `is_less`.
|
|
// 2. Fills the remaining hole in `v` in the end.
|
|
//
|
|
// Panic safety:
|
|
//
|
|
// If `is_less` panics at any point during the process, `hole` will get dropped and
|
|
// fill the hole in `v` with `tmp`, thus ensuring that `v` still holds every object it
|
|
// initially held exactly once.
|
|
let mut hole = InsertionHole { src: &*tmp, dest: &mut v[1] };
|
|
ptr::copy_nonoverlapping(&v[1], &mut v[0], 1);
|
|
|
|
for i in 2..v.len() {
|
|
if !is_less(&v[i], &*tmp) {
|
|
break;
|
|
}
|
|
ptr::copy_nonoverlapping(&v[i], &mut v[i - 1], 1);
|
|
hole.dest = &mut v[i];
|
|
}
|
|
// `hole` gets dropped and thus copies `tmp` into the remaining hole in `v`.
|
|
}
|
|
}
|
|
|
|
// When dropped, copies from `src` into `dest`.
|
|
struct InsertionHole<T> {
|
|
src: *const T,
|
|
dest: *mut T,
|
|
}
|
|
|
|
impl<T> Drop for InsertionHole<T> {
|
|
fn drop(&mut self) {
|
|
unsafe {
|
|
ptr::copy_nonoverlapping(self.src, self.dest, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Merges non-decreasing runs `v[..mid]` and `v[mid..]` using `buf` as temporary storage, and
|
|
/// stores the result into `v[..]`.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// The two slices must be non-empty and `mid` must be in bounds. Buffer `buf` must be long enough
|
|
/// to hold a copy of the shorter slice. Also, `T` must not be a zero-sized type.
|
|
#[cfg(not(no_global_oom_handling))]
|
|
unsafe fn merge<T, F>(v: &mut [T], mid: usize, buf: *mut T, is_less: &mut F)
|
|
where
|
|
F: FnMut(&T, &T) -> bool,
|
|
{
|
|
let len = v.len();
|
|
let v = v.as_mut_ptr();
|
|
let (v_mid, v_end) = unsafe { (v.add(mid), v.add(len)) };
|
|
|
|
// The merge process first copies the shorter run into `buf`. Then it traces the newly copied
|
|
// run and the longer run forwards (or backwards), comparing their next unconsumed elements and
|
|
// copying the lesser (or greater) one into `v`.
|
|
//
|
|
// As soon as the shorter run is fully consumed, the process is done. If the longer run gets
|
|
// consumed first, then we must copy whatever is left of the shorter run into the remaining
|
|
// hole in `v`.
|
|
//
|
|
// Intermediate state of the process is always tracked by `hole`, which serves two purposes:
|
|
// 1. Protects integrity of `v` from panics in `is_less`.
|
|
// 2. Fills the remaining hole in `v` if the longer run gets consumed first.
|
|
//
|
|
// Panic safety:
|
|
//
|
|
// If `is_less` panics at any point during the process, `hole` will get dropped and fill the
|
|
// hole in `v` with the unconsumed range in `buf`, thus ensuring that `v` still holds every
|
|
// object it initially held exactly once.
|
|
let mut hole;
|
|
|
|
if mid <= len - mid {
|
|
// The left run is shorter.
|
|
unsafe {
|
|
ptr::copy_nonoverlapping(v, buf, mid);
|
|
hole = MergeHole { start: buf, end: buf.add(mid), dest: v };
|
|
}
|
|
|
|
// Initially, these pointers point to the beginnings of their arrays.
|
|
let left = &mut hole.start;
|
|
let mut right = v_mid;
|
|
let out = &mut hole.dest;
|
|
|
|
while *left < hole.end && right < v_end {
|
|
// Consume the lesser side.
|
|
// If equal, prefer the left run to maintain stability.
|
|
unsafe {
|
|
let to_copy = if is_less(&*right, &**left) {
|
|
get_and_increment(&mut right)
|
|
} else {
|
|
get_and_increment(left)
|
|
};
|
|
ptr::copy_nonoverlapping(to_copy, get_and_increment(out), 1);
|
|
}
|
|
}
|
|
} else {
|
|
// The right run is shorter.
