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The ipc64 data structures were originally meant to be architecture specific so that each architecture could add their own optimizations for padding. In the end, most of them just copied the x86 version, and most got that wrong. UClibc expects the x86 anyway, so we might just declare that the default and get rid of the extra copies. Signed-off-by: Remis Lima Baima <remis.developer@googlemail.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de>
48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
#ifndef __ASM_GENERIC_MSGBUF_H
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#define __ASM_GENERIC_MSGBUF_H
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#include <asm/bitsperlong.h>
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/*
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* generic msqid64_ds structure.
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*
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* Note extra padding because this structure is passed back and forth
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* between kernel and user space.
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*
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* msqid64_ds was originally meant to be architecture specific, but
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* everyone just ended up making identical copies without specific
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* optimizations, so we may just as well all use the same one.
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*
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* 64 bit architectures typically define a 64 bit __kernel_time_t,
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* so they do not need the first three padding words.
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* On big-endian systems, the padding is in the wrong place.
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*
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* Pad space is left for:
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* - 64-bit time_t to solve y2038 problem
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* - 2 miscellaneous 32-bit values
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*/
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struct msqid64_ds {
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struct ipc64_perm msg_perm;
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__kernel_time_t msg_stime; /* last msgsnd time */
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#if __BITS_PER_LONG != 64
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unsigned long __unused1;
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#endif
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__kernel_time_t msg_rtime; /* last msgrcv time */
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#if __BITS_PER_LONG != 64
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unsigned long __unused2;
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#endif
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__kernel_time_t msg_ctime; /* last change time */
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#if __BITS_PER_LONG != 64
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unsigned long __unused3;
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#endif
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unsigned long msg_cbytes; /* current number of bytes on queue */
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unsigned long msg_qnum; /* number of messages in queue */
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unsigned long msg_qbytes; /* max number of bytes on queue */
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__kernel_pid_t msg_lspid; /* pid of last msgsnd */
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__kernel_pid_t msg_lrpid; /* last receive pid */
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unsigned long __unused4;
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unsigned long __unused5;
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};
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#endif /* __ASM_GENERIC_MSGBUF_H */
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