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ba282daa91
This contains the following changes: * Overlay surface alpha is configured separately from the overlay. This prevents display glitches (configure and fill the overlay first, set alpha to a visible value next) * Added an ioctl for configuring transparency of the Overlay and graphics planes. Blend mode, colorkey mode and global alpha mode are supported. * Added an ioctl for setting the plane order. The overlay plance can be placed over or under the graphics plane. * Added an ioctl for setting and reading chip registers, with mask. * Updated copyright for 2007 [adaplas] * Coding style changes Signed-off-by: Raphael Assenat <raph@8d.com> Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
614 lines
23 KiB
C
614 lines
23 KiB
C
#ifndef __REG_BITS_2700G_
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#define __REG_BITS_2700G_
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/* use defines from asm-arm/arch-pxa/bitfields.h for bit fields access */
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#define UData(Data) ((unsigned long) (Data))
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#define Fld(Size, Shft) (((Size) << 16) + (Shft))
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#define FSize(Field) ((Field) >> 16)
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#define FShft(Field) ((Field) & 0x0000FFFF)
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#define FMsk(Field) (((UData (1) << FSize (Field)) - 1) << FShft (Field))
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#define FAlnMsk(Field) ((UData (1) << FSize (Field)) - 1)
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#define F1stBit(Field) (UData (1) << FShft (Field))
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#define SYSRST_RST (1 << 0)
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/* SYSCLKSRC - SYSCLK Source Control Register */
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#define SYSCLKSRC_SEL Fld(2,0)
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#define SYSCLKSRC_REF ((0x0) << FShft(SYSCLKSRC_SEL))
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#define SYSCLKSRC_PLL_1 ((0x1) << FShft(SYSCLKSRC_SEL))
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#define SYSCLKSRC_PLL_2 ((0x2) << FShft(SYSCLKSRC_SEL))
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/* PIXCLKSRC - PIXCLK Source Control Register */
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#define PIXCLKSRC_SEL Fld(2,0)
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#define PIXCLKSRC_REF ((0x0) << FShft(PIXCLKSRC_SEL))
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#define PIXCLKSRC_PLL_1 ((0x1) << FShft(PIXCLKSRC_SEL))
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#define PIXCLKSRC_PLL_2 ((0x2) << FShft(PIXCLKSRC_SEL))
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/* Clock Disable Register */
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#define CLKSLEEP_SLP (1 << 0)
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/* Core PLL Control Register */
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#define CORE_PLL_M Fld(6,7)
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#define Core_Pll_M(x) ((x) << FShft(CORE_PLL_M))
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#define CORE_PLL_N Fld(3,4)
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#define Core_Pll_N(x) ((x) << FShft(CORE_PLL_N))
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#define CORE_PLL_P Fld(3,1)
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#define Core_Pll_P(x) ((x) << FShft(CORE_PLL_P))
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#define CORE_PLL_EN (1 << 0)
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/* Display PLL Control Register */
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#define DISP_PLL_M Fld(6,7)
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#define Disp_Pll_M(x) ((x) << FShft(DISP_PLL_M))
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#define DISP_PLL_N Fld(3,4)
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#define Disp_Pll_N(x) ((x) << FShft(DISP_PLL_N))
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#define DISP_PLL_P Fld(3,1)
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#define Disp_Pll_P(x) ((x) << FShft(DISP_PLL_P))
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#define DISP_PLL_EN (1 << 0)
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/* PLL status register */
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#define PLLSTAT_CORE_PLL_LOST_L (1 << 3)
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#define PLLSTAT_CORE_PLL_LSTS (1 << 2)
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#define PLLSTAT_DISP_PLL_LOST_L (1 << 1)
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#define PLLSTAT_DISP_PLL_LSTS (1 << 0)
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/* Video and scale clock control register */
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#define VOVRCLK_EN (1 << 0)
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/* Pixel clock control register */
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#define PIXCLK_EN (1 << 0)
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/* Memory clock control register */
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#define MEMCLK_EN (1 << 0)
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/* MBX clock control register */
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#define MBXCLK_DIV Fld(2,2)
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#define MBXCLK_DIV_1 ((0x0) << FShft(MBXCLK_DIV))
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#define MBXCLK_DIV_2 ((0x1) << FShft(MBXCLK_DIV))
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#define MBXCLK_DIV_3 ((0x2) << FShft(MBXCLK_DIV))
