linux/rust/alloc/vec/mod.rs
Miguel Ojeda 768409cff6 rust: upgrade to Rust 1.76.0
This is the next upgrade to the Rust toolchain, from 1.75.0 to 1.76.0
(i.e. the latest) [1].

See the upgrade policy [2] and the comments on the first upgrade in
commit 3ed03f4da0 ("rust: upgrade to Rust 1.68.2").

# Unstable features

No unstable features that we use were stabilized in Rust 1.76.0.

The only unstable features allowed to be used outside the `kernel` crate
are still `new_uninit,offset_of`, though other code to be upstreamed
may increase the list.

Please see [3] for details.

# Required changes

`rustc` (and others) now warns when it cannot connect to the Make
jobserver, thus mark those invocations as recursive as needed. Please
see the previous commit for details.

# Other changes

Rust 1.76.0 does not emit the `.debug_pub{names,types}` sections anymore
for DWARFv4 [4][5]. For instance, in the uncompressed debug info case,
this debug information took:

    samples/rust/rust_minimal.o   ~64 KiB (~18% of total object size)
    rust/kernel.o                 ~92 KiB (~15%)
    rust/core.o                  ~114 KiB ( ~5%)

In the compressed debug info (zlib) case:

    samples/rust/rust_minimal.o   ~11 KiB (~6%)
    rust/kernel.o                 ~17 KiB (~5%)
    rust/core.o                   ~21 KiB (~1.5%)

In addition, the `rustc_codegen_gcc` backend now does not emit the
`.eh_frame` section when compiling under `-Cpanic=abort` [6], thus
removing the need for the patch in the CI to compile the kernel [7].
Moreover, it also now emits the `.comment` section too [6].

# `alloc` upgrade and reviewing

The vast majority of changes are due to our `alloc` fork being upgraded
at once.

There are two kinds of changes to be aware of: the ones coming from
upstream, which we should follow as closely as possible, and the updates
needed in our added fallible APIs to keep them matching the newer
infallible APIs coming from upstream.

Instead of taking a look at the diff of this patch, an alternative
approach is reviewing a diff of the changes between upstream `alloc` and
the kernel's. This allows to easily inspect the kernel additions only,
especially to check if the fallible methods we already have still match
the infallible ones in the new version coming from upstream.

Another approach is reviewing the changes introduced in the additions in
the kernel fork between the two versions. This is useful to spot
potentially unintended changes to our additions.

To apply these approaches, one may follow steps similar to the following
to generate a pair of patches that show the differences between upstream
Rust and the kernel (for the subset of `alloc` we use) before and after
applying this patch:

    # Get the difference with respect to the old version.
    git -C rust checkout $(linux/scripts/min-tool-version.sh rustc)
    git -C linux ls-tree -r --name-only HEAD -- rust/alloc |
        cut -d/ -f3- |
        grep -Fv README.md |
        xargs -IPATH cp rust/library/alloc/src/PATH linux/rust/alloc/PATH
    git -C linux diff --patch-with-stat --summary -R > old.patch
    git -C linux restore rust/alloc

    # Apply this patch.
    git -C linux am rust-upgrade.patch

    # Get the difference with respect to the new version.
    git -C rust checkout $(linux/scripts/min-tool-version.sh rustc)
    git -C linux ls-tree -r --name-only HEAD -- rust/alloc |
        cut -d/ -f3- |
        grep -Fv README.md |
        xargs -IPATH cp rust/library/alloc/src/PATH linux/rust/alloc/PATH
    git -C linux diff --patch-with-stat --summary -R > new.patch
    git -C linux restore rust/alloc

Now one may check the `new.patch` to take a look at the additions (first
approach) or at the difference between those two patches (second
approach). For the latter, a side-by-side tool is recommended.

Link: https://github.com/rust-lang/rust/blob/stable/RELEASES.md#version-1760-2024-02-08 [1]
Link: https://rust-for-linux.com/rust-version-policy [2]
Link: https://github.com/Rust-for-Linux/linux/issues/2 [3]
Link: https://github.com/rust-lang/compiler-team/issues/688 [4]
Link: https://github.com/rust-lang/rust/pull/117962 [5]
Link: https://github.com/rust-lang/rust/pull/118068 [6]
Link: https://github.com/Rust-for-Linux/ci-rustc_codegen_gcc [7]
Tested-by: Boqun Feng <boqun.feng@gmail.com>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Link: https://lore.kernel.org/r/20240217002638.57373-2-ojeda@kernel.org
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2024-02-29 22:18:05 +01:00