|
|
unsafe {
|
|
ptr::copy_nonoverlapping(v_mid, buf, len - mid);
|
|
hole = MergeHole { start: buf, end: buf.add(len - mid), dest: v_mid };
|
|
}
|
|
|
|
// Initially, these pointers point past the ends of their arrays.
|
|
let left = &mut hole.dest;
|
|
let right = &mut hole.end;
|
|
let mut out = v_end;
|
|
|
|
while v < *left && buf < *right {
|
|
// Consume the greater side.
|
|
// If equal, prefer the right run to maintain stability.
|
|
unsafe {
|
|
let to_copy = if is_less(&*right.offset(-1), &*left.offset(-1)) {
|
|
decrement_and_get(left)
|
|
} else {
|
|
decrement_and_get(right)
|
|
};
|
|
ptr::copy_nonoverlapping(to_copy, decrement_and_get(&mut out), 1);
|
|
}
|
|
}
|
|
}
|
|
// Finally, `hole` gets dropped. If the shorter run was not fully consumed, whatever remains of
|
|
// it will now be copied into the hole in `v`.
|
|
|
|
unsafe fn get_and_increment<T>(ptr: &mut *mut T) -> *mut T {
|
|
let old = *ptr;
|
|
*ptr = unsafe { ptr.offset(1) };
|
|
old
|
|
}
|
|
|
|
unsafe fn decrement_and_get<T>(ptr: &mut *mut T) -> *mut T {
|
|
*ptr = unsafe { ptr.offset(-1) };
|
|
*ptr
|
|
}
|
|
|
|
// When dropped, copies the range `start..end` into `dest..`.
|
|
struct MergeHole<T> {
|
|
start: *mut T,
|
|
end: *mut T,
|
|
dest: *mut T,
|
|
}
|
|
|
|
impl<T> Drop for MergeHole<T> {
|
|
fn drop(&mut self) {
|
|
// `T` is not a zero-sized type, and these are pointers into a slice's elements.
|
|
unsafe {
|
|
let len = self.end.sub_ptr(self.start);
|
|
ptr::copy_nonoverlapping(self.start, self.dest, len);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// This merge sort borrows some (but not all) ideas from TimSort, which is described in detail
|
|
/// [here](https://github.com/python/cpython/blob/main/Objects/listsort.txt).
|
|
///
|
|
/// The algorithm identifies strictly descending and non-descending subsequences, which are called
|
|
/// natural runs. There is a stack of pending runs yet to be merged. Each newly found run is pushed
|
|
/// onto the stack, and then some pairs of adjacent runs are merged until these two invariants are
|
|
/// satisfied:
|
|
///
|
|
/// 1. for every `i` in `1..runs.len()`: `runs[i - 1].len > runs[i].len`
|
|
/// 2. for every `i` in `2..runs.len()`: `runs[i - 2].len > runs[i - 1].len + runs[i].len`
|
|
///
|
|
/// The invariants ensure that the total running time is *O*(*n* \* log(*n*)) worst-case.
|
|
#[cfg(not(no_global_oom_handling))]
|
|
fn merge_sort<T, F>(v: &mut [T], mut is_less: F)
|
|
where
|
|
F: FnMut(&T, &T) -> bool,
|
|
{
|
|
// Slices of up to this length get sorted using insertion sort.
|
|
const MAX_INSERTION: usize = 20;
|
|
// Very short runs are extended using insertion sort to span at least this many elements.
|
|
const MIN_RUN: usize = 10;
|
|
|
|
// Sorting has no meaningful behavior on zero-sized types.
|
|
if size_of::<T>() == 0 {
|
|
return;
|
|
}
|
|
|
|
let len = v.len();
|
|
|
|
// Short arrays get sorted in-place via insertion sort to avoid allocations.
|
|
if len <= MAX_INSERTION {
|
|
if len >= 2 {
|
|
for i in (0..len - 1).rev() {
|
|
insert_head(&mut v[i..], &mut is_less);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Allocate a buffer to use as scratch memory. We keep the length 0 so we can keep in it
|
|
// shallow copies of the contents of `v` without risking the dtors running on copies if
|
|
// `is_less` panics. When merging two sorted runs, this buffer holds a copy of the shorter run,
|
|
// which will always have length at most `len / 2`.