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#define MBXCLK_DIV_4 ((0x3) << FShft(MBXCLK_DIV))
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#define MBXCLK_EN Fld(2,0)
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#define MBXCLK_EN_NONE ((0x0) << FShft(MBXCLK_EN))
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#define MBXCLK_EN_2D ((0x1) << FShft(MBXCLK_EN))
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#define MBXCLK_EN_BOTH ((0x2) << FShft(MBXCLK_EN))
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/* M24 clock control register */
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#define M24CLK_DIV Fld(2,1)
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#define M24CLK_DIV_1 ((0x0) << FShft(M24CLK_DIV))
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#define M24CLK_DIV_2 ((0x1) << FShft(M24CLK_DIV))
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#define M24CLK_DIV_3 ((0x2) << FShft(M24CLK_DIV))
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#define M24CLK_DIV_4 ((0x3) << FShft(M24CLK_DIV))
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#define M24CLK_EN (1 << 0)
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/* SDRAM clock control register */
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#define SDCLK_EN (1 << 0)
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/* PixClk Divisor Register */
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#define PIXCLKDIV_PD Fld(9,0)
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#define Pixclkdiv_Pd(x) ((x) << FShft(PIXCLKDIV_PD))
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/* LCD Config control register */
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#define LCDCFG_IN_FMT Fld(3,28)
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#define Lcdcfg_In_Fmt(x) ((x) << FShft(LCDCFG_IN_FMT))
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#define LCDCFG_LCD1DEN_POL (1 << 27)
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#define LCDCFG_LCD1FCLK_POL (1 << 26)
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#define LCDCFG_LCD1LCLK_POL (1 << 25)
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#define LCDCFG_LCD1D_POL (1 << 24)
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#define LCDCFG_LCD2DEN_POL (1 << 23)
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#define LCDCFG_LCD2FCLK_POL (1 << 22)
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#define LCDCFG_LCD2LCLK_POL (1 << 21)
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#define LCDCFG_LCD2D_POL (1 << 20)
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#define LCDCFG_LCD1_TS (1 << 19)
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#define LCDCFG_LCD1D_DS (1 << 18)
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#define LCDCFG_LCD1C_DS (1 << 17)
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#define LCDCFG_LCD1_IS_IN (1 << 16)
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#define LCDCFG_LCD2_TS (1 << 3)
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#define LCDCFG_LCD2D_DS (1 << 2)
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#define LCDCFG_LCD2C_DS (1 << 1)
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#define LCDCFG_LCD2_IS_IN (1 << 0)
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/* On-Die Frame Buffer Power Control Register */
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#define ODFBPWR_SLOW (1 << 2)
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#define ODFBPWR_MODE Fld(2,0)
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#define ODFBPWR_MODE_ACT ((0x0) << FShft(ODFBPWR_MODE))
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#define ODFBPWR_MODE_ACT_LP ((0x1) << FShft(ODFBPWR_MODE))
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#define ODFBPWR_MODE_SLEEP ((0x2) << FShft(ODFBPWR_MODE))
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#define ODFBPWR_MODE_SHUTD ((0x3) << FShft(ODFBPWR_MODE))
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/* On-Die Frame Buffer Power State Status Register */
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#define ODFBSTAT_ACT (1 << 2)
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#define ODFBSTAT_SLP (1 << 1)
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#define ODFBSTAT_SDN (1 << 0)
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/* LMRST - Local Memory (SDRAM) Reset */
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#define LMRST_MC_RST (1 << 0)
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/* LMCFG - Local Memory (SDRAM) Configuration Register */
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#define LMCFG_LMC_DS (1 << 5)
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#define LMCFG_LMD_DS (1 << 4)
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#define LMCFG_LMA_DS (1 << 3)
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#define LMCFG_LMC_TS (1 << 2)
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#define LMCFG_LMD_TS (1 << 1)
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#define LMCFG_LMA_TS (1 << 0)
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/* LMPWR - Local Memory (SDRAM) Power Control Register */
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#define LMPWR_MC_PWR_CNT Fld(2,0)
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#define LMPWR_MC_PWR_ACT ((0x0) << FShft(LMPWR_MC_PWR_CNT)) /* Active */
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#define LMPWR_MC_PWR_SRM ((0x1) << FShft(LMPWR_MC_PWR_CNT)) /* Self-refresh */
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#define LMPWR_MC_PWR_DPD ((0x3) << FShft(LMPWR_MC_PWR_CNT)) /* deep power down */
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/* LMPWRSTAT - Local Memory (SDRAM) Power Status Register */