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// SPDX-License-Identifier: Apache-2.0 OR MIT
//! A contiguous growable array type with heap-allocated contents, written
//! `Vec<T>`.
//!
//! Vectors have *O*(1) indexing, amortized *O*(1) push (to the end) and
//! *O*(1) pop (from the end).
//!
//! Vectors ensure they never allocate more than `isize::MAX` bytes.
//!
//! # Examples
//!
//! You can explicitly create a [`Vec`] with [`Vec::new`]:
//!
//! ```
//! let v: Vec<i32> = Vec::new();
//! ```
//!
//! ...or by using the [`vec!`] macro:
//!
//! ```
//! let v: Vec<i32> = vec![];
//!
//! let v = vec![1, 2, 3, 4, 5];
//!
//! let v = vec![0; 10]; // ten zeroes
//! ```
//!
//! You can [`push`] values onto the end of a vector (which will grow the vector
//! as needed):
//!
//! ```
//! let mut v = vec![1, 2];
//!
//! v.push(3);
//! ```
//!
//! Popping values works in much the same way:
//!
//! ```
//! let mut v = vec![1, 2];
//!
//! let two = v.pop();
//! ```
//!
//! Vectors also support indexing (through the [`Index`] and [`IndexMut`] traits):
//!
//! ```
//! let mut v = vec![1, 2, 3];
//! let three = v[2];
//! v[1] = v[1] + 5;
//! ```
//!
//! [`push`]: Vec::push
#![stable(feature = "rust1", since = "1.0.0")]
#[cfg(not(no_global_oom_handling))]
use core::cmp;
use core::cmp::Ordering;
use core::fmt;
use core::hash::{Hash, Hasher};
use core::iter;
use core::marker::PhantomData;
use core::mem::{self, ManuallyDrop, MaybeUninit, SizedTypeProperties};
use core::ops::{self, Index, IndexMut, Range, RangeBounds};
use core::ptr::{self, NonNull};
use core::slice::{self, SliceIndex};
use crate::alloc::{Allocator, Global};
#[cfg(not(no_borrow))]
use crate::borrow::{Cow, ToOwned};
use crate::boxed::Box;
use crate::collections::{TryReserveError, TryReserveErrorKind};
use crate::raw_vec::RawVec;
#[unstable(feature = "extract_if", reason = "recently added", issue = "43244")]
pub use self::extract_if::ExtractIf;
mod extract_if;
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_splice", since = "1.21.0")]
pub use self::splice::Splice;
#[cfg(not(no_global_oom_handling))]
mod splice;
#[stable(feature = "drain", since = "1.6.0")]
pub use self::drain::Drain;
mod drain;
#[cfg(not(no_borrow))]
#[cfg(not(no_global_oom_handling))]
mod cow;
#[cfg(not(no_global_oom_handling))]
pub(crate) use self::in_place_collect::AsVecIntoIter;
#[stable(feature = "rust1", since = "1.0.0")]
pub use self::into_iter::IntoIter;
mod into_iter;
#[cfg(not(no_global_oom_handling))]
use self::is_zero::IsZero;
#[cfg(not(no_global_oom_handling))]
mod is_zero;
#[cfg(not(no_global_oom_handling))]
mod in_place_collect;
mod partial_eq;
#[cfg(not(no_global_oom_handling))]
use self::spec_from_elem::SpecFromElem;
#[cfg(not(no_global_oom_handling))]
mod spec_from_elem;
use self::set_len_on_drop::SetLenOnDrop;
mod set_len_on_drop;
#[cfg(not(no_global_oom_handling))]
use self::in_place_drop::{InPlaceDrop, InPlaceDstDataSrcBufDrop};
#[cfg(not(no_global_oom_handling))]
mod in_place_drop;
#[cfg(not(no_global_oom_handling))]
use self::spec_from_iter_nested::SpecFromIterNested;
#[cfg(not(no_global_oom_handling))]
mod spec_from_iter_nested;
#[cfg(not(no_global_oom_handling))]
use self::spec_from_iter::SpecFromIter;
#[cfg(not(no_global_oom_handling))]
mod spec_from_iter;
#[cfg(not(no_global_oom_handling))]
use self::spec_extend::SpecExtend;
use self::spec_extend::TrySpecExtend;
mod spec_extend;
/// A contiguous growable array type, written as `Vec<T>`, short for 'vector'.
///
/// # Examples
///
/// ```
/// let mut vec = Vec::new();
/// vec.push(1);
/// vec.push(2);
///
/// assert_eq!(vec.len(), 2);
/// assert_eq!(vec[0], 1);
///
/// assert_eq!(vec.pop(), Some(2));
/// assert_eq!(vec.len(), 1);
///
/// vec[0] = 7;
/// assert_eq!(vec[0], 7);
///
/// vec.extend([1, 2, 3]);
///
/// for x in &vec {
/// println!("{x}");
/// }
/// assert_eq!(vec, [7, 1, 2, 3]);
/// ```
///
/// The [`vec!`] macro is provided for convenient initialization:
///
/// ```
/// let mut vec1 = vec![1, 2, 3];
/// vec1.push(4);
/// let vec2 = Vec::from([1, 2, 3, 4]);
/// assert_eq!(vec1, vec2);
/// ```
///
/// It can also initialize each element of a `Vec<T>` with a given value.
/// This may be more efficient than performing allocation and initialization
/// in separate steps, especially when initializing a vector of zeros:
///
/// ```
/// let vec = vec![0; 5];
/// assert_eq!(vec, [0, 0, 0, 0, 0]);
///
/// // The following is equivalent, but potentially slower:
/// let mut vec = Vec::with_capacity(5);
/// vec.resize(5, 0);
/// assert_eq!(vec, [0, 0, 0, 0, 0]);
/// ```
///
/// For more information, see
/// [Capacity and Reallocation](#capacity-and-reallocation).
///
/// Use a `Vec<T>` as an efficient stack:
///
/// ```
/// let mut stack = Vec::new();
///
/// stack.push(1);
/// stack.push(2);
/// stack.push(3);
///
/// while let Some(top) = stack.pop() {
/// // Prints 3, 2, 1
/// println!("{top}");
/// }
/// ```
///
/// # Indexing
///
/// The `Vec` type allows access to values by index, because it implements the
/// [`Index`] trait. An example will be more explicit:
///
/// ```
/// let v = vec![0, 2, 4, 6];
/// println!("{}", v[1]); // it will display '2'
/// ```
///
/// However be careful: if you try to access an index which isn't in the `Vec`,
/// your software will panic! You cannot do this:
///
/// ```should_panic
/// let v = vec![0, 2, 4, 6];
/// println!("{}", v[6]); // it will panic!
/// ```
///
/// Use [`get`] and [`get_mut`] if you want to check whether the index is in
/// the `Vec`.
///
/// # Slicing
///
/// A `Vec` can be mutable. On the other hand, slices are read-only objects.
/// To get a [slice][prim@slice], use [`&`]. Example:
///
/// ```
/// fn read_slice(slice: &[usize]) {
/// // ...
/// }
///
/// let v = vec![0, 1];
/// read_slice(&v);
///
/// // ... and that's all!
/// // you can also do it like this:
/// let u: &[usize] = &v;
/// // or like this:
/// let u: &[_] = &v;
/// ```
///
/// In Rust, it's more common to pass slices as arguments rather than vectors
/// when you just want to provide read access. The same goes for [`String`] and
/// [`&str`].
///
/// # Capacity and reallocation
///
/// The capacity of a vector is the amount of space allocated for any future
/// elements that will be added onto the vector. This is not to be confused with
/// the *length* of a vector, which specifies the number of actual elements
/// within the vector. If a vector's length exceeds its capacity, its capacity
/// will automatically be increased, but its elements will have to be
/// reallocated.
///
/// For example, a vector with capacity 10 and length 0 would be an empty vector
/// with space for 10 more elements. Pushing 10 or fewer elements onto the
/// vector will not change its capacity or cause reallocation to occur. However,
/// if the vector's length is increased to 11, it will have to reallocate, which
/// can be slow. For this reason, it is recommended to use [`Vec::with_capacity`]
/// whenever possible to specify how big the vector is expected to get.
///
/// # Guarantees
///
/// Due to its incredibly fundamental nature, `Vec` makes a lot of guarantees
/// about its design. This ensures that it's as low-overhead as possible in
/// the general case, and can be correctly manipulated in primitive ways
/// by unsafe code. Note that these guarantees refer to an unqualified `Vec<T>`.
/// If additional type parameters are added (e.g., to support custom allocators),
/// overriding their defaults may change the behavior.
///
/// Most fundamentally, `Vec` is and always will be a (pointer, capacity, length)
/// triplet. No more, no less. The order of these fields is completely
/// unspecified, and you should use the appropriate methods to modify these.
/// The pointer will never be null, so this type is null-pointer-optimized.
///
/// However, the pointer might not actually point to allocated memory. In particular,
/// if you construct a `Vec` with capacity 0 via [`Vec::new`], [`vec![]`][`vec!`],
/// [`Vec::with_capacity(0)`][`Vec::with_capacity`], or by calling [`shrink_to_fit`]
/// on an empty Vec, it will not allocate memory. Similarly, if you store zero-sized
/// types inside a `Vec`, it will not allocate space for them. *Note that in this case
/// the `Vec` might not report a [`capacity`] of 0*. `Vec` will allocate if and only
/// if <code>[mem::size_of::\<T>]\() * [capacity]\() > 0</code>. In general, `Vec`'s allocation
/// details are very subtle --- if you intend to allocate memory using a `Vec`
/// and use it for something else (either to pass to unsafe code, or to build your
/// own memory-backed collection), be sure to deallocate this memory by using
/// `from_raw_parts` to recover the `Vec` and then dropping it.
///
/// If a `Vec` *has* allocated memory, then the memory it points to is on the heap
/// (as defined by the allocator Rust is configured to use by default), and its
/// pointer points to [`len`] initialized, contiguous elements in order (what
/// you would see if you coerced it to a slice), followed by <code>[capacity] - [len]</code>
/// logically uninitialized, contiguous elements.
///
/// A vector containing the elements `'a'` and `'b'` with capacity 4 can be
/// visualized as below. The top part is the `Vec` struct, it contains a
/// pointer to the head of the allocation in the heap, length and capacity.
/// The bottom part is the allocation on the heap, a contiguous memory block.
///
/// ```text
/// ptr len capacity
/// +--------+--------+--------+
/// | 0x0123 | 2 | 4 |
/// +--------+--------+--------+
/// |
/// v
/// Heap +--------+--------+--------+--------+
/// | 'a' | 'b' | uninit | uninit |
/// +--------+--------+--------+--------+
/// ```
///
/// - **uninit** represents memory that is not initialized, see [`MaybeUninit`].
/// - Note: the ABI is not stable and `Vec` makes no guarantees about its memory
/// layout (including the order of fields).
///
/// `Vec` will never perform a "small optimization" where elements are actually
/// stored on the stack for two reasons:
///
/// * It would make it more difficult for unsafe code to correctly manipulate
/// a `Vec`. The contents of a `Vec` wouldn't have a stable address if it were
/// only moved, and it would be more difficult to determine if a `Vec` had
/// actually allocated memory.
///
/// * It would penalize the general case, incurring an additional branch
/// on every access.
///
/// `Vec` will never automatically shrink itself, even if completely empty. This
/// ensures no unnecessary allocations or deallocations occur. Emptying a `Vec`
/// and then filling it back up to the same [`len`] should incur no calls to
/// the allocator. If you wish to free up unused memory, use
/// [`shrink_to_fit`] or [`shrink_to`].
///
/// [`push`] and [`insert`] will never (re)allocate if the reported capacity is
/// sufficient. [`push`] and [`insert`] *will* (re)allocate if
/// <code>[len] == [capacity]</code>. That is, the reported capacity is completely
/// accurate, and can be relied on. It can even be used to manually free the memory
/// allocated by a `Vec` if desired. Bulk insertion methods *may* reallocate, even
/// when not necessary.
///
/// `Vec` does not guarantee any particular growth strategy when reallocating
/// when full, nor when [`reserve`] is called. The current strategy is basic
/// and it may prove desirable to use a non-constant growth factor. Whatever
/// strategy is used will of course guarantee *O*(1) amortized [`push`].
///
/// `vec![x; n]`, `vec![a, b, c, d]`, and
/// [`Vec::with_capacity(n)`][`Vec::with_capacity`], will all produce a `Vec`
/// with exactly the requested capacity. If <code>[len] == [capacity]</code>,
/// (as is the case for the [`vec!`] macro), then a `Vec<T>` can be converted to
/// and from a [`Box<[T]>`][owned slice] without reallocating or moving the elements.
///
/// `Vec` will not specifically overwrite any data that is removed from it,
/// but also won't specifically preserve it. Its uninitialized memory is
/// scratch space that it may use however it wants. It will generally just do
/// whatever is most efficient or otherwise easy to implement. Do not rely on
/// removed data to be erased for security purposes. Even if you drop a `Vec`, its
/// buffer may simply be reused by another allocation. Even if you zero a `Vec`'s memory
/// first, that might not actually happen because the optimizer does not consider
/// this a side-effect that must be preserved. There is one case which we will
/// not break, however: using `unsafe` code to write to the excess capacity,
/// and then increasing the length to match, is always valid.
///
/// Currently, `Vec` does not guarantee the order in which elements are dropped.
/// The order has changed in the past and may change again.
///
/// [`get`]: slice::get
/// [`get_mut`]: slice::get_mut
/// [`String`]: crate::string::String
/// [`&str`]: type@str
/// [`shrink_to_fit`]: Vec::shrink_to_fit
/// [`shrink_to`]: Vec::shrink_to
/// [capacity]: Vec::capacity
/// [`capacity`]: Vec::capacity
/// [mem::size_of::\<T>]: core::mem::size_of
/// [len]: Vec::len
/// [`len`]: Vec::len
/// [`push`]: Vec::push
/// [`insert`]: Vec::insert
/// [`reserve`]: Vec::reserve
/// [`MaybeUninit`]: core::mem::MaybeUninit
/// [owned slice]: Box
#[stable(feature = "rust1", since = "1.0.0")]
#[cfg_attr(not(test), rustc_diagnostic_item = "Vec")]
#[rustc_insignificant_dtor]
pub struct Vec<T, #[unstable(feature = "allocator_api", issue = "32838")] A: Allocator = Global> {
buf: RawVec<T, A>,
len: usize,
}
////////////////////////////////////////////////////////////////////////////////
// Inherent methods
////////////////////////////////////////////////////////////////////////////////
impl<T> Vec<T> {
/// Constructs a new, empty `Vec<T>`.
///
/// The vector will not allocate until elements are pushed onto it.
///
/// # Examples
///
/// ```
/// # #![allow(unused_mut)]
/// let mut vec: Vec<i32> = Vec::new();
/// ```
#[inline]
#[rustc_const_stable(feature = "const_vec_new", since = "1.39.0")]
#[stable(feature = "rust1", since = "1.0.0")]
#[must_use]
pub const fn new() -> Self {
Vec { buf: RawVec::NEW, len: 0 }
}
/// Constructs a new, empty `Vec<T>` with at least the specified capacity.
///
/// The vector will be able to hold at least `capacity` elements without
/// reallocating. This method is allowed to allocate for more elements than
/// `capacity`. If `capacity` is 0, the vector will not allocate.
///
/// It is important to note that although the returned vector has the
/// minimum *capacity* specified, the vector will have a zero *length*. For
/// an explanation of the difference between length and capacity, see
/// *[Capacity and reallocation]*.
///
/// If it is important to know the exact allocated capacity of a `Vec`,
/// always use the [`capacity`] method after construction.
///
/// For `Vec<T>` where `T` is a zero-sized type, there will be no allocation
/// and the capacity will always be `usize::MAX`.
///
/// [Capacity and reallocation]: #capacity-and-reallocation
/// [`capacity`]: Vec::capacity
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```
/// let mut vec = Vec::with_capacity(10);
///
/// // The vector contains no items, even though it has capacity for more
/// assert_eq!(vec.len(), 0);
/// assert!(vec.capacity() >= 10);
///
/// // These are all done without reallocating...
/// for i in 0..10 {
/// vec.push(i);
/// }
/// assert_eq!(vec.len(), 10);
/// assert!(vec.capacity() >= 10);
///
/// // ...but this may make the vector reallocate
/// vec.push(11);
/// assert_eq!(vec.len(), 11);
/// assert!(vec.capacity() >= 11);
///
/// // A vector of a zero-sized type will always over-allocate, since no
/// // allocation is necessary
/// let vec_units = Vec::<()>::with_capacity(10);
/// assert_eq!(vec_units.capacity(), usize::MAX);