|
|
let mut buf = Vec::with_capacity(len / 2);
|
|
|
|
// In order to identify natural runs in `v`, we traverse it backwards. That might seem like a
|
|
// strange decision, but consider the fact that merges more often go in the opposite direction
|
|
// (forwards). According to benchmarks, merging forwards is slightly faster than merging
|
|
// backwards. To conclude, identifying runs by traversing backwards improves performance.
|
|
let mut runs = vec![];
|
|
let mut end = len;
|
|
while end > 0 {
|
|
// Find the next natural run, and reverse it if it's strictly descending.
|
|
let mut start = end - 1;
|
|
if start > 0 {
|
|
start -= 1;
|
|
unsafe {
|
|
if is_less(v.get_unchecked(start + 1), v.get_unchecked(start)) {
|
|
while start > 0 && is_less(v.get_unchecked(start), v.get_unchecked(start - 1)) {
|
|
start -= 1;
|
|
}
|
|
v[start..end].reverse();
|
|
} else {
|
|
while start > 0 && !is_less(v.get_unchecked(start), v.get_unchecked(start - 1))
|
|
{
|
|
start -= 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Insert some more elements into the run if it's too short. Insertion sort is faster than
|
|
// merge sort on short sequences, so this significantly improves performance.
|
|
while start > 0 && end - start < MIN_RUN {
|
|
start -= 1;
|
|
insert_head(&mut v[start..end], &mut is_less);
|
|
}
|
|
|
|
// Push this run onto the stack.
|
|
runs.push(Run { start, len: end - start });
|
|
end = start;
|
|
|
|
// Merge some pairs of adjacent runs to satisfy the invariants.
|
|
while let Some(r) = collapse(&runs) {
|
|
let left = runs[r + 1];
|
|
let right = runs[r];
|
|
unsafe {
|
|
merge(
|
|
&mut v[left.start..right.start + right.len],
|
|
left.len,
|
|
buf.as_mut_ptr(),
|
|
&mut is_less,
|
|
);
|
|
}
|
|
runs[r] = Run { start: left.start, len: left.len + right.len };
|
|
runs.remove(r + 1);
|
|
}
|
|
}
|
|
|
|
// Finally, exactly one run must remain in the stack.
|
|
debug_assert!(runs.len() == 1 && runs[0].start == 0 && runs[0].len == len);
|
|
|
|
// Examines the stack of runs and identifies the next pair of runs to merge. More specifically,
|
|
// if `Some(r)` is returned, that means `runs[r]` and `runs[r + 1]` must be merged next. If the
|
|
// algorithm should continue building a new run instead, `None` is returned.
|
|
//
|
|
// TimSort is infamous for its buggy implementations, as described here:
|
|
// http://envisage-project.eu/timsort-specification-and-verification/
|
|
//
|
|
// The gist of the story is: we must enforce the invariants on the top four runs on the stack.
|
|
// Enforcing them on just top three is not sufficient to ensure that the invariants will still
|
|
// hold for *all* runs in the stack.
|
|
//
|
|
// This function correctly checks invariants for the top four runs. Additionally, if the top
|
|
// run starts at index 0, it will always demand a merge operation until the stack is fully
|
|
// collapsed, in order to complete the sort.
|
|
#[inline]
|
|
fn collapse(runs: &[Run]) -> Option<usize> {
|
|
let n = runs.len();
|
|
if n >= 2
|
|
&& (runs[n - 1].start == 0
|
|
|| runs[n - 2].len <= runs[n - 1].len
|
|
|| (n >= 3 && runs[n - 3].len <= runs[n - 2].len + runs[n - 1].len)
|
|
|| (n >= 4 && runs[n - 4].len <= runs[n - 3].len + runs[n - 2].len))
|
|
{
|
|
if n >= 3 && runs[n - 3].len < runs[n - 1].len { Some(n - 3) } else { Some(n - 2) }
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Copy)]
|
|
struct Run {
|
|
start: usize,
|
|
len: usize,
|
|
}
|
|
}
|