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#define LMPWRSTAT_MC_PWR_CNT Fld(2,0)
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#define LMPWRSTAT_MC_PWR_ACT ((0x0) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Active */
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#define LMPWRSTAT_MC_PWR_SRM ((0x1) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Self-refresh */
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#define LMPWRSTAT_MC_PWR_DPD ((0x3) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* deep power down */
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/* LMTYPE - Local Memory (SDRAM) Type Register */
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#define LMTYPE_CASLAT Fld(3,10)
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#define LMTYPE_CASLAT_1 ((0x1) << FShft(LMTYPE_CASLAT))
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#define LMTYPE_CASLAT_2 ((0x2) << FShft(LMTYPE_CASLAT))
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#define LMTYPE_CASLAT_3 ((0x3) << FShft(LMTYPE_CASLAT))
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#define LMTYPE_BKSZ Fld(2,8)
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#define LMTYPE_BKSZ_1 ((0x1) << FShft(LMTYPE_BKSZ))
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#define LMTYPE_BKSZ_2 ((0x2) << FShft(LMTYPE_BKSZ))
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#define LMTYPE_ROWSZ Fld(4,4)
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#define LMTYPE_ROWSZ_11 ((0xb) << FShft(LMTYPE_ROWSZ))
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#define LMTYPE_ROWSZ_12 ((0xc) << FShft(LMTYPE_ROWSZ))
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#define LMTYPE_ROWSZ_13 ((0xd) << FShft(LMTYPE_ROWSZ))
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#define LMTYPE_COLSZ Fld(4,0)
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#define LMTYPE_COLSZ_7 ((0x7) << FShft(LMTYPE_COLSZ))
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#define LMTYPE_COLSZ_8 ((0x8) << FShft(LMTYPE_COLSZ))
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#define LMTYPE_COLSZ_9 ((0x9) << FShft(LMTYPE_COLSZ))
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#define LMTYPE_COLSZ_10 ((0xa) << FShft(LMTYPE_COLSZ))
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#define LMTYPE_COLSZ_11 ((0xb) << FShft(LMTYPE_COLSZ))
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#define LMTYPE_COLSZ_12 ((0xc) << FShft(LMTYPE_COLSZ))
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/* LMTIM - Local Memory (SDRAM) Timing Register */
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#define LMTIM_TRAS Fld(4,16)
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#define Lmtim_Tras(x) ((x) << FShft(LMTIM_TRAS))
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#define LMTIM_TRP Fld(4,12)
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#define Lmtim_Trp(x) ((x) << FShft(LMTIM_TRP))
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#define LMTIM_TRCD Fld(4,8)
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#define Lmtim_Trcd(x) ((x) << FShft(LMTIM_TRCD))
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#define LMTIM_TRC Fld(4,4)
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#define Lmtim_Trc(x) ((x) << FShft(LMTIM_TRC))
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#define LMTIM_TDPL Fld(4,0)
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#define Lmtim_Tdpl(x) ((x) << FShft(LMTIM_TDPL))
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/* LMREFRESH - Local Memory (SDRAM) tREF Control Register */
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#define LMREFRESH_TREF Fld(2,0)
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#define Lmrefresh_Tref(x) ((x) << FShft(LMREFRESH_TREF))
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/* GSCTRL - Graphics surface control register */
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#define GSCTRL_LUT_EN (1 << 31)
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#define GSCTRL_GPIXFMT Fld(4,27)
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#define GSCTRL_GPIXFMT_INDEXED ((0x0) << FShft(GSCTRL_GPIXFMT))
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#define GSCTRL_GPIXFMT_ARGB4444 ((0x4) << FShft(GSCTRL_GPIXFMT))
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#define GSCTRL_GPIXFMT_ARGB1555 ((0x5) << FShft(GSCTRL_GPIXFMT))
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#define GSCTRL_GPIXFMT_RGB888 ((0x6) << FShft(GSCTRL_GPIXFMT))
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#define GSCTRL_GPIXFMT_RGB565 ((0x7) << FShft(GSCTRL_GPIXFMT))
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#define GSCTRL_GPIXFMT_ARGB8888 ((0x8) << FShft(GSCTRL_GPIXFMT))
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#define GSCTRL_GAMMA_EN (1 << 26)
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#define GSCTRL_GSWIDTH Fld(11,11)
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#define Gsctrl_Width(Pixel) /* Display Width [1..2048 pix.] */ \
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(((Pixel) - 1) << FShft(GSCTRL_GSWIDTH))
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#define GSCTRL_GSHEIGHT Fld(11,0)
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#define Gsctrl_Height(Pixel) /* Display Height [1..2048 pix.] */ \
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(((Pixel) - 1) << FShft(GSCTRL_GSHEIGHT))
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/* GBBASE fileds */
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#define GBBASE_GLALPHA Fld(8,24)
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#define Gbbase_Glalpha(x) ((x) << FShft(GBBASE_GLALPHA))
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#define GBBASE_COLKEY Fld(24,0)
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#define Gbbase_Colkey(x) ((x) << FShft(GBBASE_COLKEY))