/// ```
#[cfg(not(no_global_oom_handling))]
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
#[must_use]
pub fn with_capacity(capacity: usize) -> Self {
Self::with_capacity_in(capacity, Global)
}
/// Tries to construct a new, empty `Vec<T>` with at least the specified capacity.
///
/// The vector will be able to hold at least `capacity` elements without
/// reallocating. This method is allowed to allocate for more elements than
/// `capacity`. If `capacity` is 0, the vector will not allocate.
///
/// It is important to note that although the returned vector has the
/// minimum *capacity* specified, the vector will have a zero *length*. For
/// an explanation of the difference between length and capacity, see
/// *[Capacity and reallocation]*.
///
/// If it is important to know the exact allocated capacity of a `Vec`,
/// always use the [`capacity`] method after construction.
///
/// For `Vec<T>` where `T` is a zero-sized type, there will be no allocation
/// and the capacity will always be `usize::MAX`.
///
/// [Capacity and reallocation]: #capacity-and-reallocation
/// [`capacity`]: Vec::capacity
///
/// # Examples
///
/// ```
/// let mut vec = Vec::try_with_capacity(10).unwrap();
///
/// // The vector contains no items, even though it has capacity for more
/// assert_eq!(vec.len(), 0);
/// assert!(vec.capacity() >= 10);
///
/// // These are all done without reallocating...
/// for i in 0..10 {
/// vec.push(i);
/// }
/// assert_eq!(vec.len(), 10);
/// assert!(vec.capacity() >= 10);
///
/// // ...but this may make the vector reallocate
/// vec.push(11);
/// assert_eq!(vec.len(), 11);
/// assert!(vec.capacity() >= 11);
///
/// let mut result = Vec::try_with_capacity(usize::MAX);
/// assert!(result.is_err());
///
/// // A vector of a zero-sized type will always over-allocate, since no
/// // allocation is necessary
/// let vec_units = Vec::<()>::try_with_capacity(10).unwrap();
/// assert_eq!(vec_units.capacity(), usize::MAX);
/// ```
#[inline]
#[stable(feature = "kernel", since = "1.0.0")]
pub fn try_with_capacity(capacity: usize) -> Result<Self, TryReserveError> {
Self::try_with_capacity_in(capacity, Global)
}
/// Creates a `Vec<T>` directly from a pointer, a capacity, and a length.
///
/// # Safety
///
/// This is highly unsafe, due to the number of invariants that aren't
/// checked:
///
/// * `ptr` must have been allocated using the global allocator, such as via
/// the [`alloc::alloc`] function.
/// * `T` needs to have the same alignment as what `ptr` was allocated with.
/// (`T` having a less strict alignment is not sufficient, the alignment really
/// needs to be equal to satisfy the [`dealloc`] requirement that memory must be
/// allocated and deallocated with the same layout.)
/// * The size of `T` times the `capacity` (ie. the allocated size in bytes) needs
/// to be the same size as the pointer was allocated with. (Because similar to
/// alignment, [`dealloc`] must be called with the same layout `size`.)
/// * `length` needs to be less than or equal to `capacity`.
/// * The first `length` values must be properly initialized values of type `T`.
/// * `capacity` needs to be the capacity that the pointer was allocated with.
/// * The allocated size in bytes must be no larger than `isize::MAX`.
/// See the safety documentation of [`pointer::offset`].
///
/// These requirements are always upheld by any `ptr` that has been allocated
/// via `Vec<T>`. Other allocation sources are allowed if the invariants are
/// upheld.
///
/// Violating these may cause problems like corrupting the allocator's
/// internal data structures. For example it is normally **not** safe
/// to build a `Vec<u8>` from a pointer to a C `char` array with length
/// `size_t`, doing so is only safe if the array was initially allocated by
/// a `Vec` or `String`.
/// It's also not safe to build one from a `Vec<u16>` and its length, because
/// the allocator cares about the alignment, and these two types have different
/// alignments. The buffer was allocated with alignment 2 (for `u16`), but after
/// turning it into a `Vec<u8>` it'll be deallocated with alignment 1. To avoid
/// these issues, it is often preferable to do casting/transmuting using
/// [`slice::from_raw_parts`] instead.
///
/// The ownership of `ptr` is effectively transferred to the
/// `Vec<T>` which may then deallocate, reallocate or change the
/// contents of memory pointed to by the pointer at will. Ensure
/// that nothing else uses the pointer after calling this
/// function.
///
/// [`String`]: crate::string::String
/// [`alloc::alloc`]: crate::alloc::alloc
/// [`dealloc`]: crate::alloc::GlobalAlloc::dealloc
///
/// # Examples
///
/// ```
/// use std::ptr;
/// use std::mem;
///
/// let v = vec![1, 2, 3];
///
// FIXME Update this when vec_into_raw_parts is stabilized
/// // Prevent running `v`'s destructor so we are in complete control
/// // of the allocation.
/// let mut v = mem::ManuallyDrop::new(v);
///
/// // Pull out the various important pieces of information about `v`
/// let p = v.as_mut_ptr();
/// let len = v.len();
/// let cap = v.capacity();
///
/// unsafe {
/// // Overwrite memory with 4, 5, 6
/// for i in 0..len {
/// ptr::write(p.add(i), 4 + i);
/// }
///
/// // Put everything back together into a Vec
/// let rebuilt = Vec::from_raw_parts(p, len, cap);
/// assert_eq!(rebuilt, [4, 5, 6]);
/// }
/// ```
///
/// Using memory that was allocated elsewhere:
///
/// ```rust
/// use std::alloc::{alloc, Layout};
///
/// fn main() {
/// let layout = Layout::array::<u32>(16).expect("overflow cannot happen");
///
/// let vec = unsafe {
/// let mem = alloc(layout).cast::<u32>();
/// if mem.is_null() {
/// return;
/// }
///
/// mem.write(1_000_000);
///
/// Vec::from_raw_parts(mem, 1, 16)
/// };
///
/// assert_eq!(vec, &[1_000_000]);
/// assert_eq!(vec.capacity(), 16);
/// }
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn from_raw_parts(ptr: *mut T, length: usize, capacity: usize) -> Self {
unsafe { Self::from_raw_parts_in(ptr, length, capacity, Global) }
}
}
impl<T, A: Allocator> Vec<T, A> {
/// Constructs a new, empty `Vec<T, A>`.
///
/// The vector will not allocate until elements are pushed onto it.
///
/// # Examples
///
/// ```
/// #![feature(allocator_api)]
///
/// use std::alloc::System;
///
/// # #[allow(unused_mut)]
/// let mut vec: Vec<i32, _> = Vec::new_in(System);
/// ```
#[inline]
#[unstable(feature = "allocator_api", issue = "32838")]
pub const fn new_in(alloc: A) -> Self {
Vec { buf: RawVec::new_in(alloc), len: 0 }
}
/// Constructs a new, empty `Vec<T, A>` with at least the specified capacity
/// with the provided allocator.
///
/// The vector will be able to hold at least `capacity` elements without
/// reallocating. This method is allowed to allocate for more elements than
/// `capacity`. If `capacity` is 0, the vector will not allocate.
///
/// It is important to note that although the returned vector has the
/// minimum *capacity* specified, the vector will have a zero *length*. For
/// an explanation of the difference between length and capacity, see
/// *[Capacity and reallocation]*.
///
/// If it is important to know the exact allocated capacity of a `Vec`,
/// always use the [`capacity`] method after construction.
///
/// For `Vec<T, A>` where `T` is a zero-sized type, there will be no allocation
/// and the capacity will always be `usize::MAX`.
///
/// [Capacity and reallocation]: #capacity-and-reallocation
/// [`capacity`]: Vec::capacity
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```
/// #![feature(allocator_api)]
///
/// use std::alloc::System;
///
/// let mut vec = Vec::with_capacity_in(10, System);
///
/// // The vector contains no items, even though it has capacity for more
/// assert_eq!(vec.len(), 0);
/// assert!(vec.capacity() >= 10);
///
/// // These are all done without reallocating...
/// for i in 0..10 {
/// vec.push(i);
/// }
/// assert_eq!(vec.len(), 10);
/// assert!(vec.capacity() >= 10);
///
/// // ...but this may make the vector reallocate
/// vec.push(11);
/// assert_eq!(vec.len(), 11);
/// assert!(vec.capacity() >= 11);
///
/// // A vector of a zero-sized type will always over-allocate, since no
/// // allocation is necessary
/// let vec_units = Vec::<(), System>::with_capacity_in(10, System);
/// assert_eq!(vec_units.capacity(), usize::MAX);
/// ```
#[cfg(not(no_global_oom_handling))]
#[inline]
#[unstable(feature = "allocator_api", issue = "32838")]
pub fn with_capacity_in(capacity: usize, alloc: A) -> Self {
Vec { buf: RawVec::with_capacity_in(capacity, alloc), len: 0 }
}
/// Tries to construct a new, empty `Vec<T, A>` with at least the specified capacity
/// with the provided allocator.
///
/// The vector will be able to hold at least `capacity` elements without
/// reallocating. This method is allowed to allocate for more elements than
/// `capacity`. If `capacity` is 0, the vector will not allocate.
///
/// It is important to note that although the returned vector has the
/// minimum *capacity* specified, the vector will have a zero *length*. For
/// an explanation of the difference between length and capacity, see
/// *[Capacity and reallocation]*.
///
/// If it is important to know the exact allocated capacity of a `Vec`,
/// always use the [`capacity`] method after construction.
///
/// For `Vec<T, A>` where `T` is a zero-sized type, there will be no allocation
/// and the capacity will always be `usize::MAX`.
///
/// [Capacity and reallocation]: #capacity-and-reallocation
/// [`capacity`]: Vec::capacity
///
/// # Examples
///
/// ```
/// #![feature(allocator_api)]
///
/// use std::alloc::System;
///
/// let mut vec = Vec::try_with_capacity_in(10, System).unwrap();
///
/// // The vector contains no items, even though it has capacity for more
/// assert_eq!(vec.len(), 0);
/// assert!(vec.capacity() >= 10);
///
/// // These are all done without reallocating...
/// for i in 0..10 {
/// vec.push(i);
/// }
/// assert_eq!(vec.len(), 10);
/// assert!(vec.capacity() >= 10);
///
/// // ...but this may make the vector reallocate
/// vec.push(11);
/// assert_eq!(vec.len(), 11);
/// assert!(vec.capacity() >= 11);
///
/// let mut result = Vec::try_with_capacity_in(usize::MAX, System);
/// assert!(result.is_err());
///
/// // A vector of a zero-sized type will always over-allocate, since no
/// // allocation is necessary
/// let vec_units = Vec::<(), System>::try_with_capacity_in(10, System).unwrap();
/// assert_eq!(vec_units.capacity(), usize::MAX);
/// ```
#[inline]
#[stable(feature = "kernel", since = "1.0.0")]
pub fn try_with_capacity_in(capacity: usize, alloc: A) -> Result<Self, TryReserveError> {
Ok(Vec { buf: RawVec::try_with_capacity_in(capacity, alloc)?, len: 0 })
}
/// Creates a `Vec<T, A>` directly from a pointer, a capacity, a length,
/// and an allocator.
///
/// # Safety
///
/// This is highly unsafe, due to the number of invariants that aren't
/// checked:
///
/// * `ptr` must be [*currently allocated*] via the given allocator `alloc`.
/// * `T` needs to have the same alignment as what `ptr` was allocated with.
/// (`T` having a less strict alignment is not sufficient, the alignment really
/// needs to be equal to satisfy the [`dealloc`] requirement that memory must be
/// allocated and deallocated with the same layout.)
/// * The size of `T` times the `capacity` (ie. the allocated size in bytes) needs
/// to be the same size as the pointer was allocated with. (Because similar to
/// alignment, [`dealloc`] must be called with the same layout `size`.)
/// * `length` needs to be less than or equal to `capacity`.
/// * The first `length` values must be properly initialized values of type `T`.
/// * `capacity` needs to [*fit*] the layout size that the pointer was allocated with.
/// * The allocated size in bytes must be no larger than `isize::MAX`.
/// See the safety documentation of [`pointer::offset`].
///
/// These requirements are always upheld by any `ptr` that has been allocated
/// via `Vec<T, A>`. Other allocation sources are allowed if the invariants are
/// upheld.
///
/// Violating these may cause problems like corrupting the allocator's
/// internal data structures. For example it is **not** safe
/// to build a `Vec<u8>` from a pointer to a C `char` array with length `size_t`.
/// It's also not safe to build one from a `Vec<u16>` and its length, because
/// the allocator cares about the alignment, and these two types have different
/// alignments. The buffer was allocated with alignment 2 (for `u16`), but after
/// turning it into a `Vec<u8>` it'll be deallocated with alignment 1.
///
/// The ownership of `ptr` is effectively transferred to the
/// `Vec<T>` which may then deallocate, reallocate or change the
/// contents of memory pointed to by the pointer at will. Ensure
/// that nothing else uses the pointer after calling this
/// function.
///
/// [`String`]: crate::string::String
/// [`dealloc`]: crate::alloc::GlobalAlloc::dealloc
/// [*currently allocated*]: crate::alloc::Allocator#currently-allocated-memory
/// [*fit*]: crate::alloc::Allocator#memory-fitting
///
/// # Examples
///
/// ```
/// #![feature(allocator_api)]
///
/// use std::alloc::System;
///
/// use std::ptr;
/// use std::mem;
///
/// let mut v = Vec::with_capacity_in(3, System);
/// v.push(1);
/// v.push(2);
/// v.push(3);
///
// FIXME Update this when vec_into_raw_parts is stabilized
/// // Prevent running `v`'s destructor so we are in complete control
/// // of the allocation.
/// let mut v = mem::ManuallyDrop::new(v);
///
/// // Pull out the various important pieces of information about `v`
/// let p = v.as_mut_ptr();
/// let len = v.len();
/// let cap = v.capacity();
/// let alloc = v.allocator();
///
/// unsafe {
/// // Overwrite memory with 4, 5, 6
/// for i in 0..len {
/// ptr::write(p.add(i), 4 + i);
/// }
///
/// // Put everything back together into a Vec
/// let rebuilt = Vec::from_raw_parts_in(p, len, cap, alloc.clone());
/// assert_eq!(rebuilt, [4, 5, 6]);
/// }
/// ```
///
/// Using memory that was allocated elsewhere:
///
/// ```rust
/// #![feature(allocator_api)]
///
/// use std::alloc::{AllocError, Allocator, Global, Layout};
///
/// fn main() {
/// let layout = Layout::array::<u32>(16).expect("overflow cannot happen");
///
/// let vec = unsafe {
/// let mem = match Global.allocate(layout) {
/// Ok(mem) => mem.cast::<u32>().as_ptr(),
/// Err(AllocError) => return,
/// };
///
/// mem.write(1_000_000);
///
/// Vec::from_raw_parts_in(mem, 1, 16, Global)
/// };
///
/// assert_eq!(vec, &[1_000_000]);
/// assert_eq!(vec.capacity(), 16);
/// }
/// ```
#[inline]
#[unstable(feature = "allocator_api", issue = "32838")]
pub unsafe fn from_raw_parts_in(ptr: *mut T, length: usize, capacity: usize, alloc: A) -> Self {
unsafe { Vec { buf: RawVec::from_raw_parts_in(ptr, capacity, alloc), len: length } }
}
/// Decomposes a `Vec<T>` into its raw components.
///
/// Returns the raw pointer to the underlying data, the length of
/// the vector (in elements), and the allocated capacity of the
/// data (in elements). These are the same arguments in the same
/// order as the arguments to [`from_raw_parts`].
///
/// After calling this function, the caller is responsible for the
/// memory previously managed by the `Vec`. The only way to do
/// this is to convert the raw pointer, length, and capacity back
/// into a `Vec` with the [`from_raw_parts`] function, allowing
/// the destructor to perform the cleanup.
///
/// [`from_raw_parts`]: Vec::from_raw_parts
///
/// # Examples
///
/// ```
/// #![feature(vec_into_raw_parts)]
/// let v: Vec<i32> = vec![-1, 0, 1];
///
/// let (ptr, len, cap) = v.into_raw_parts();
///
/// let rebuilt = unsafe {
/// // We can now make changes to the components, such as
/// // transmuting the raw pointer to a compatible type.