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/* GDRCTRL fields */
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#define GDRCTRL_PIXDBL (1 << 31)
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#define GDRCTRL_PIXHLV (1 << 30)
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#define GDRCTRL_LNDBL (1 << 29)
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#define GDRCTRL_LNHLV (1 << 28)
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#define GDRCTRL_COLKEYM Fld(24,0)
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#define Gdrctrl_Colkeym(x) ((x) << FShft(GDRCTRL_COLKEYM))
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/* GSCADR graphics stream control address register fields */
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#define GSCADR_STR_EN (1 << 31)
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#define GSCADR_COLKEY_EN (1 << 30)
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#define GSCADR_COLKEYSRC (1 << 29)
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#define GSCADR_BLEND_M Fld(2,27)
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#define GSCADR_BLEND_NONE ((0x0) << FShft(GSCADR_BLEND_M))
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#define GSCADR_BLEND_INV ((0x1) << FShft(GSCADR_BLEND_M))
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#define GSCADR_BLEND_GLOB ((0x2) << FShft(GSCADR_BLEND_M))
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#define GSCADR_BLEND_PIX ((0x3) << FShft(GSCADR_BLEND_M))
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#define GSCADR_BLEND_POS Fld(2,24)
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#define GSCADR_BLEND_GFX ((0x0) << FShft(GSCADR_BLEND_POS))
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#define GSCADR_BLEND_VID ((0x1) << FShft(GSCADR_BLEND_POS))
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#define GSCADR_BLEND_CUR ((0x2) << FShft(GSCADR_BLEND_POS))
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#define GSCADR_GBASE_ADR Fld(23,0)
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#define Gscadr_Gbase_Adr(x) ((x) << FShft(GSCADR_GBASE_ADR))
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/* GSADR graphics stride address register fields */
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#define GSADR_SRCSTRIDE Fld(10,22)
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#define Gsadr_Srcstride(x) ((x) << FShft(GSADR_SRCSTRIDE))
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#define GSADR_XSTART Fld(11,11)
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#define Gsadr_Xstart(x) ((x) << FShft(GSADR_XSTART))
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#define GSADR_YSTART Fld(11,0)
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#define Gsadr_Ystart(y) ((y) << FShft(GSADR_YSTART))
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/* GPLUT graphics palette register fields */
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#define GPLUT_LUTADR Fld(8,24)
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#define Gplut_Lutadr(x) ((x) << FShft(GPLUT_LUTADR))
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#define GPLUT_LUTDATA Fld(24,0)
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#define Gplut_Lutdata(x) ((x) << FShft(GPLUT_LUTDATA))
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/* VSCTRL - Video Surface Control Register */
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#define VSCTRL_VPIXFMT Fld(4,27)
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#define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_GAMMA_EN (1 << 26)
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#define VSCTRL_CSC_EN (1 << 25)
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#define VSCTRL_COSITED (1 << 22)
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#define VSCTRL_VSWIDTH Fld(11,11)
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#define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \
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(((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))
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#define VSCTRL_VSHEIGHT Fld(11,0)
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#define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \
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(((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
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/* VBBASE - Video Blending Base Register */
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#define VBBASE_GLALPHA Fld(8,24)
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#define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA))
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#define VBBASE_COLKEY Fld(24,0)
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#define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY))
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/* VCMSK - Video Color Key Mask Register */
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#define VCMSK_COLKEY_M Fld(24,0)
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#define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M))
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/* VSCADR - Video Stream Control Rddress Register */
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#define VSCADR_STR_EN (1 << 31)
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#define VSCADR_COLKEY_EN (1 << 30)
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#define VSCADR_COLKEYSRC (1 << 29)
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#define VSCADR_BLEND_M Fld(2,27)
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#define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_POS Fld(2,24)
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#define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS))
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#define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS))
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#define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS))
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#define VSCADR_VBASE_ADR Fld(23,0)
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#define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR))
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/* VUBASE - Video U Base Register */
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#define VUBASE_UVHALFSTR (1 << 31)
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#define VUBASE_UBASE_ADR Fld(24,0)
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#define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR))
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/* VVBASE - Video V Base Register */
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#define VVBASE_VBASE_ADR Fld(24,0)
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#define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR))
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/* VSADR - Video Stride Address Register */
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#define VSADR_SRCSTRIDE Fld(10,22)
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#define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE))
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#define VSADR_XSTART Fld(11,11)
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#define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART))
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#define VSADR_YSTART Fld(11,0)
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#define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART))
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/* VSCTRL - Video Surface Control Register */
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#define VSCTRL_VPIXFMT Fld(4,27)
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#define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT))
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#define VSCTRL_GAMMA_EN (1 << 26)
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#define VSCTRL_CSC_EN (1 << 25)
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#define VSCTRL_COSITED (1 << 22)
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#define VSCTRL_VSWIDTH Fld(11,11)
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#define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \
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(((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))
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#define VSCTRL_VSHEIGHT Fld(11,0)
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#define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \
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(((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
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/* VBBASE - Video Blending Base Register */
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#define VBBASE_GLALPHA Fld(8,24)
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#define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA))
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#define VBBASE_COLKEY Fld(24,0)
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#define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY))
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/* VCMSK - Video Color Key Mask Register */
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#define VCMSK_COLKEY_M Fld(24,0)
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#define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M))
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/* VSCADR - Video Stream Control Rddress Register */
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#define VSCADR_STR_EN (1 << 31)
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#define VSCADR_COLKEY_EN (1 << 30)
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#define VSCADR_COLKEYSRC (1 << 29)
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#define VSCADR_BLEND_M Fld(2,27)
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#define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M))
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#define VSCADR_BLEND_POS Fld(2,24)
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#define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS))
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#define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS))
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#define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS))
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#define VSCADR_VBASE_ADR Fld(23,0)
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#define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR))
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/* VUBASE - Video U Base Register */
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#define VUBASE_UVHALFSTR (1 << 31)
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#define VUBASE_UBASE_ADR Fld(24,0)
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#define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR))
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/* VVBASE - Video V Base Register */
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#define VVBASE_VBASE_ADR Fld(24,0)
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#define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR))
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/* VSADR - Video Stride Address Register */
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#define VSADR_SRCSTRIDE Fld(10,22)