/// let ptr = ptr as *mut u32;
///
/// Vec::from_raw_parts(ptr, len, cap)
/// };
/// assert_eq!(rebuilt, [4294967295, 0, 1]);
/// ```
#[unstable(feature = "vec_into_raw_parts", reason = "new API", issue = "65816")]
pub fn into_raw_parts(self) -> (*mut T, usize, usize) {
let mut me = ManuallyDrop::new(self);
(me.as_mut_ptr(), me.len(), me.capacity())
}
/// Decomposes a `Vec<T>` into its raw components.
///
/// Returns the raw pointer to the underlying data, the length of the vector (in elements),
/// the allocated capacity of the data (in elements), and the allocator. These are the same
/// arguments in the same order as the arguments to [`from_raw_parts_in`].
///
/// After calling this function, the caller is responsible for the
/// memory previously managed by the `Vec`. The only way to do
/// this is to convert the raw pointer, length, and capacity back
/// into a `Vec` with the [`from_raw_parts_in`] function, allowing
/// the destructor to perform the cleanup.
///
/// [`from_raw_parts_in`]: Vec::from_raw_parts_in
///
/// # Examples
///
/// ```
/// #![feature(allocator_api, vec_into_raw_parts)]
///
/// use std::alloc::System;
///
/// let mut v: Vec<i32, System> = Vec::new_in(System);
/// v.push(-1);
/// v.push(0);
/// v.push(1);
///
/// let (ptr, len, cap, alloc) = v.into_raw_parts_with_alloc();
///
/// let rebuilt = unsafe {
/// // We can now make changes to the components, such as
/// // transmuting the raw pointer to a compatible type.
/// let ptr = ptr as *mut u32;
///
/// Vec::from_raw_parts_in(ptr, len, cap, alloc)
/// };
/// assert_eq!(rebuilt, [4294967295, 0, 1]);
/// ```
#[unstable(feature = "allocator_api", issue = "32838")]
// #[unstable(feature = "vec_into_raw_parts", reason = "new API", issue = "65816")]
pub fn into_raw_parts_with_alloc(self) -> (*mut T, usize, usize, A) {
let mut me = ManuallyDrop::new(self);
let len = me.len();
let capacity = me.capacity();
let ptr = me.as_mut_ptr();
let alloc = unsafe { ptr::read(me.allocator()) };
(ptr, len, capacity, alloc)
}
/// Returns the total number of elements the vector can hold without
/// reallocating.
///
/// # Examples
///
/// ```
/// let mut vec: Vec<i32> = Vec::with_capacity(10);
/// vec.push(42);
/// assert!(vec.capacity() >= 10);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn capacity(&self) -> usize {
self.buf.capacity()
}
/// Reserves capacity for at least `additional` more elements to be inserted
/// in the given `Vec<T>`. The collection may reserve more space to
/// speculatively avoid frequent reallocations. After calling `reserve`,
/// capacity will be greater than or equal to `self.len() + additional`.
/// Does nothing if capacity is already sufficient.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1];
/// vec.reserve(10);
/// assert!(vec.capacity() >= 11);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn reserve(&mut self, additional: usize) {
self.buf.reserve(self.len, additional);
}
/// Reserves the minimum capacity for at least `additional` more elements to
/// be inserted in the given `Vec<T>`. Unlike [`reserve`], this will not
/// deliberately over-allocate to speculatively avoid frequent allocations.
/// After calling `reserve_exact`, capacity will be greater than or equal to
/// `self.len() + additional`. Does nothing if the capacity is already
/// sufficient.
///
/// Note that the allocator may give the collection more space than it
/// requests. Therefore, capacity can not be relied upon to be precisely
/// minimal. Prefer [`reserve`] if future insertions are expected.
///
/// [`reserve`]: Vec::reserve
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1];
/// vec.reserve_exact(10);
/// assert!(vec.capacity() >= 11);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn reserve_exact(&mut self, additional: usize) {
self.buf.reserve_exact(self.len, additional);
}
/// Tries to reserve capacity for at least `additional` more elements to be inserted
/// in the given `Vec<T>`. The collection may reserve more space to speculatively avoid
/// frequent reallocations. After calling `try_reserve`, capacity will be
/// greater than or equal to `self.len() + additional` if it returns
/// `Ok(())`. Does nothing if capacity is already sufficient. This method
/// preserves the contents even if an error occurs.
///
/// # Errors
///
/// If the capacity overflows, or the allocator reports a failure, then an error
/// is returned.
///
/// # Examples
///
/// ```
/// use std::collections::TryReserveError;
///
/// fn process_data(data: &[u32]) -> Result<Vec<u32>, TryReserveError> {
/// let mut output = Vec::new();
///
/// // Pre-reserve the memory, exiting if we can't
/// output.try_reserve(data.len())?;
///
/// // Now we know this can't OOM in the middle of our complex work
/// output.extend(data.iter().map(|&val| {
/// val * 2 + 5 // very complicated
/// }));
///
/// Ok(output)
/// }
/// # process_data(&[1, 2, 3]).expect("why is the test harness OOMing on 12 bytes?");
/// ```
#[stable(feature = "try_reserve", since = "1.57.0")]
pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError> {
self.buf.try_reserve(self.len, additional)
}
/// Tries to reserve the minimum capacity for at least `additional`
/// elements to be inserted in the given `Vec<T>`. Unlike [`try_reserve`],
/// this will not deliberately over-allocate to speculatively avoid frequent
/// allocations. After calling `try_reserve_exact`, capacity will be greater
/// than or equal to `self.len() + additional` if it returns `Ok(())`.
/// Does nothing if the capacity is already sufficient.
///
/// Note that the allocator may give the collection more space than it
/// requests. Therefore, capacity can not be relied upon to be precisely
/// minimal. Prefer [`try_reserve`] if future insertions are expected.
///
/// [`try_reserve`]: Vec::try_reserve
///
/// # Errors
///
/// If the capacity overflows, or the allocator reports a failure, then an error
/// is returned.
///
/// # Examples
///
/// ```
/// use std::collections::TryReserveError;
///
/// fn process_data(data: &[u32]) -> Result<Vec<u32>, TryReserveError> {
/// let mut output = Vec::new();
///
/// // Pre-reserve the memory, exiting if we can't
/// output.try_reserve_exact(data.len())?;
///
/// // Now we know this can't OOM in the middle of our complex work
/// output.extend(data.iter().map(|&val| {
/// val * 2 + 5 // very complicated
/// }));
///
/// Ok(output)
/// }
/// # process_data(&[1, 2, 3]).expect("why is the test harness OOMing on 12 bytes?");
/// ```
#[stable(feature = "try_reserve", since = "1.57.0")]
pub fn try_reserve_exact(&mut self, additional: usize) -> Result<(), TryReserveError> {
self.buf.try_reserve_exact(self.len, additional)
}
/// Shrinks the capacity of the vector as much as possible.
///
/// It will drop down as close as possible to the length but the allocator
/// may still inform the vector that there is space for a few more elements.
///
/// # Examples
///
/// ```
/// let mut vec = Vec::with_capacity(10);
/// vec.extend([1, 2, 3]);
/// assert!(vec.capacity() >= 10);
/// vec.shrink_to_fit();
/// assert!(vec.capacity() >= 3);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn shrink_to_fit(&mut self) {
// The capacity is never less than the length, and there's nothing to do when
// they are equal, so we can avoid the panic case in `RawVec::shrink_to_fit`
// by only calling it with a greater capacity.
if self.capacity() > self.len {
self.buf.shrink_to_fit(self.len);
}
}
/// Shrinks the capacity of the vector with a lower bound.
///
/// The capacity will remain at least as large as both the length
/// and the supplied value.
///
/// If the current capacity is less than the lower limit, this is a no-op.
///
/// # Examples
///
/// ```
/// let mut vec = Vec::with_capacity(10);
/// vec.extend([1, 2, 3]);
/// assert!(vec.capacity() >= 10);
/// vec.shrink_to(4);
/// assert!(vec.capacity() >= 4);
/// vec.shrink_to(0);
/// assert!(vec.capacity() >= 3);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "shrink_to", since = "1.56.0")]
pub fn shrink_to(&mut self, min_capacity: usize) {
if self.capacity() > min_capacity {
self.buf.shrink_to_fit(cmp::max(self.len, min_capacity));
}
}
/// Converts the vector into [`Box<[T]>`][owned slice].
///
/// If the vector has excess capacity, its items will be moved into a
/// newly-allocated buffer with exactly the right capacity.
///
/// [owned slice]: Box
///
/// # Examples
///
/// ```
/// let v = vec![1, 2, 3];
///
/// let slice = v.into_boxed_slice();
/// ```
///
/// Any excess capacity is removed:
///
/// ```
/// let mut vec = Vec::with_capacity(10);
/// vec.extend([1, 2, 3]);
///
/// assert!(vec.capacity() >= 10);
/// let slice = vec.into_boxed_slice();
/// assert_eq!(slice.into_vec().capacity(), 3);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn into_boxed_slice(mut self) -> Box<[T], A> {
unsafe {
self.shrink_to_fit();
let me = ManuallyDrop::new(self);
let buf = ptr::read(&me.buf);
let len = me.len();
buf.into_box(len).assume_init()
}
}
/// Shortens the vector, keeping the first `len` elements and dropping
/// the rest.
///
/// If `len` is greater or equal to the vector's current length, this has
/// no effect.
///
/// The [`drain`] method can emulate `truncate`, but causes the excess
/// elements to be returned instead of dropped.
///
/// Note that this method has no effect on the allocated capacity
/// of the vector.
///
/// # Examples
///
/// Truncating a five element vector to two elements:
///
/// ```
/// let mut vec = vec![1, 2, 3, 4, 5];
/// vec.truncate(2);
/// assert_eq!(vec, [1, 2]);
/// ```
///
/// No truncation occurs when `len` is greater than the vector's current
/// length:
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// vec.truncate(8);
/// assert_eq!(vec, [1, 2, 3]);
/// ```
///
/// Truncating when `len == 0` is equivalent to calling the [`clear`]
/// method.
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// vec.truncate(0);
/// assert_eq!(vec, []);
/// ```
///
/// [`clear`]: Vec::clear
/// [`drain`]: Vec::drain
#[stable(feature = "rust1", since = "1.0.0")]
pub fn truncate(&mut self, len: usize) {
// This is safe because:
//
// * the slice passed to `drop_in_place` is valid; the `len > self.len`
// case avoids creating an invalid slice, and
// * the `len` of the vector is shrunk before calling `drop_in_place`,
// such that no value will be dropped twice in case `drop_in_place`
// were to panic once (if it panics twice, the program aborts).
unsafe {
// Note: It's intentional that this is `>` and not `>=`.
// Changing it to `>=` has negative performance
// implications in some cases. See #78884 for more.
if len > self.len {
return;
}
let remaining_len = self.len - len;
let s = ptr::slice_from_raw_parts_mut(self.as_mut_ptr().add(len), remaining_len);
self.len = len;
ptr::drop_in_place(s);
}
}
/// Extracts a slice containing the entire vector.
///
/// Equivalent to `&s[..]`.
///
/// # Examples
///
/// ```
/// use std::io::{self, Write};
/// let buffer = vec![1, 2, 3, 5, 8];
/// io::sink().write(buffer.as_slice()).unwrap();
/// ```
#[inline]
#[stable(feature = "vec_as_slice", since = "1.7.0")]
pub fn as_slice(&self) -> &[T] {
self
}
/// Extracts a mutable slice of the entire vector.
///
/// Equivalent to `&mut s[..]`.
///
/// # Examples
///
/// ```
/// use std::io::{self, Read};
/// let mut buffer = vec![0; 3];
/// io::repeat(0b101).read_exact(buffer.as_mut_slice()).unwrap();
/// ```
#[inline]
#[stable(feature = "vec_as_slice", since = "1.7.0")]
pub fn as_mut_slice(&mut self) -> &mut [T] {
self
}
/// Returns a raw pointer to the vector's buffer, or a dangling raw pointer
/// valid for zero sized reads if the vector didn't allocate.
///
/// The caller must ensure that the vector outlives the pointer this
/// function returns, or else it will end up pointing to garbage.
/// Modifying the vector may cause its buffer to be reallocated,
/// which would also make any pointers to it invalid.
///
/// The caller must also ensure that the memory the pointer (non-transitively) points to
/// is never written to (except inside an `UnsafeCell`) using this pointer or any pointer
/// derived from it. If you need to mutate the contents of the slice, use [`as_mut_ptr`].
///
/// This method guarantees that for the purpose of the aliasing model, this method
/// does not materialize a reference to the underlying slice, and thus the returned pointer
/// will remain valid when mixed with other calls to [`as_ptr`] and [`as_mut_ptr`].
/// Note that calling other methods that materialize mutable references to the slice,
/// or mutable references to specific elements you are planning on accessing through this pointer,
/// as well as writing to those elements, may still invalidate this pointer.
/// See the second example below for how this guarantee can be used.
///
///
/// # Examples
///
/// ```
/// let x = vec![1, 2, 4];
/// let x_ptr = x.as_ptr();
///
/// unsafe {
/// for i in 0..x.len() {
/// assert_eq!(*x_ptr.add(i), 1 << i);
/// }
/// }
/// ```
///
/// Due to the aliasing guarantee, the following code is legal:
///
/// ```rust
/// unsafe {
/// let mut v = vec![0, 1, 2];
/// let ptr1 = v.as_ptr();
/// let _ = ptr1.read();
/// let ptr2 = v.as_mut_ptr().offset(2);
/// ptr2.write(2);
/// // Notably, the write to `ptr2` did *not* invalidate `ptr1`
/// // because it mutated a different element:
/// let _ = ptr1.read();
/// }
/// ```
///
/// [`as_mut_ptr`]: Vec::as_mut_ptr
/// [`as_ptr`]: Vec::as_ptr
#[stable(feature = "vec_as_ptr", since = "1.37.0")]
#[rustc_never_returns_null_ptr]
#[inline]
pub fn as_ptr(&self) -> *const T {
// We shadow the slice method of the same name to avoid going through
// `deref`, which creates an intermediate reference.
self.buf.ptr()
}
/// Returns an unsafe mutable pointer to the vector's buffer, or a dangling
/// raw pointer valid for zero sized reads if the vector didn't allocate.
///
/// The caller must ensure that the vector outlives the pointer this
/// function returns, or else it will end up pointing to garbage.
/// Modifying the vector may cause its buffer to be reallocated,
/// which would also make any pointers to it invalid.
///
/// This method guarantees that for the purpose of the aliasing model, this method
/// does not materialize a reference to the underlying slice, and thus the returned pointer
/// will remain valid when mixed with other calls to [`as_ptr`] and [`as_mut_ptr`].
/// Note that calling other methods that materialize references to the slice,
/// or references to specific elements you are planning on accessing through this pointer,
/// may still invalidate this pointer.
/// See the second example below for how this guarantee can be used.
///
///
/// # Examples
///
/// ```
/// // Allocate vector big enough for 4 elements.
/// let size = 4;
/// let mut x: Vec<i32> = Vec::with_capacity(size);
/// let x_ptr = x.as_mut_ptr();
///
/// // Initialize elements via raw pointer writes, then set length.
/// unsafe {
/// for i in 0..size {
/// *x_ptr.add(i) = i as i32;
/// }
/// x.set_len(size);
/// }
/// assert_eq!(&*x, &[0, 1, 2, 3]);
/// ```
///
/// Due to the aliasing guarantee, the following code is legal:
///
/// ```rust
/// unsafe {
/// let mut v = vec![0];
/// let ptr1 = v.as_mut_ptr();
/// ptr1.write(1);
/// let ptr2 = v.as_mut_ptr();
/// ptr2.write(2);
/// // Notably, the write to `ptr2` did *not* invalidate `ptr1`:
/// ptr1.write(3);
/// }
/// ```
///
/// [`as_mut_ptr`]: Vec::as_mut_ptr
/// [`as_ptr`]: Vec::as_ptr
#[stable(feature = "vec_as_ptr", since = "1.37.0")]
#[rustc_never_returns_null_ptr]
#[inline]
pub fn as_mut_ptr(&mut self) -> *mut T {
// We shadow the slice method of the same name to avoid going through
// `deref_mut`, which creates an intermediate reference.
self.buf.ptr()
}
/// Returns a reference to the underlying allocator.