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#define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE))
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#define VSADR_XSTART Fld(11,11)
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#define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART))
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#define VSADR_YSTART Fld(11,0)
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#define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART))
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/* HCCTRL - Hardware Cursor Register fields */
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#define HCCTRL_CUR_EN (1 << 31)
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#define HCCTRL_COLKEY_EN (1 << 29)
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#define HCCTRL_COLKEYSRC (1 << 28)
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#define HCCTRL_BLEND_M Fld(2,26)
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#define HCCTRL_BLEND_NONE ((0x0) << FShft(HCCTRL_BLEND_M))
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#define HCCTRL_BLEND_INV ((0x1) << FShft(HCCTRL_BLEND_M))
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#define HCCTRL_BLEND_GLOB ((0x2) << FShft(HCCTRL_BLEND_M))
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#define HCCTRL_BLEND_PIX ((0x3) << FShft(HCCTRL_BLEND_M))
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#define HCCTRL_CPIXFMT Fld(3,23)
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#define HCCTRL_CPIXFMT_RGB332 ((0x3) << FShft(HCCTRL_CPIXFMT))
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#define HCCTRL_CPIXFMT_ARGB4444 ((0x4) << FShft(HCCTRL_CPIXFMT))
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#define HCCTRL_CPIXFMT_ARGB1555 ((0x5) << FShft(HCCTRL_CPIXFMT))
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#define HCCTRL_CBASE_ADR Fld(23,0)
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#define Hcctrl_Cbase_Adr(x) ((x) << FShft(HCCTRL_CBASE_ADR))
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/* HCSIZE Hardware Cursor Size Register fields */
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#define HCSIZE_BLEND_POS Fld(2,29)
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#define HCSIZE_BLEND_GFX ((0x0) << FShft(HCSIZE_BLEND_POS))
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#define HCSIZE_BLEND_VID ((0x1) << FShft(HCSIZE_BLEND_POS))
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#define HCSIZE_BLEND_CUR ((0x2) << FShft(HCSIZE_BLEND_POS))
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#define HCSIZE_CWIDTH Fld(3,16)
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#define Hcsize_Cwidth(x) ((x) << FShft(HCSIZE_CWIDTH))
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#define HCSIZE_CHEIGHT Fld(3,0)
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#define Hcsize_Cheight(x) ((x) << FShft(HCSIZE_CHEIGHT))
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/* HCPOS Hardware Cursor Position Register fields */
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#define HCPOS_SWITCHSRC (1 << 30)
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#define HCPOS_CURBLINK Fld(6,24)
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#define Hcpos_Curblink(x) ((x) << FShft(HCPOS_CURBLINK))
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#define HCPOS_XSTART Fld(12,12)
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#define Hcpos_Xstart(x) ((x) << FShft(HCPOS_XSTART))
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#define HCPOS_YSTART Fld(12,0)
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#define Hcpos_Ystart(y) ((y) << FShft(HCPOS_YSTART))
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/* HCBADR Hardware Cursor Blend Address Register */
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#define HCBADR_GLALPHA Fld(8,24)
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#define Hcbadr_Glalpha(x) ((x) << FShft(HCBADR_GLALPHA))
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#define HCBADR_COLKEY Fld(24,0)
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#define Hcbadr_Colkey(x) ((x) << FShft(HCBADR_COLKEY))
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/* HCCKMSK - Hardware Cursor Color Key Mask Register */
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#define HCCKMSK_COLKEY_M Fld(24,0)
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#define Hcckmsk_Colkey_M(x) ((x) << FShft(HCCKMSK_COLKEY_M))
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/* DSCTRL - Display sync control register */
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#define DSCTRL_SYNCGEN_EN (1 << 31)
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#define DSCTRL_DPL_RST (1 << 29)
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#define DSCTRL_PWRDN_M (1 << 28)
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#define DSCTRL_UPDSYNCCNT (1 << 26)
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#define DSCTRL_UPDINTCNT (1 << 25)
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#define DSCTRL_UPDCNT (1 << 24)
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#define DSCTRL_UPDWAIT Fld(4,16)
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#define Dsctrl_Updwait(x) ((x) << FShft(DSCTRL_UPDWAIT))
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#define DSCTRL_CLKPOL (1 << 11)
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#define DSCTRL_CSYNC_EN (1 << 10)
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#define DSCTRL_VS_SLAVE (1 << 7)
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#define DSCTRL_HS_SLAVE (1 << 6)
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#define DSCTRL_BLNK_POL (1 << 5)
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#define DSCTRL_BLNK_DIS (1 << 4)