#[unstable(feature = "allocator_api", issue = "32838")]
#[inline]
pub fn allocator(&self) -> &A {
self.buf.allocator()
}
/// Forces the length of the vector to `new_len`.
///
/// This is a low-level operation that maintains none of the normal
/// invariants of the type. Normally changing the length of a vector
/// is done using one of the safe operations instead, such as
/// [`truncate`], [`resize`], [`extend`], or [`clear`].
///
/// [`truncate`]: Vec::truncate
/// [`resize`]: Vec::resize
/// [`extend`]: Extend::extend
/// [`clear`]: Vec::clear
///
/// # Safety
///
/// - `new_len` must be less than or equal to [`capacity()`].
/// - The elements at `old_len..new_len` must be initialized.
///
/// [`capacity()`]: Vec::capacity
///
/// # Examples
///
/// This method can be useful for situations in which the vector
/// is serving as a buffer for other code, particularly over FFI:
///
/// ```no_run
/// # #![allow(dead_code)]
/// # // This is just a minimal skeleton for the doc example;
/// # // don't use this as a starting point for a real library.
/// # pub struct StreamWrapper { strm: *mut std::ffi::c_void }
/// # const Z_OK: i32 = 0;
/// # extern "C" {
/// # fn deflateGetDictionary(
/// # strm: *mut std::ffi::c_void,
/// # dictionary: *mut u8,
/// # dictLength: *mut usize,
/// # ) -> i32;
/// # }
/// # impl StreamWrapper {
/// pub fn get_dictionary(&self) -> Option<Vec<u8>> {
/// // Per the FFI method's docs, "32768 bytes is always enough".
/// let mut dict = Vec::with_capacity(32_768);
/// let mut dict_length = 0;
/// // SAFETY: When `deflateGetDictionary` returns `Z_OK`, it holds that:
/// // 1. `dict_length` elements were initialized.
/// // 2. `dict_length` <= the capacity (32_768)
/// // which makes `set_len` safe to call.
/// unsafe {
/// // Make the FFI call...
/// let r = deflateGetDictionary(self.strm, dict.as_mut_ptr(), &mut dict_length);
/// if r == Z_OK {
/// // ...and update the length to what was initialized.
/// dict.set_len(dict_length);
/// Some(dict)
/// } else {
/// None
/// }
/// }
/// }
/// # }
/// ```
///
/// While the following example is sound, there is a memory leak since
/// the inner vectors were not freed prior to the `set_len` call:
///
/// ```
/// let mut vec = vec![vec![1, 0, 0],
/// vec![0, 1, 0],
/// vec![0, 0, 1]];
/// // SAFETY:
/// // 1. `old_len..0` is empty so no elements need to be initialized.
/// // 2. `0 <= capacity` always holds whatever `capacity` is.
/// unsafe {
/// vec.set_len(0);
/// }
/// ```
///
/// Normally, here, one would use [`clear`] instead to correctly drop
/// the contents and thus not leak memory.
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn set_len(&mut self, new_len: usize) {
debug_assert!(new_len <= self.capacity());
self.len = new_len;
}
/// Removes an element from the vector and returns it.
///
/// The removed element is replaced by the last element of the vector.
///
/// This does not preserve ordering, but is *O*(1).
/// If you need to preserve the element order, use [`remove`] instead.
///
/// [`remove`]: Vec::remove
///
/// # Panics
///
/// Panics if `index` is out of bounds.
///
/// # Examples
///
/// ```
/// let mut v = vec!["foo", "bar", "baz", "qux"];
///
/// assert_eq!(v.swap_remove(1), "bar");
/// assert_eq!(v, ["foo", "qux", "baz"]);
///
/// assert_eq!(v.swap_remove(0), "foo");
/// assert_eq!(v, ["baz", "qux"]);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn swap_remove(&mut self, index: usize) -> T {
#[cold]
#[cfg_attr(not(feature = "panic_immediate_abort"), inline(never))]
#[track_caller]
fn assert_failed(index: usize, len: usize) -> ! {
panic!("swap_remove index (is {index}) should be < len (is {len})");
}
let len = self.len();
if index >= len {
assert_failed(index, len);
}
unsafe {
// We replace self[index] with the last element. Note that if the
// bounds check above succeeds there must be a last element (which
// can be self[index] itself).
let value = ptr::read(self.as_ptr().add(index));
let base_ptr = self.as_mut_ptr();
ptr::copy(base_ptr.add(len - 1), base_ptr.add(index), 1);
self.set_len(len - 1);
value
}
}
/// Inserts an element at position `index` within the vector, shifting all
/// elements after it to the right.
///
/// # Panics
///
/// Panics if `index > len`.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// vec.insert(1, 4);
/// assert_eq!(vec, [1, 4, 2, 3]);
/// vec.insert(4, 5);
/// assert_eq!(vec, [1, 4, 2, 3, 5]);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn insert(&mut self, index: usize, element: T) {
#[cold]
#[cfg_attr(not(feature = "panic_immediate_abort"), inline(never))]
#[track_caller]
fn assert_failed(index: usize, len: usize) -> ! {
panic!("insertion index (is {index}) should be <= len (is {len})");
}
let len = self.len();
// space for the new element
if len == self.buf.capacity() {
self.reserve(1);
}
unsafe {
// infallible
// The spot to put the new value
{
let p = self.as_mut_ptr().add(index);
if index < len {
// Shift everything over to make space. (Duplicating the
// `index`th element into two consecutive places.)
ptr::copy(p, p.add(1), len - index);
} else if index == len {
// No elements need shifting.
} else {
assert_failed(index, len);
}
// Write it in, overwriting the first copy of the `index`th
// element.
ptr::write(p, element);
}
self.set_len(len + 1);
}
}
/// Removes and returns the element at position `index` within the vector,
/// shifting all elements after it to the left.
///
/// Note: Because this shifts over the remaining elements, it has a
/// worst-case performance of *O*(*n*). If you don't need the order of elements
/// to be preserved, use [`swap_remove`] instead. If you'd like to remove
/// elements from the beginning of the `Vec`, consider using
/// [`VecDeque::pop_front`] instead.
///
/// [`swap_remove`]: Vec::swap_remove
/// [`VecDeque::pop_front`]: crate::collections::VecDeque::pop_front
///
/// # Panics
///
/// Panics if `index` is out of bounds.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3];
/// assert_eq!(v.remove(1), 2);
/// assert_eq!(v, [1, 3]);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[track_caller]
pub fn remove(&mut self, index: usize) -> T {
#[cold]
#[cfg_attr(not(feature = "panic_immediate_abort"), inline(never))]
#[track_caller]
fn assert_failed(index: usize, len: usize) -> ! {
panic!("removal index (is {index}) should be < len (is {len})");
}
let len = self.len();
if index >= len {
assert_failed(index, len);
}
unsafe {
// infallible
let ret;
{
// the place we are taking from.
let ptr = self.as_mut_ptr().add(index);
// copy it out, unsafely having a copy of the value on
// the stack and in the vector at the same time.
ret = ptr::read(ptr);
// Shift everything down to fill in that spot.
ptr::copy(ptr.add(1), ptr, len - index - 1);
}
self.set_len(len - 1);
ret
}
}
/// Retains only the elements specified by the predicate.
///
/// In other words, remove all elements `e` for which `f(&e)` returns `false`.
/// This method operates in place, visiting each element exactly once in the
/// original order, and preserves the order of the retained elements.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3, 4];
/// vec.retain(|&x| x % 2 == 0);
/// assert_eq!(vec, [2, 4]);
/// ```
///
/// Because the elements are visited exactly once in the original order,
/// external state may be used to decide which elements to keep.
///
/// ```
/// let mut vec = vec![1, 2, 3, 4, 5];
/// let keep = [false, true, true, false, true];
/// let mut iter = keep.iter();
/// vec.retain(|_| *iter.next().unwrap());
/// assert_eq!(vec, [2, 3, 5]);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn retain<F>(&mut self, mut f: F)
where
F: FnMut(&T) -> bool,
{
self.retain_mut(|elem| f(elem));
}
/// Retains only the elements specified by the predicate, passing a mutable reference to it.
///
/// In other words, remove all elements `e` such that `f(&mut e)` returns `false`.
/// This method operates in place, visiting each element exactly once in the
/// original order, and preserves the order of the retained elements.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3, 4];
/// vec.retain_mut(|x| if *x <= 3 {
/// *x += 1;
/// true
/// } else {
/// false
/// });
/// assert_eq!(vec, [2, 3, 4]);
/// ```
#[stable(feature = "vec_retain_mut", since = "1.61.0")]
pub fn retain_mut<F>(&mut self, mut f: F)
where
F: FnMut(&mut T) -> bool,
{
let original_len = self.len();
// Avoid double drop if the drop guard is not executed,
// since we may make some holes during the process.
unsafe { self.set_len(0) };
// Vec: [Kept, Kept, Hole, Hole, Hole, Hole, Unchecked, Unchecked]
// |<- processed len ->| ^- next to check
// |<- deleted cnt ->|
// |<- original_len ->|
// Kept: Elements which predicate returns true on.
// Hole: Moved or dropped element slot.
// Unchecked: Unchecked valid elements.
//
// This drop guard will be invoked when predicate or `drop` of element panicked.
// It shifts unchecked elements to cover holes and `set_len` to the correct length.
// In cases when predicate and `drop` never panick, it will be optimized out.
struct BackshiftOnDrop<'a, T, A: Allocator> {
v: &'a mut Vec<T, A>,
processed_len: usize,
deleted_cnt: usize,
original_len: usize,
}
impl<T, A: Allocator> Drop for BackshiftOnDrop<'_, T, A> {
fn drop(&mut self) {
if self.deleted_cnt > 0 {
// SAFETY: Trailing unchecked items must be valid since we never touch them.
unsafe {
ptr::copy(
self.v.as_ptr().add(self.processed_len),
self.v.as_mut_ptr().add(self.processed_len - self.deleted_cnt),
self.original_len - self.processed_len,
);
}
}
// SAFETY: After filling holes, all items are in contiguous memory.
unsafe {
self.v.set_len(self.original_len - self.deleted_cnt);
}
}
}
let mut g = BackshiftOnDrop { v: self, processed_len: 0, deleted_cnt: 0, original_len };
fn process_loop<F, T, A: Allocator, const DELETED: bool>(
original_len: usize,
f: &mut F,
g: &mut BackshiftOnDrop<'_, T, A>,
) where
F: FnMut(&mut T) -> bool,
{
while g.processed_len != original_len {
// SAFETY: Unchecked element must be valid.
let cur = unsafe { &mut *g.v.as_mut_ptr().add(g.processed_len) };
if !f(cur) {
// Advance early to avoid double drop if `drop_in_place` panicked.
g.processed_len += 1;
g.deleted_cnt += 1;
// SAFETY: We never touch this element again after dropped.
unsafe { ptr::drop_in_place(cur) };
// We already advanced the counter.
if DELETED {
continue;
} else {
break;
}
}
if DELETED {
// SAFETY: `deleted_cnt` > 0, so the hole slot must not overlap with current element.
// We use copy for move, and never touch this element again.
unsafe {
let hole_slot = g.v.as_mut_ptr().add(g.processed_len - g.deleted_cnt);
ptr::copy_nonoverlapping(cur, hole_slot, 1);
}
}
g.processed_len += 1;
}
}
// Stage 1: Nothing was deleted.
process_loop::<F, T, A, false>(original_len, &mut f, &mut g);
// Stage 2: Some elements were deleted.
process_loop::<F, T, A, true>(original_len, &mut f, &mut g);
// All item are processed. This can be optimized to `set_len` by LLVM.
drop(g);
}
/// Removes all but the first of consecutive elements in the vector that resolve to the same
/// key.
///
/// If the vector is sorted, this removes all duplicates.
///
/// # Examples
///
/// ```
/// let mut vec = vec![10, 20, 21, 30, 20];
///
/// vec.dedup_by_key(|i| *i / 10);
///
/// assert_eq!(vec, [10, 20, 30, 20]);
/// ```
#[stable(feature = "dedup_by", since = "1.16.0")]
#[inline]
pub fn dedup_by_key<F, K>(&mut self, mut key: F)
where
F: FnMut(&mut T) -> K,
K: PartialEq,
{
self.dedup_by(|a, b| key(a) == key(b))
}
/// Removes all but the first of consecutive elements in the vector satisfying a given equality
/// relation.
///
/// The `same_bucket` function is passed references to two elements from the vector and
/// must determine if the elements compare equal. The elements are passed in opposite order
/// from their order in the slice, so if `same_bucket(a, b)` returns `true`, `a` is removed.
///
/// If the vector is sorted, this removes all duplicates.
///
/// # Examples
///
/// ```
/// let mut vec = vec!["foo", "bar", "Bar", "baz", "bar"];
///
/// vec.dedup_by(|a, b| a.eq_ignore_ascii_case(b));
///
/// assert_eq!(vec, ["foo", "bar", "baz", "bar"]);
/// ```
#[stable(feature = "dedup_by", since = "1.16.0")]
pub fn dedup_by<F>(&mut self, mut same_bucket: F)
where
F: FnMut(&mut T, &mut T) -> bool,
{
let len = self.len();
if len <= 1 {
return;
}
// Check if we ever want to remove anything.
// This allows to use copy_non_overlapping in next cycle.
// And avoids any memory writes if we don't need to remove anything.
let mut first_duplicate_idx: usize = 1;
let start = self.as_mut_ptr();
while first_duplicate_idx != len {
let found_duplicate = unsafe {
// SAFETY: first_duplicate always in range [1..len)
// Note that we start iteration from 1 so we never overflow.
let prev = start.add(first_duplicate_idx.wrapping_sub(1));
let current = start.add(first_duplicate_idx);
// We explicitly say in docs that references are reversed.
same_bucket(&mut *current, &mut *prev)
};
if found_duplicate {
break;
}
first_duplicate_idx += 1;
}
// Don't need to remove anything.
// We cannot get bigger than len.
if first_duplicate_idx == len {
return;
}
/* INVARIANT: vec.len() > read > write > write-1 >= 0 */
struct FillGapOnDrop<'a, T, A: core::alloc::Allocator> {
/* Offset of the element we want to check if it is duplicate */
read: usize,
/* Offset of the place where we want to place the non-duplicate
* when we find it. */
write: usize,
/* The Vec that would need correction if `same_bucket` panicked */
vec: &'a mut Vec<T, A>,
}
impl<'a, T, A: core::alloc::Allocator> Drop for FillGapOnDrop<'a, T, A> {
fn drop(&mut self) {
/* This code gets executed when `same_bucket` panics */
/* SAFETY: invariant guarantees that `read - write`
* and `len - read` never overflow and that the copy is always
* in-bounds. */
unsafe {
let ptr = self.vec.as_mut_ptr();
let len = self.vec.len();
/* How many items were left when `same_bucket` panicked.
* Basically vec[read..].len() */
let items_left = len.wrapping_sub(self.read);
/* Pointer to first item in vec[write..write+items_left] slice */
let dropped_ptr = ptr.add(self.write);
/* Pointer to first item in vec[read..] slice */
let valid_ptr = ptr.add(self.read);
/* Copy `vec[read..]` to `vec[write..write+items_left]`.
* The slices can overlap, so `copy_nonoverlapping` cannot be used */
ptr::copy(valid_ptr, dropped_ptr, items_left);
/* How many items have been already dropped
* Basically vec[read..write].len() */
let dropped = self.read.wrapping_sub(self.write);
self.vec.set_len(len - dropped);
}
}
}
/* Drop items while going through Vec, it should be more efficient than
* doing slice partition_dedup + truncate */
// Construct gap first and then drop item to avoid memory corruption if `T::drop` panics.
let mut gap =
FillGapOnDrop { read: first_duplicate_idx + 1, write: first_duplicate_idx, vec: self };
unsafe {
// SAFETY: we checked that first_duplicate_idx in bounds before.
// If drop panics, `gap` would remove this item without drop.
ptr::drop_in_place(start.add(first_duplicate_idx));
}
/* SAFETY: Because of the invariant, read_ptr, prev_ptr and write_ptr
* are always in-bounds and read_ptr never aliases prev_ptr */
unsafe {
while gap.read < len {
let read_ptr = start.add(gap.read);
let prev_ptr = start.add(gap.write.wrapping_sub(1));
// We explicitly say in docs that references are reversed.
let found_duplicate = same_bucket(&mut *read_ptr, &mut *prev_ptr);
if found_duplicate {
// Increase `gap.read` now since the drop may panic.
gap.read += 1;
/* We have found duplicate, drop it in-place */
ptr::drop_in_place(read_ptr);
} else {
let write_ptr = start.add(gap.write);
/* read_ptr cannot be equal to write_ptr because at this point
* we guaranteed to skip at least one element (before loop starts).