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#define DSCTRL_VS_POL (1 << 3)
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#define DSCTRL_VS_DIS (1 << 2)
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#define DSCTRL_HS_POL (1 << 1)
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#define DSCTRL_HS_DIS (1 << 0)
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/* DHT01 - Display horizontal timing register 01 */
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#define DHT01_HBPS Fld(12,16)
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#define Dht01_Hbps(x) ((x) << FShft(DHT01_HBPS))
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#define DHT01_HT Fld(12,0)
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#define Dht01_Ht(x) ((x) << FShft(DHT01_HT))
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/* DHT02 - Display horizontal timing register 02 */
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#define DHT02_HAS Fld(12,16)
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#define Dht02_Has(x) ((x) << FShft(DHT02_HAS))
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#define DHT02_HLBS Fld(12,0)
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#define Dht02_Hlbs(x) ((x) << FShft(DHT02_HLBS))
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/* DHT03 - Display horizontal timing register 03 */
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#define DHT03_HFPS Fld(12,16)
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#define Dht03_Hfps(x) ((x) << FShft(DHT03_HFPS))
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#define DHT03_HRBS Fld(12,0)
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#define Dht03_Hrbs(x) ((x) << FShft(DHT03_HRBS))
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/* DVT01 - Display vertical timing register 01 */
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#define DVT01_VBPS Fld(12,16)
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#define Dvt01_Vbps(x) ((x) << FShft(DVT01_VBPS))
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#define DVT01_VT Fld(12,0)
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#define Dvt01_Vt(x) ((x) << FShft(DVT01_VT))
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/* DVT02 - Display vertical timing register 02 */
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#define DVT02_VAS Fld(12,16)
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#define Dvt02_Vas(x) ((x) << FShft(DVT02_VAS))
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#define DVT02_VTBS Fld(12,0)
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#define Dvt02_Vtbs(x) ((x) << FShft(DVT02_VTBS))
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/* DVT03 - Display vertical timing register 03 */
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#define DVT03_VFPS Fld(12,16)
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#define Dvt03_Vfps(x) ((x) << FShft(DVT03_VFPS))
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#define DVT03_VBBS Fld(12,0)
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#define Dvt03_Vbbs(x) ((x) << FShft(DVT03_VBBS))
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/* DVECTRL - display vertical event control register */
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#define DVECTRL_VEVENT Fld(12,16)
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#define Dvectrl_Vevent(x) ((x) << FShft(DVECTRL_VEVENT))
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#define DVECTRL_VFETCH Fld(12,0)
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#define Dvectrl_Vfetch(x) ((x) << FShft(DVECTRL_VFETCH))
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/* DHDET - display horizontal DE timing register */
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#define DHDET_HDES Fld(12,16)
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#define Dhdet_Hdes(x) ((x) << FShft(DHDET_HDES))
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#define DHDET_HDEF Fld(12,0)
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#define Dhdet_Hdef(x) ((x) << FShft(DHDET_HDEF))
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|
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/* DVDET - display vertical DE timing register */
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#define DVDET_VDES Fld(12,16)
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#define Dvdet_Vdes(x) ((x) << FShft(DVDET_VDES))
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#define DVDET_VDEF Fld(12,0)
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#define Dvdet_Vdef(x) ((x) << FShft(DVDET_VDEF))
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/* DODMSK - display output data mask register */
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#define DODMSK_MASK_LVL (1 << 31)
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#define DODMSK_BLNK_LVL (1 << 30)
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#define DODMSK_MASK_B Fld(8,16)
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#define Dodmsk_Mask_B(x) ((x) << FShft(DODMSK_MASK_B))
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#define DODMSK_MASK_G Fld(8,8)
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#define Dodmsk_Mask_G(x) ((x) << FShft(DODMSK_MASK_G))
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#define DODMSK_MASK_R Fld(8,0)
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#define Dodmsk_Mask_R(x) ((x) << FShft(DODMSK_MASK_R))
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|
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/* DBCOL - display border color control register */
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#define DBCOL_BORDCOL Fld(24,0)
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#define Dbcol_Bordcol(x) ((x) << FShft(DBCOL_BORDCOL))
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|
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/* DVLNUM - display vertical line number register */
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|
#define DVLNUM_VLINE Fld(12,0)
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#define Dvlnum_Vline(x) ((x) << FShft(DVLNUM_VLINE))
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|
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/* DMCTRL - Display Memory Control Register */
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|
#define DMCTRL_MEM_REF Fld(2,30)
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#define DMCTRL_MEM_REF_ACT ((0x0) << FShft(DMCTRL_MEM_REF))
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#define DMCTRL_MEM_REF_HB ((0x1) << FShft(DMCTRL_MEM_REF))
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#define DMCTRL_MEM_REF_VB ((0x2) << FShft(DMCTRL_MEM_REF))
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#define DMCTRL_MEM_REF_BOTH ((0x3) << FShft(DMCTRL_MEM_REF))
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#define DMCTRL_UV_THRHLD Fld(6,24)
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#define Dmctrl_Uv_Thrhld(x) ((x) << FShft(DMCTRL_UV_THRHLD))
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#define DMCTRL_V_THRHLD Fld(7,16)
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#define Dmctrl_V_Thrhld(x) ((x) << FShft(DMCTRL_V_THRHLD))
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#define DMCTRL_D_THRHLD Fld(7,8)
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#define Dmctrl_D_Thrhld(x) ((x) << FShft(DMCTRL_D_THRHLD))
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#define DMCTRL_BURSTLEN Fld(6,0)
|
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#define Dmctrl_Burstlen(x) ((x) << FShft(DMCTRL_BURSTLEN))
|
|
|
|
/* DINTRS - Display Interrupt Status Register */
|
|
#define DINTRS_CUR_OR_S (1 << 18)
|
|
#define DINTRS_STR2_OR_S (1 << 17)
|
|
#define DINTRS_STR1_OR_S (1 << 16)
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|
#define DINTRS_CUR_UR_S (1 << 6)
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|
#define DINTRS_STR2_UR_S (1 << 5)
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|
#define DINTRS_STR1_UR_S (1 << 4)
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|
#define DINTRS_VEVENT1_S (1 << 3)
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|
#define DINTRS_VEVENT0_S (1 << 2)
|
|
#define DINTRS_HBLNK1_S (1 << 1)
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|
#define DINTRS_HBLNK0_S (1 << 0)
|
|
|
|
/* DINTRE - Display Interrupt Enable Register */
|
|
#define DINTRE_CUR_OR_EN (1 << 18)
|
|
#define DINTRE_STR2_OR_EN (1 << 17)
|
|
#define DINTRE_STR1_OR_EN (1 << 16)
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|
#define DINTRE_CUR_UR_EN (1 << 6)
|
|
#define DINTRE_STR2_UR_EN (1 << 5)
|
|
#define DINTRE_STR1_UR_EN (1 << 4)
|
|
#define DINTRE_VEVENT1_EN (1 << 3)
|
|
#define DINTRE_VEVENT0_EN (1 << 2)
|
|
#define DINTRE_HBLNK1_EN (1 << 1)
|
|
#define DINTRE_HBLNK0_EN (1 << 0)
|
|
|
|
/* DINTRS - Display Interrupt Status Register */
|
|
#define DINTRS_CUR_OR_S (1 << 18)
|
|
#define DINTRS_STR2_OR_S (1 << 17)
|
|
#define DINTRS_STR1_OR_S (1 << 16)
|
|
#define DINTRS_CUR_UR_S (1 << 6)
|
|
#define DINTRS_STR2_UR_S (1 << 5)
|
|
#define DINTRS_STR1_UR_S (1 << 4)
|
|
#define DINTRS_VEVENT1_S (1 << 3)
|
|
#define DINTRS_VEVENT0_S (1 << 2)
|
|
#define DINTRS_HBLNK1_S (1 << 1)
|
|
#define DINTRS_HBLNK0_S (1 << 0)
|
|
|
|
/* DINTRE - Display Interrupt Enable Register */
|
|
#define DINTRE_CUR_OR_EN (1 << 18)
|
|
#define DINTRE_STR2_OR_EN (1 << 17)
|
|
#define DINTRE_STR1_OR_EN (1 << 16)
|
|
#define DINTRE_CUR_UR_EN (1 << 6)
|
|
#define DINTRE_STR2_UR_EN (1 << 5)
|
|
#define DINTRE_STR1_UR_EN (1 << 4)
|
|
#define DINTRE_VEVENT1_EN (1 << 3)
|
|
#define DINTRE_VEVENT0_EN (1 << 2)
|
|
#define DINTRE_HBLNK1_EN (1 << 1)
|
|
#define DINTRE_HBLNK0_EN (1 << 0)
|
|
|
|
|
|
/* DLSTS - display load status register */
|
|
#define DLSTS_RLD_ADONE (1 << 23)
|
|
/* #define DLSTS_RLD_ADOUT Fld(23,0) */
|
|
|
|
/* DLLCTRL - display list load control register */
|
|
#define DLLCTRL_RLD_ADRLN Fld(8,24)
|
|
#define Dllctrl_Rld_Adrln(x) ((x) << FShft(DLLCTRL_RLD_ADRLN))
|
|
|
|
/* CLIPCTRL - Clipping Control Register */
|
|
#define CLIPCTRL_HSKIP Fld(11,16)
|
|
#define Clipctrl_Hskip ((x) << FShft(CLIPCTRL_HSKIP))
|
|
#define CLIPCTRL_VSKIP Fld(11,0)
|
|
#define Clipctrl_Vskip ((x) << FShft(CLIPCTRL_VSKIP))
|
|
|
|
/* SPOCTRL - Scale Pitch/Order Control Register */
|
|
#define SPOCTRL_H_SC_BP (1 << 31)
|
|
#define SPOCTRL_V_SC_BP (1 << 30)
|
|
#define SPOCTRL_HV_SC_OR (1 << 29)
|
|
#define SPOCTRL_VS_UR_C (1 << 27)
|
|
#define SPOCTRL_VORDER Fld(2,16)
|
|
#define SPOCTRL_VORDER_1TAP ((0x0) << FShft(SPOCTRL_VORDER))
|
|
#define SPOCTRL_VORDER_2TAP ((0x1) << FShft(SPOCTRL_VORDER))
|
|
#define SPOCTRL_VORDER_4TAP ((0x3) << FShft(SPOCTRL_VORDER))
|
|
#define SPOCTRL_VPITCH Fld(16,0)
|
|
#define Spoctrl_Vpitch(x) ((x) << FShft(SPOCTRL_VPITCH))
|
|
|
|
/* SVCTRL - Scale Vertical Control Register */
|
|
#define SVCTRL_INITIAL1 Fld(16,16)
|
|
#define Svctrl_Initial1(x) ((x) << FShft(SVCTRL_INITIAL1))
|
|
#define SVCTRL_INITIAL2 Fld(16,0)
|
|
#define Svctrl_Initial2(x) ((x) << FShft(SVCTRL_INITIAL2))
|
|
|
|
/* SHCTRL - Scale Horizontal Control Register */
|
|
#define SHCTRL_HINITIAL Fld(16,16)
|
|
#define Shctrl_Hinitial(x) ((x) << FShft(SHCTRL_HINITIAL))
|
|
#define SHCTRL_HDECIM (1 << 15)
|
|
#define SHCTRL_HPITCH Fld(15,0)
|
|
#define Shctrl_Hpitch(x) ((x) << FShft(SHCTRL_HPITCH))
|
|
|
|
/* SSSIZE - Scale Surface Size Register */
|
|
#define SSSIZE_SC_WIDTH Fld(11,16)
|
|
#define Sssize_Sc_Width(x) ((x) << FShft(SSSIZE_SC_WIDTH))
|
|
#define SSSIZE_SC_HEIGHT Fld(11,0)
|
|
#define Sssize_Sc_Height(x) ((x) << FShft(SSSIZE_SC_HEIGHT))
|
|
|
|
#endif /* __REG_BITS_2700G_ */
|