*/
ptr::copy_nonoverlapping(read_ptr, write_ptr, 1);
/* We have filled that place, so go further */
gap.write += 1;
gap.read += 1;
}
}
/* Technically we could let `gap` clean up with its Drop, but
* when `same_bucket` is guaranteed to not panic, this bloats a little
* the codegen, so we just do it manually */
gap.vec.set_len(gap.write);
mem::forget(gap);
}
}
/// Appends an element to the back of a collection.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2];
/// vec.push(3);
/// assert_eq!(vec, [1, 2, 3]);
/// ```
#[cfg(not(no_global_oom_handling))]
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn push(&mut self, value: T) {
// This will panic or abort if we would allocate > isize::MAX bytes
// or if the length increment would overflow for zero-sized types.
if self.len == self.buf.capacity() {
self.buf.reserve_for_push(self.len);
}
unsafe {
let end = self.as_mut_ptr().add(self.len);
ptr::write(end, value);
self.len += 1;
}
}
/// Tries to append an element to the back of a collection.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2];
/// vec.try_push(3).unwrap();
/// assert_eq!(vec, [1, 2, 3]);
/// ```
#[inline]
#[stable(feature = "kernel", since = "1.0.0")]
pub fn try_push(&mut self, value: T) -> Result<(), TryReserveError> {
if self.len == self.buf.capacity() {
self.buf.try_reserve_for_push(self.len)?;
}
unsafe {
let end = self.as_mut_ptr().add(self.len);
ptr::write(end, value);
self.len += 1;
}
Ok(())
}
/// Appends an element if there is sufficient spare capacity, otherwise an error is returned
/// with the element.
///
/// Unlike [`push`] this method will not reallocate when there's insufficient capacity.
/// The caller should use [`reserve`] or [`try_reserve`] to ensure that there is enough capacity.
///
/// [`push`]: Vec::push
/// [`reserve`]: Vec::reserve
/// [`try_reserve`]: Vec::try_reserve
///
/// # Examples
///
/// A manual, panic-free alternative to [`FromIterator`]:
///
/// ```
/// #![feature(vec_push_within_capacity)]
///
/// use std::collections::TryReserveError;
/// fn from_iter_fallible<T>(iter: impl Iterator<Item=T>) -> Result<Vec<T>, TryReserveError> {
/// let mut vec = Vec::new();
/// for value in iter {
/// if let Err(value) = vec.push_within_capacity(value) {
/// vec.try_reserve(1)?;
/// // this cannot fail, the previous line either returned or added at least 1 free slot
/// let _ = vec.push_within_capacity(value);
/// }
/// }
/// Ok(vec)
/// }
/// assert_eq!(from_iter_fallible(0..100), Ok(Vec::from_iter(0..100)));
/// ```
#[inline]
#[unstable(feature = "vec_push_within_capacity", issue = "100486")]
pub fn push_within_capacity(&mut self, value: T) -> Result<(), T> {
if self.len == self.buf.capacity() {
return Err(value);
}
unsafe {
let end = self.as_mut_ptr().add(self.len);
ptr::write(end, value);
self.len += 1;
}
Ok(())
}
/// Removes the last element from a vector and returns it, or [`None`] if it
/// is empty.
///
/// If you'd like to pop the first element, consider using
/// [`VecDeque::pop_front`] instead.
///
/// [`VecDeque::pop_front`]: crate::collections::VecDeque::pop_front
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// assert_eq!(vec.pop(), Some(3));
/// assert_eq!(vec, [1, 2]);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn pop(&mut self) -> Option<T> {
if self.len == 0 {
None
} else {
unsafe {
self.len -= 1;
core::intrinsics::assume(self.len < self.capacity());
Some(ptr::read(self.as_ptr().add(self.len())))
}
}
}
/// Moves all the elements of `other` into `self`, leaving `other` empty.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// let mut vec2 = vec![4, 5, 6];
/// vec.append(&mut vec2);
/// assert_eq!(vec, [1, 2, 3, 4, 5, 6]);
/// assert_eq!(vec2, []);
/// ```
#[cfg(not(no_global_oom_handling))]
#[inline]
#[stable(feature = "append", since = "1.4.0")]
pub fn append(&mut self, other: &mut Self) {
unsafe {
self.append_elements(other.as_slice() as _);
other.set_len(0);
}
}
/// Appends elements to `self` from other buffer.
#[cfg(not(no_global_oom_handling))]
#[inline]
unsafe fn append_elements(&mut self, other: *const [T]) {
let count = unsafe { (*other).len() };
self.reserve(count);
let len = self.len();
unsafe { ptr::copy_nonoverlapping(other as *const T, self.as_mut_ptr().add(len), count) };
self.len += count;
}
/// Tries to append elements to `self` from other buffer.
#[inline]
unsafe fn try_append_elements(&mut self, other: *const [T]) -> Result<(), TryReserveError> {
let count = unsafe { (*other).len() };
self.try_reserve(count)?;
let len = self.len();
unsafe { ptr::copy_nonoverlapping(other as *const T, self.as_mut_ptr().add(len), count) };
self.len += count;
Ok(())
}
/// Removes the specified range from the vector in bulk, returning all
/// removed elements as an iterator. If the iterator is dropped before
/// being fully consumed, it drops the remaining removed elements.
///
/// The returned iterator keeps a mutable borrow on the vector to optimize
/// its implementation.
///
/// # Panics
///
/// Panics if the starting point is greater than the end point or if
/// the end point is greater than the length of the vector.
///
/// # Leaking
///
/// If the returned iterator goes out of scope without being dropped (due to
/// [`mem::forget`], for example), the vector may have lost and leaked
/// elements arbitrarily, including elements outside the range.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3];
/// let u: Vec<_> = v.drain(1..).collect();
/// assert_eq!(v, &[1]);
/// assert_eq!(u, &[2, 3]);
///
/// // A full range clears the vector, like `clear()` does
/// v.drain(..);
/// assert_eq!(v, &[]);
/// ```
#[stable(feature = "drain", since = "1.6.0")]
pub fn drain<R>(&mut self, range: R) -> Drain<'_, T, A>
where
R: RangeBounds<usize>,
{
// Memory safety
//
// When the Drain is first created, it shortens the length of
// the source vector to make sure no uninitialized or moved-from elements
// are accessible at all if the Drain's destructor never gets to run.
//
// Drain will ptr::read out the values to remove.
// When finished, remaining tail of the vec is copied back to cover
// the hole, and the vector length is restored to the new length.
//
let len = self.len();
let Range { start, end } = slice::range(range, ..len);
unsafe {
// set self.vec length's to start, to be safe in case Drain is leaked
self.set_len(start);
let range_slice = slice::from_raw_parts(self.as_ptr().add(start), end - start);
Drain {
tail_start: end,
tail_len: len - end,
iter: range_slice.iter(),
vec: NonNull::from(self),
}
}
}
/// Clears the vector, removing all values.
///
/// Note that this method has no effect on the allocated capacity
/// of the vector.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3];
///
/// v.clear();
///
/// assert!(v.is_empty());
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn clear(&mut self) {
let elems: *mut [T] = self.as_mut_slice();
// SAFETY:
// - `elems` comes directly from `as_mut_slice` and is therefore valid.
// - Setting `self.len` before calling `drop_in_place` means that,
// if an element's `Drop` impl panics, the vector's `Drop` impl will
// do nothing (leaking the rest of the elements) instead of dropping
// some twice.
unsafe {
self.len = 0;
ptr::drop_in_place(elems);
}
}
/// Returns the number of elements in the vector, also referred to
/// as its 'length'.
///
/// # Examples
///
/// ```
/// let a = vec![1, 2, 3];
/// assert_eq!(a.len(), 3);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn len(&self) -> usize {
self.len
}
/// Returns `true` if the vector contains no elements.
///
/// # Examples
///
/// ```
/// let mut v = Vec::new();
/// assert!(v.is_empty());
///
/// v.push(1);
/// assert!(!v.is_empty());
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn is_empty(&self) -> bool {
self.len() == 0
}
/// Splits the collection into two at the given index.
///
/// Returns a newly allocated vector containing the elements in the range
/// `[at, len)`. After the call, the original vector will be left containing
/// the elements `[0, at)` with its previous capacity unchanged.
///
/// # Panics
///
/// Panics if `at > len`.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// let vec2 = vec.split_off(1);
/// assert_eq!(vec, [1]);
/// assert_eq!(vec2, [2, 3]);
/// ```
#[cfg(not(no_global_oom_handling))]
#[inline]
#[must_use = "use `.truncate()` if you don't need the other half"]
#[stable(feature = "split_off", since = "1.4.0")]
pub fn split_off(&mut self, at: usize) -> Self
where
A: Clone,
{
#[cold]
#[cfg_attr(not(feature = "panic_immediate_abort"), inline(never))]
#[track_caller]
fn assert_failed(at: usize, len: usize) -> ! {
panic!("`at` split index (is {at}) should be <= len (is {len})");
}
if at > self.len() {
assert_failed(at, self.len());
}
if at == 0 {
// the new vector can take over the original buffer and avoid the copy
return mem::replace(
self,
Vec::with_capacity_in(self.capacity(), self.allocator().clone()),
);
}
let other_len = self.len - at;
let mut other = Vec::with_capacity_in(other_len, self.allocator().clone());
// Unsafely `set_len` and copy items to `other`.
unsafe {
self.set_len(at);
other.set_len(other_len);
ptr::copy_nonoverlapping(self.as_ptr().add(at), other.as_mut_ptr(), other.len());
}
other
}
/// Resizes the `Vec` in-place so that `len` is equal to `new_len`.
///
/// If `new_len` is greater than `len`, the `Vec` is extended by the
/// difference, with each additional slot filled with the result of
/// calling the closure `f`. The return values from `f` will end up
/// in the `Vec` in the order they have been generated.
///
/// If `new_len` is less than `len`, the `Vec` is simply truncated.
///
/// This method uses a closure to create new values on every push. If
/// you'd rather [`Clone`] a given value, use [`Vec::resize`]. If you
/// want to use the [`Default`] trait to generate values, you can
/// pass [`Default::default`] as the second argument.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 3];
/// vec.resize_with(5, Default::default);
/// assert_eq!(vec, [1, 2, 3, 0, 0]);
///
/// let mut vec = vec![];
/// let mut p = 1;
/// vec.resize_with(4, || { p *= 2; p });
/// assert_eq!(vec, [2, 4, 8, 16]);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_resize_with", since = "1.33.0")]
pub fn resize_with<F>(&mut self, new_len: usize, f: F)
where
F: FnMut() -> T,
{
let len = self.len();
if new_len > len {
self.extend_trusted(iter::repeat_with(f).take(new_len - len));
} else {
self.truncate(new_len);
}
}
/// Consumes and leaks the `Vec`, returning a mutable reference to the contents,
/// `&'a mut [T]`. Note that the type `T` must outlive the chosen lifetime
/// `'a`. If the type has only static references, or none at all, then this
/// may be chosen to be `'static`.
///
/// As of Rust 1.57, this method does not reallocate or shrink the `Vec`,
/// so the leaked allocation may include unused capacity that is not part
/// of the returned slice.
///
/// This function is mainly useful for data that lives for the remainder of
/// the program's life. Dropping the returned reference will cause a memory
/// leak.
///
/// # Examples
///
/// Simple usage:
///
/// ```
/// let x = vec![1, 2, 3];
/// let static_ref: &'static mut [usize] = x.leak();
/// static_ref[0] += 1;
/// assert_eq!(static_ref, &[2, 2, 3]);
/// ```
#[stable(feature = "vec_leak", since = "1.47.0")]
#[inline]
pub fn leak<'a>(self) -> &'a mut [T]
where
A: 'a,
{
let mut me = ManuallyDrop::new(self);
unsafe { slice::from_raw_parts_mut(me.as_mut_ptr(), me.len) }
}
/// Returns the remaining spare capacity of the vector as a slice of
/// `MaybeUninit<T>`.
///
/// The returned slice can be used to fill the vector with data (e.g. by
/// reading from a file) before marking the data as initialized using the
/// [`set_len`] method.
///
/// [`set_len`]: Vec::set_len
///
/// # Examples
///
/// ```
/// // Allocate vector big enough for 10 elements.
/// let mut v = Vec::with_capacity(10);
///
/// // Fill in the first 3 elements.
/// let uninit = v.spare_capacity_mut();
/// uninit[0].write(0);
/// uninit[1].write(1);
/// uninit[2].write(2);
///
/// // Mark the first 3 elements of the vector as being initialized.
/// unsafe {
/// v.set_len(3);
/// }
///
/// assert_eq!(&v, &[0, 1, 2]);
/// ```
#[stable(feature = "vec_spare_capacity", since = "1.60.0")]
#[inline]
pub fn spare_capacity_mut(&mut self) -> &mut [MaybeUninit<T>] {
// Note:
// This method is not implemented in terms of `split_at_spare_mut`,
// to prevent invalidation of pointers to the buffer.
unsafe {
slice::from_raw_parts_mut(
self.as_mut_ptr().add(self.len) as *mut MaybeUninit<T>,
self.buf.capacity() - self.len,
)
}
}
/// Returns vector content as a slice of `T`, along with the remaining spare
/// capacity of the vector as a slice of `MaybeUninit<T>`.
///
/// The returned spare capacity slice can be used to fill the vector with data
/// (e.g. by reading from a file) before marking the data as initialized using
/// the [`set_len`] method.
///
/// [`set_len`]: Vec::set_len
///
/// Note that this is a low-level API, which should be used with care for
/// optimization purposes. If you need to append data to a `Vec`
/// you can use [`push`], [`extend`], [`extend_from_slice`],
/// [`extend_from_within`], [`insert`], [`append`], [`resize`] or
/// [`resize_with`], depending on your exact needs.
///
/// [`push`]: Vec::push
/// [`extend`]: Vec::extend
/// [`extend_from_slice`]: Vec::extend_from_slice
/// [`extend_from_within`]: Vec::extend_from_within
/// [`insert`]: Vec::insert
/// [`append`]: Vec::append
/// [`resize`]: Vec::resize
/// [`resize_with`]: Vec::resize_with
///
/// # Examples
///
/// ```
/// #![feature(vec_split_at_spare)]
///
/// let mut v = vec![1, 1, 2];
///
/// // Reserve additional space big enough for 10 elements.
/// v.reserve(10);
///
/// let (init, uninit) = v.split_at_spare_mut();
/// let sum = init.iter().copied().sum::<u32>();
///
/// // Fill in the next 4 elements.
/// uninit[0].write(sum);
/// uninit[1].write(sum * 2);
/// uninit[2].write(sum * 3);
/// uninit[3].write(sum * 4);
///
/// // Mark the 4 elements of the vector as being initialized.
/// unsafe {
/// let len = v.len();
/// v.set_len(len + 4);
/// }
///
/// assert_eq!(&v, &[1, 1, 2, 4, 8, 12, 16]);
/// ```
#[unstable(feature = "vec_split_at_spare", issue = "81944")]
#[inline]
pub fn split_at_spare_mut(&mut self) -> (&mut [T], &mut [MaybeUninit<T>]) {
// SAFETY:
// - len is ignored and so never changed
let (init, spare, _) = unsafe { self.split_at_spare_mut_with_len() };
(init, spare)
}
/// Safety: changing returned .2 (&mut usize) is considered the same as calling `.set_len(_)`.
///
/// This method provides unique access to all vec parts at once in `extend_from_within`.
unsafe fn split_at_spare_mut_with_len(
&mut self,
) -> (&mut [T], &mut [MaybeUninit<T>], &mut usize) {
let ptr = self.as_mut_ptr();
// SAFETY:
// - `ptr` is guaranteed to be valid for `self.len` elements
// - but the allocation extends out to `self.buf.capacity()` elements, possibly
// uninitialized
let spare_ptr = unsafe { ptr.add(self.len) };
let spare_ptr = spare_ptr.cast::<MaybeUninit<T>>();
let spare_len = self.buf.capacity() - self.len;
// SAFETY:
// - `ptr` is guaranteed to be valid for `self.len` elements
// - `spare_ptr` is pointing one element past the buffer, so it doesn't overlap with `initialized`
unsafe {
let initialized = slice::from_raw_parts_mut(ptr, self.len);
let spare = slice::from_raw_parts_mut(spare_ptr, spare_len);
(initialized, spare, &mut self.len)
}
}
}
impl<T: Clone, A: Allocator> Vec<T, A> {
/// Resizes the `Vec` in-place so that `len` is equal to `new_len`.
///
/// If `new_len` is greater than `len`, the `Vec` is extended by the
/// difference, with each additional slot filled with `value`.
/// If `new_len` is less than `len`, the `Vec` is simply truncated.
///
/// This method requires `T` to implement [`Clone`],
/// in order to be able to clone the passed value.
/// If you need more flexibility (or want to rely on [`Default`] instead of
/// [`Clone`]), use [`Vec::resize_with`].
/// If you only need to resize to a smaller size, use [`Vec::truncate`].
///
/// # Examples
///
/// ```
/// let mut vec = vec!["hello"];
/// vec.resize(3, "world");
/// assert_eq!(vec, ["hello", "world", "world"]);
///
/// let mut vec = vec![1, 2, 3, 4];
/// vec.resize(2, 0);
/// assert_eq!(vec, [1, 2]);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_resize", since = "1.5.0")]
pub fn resize(&mut self, new_len: usize, value: T) {
let len = self.len();
if new_len > len {
self.extend_with(new_len - len, value)
} else {
self.truncate(new_len);
}
}
/// Tries to resize the `Vec` in-place so that `len` is equal to `new_len`.
///
/// If `new_len` is greater than `len`, the `Vec` is extended by the
/// difference, with each additional slot filled with `value`.
/// If `new_len` is less than `len`, the `Vec` is simply truncated.
///
/// This method requires `T` to implement [`Clone`],
/// in order to be able to clone the passed value.
/// If you need more flexibility (or want to rely on [`Default`] instead of
/// [`Clone`]), use [`Vec::resize_with`].
/// If you only need to resize to a smaller size, use [`Vec::truncate`].
///
/// # Examples
///
/// ```
/// let mut vec = vec!["hello"];
/// vec.try_resize(3, "world").unwrap();
/// assert_eq!(vec, ["hello", "world", "world"]);
///
/// let mut vec = vec![1, 2, 3, 4];
/// vec.try_resize(2, 0).unwrap();
/// assert_eq!(vec, [1, 2]);
///
/// let mut vec = vec![42];
/// let result = vec.try_resize(usize::MAX, 0);
/// assert!(result.is_err());
/// ```
#[stable(feature = "kernel", since = "1.0.0")]
pub fn try_resize(&mut self, new_len: usize, value: T) -> Result<(), TryReserveError> {
let len = self.len();
if new_len > len {
self.try_extend_with(new_len - len, value)
} else {
self.truncate(new_len);
Ok(())
}
}
/// Clones and appends all elements in a slice to the `Vec`.
///
/// Iterates over the slice `other`, clones each element, and then appends
/// it to this `Vec`. The `other` slice is traversed in-order.
///
/// Note that this function is same as [`extend`] except that it is
/// specialized to work with slices instead. If and when Rust gets
/// specialization this function will likely be deprecated (but still
/// available).
///
/// # Examples
///
/// ```
/// let mut vec = vec![1];
/// vec.extend_from_slice(&[2, 3, 4]);
/// assert_eq!(vec, [1, 2, 3, 4]);
/// ```
///
/// [`extend`]: Vec::extend
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_extend_from_slice", since = "1.6.0")]
pub fn extend_from_slice(&mut self, other: &[T]) {
self.spec_extend(other.iter())
}
/// Tries to clone and append all elements in a slice to the `Vec`.
///
/// Iterates over the slice `other`, clones each element, and then appends
/// it to this `Vec`. The `other` slice is traversed in-order.
///
/// Note that this function is same as [`extend`] except that it is
/// specialized to work with slices instead. If and when Rust gets
/// specialization this function will likely be deprecated (but still
/// available).
///
/// # Examples
///
/// ```
/// let mut vec = vec![1];
/// vec.try_extend_from_slice(&[2, 3, 4]).unwrap();
/// assert_eq!(vec, [1, 2, 3, 4]);
/// ```
///
/// [`extend`]: Vec::extend
#[stable(feature = "kernel", since = "1.0.0")]
pub fn try_extend_from_slice(&mut self, other: &[T]) -> Result<(), TryReserveError> {
self.try_spec_extend(other.iter())
}
/// Copies elements from `src` range to the end of the vector.
///
/// # Panics
///
/// Panics if the starting point is greater than the end point or if
/// the end point is greater than the length of the vector.
///
/// # Examples
///
/// ```
/// let mut vec = vec![0, 1, 2, 3, 4];
///
/// vec.extend_from_within(2..);
/// assert_eq!(vec, [0, 1, 2, 3, 4, 2, 3, 4]);
///
/// vec.extend_from_within(..2);
/// assert_eq!(vec, [0, 1, 2, 3, 4, 2, 3, 4, 0, 1]);
///
/// vec.extend_from_within(4..8);
/// assert_eq!(vec, [0, 1, 2, 3, 4, 2, 3, 4, 0, 1, 4, 2, 3, 4]);
/// ```
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_extend_from_within", since = "1.53.0")]
pub fn extend_from_within<R>(&mut self, src: R)
where
R: RangeBounds<usize>,
{
let range = slice::range(src, ..self.len());
self.reserve(range.len());
// SAFETY:
// - `slice::range` guarantees that the given range is valid for indexing self
unsafe {
self.spec_extend_from_within(range);
}
}
}
impl<T, A: Allocator, const N: usize> Vec<[T; N], A> {
/// Takes a `Vec<[T; N]>` and flattens it into a `Vec<T>`.
///
/// # Panics
///
/// Panics if the length of the resulting vector would overflow a `usize`.
///
/// This is only possible when flattening a vector of arrays of zero-sized
/// types, and thus tends to be irrelevant in practice. If
/// `size_of::<T>() > 0`, this will never panic.
///
/// # Examples
///
/// ```
/// #![feature(slice_flatten)]
///
/// let mut vec = vec![[1, 2, 3], [4, 5, 6], [7, 8, 9]];
/// assert_eq!(vec.pop(), Some([7, 8, 9]));
///
/// let mut flattened = vec.into_flattened();
/// assert_eq!(flattened.pop(), Some(6));
/// ```
#[unstable(feature = "slice_flatten", issue = "95629")]
pub fn into_flattened(self) -> Vec<T, A> {
let (ptr, len, cap, alloc) = self.into_raw_parts_with_alloc();
let (new_len, new_cap) = if T::IS_ZST {
(len.checked_mul(N).expect("vec len overflow"), usize::MAX)
} else {
// SAFETY:
// - `cap * N` cannot overflow because the allocation is already in
// the address space.
// - Each `[T; N]` has `N` valid elements, so there are `len * N`
// valid elements in the allocation.
unsafe { (len.unchecked_mul(N), cap.unchecked_mul(N)) }
};
// SAFETY:
// - `ptr` was allocated by `self`
// - `ptr` is well-aligned because `[T; N]` has the same alignment as `T`.
// - `new_cap` refers to the same sized allocation as `cap` because
// `new_cap * size_of::<T>()` == `cap * size_of::<[T; N]>()`
// - `len` <= `cap`, so `len * N` <= `cap * N`.
unsafe { Vec::<T, A>::from_raw_parts_in(ptr.cast(), new_len, new_cap, alloc) }
}
}
impl<T: Clone, A: Allocator> Vec<T, A> {
#[cfg(not(no_global_oom_handling))]
/// Extend the vector by `n` clones of value.
fn extend_with(&mut self, n: usize, value: T) {
self.reserve(n);
unsafe {
let mut ptr = self.as_mut_ptr().add(self.len());
// Use SetLenOnDrop to work around bug where compiler
// might not realize the store through `ptr` through self.set_len()
// don't alias.
let mut local_len = SetLenOnDrop::new(&mut self.len);
// Write all elements except the last one
for _ in 1..n {
ptr::write(ptr, value.clone());
ptr = ptr.add(1);
// Increment the length in every step in case clone() panics
local_len.increment_len(1);
}
if n > 0 {
// We can write the last element directly without cloning needlessly
ptr::write(ptr, value);
local_len.increment_len(1);
}
// len set by scope guard
}
}
/// Try to extend the vector by `n` clones of value.
fn try_extend_with(&mut self, n: usize, value: T) -> Result<(), TryReserveError> {
self.try_reserve(n)?;
unsafe {
let mut ptr = self.as_mut_ptr().add(self.len());
// Use SetLenOnDrop to work around bug where compiler
// might not realize the store through `ptr` through self.set_len()
// don't alias.
let mut local_len = SetLenOnDrop::new(&mut self.len);
// Write all elements except the last one
for _ in 1..n {
ptr::write(ptr, value.clone());
ptr = ptr.add(1);
// Increment the length in every step in case clone() panics
local_len.increment_len(1);
}
if n > 0 {
// We can write the last element directly without cloning needlessly
ptr::write(ptr, value);
local_len.increment_len(1);
}
// len set by scope guard
Ok(())
}
}
}
impl<T: PartialEq, A: Allocator> Vec<T, A> {
/// Removes consecutive repeated elements in the vector according to the
/// [`PartialEq`] trait implementation.
///
/// If the vector is sorted, this removes all duplicates.
///
/// # Examples
///
/// ```
/// let mut vec = vec![1, 2, 2, 3, 2];
///
/// vec.dedup();
///
/// assert_eq!(vec, [1, 2, 3, 2]);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn dedup(&mut self) {
self.dedup_by(|a, b| a == b)
}
}
////////////////////////////////////////////////////////////////////////////////
// Internal methods and functions
////////////////////////////////////////////////////////////////////////////////
#[doc(hidden)]
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn from_elem<T: Clone>(elem: T, n: usize) -> Vec<T> {
<T as SpecFromElem>::from_elem(elem, n, Global)
}
#[doc(hidden)]
#[cfg(not(no_global_oom_handling))]
#[unstable(feature = "allocator_api", issue = "32838")]
pub fn from_elem_in<T: Clone, A: Allocator>(elem: T, n: usize, alloc: A) -> Vec<T, A> {
<T as SpecFromElem>::from_elem(elem, n, alloc)
}
#[cfg(not(no_global_oom_handling))]
trait ExtendFromWithinSpec {
/// # Safety
///
/// - `src` needs to be valid index
/// - `self.capacity() - self.len()` must be `>= src.len()`
unsafe fn spec_extend_from_within(&mut self, src: Range<usize>);
}
#[cfg(not(no_global_oom_handling))]
impl<T: Clone, A: Allocator> ExtendFromWithinSpec for Vec<T, A> {
default unsafe fn spec_extend_from_within(&mut self, src: Range<usize>) {
// SAFETY:
// - len is increased only after initializing elements
let (this, spare, len) = unsafe { self.split_at_spare_mut_with_len() };
// SAFETY:
// - caller guarantees that src is a valid index
let to_clone = unsafe { this.get_unchecked(src) };
iter::zip(to_clone, spare)
.map(|(src, dst)| dst.write(src.clone()))
// Note:
// - Element was just initialized with `MaybeUninit::write`, so it's ok to increase len
// - len is increased after each element to prevent leaks (see issue #82533)
.for_each(|_| *len += 1);
}
}
#[cfg(not(no_global_oom_handling))]
impl<T: Copy, A: Allocator> ExtendFromWithinSpec for Vec<T, A> {
unsafe fn spec_extend_from_within(&mut self, src: Range<usize>) {
let count = src.len();
{
let (init, spare) = self.split_at_spare_mut();
// SAFETY:
// - caller guarantees that `src` is a valid index
let source = unsafe { init.get_unchecked(src) };
// SAFETY:
// - Both pointers are created from unique slice references (`&mut [_]`)
// so they are valid and do not overlap.
// - Elements are :Copy so it's OK to copy them, without doing
// anything with the original values
// - `count` is equal to the len of `source`, so source is valid for
// `count` reads
// - `.reserve(count)` guarantees that `spare.len() >= count` so spare
// is valid for `count` writes
unsafe { ptr::copy_nonoverlapping(source.as_ptr(), spare.as_mut_ptr() as _, count) };
}
// SAFETY:
// - The elements were just initialized by `copy_nonoverlapping`
self.len += count;
}
}
////////////////////////////////////////////////////////////////////////////////
// Common trait implementations for Vec
////////////////////////////////////////////////////////////////////////////////
#[stable(feature = "rust1", since = "1.0.0")]
impl<T, A: Allocator> ops::Deref for Vec<T, A> {
type Target = [T];
#[inline]
fn deref(&self) -> &[T] {
unsafe { slice::from_raw_parts(self.as_ptr(), self.len) }
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T, A: Allocator> ops::DerefMut for Vec<T, A> {
#[inline]
fn deref_mut(&mut self) -> &mut [T] {
unsafe { slice::from_raw_parts_mut(self.as_mut_ptr(), self.len) }
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: Clone, A: Allocator + Clone> Clone for Vec<T, A> {
#[cfg(not(test))]
fn clone(&self) -> Self {
let alloc = self.allocator().clone();
<[T]>::to_vec_in(&**self, alloc)
}
// HACK(japaric): with cfg(test) the inherent `[T]::to_vec` method, which is
// required for this method definition, is not available. Instead use the
// `slice::to_vec` function which is only available with cfg(test)
// NB see the slice::hack module in slice.rs for more information
#[cfg(test)]
fn clone(&self) -> Self {
let alloc = self.allocator().clone();
crate::slice::to_vec(&**self, alloc)
}
fn clone_from(&mut self, other: &Self) {
crate::slice::SpecCloneIntoVec::clone_into(other.as_slice(), self);
}
}
/// The hash of a vector is the same as that of the corresponding slice,
/// as required by the `core::borrow::Borrow` implementation.
///
/// ```
/// use std::hash::BuildHasher;
///
/// let b = std::hash::RandomState::new();
/// let v: Vec<u8> = vec![0xa8, 0x3c, 0x09];
/// let s: &[u8] = &[0xa8, 0x3c, 0x09];
/// assert_eq!(b.hash_one(v), b.hash_one(s));
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: Hash, A: Allocator> Hash for Vec<T, A> {
#[inline]
fn hash<H: Hasher>(&self, state: &mut H) {
Hash::hash(&**self, state)
}
}
#[stable(feature = "rust1", since = "1.0.0")]
#[rustc_on_unimplemented(
message = "vector indices are of type `usize` or ranges of `usize`",
label = "vector indices are of type `usize` or ranges of `usize`"
)]
impl<T, I: SliceIndex<[T]>, A: Allocator> Index<I> for Vec<T, A> {
type Output = I::Output;
#[inline]
fn index(&self, index: I) -> &Self::Output {
Index::index(&**self, index)
}
}
#[stable(feature = "rust1", since = "1.0.0")]
#[rustc_on_unimplemented(
message = "vector indices are of type `usize` or ranges of `usize`",
label = "vector indices are of type `usize` or ranges of `usize`"
)]
impl<T, I: SliceIndex<[T]>, A: Allocator> IndexMut<I> for Vec<T, A> {
#[inline]
fn index_mut(&mut self, index: I) -> &mut Self::Output {
IndexMut::index_mut(&mut **self, index)
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
impl<T> FromIterator<T> for Vec<T> {
#[inline]
fn from_iter<I: IntoIterator<Item = T>>(iter: I) -> Vec<T> {
<Self as SpecFromIter<T, I::IntoIter>>::from_iter(iter.into_iter())
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T, A: Allocator> IntoIterator for Vec<T, A> {
type Item = T;
type IntoIter = IntoIter<T, A>;
/// Creates a consuming iterator, that is, one that moves each value out of
/// the vector (from start to end). The vector cannot be used after calling
/// this.
///
/// # Examples
///
/// ```
/// let v = vec!["a".to_string(), "b".to_string()];
/// let mut v_iter = v.into_iter();
///
/// let first_element: Option<String> = v_iter.next();
///
/// assert_eq!(first_element, Some("a".to_string()));
/// assert_eq!(v_iter.next(), Some("b".to_string()));
/// assert_eq!(v_iter.next(), None);
/// ```
#[inline]
fn into_iter(self) -> Self::IntoIter {
unsafe {
let mut me = ManuallyDrop::new(self);
let alloc = ManuallyDrop::new(ptr::read(me.allocator()));
let begin = me.as_mut_ptr();
let end = if T::IS_ZST {
begin.wrapping_byte_add(me.len())
} else {
begin.add(me.len()) as *const T
};
let cap = me.buf.capacity();
IntoIter {
buf: NonNull::new_unchecked(begin),
phantom: PhantomData,
cap,
alloc,
ptr: begin,
end,
}
}
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, T, A: Allocator> IntoIterator for &'a Vec<T, A> {
type Item = &'a T;
type IntoIter = slice::Iter<'a, T>;
fn into_iter(self) -> Self::IntoIter {
self.iter()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, T, A: Allocator> IntoIterator for &'a mut Vec<T, A> {
type Item = &'a mut T;
type IntoIter = slice::IterMut<'a, T>;
fn into_iter(self) -> Self::IntoIter {
self.iter_mut()
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
impl<T, A: Allocator> Extend<T> for Vec<T, A> {
#[inline]
fn extend<I: IntoIterator<Item = T>>(&mut self, iter: I) {
<Self as SpecExtend<T, I::IntoIter>>::spec_extend(self, iter.into_iter())
}
#[inline]
fn extend_one(&mut self, item: T) {
self.push(item);
}
#[inline]
fn extend_reserve(&mut self, additional: usize) {
self.reserve(additional);
}
}
impl<T, A: Allocator> Vec<T, A> {
// leaf method to which various SpecFrom/SpecExtend implementations delegate when
// they have no further optimizations to apply
#[cfg(not(no_global_oom_handling))]
fn extend_desugared<I: Iterator<Item = T>>(&mut self, mut iterator: I) {
// This is the case for a general iterator.
//
// This function should be the moral equivalent of:
//
// for item in iterator {
// self.push(item);
// }
while let Some(element) = iterator.next() {
let len = self.len();
if len == self.capacity() {
let (lower, _) = iterator.size_hint();
self.reserve(lower.saturating_add(1));
}
unsafe {
ptr::write(self.as_mut_ptr().add(len), element);
// Since next() executes user code which can panic we have to bump the length
// after each step.
// NB can't overflow since we would have had to alloc the address space
self.set_len(len + 1);
}
}
}
// leaf method to which various SpecFrom/SpecExtend implementations delegate when
// they have no further optimizations to apply
fn try_extend_desugared<I: Iterator<Item = T>>(&mut self, mut iterator: I) -> Result<(), TryReserveError> {
// This is the case for a general iterator.
//
// This function should be the moral equivalent of:
//
// for item in iterator {
// self.push(item);
// }
while let Some(element) = iterator.next() {
let len = self.len();
if len == self.capacity() {
let (lower, _) = iterator.size_hint();
self.try_reserve(lower.saturating_add(1))?;
}
unsafe {
ptr::write(self.as_mut_ptr().add(len), element);
// Since next() executes user code which can panic we have to bump the length
// after each step.
// NB can't overflow since we would have had to alloc the address space
self.set_len(len + 1);
}
}
Ok(())
}
// specific extend for `TrustedLen` iterators, called both by the specializations
// and internal places where resolving specialization makes compilation slower
#[cfg(not(no_global_oom_handling))]
fn extend_trusted(&mut self, iterator: impl iter::TrustedLen<Item = T>) {
let (low, high) = iterator.size_hint();
if let Some(additional) = high {
debug_assert_eq!(
low,
additional,
"TrustedLen iterator's size hint is not exact: {:?}",
(low, high)
);
self.reserve(additional);
unsafe {
let ptr = self.as_mut_ptr();
let mut local_len = SetLenOnDrop::new(&mut self.len);
iterator.for_each(move |element| {
ptr::write(ptr.add(local_len.current_len()), element);
// Since the loop executes user code which can panic we have to update
// the length every step to correctly drop what we've written.
// NB can't overflow since we would have had to alloc the address space
local_len.increment_len(1);
});
}
} else {
// Per TrustedLen contract a `None` upper bound means that the iterator length
// truly exceeds usize::MAX, which would eventually lead to a capacity overflow anyway.
// Since the other branch already panics eagerly (via `reserve()`) we do the same here.
// This avoids additional codegen for a fallback code path which would eventually
// panic anyway.
panic!("capacity overflow");
}
}
// specific extend for `TrustedLen` iterators, called both by the specializations
// and internal places where resolving specialization makes compilation slower
fn try_extend_trusted(&mut self, iterator: impl iter::TrustedLen<Item = T>) -> Result<(), TryReserveError> {
let (low, high) = iterator.size_hint();
if let Some(additional) = high {
debug_assert_eq!(
low,
additional,
"TrustedLen iterator's size hint is not exact: {:?}",
(low, high)
);
self.try_reserve(additional)?;
unsafe {
let ptr = self.as_mut_ptr();
let mut local_len = SetLenOnDrop::new(&mut self.len);
iterator.for_each(move |element| {
ptr::write(ptr.add(local_len.current_len()), element);
// Since the loop executes user code which can panic we have to update
// the length every step to correctly drop what we've written.
// NB can't overflow since we would have had to alloc the address space
local_len.increment_len(1);
});
}
Ok(())
} else {
Err(TryReserveErrorKind::CapacityOverflow.into())
}
}
/// Creates a splicing iterator that replaces the specified range in the vector
/// with the given `replace_with` iterator and yields the removed items.
/// `replace_with` does not need to be the same length as `range`.
///
/// `range` is removed even if the iterator is not consumed until the end.
///
/// It is unspecified how many elements are removed from the vector
/// if the `Splice` value is leaked.
///
/// The input iterator `replace_with` is only consumed when the `Splice` value is dropped.
///
/// This is optimal if:
///
/// * The tail (elements in the vector after `range`) is empty,
/// * or `replace_with` yields fewer or equal elements than `range`s length
/// * or the lower bound of its `size_hint()` is exact.
///
/// Otherwise, a temporary vector is allocated and the tail is moved twice.
///
/// # Panics
///
/// Panics if the starting point is greater than the end point or if
/// the end point is greater than the length of the vector.
///
/// # Examples
///
/// ```
/// let mut v = vec![1, 2, 3, 4];
/// let new = [7, 8, 9];
/// let u: Vec<_> = v.splice(1..3, new).collect();
/// assert_eq!(v, &[1, 7, 8, 9, 4]);
/// assert_eq!(u, &[2, 3]);
/// ```
#[cfg(not(no_global_oom_handling))]
#[inline]
#[stable(feature = "vec_splice", since = "1.21.0")]
pub fn splice<R, I>(&mut self, range: R, replace_with: I) -> Splice<'_, I::IntoIter, A>
where
R: RangeBounds<usize>,
I: IntoIterator<Item = T>,
{
Splice { drain: self.drain(range), replace_with: replace_with.into_iter() }
}
/// Creates an iterator which uses a closure to determine if an element should be removed.
///
/// If the closure returns true, then the element is removed and yielded.
/// If the closure returns false, the element will remain in the vector and will not be yielded
/// by the iterator.
///
/// If the returned `ExtractIf` is not exhausted, e.g. because it is dropped without iterating
/// or the iteration short-circuits, then the remaining elements will be retained.
/// Use [`retain`] with a negated predicate if you do not need the returned iterator.
///
/// [`retain`]: Vec::retain
///
/// Using this method is equivalent to the following code:
///
/// ```
/// # let some_predicate = |x: &mut i32| { *x == 2 || *x == 3 || *x == 6 };
/// # let mut vec = vec![1, 2, 3, 4, 5, 6];
/// let mut i = 0;
/// while i < vec.len() {
/// if some_predicate(&mut vec[i]) {
/// let val = vec.remove(i);
/// // your code here
/// } else {
/// i += 1;
/// }
/// }
///
/// # assert_eq!(vec, vec![1, 4, 5]);
/// ```
///
/// But `extract_if` is easier to use. `extract_if` is also more efficient,
/// because it can backshift the elements of the array in bulk.
///
/// Note that `extract_if` also lets you mutate every element in the filter closure,
/// regardless of whether you choose to keep or remove it.
///
/// # Examples
///
/// Splitting an array into evens and odds, reusing the original allocation:
///
/// ```
/// #![feature(extract_if)]
/// let mut numbers = vec![1, 2, 3, 4, 5, 6, 8, 9, 11, 13, 14, 15];
///
/// let evens = numbers.extract_if(|x| *x % 2 == 0).collect::<Vec<_>>();
/// let odds = numbers;
///
/// assert_eq!(evens, vec![2, 4, 6, 8, 14]);
/// assert_eq!(odds, vec![1, 3, 5, 9, 11, 13, 15]);
/// ```
#[unstable(feature = "extract_if", reason = "recently added", issue = "43244")]
pub fn extract_if<F>(&mut self, filter: F) -> ExtractIf<'_, T, F, A>
where
F: FnMut(&mut T) -> bool,
{
let old_len = self.len();
// Guard against us getting leaked (leak amplification)
unsafe {
self.set_len(0);
}
ExtractIf { vec: self, idx: 0, del: 0, old_len, pred: filter }
}
}
/// Extend implementation that copies elements out of references before pushing them onto the Vec.
///
/// This implementation is specialized for slice iterators, where it uses [`copy_from_slice`] to
/// append the entire slice at once.
///
/// [`copy_from_slice`]: slice::copy_from_slice
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "extend_ref", since = "1.2.0")]
impl<'a, T: Copy + 'a, A: Allocator> Extend<&'a T> for Vec<T, A> {
fn extend<I: IntoIterator<Item = &'a T>>(&mut self, iter: I) {
self.spec_extend(iter.into_iter())
}
#[inline]
fn extend_one(&mut self, &item: &'a T) {
self.push(item);
}
#[inline]
fn extend_reserve(&mut self, additional: usize) {
self.reserve(additional);
}
}
/// Implements comparison of vectors, [lexicographically](Ord#lexicographical-comparison).
#[stable(feature = "rust1", since = "1.0.0")]
impl<T, A1, A2> PartialOrd<Vec<T, A2>> for Vec<T, A1>
where
T: PartialOrd,
A1: Allocator,
A2: Allocator,
{
#[inline]
fn partial_cmp(&self, other: &Vec<T, A2>) -> Option<Ordering> {
PartialOrd::partial_cmp(&**self, &**other)
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: Eq, A: Allocator> Eq for Vec<T, A> {}
/// Implements ordering of vectors, [lexicographically](Ord#lexicographical-comparison).
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: Ord, A: Allocator> Ord for Vec<T, A> {
#[inline]
fn cmp(&self, other: &Self) -> Ordering {
Ord::cmp(&**self, &**other)
}
}
#[stable(feature = "rust1", since = "1.0.0")]
unsafe impl<#[may_dangle] T, A: Allocator> Drop for Vec<T, A> {
fn drop(&mut self) {
unsafe {
// use drop for [T]
// use a raw slice to refer to the elements of the vector as weakest necessary type;
// could avoid questions of validity in certain cases
ptr::drop_in_place(ptr::slice_from_raw_parts_mut(self.as_mut_ptr(), self.len))
}
// RawVec handles deallocation
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T> Default for Vec<T> {
/// Creates an empty `Vec<T>`.
///
/// The vector will not allocate until elements are pushed onto it.
fn default() -> Vec<T> {
Vec::new()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: fmt::Debug, A: Allocator> fmt::Debug for Vec<T, A> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::Debug::fmt(&**self, f)
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T, A: Allocator> AsRef<Vec<T, A>> for Vec<T, A> {
fn as_ref(&self) -> &Vec<T, A> {
self
}
}
#[stable(feature = "vec_as_mut", since = "1.5.0")]
impl<T, A: Allocator> AsMut<Vec<T, A>> for Vec<T, A> {
fn as_mut(&mut self) -> &mut Vec<T, A> {
self
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T, A: Allocator> AsRef<[T]> for Vec<T, A> {
fn as_ref(&self) -> &[T] {
self
}
}
#[stable(feature = "vec_as_mut", since = "1.5.0")]
impl<T, A: Allocator> AsMut<[T]> for Vec<T, A> {
fn as_mut(&mut self) -> &mut [T] {
self
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: Clone> From<&[T]> for Vec<T> {
/// Allocate a `Vec<T>` and fill it by cloning `s`'s items.
///
/// # Examples
///
/// ```
/// assert_eq!(Vec::from(&[1, 2, 3][..]), vec![1, 2, 3]);
/// ```
#[cfg(not(test))]
fn from(s: &[T]) -> Vec<T> {
s.to_vec()
}
#[cfg(test)]
fn from(s: &[T]) -> Vec<T> {
crate::slice::to_vec(s, Global)
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_from_mut", since = "1.19.0")]
impl<T: Clone> From<&mut [T]> for Vec<T> {
/// Allocate a `Vec<T>` and fill it by cloning `s`'s items.
///
/// # Examples
///
/// ```
/// assert_eq!(Vec::from(&mut [1, 2, 3][..]), vec![1, 2, 3]);
/// ```
#[cfg(not(test))]
fn from(s: &mut [T]) -> Vec<T> {
s.to_vec()
}
#[cfg(test)]
fn from(s: &mut [T]) -> Vec<T> {
crate::slice::to_vec(s, Global)
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_from_array_ref", since = "1.74.0")]
impl<T: Clone, const N: usize> From<&[T; N]> for Vec<T> {
/// Allocate a `Vec<T>` and fill it by cloning `s`'s items.
///
/// # Examples
///
/// ```
/// assert_eq!(Vec::from(&[1, 2, 3]), vec![1, 2, 3]);
/// ```
fn from(s: &[T; N]) -> Vec<T> {
Self::from(s.as_slice())
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_from_array_ref", since = "1.74.0")]
impl<T: Clone, const N: usize> From<&mut [T; N]> for Vec<T> {
/// Allocate a `Vec<T>` and fill it by cloning `s`'s items.
///
/// # Examples
///
/// ```
/// assert_eq!(Vec::from(&mut [1, 2, 3]), vec![1, 2, 3]);
/// ```
fn from(s: &mut [T; N]) -> Vec<T> {
Self::from(s.as_mut_slice())
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "vec_from_array", since = "1.44.0")]
impl<T, const N: usize> From<[T; N]> for Vec<T> {
/// Allocate a `Vec<T>` and move `s`'s items into it.
///
/// # Examples
///
/// ```
/// assert_eq!(Vec::from([1, 2, 3]), vec![1, 2, 3]);
/// ```
#[cfg(not(test))]
fn from(s: [T; N]) -> Vec<T> {
<[T]>::into_vec(Box::new(s))
}
#[cfg(test)]
fn from(s: [T; N]) -> Vec<T> {
crate::slice::into_vec(Box::new(s))
}
}
#[cfg(not(no_borrow))]
#[stable(feature = "vec_from_cow_slice", since = "1.14.0")]
impl<'a, T> From<Cow<'a, [T]>> for Vec<T>
where
[T]: ToOwned<Owned = Vec<T>>,
{
/// Convert a clone-on-write slice into a vector.
///
/// If `s` already owns a `Vec<T>`, it will be returned directly.
/// If `s` is borrowing a slice, a new `Vec<T>` will be allocated and
/// filled by cloning `s`'s items into it.
///
/// # Examples
///
/// ```
/// # use std::borrow::Cow;
/// let o: Cow<'_, [i32]> = Cow::Owned(vec![1, 2, 3]);
/// let b: Cow<'_, [i32]> = Cow::Borrowed(&[1, 2, 3]);
/// assert_eq!(Vec::from(o), Vec::from(b));
/// ```
fn from(s: Cow<'a, [T]>) -> Vec<T> {
s.into_owned()
}
}
// note: test pulls in std, which causes errors here
#[cfg(not(test))]
#[stable(feature = "vec_from_box", since = "1.18.0")]
impl<T, A: Allocator> From<Box<[T], A>> for Vec<T, A> {
/// Convert a boxed slice into a vector by transferring ownership of
/// the existing heap allocation.
///
/// # Examples
///
/// ```
/// let b: Box<[i32]> = vec![1, 2, 3].into_boxed_slice();
/// assert_eq!(Vec::from(b), vec![1, 2, 3]);
/// ```
fn from(s: Box<[T], A>) -> Self {
s.into_vec()
}
}
// note: test pulls in std, which causes errors here
#[cfg(not(no_global_oom_handling))]
#[cfg(not(test))]
#[stable(feature = "box_from_vec", since = "1.20.0")]
impl<T, A: Allocator> From<Vec<T, A>> for Box<[T], A> {
/// Convert a vector into a boxed slice.
///
/// If `v` has excess capacity, its items will be moved into a
/// newly-allocated buffer with exactly the right capacity.
///
/// # Examples
///
/// ```
/// assert_eq!(Box::from(vec![1, 2, 3]), vec![1, 2, 3].into_boxed_slice());
/// ```
///
/// Any excess capacity is removed:
/// ```
/// let mut vec = Vec::with_capacity(10);
/// vec.extend([1, 2, 3]);
///
/// assert_eq!(Box::from(vec), vec![1, 2, 3].into_boxed_slice());
/// ```
fn from(v: Vec<T, A>) -> Self {
v.into_boxed_slice()
}
}
#[cfg(not(no_global_oom_handling))]
#[stable(feature = "rust1", since = "1.0.0")]
impl From<&str> for Vec<u8> {
/// Allocate a `Vec<u8>` and fill it with a UTF-8 string.
///
/// # Examples
///
/// ```
/// assert_eq!(Vec::from("123"), vec![b'1', b'2', b'3']);
/// ```
fn from(s: &str) -> Vec<u8> {
From::from(s.as_bytes())
}
}
#[stable(feature = "array_try_from_vec", since = "1.48.0")]
impl<T, A: Allocator, const N: usize> TryFrom<Vec<T, A>> for [T; N] {
type Error = Vec<T, A>;
/// Gets the entire contents of the `Vec<T>` as an array,
/// if its size exactly matches that of the requested array.
///
/// # Examples
///
/// ```
/// assert_eq!(vec![1, 2, 3].try_into(), Ok([1, 2, 3]));
/// assert_eq!(<Vec<i32>>::new().try_into(), Ok([]));
/// ```
///
/// If the length doesn't match, the input comes back in `Err`:
/// ```
/// let r: Result<[i32; 4], _> = (0..10).collect::<Vec<_>>().try_into();
/// assert_eq!(r, Err(vec![0, 1, 2, 3, 4, 5, 6, 7, 8, 9]));
/// ```
///
/// If you're fine with just getting a prefix of the `Vec<T>`,
/// you can call [`.truncate(N)`](Vec::truncate) first.
/// ```
/// let mut v = String::from("hello world").into_bytes();
/// v.sort();
/// v.truncate(2);
/// let [a, b]: [_; 2] = v.try_into().unwrap();
/// assert_eq!(a, b' ');
/// assert_eq!(b, b'd');
/// ```
fn try_from(mut vec: Vec<T, A>) -> Result<[T; N], Vec<T, A>> {
if vec.len() != N {
return Err(vec);
}
// SAFETY: `.set_len(0)` is always sound.
unsafe { vec.set_len(0) };
// SAFETY: A `Vec`'s pointer is always aligned properly, and
// the alignment the array needs is the same as the items.
// We checked earlier that we have sufficient items.
// The items will not double-drop as the `set_len`
// tells the `Vec` not to also drop them.
let array = unsafe { ptr::read(vec.as_ptr() as *const [T; N]) };
Ok(array)
}
}