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2f9225dbc0
Less dynamic allocations and slims down the cmdbuf object to only the required information, as everything else is already available in the submit object. This also simplifies buffer and mappings lifetime management, as they are now exlusively attached to the submit object and not additionally to the cmdbuf. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
439 lines
13 KiB
C
439 lines
13 KiB
C
/*
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* Copyright (C) 2014 Etnaviv Project
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* Author: Christian Gmeiner <christian.gmeiner@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "etnaviv_cmdbuf.h"
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#include "etnaviv_gpu.h"
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#include "etnaviv_gem.h"
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#include "etnaviv_mmu.h"
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#include "common.xml.h"
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#include "state.xml.h"
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#include "state_hi.xml.h"
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#include "state_3d.xml.h"
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#include "cmdstream.xml.h"
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/*
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* Command Buffer helper:
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*/
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static inline void OUT(struct etnaviv_cmdbuf *buffer, u32 data)
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{
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u32 *vaddr = (u32 *)buffer->vaddr;
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BUG_ON(buffer->user_size >= buffer->size);
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vaddr[buffer->user_size / 4] = data;
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buffer->user_size += 4;
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}
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static inline void CMD_LOAD_STATE(struct etnaviv_cmdbuf *buffer,
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u32 reg, u32 value)
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{
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u32 index = reg >> VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR;
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buffer->user_size = ALIGN(buffer->user_size, 8);
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/* write a register via cmd stream */
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OUT(buffer, VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE |
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VIV_FE_LOAD_STATE_HEADER_COUNT(1) |
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VIV_FE_LOAD_STATE_HEADER_OFFSET(index));
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OUT(buffer, value);
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}
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static inline void CMD_END(struct etnaviv_cmdbuf *buffer)
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{
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buffer->user_size = ALIGN(buffer->user_size, 8);
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OUT(buffer, VIV_FE_END_HEADER_OP_END);
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}
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static inline void CMD_WAIT(struct etnaviv_cmdbuf *buffer)
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{
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buffer->user_size = ALIGN(buffer->user_size, 8);
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OUT(buffer, VIV_FE_WAIT_HEADER_OP_WAIT | 200);
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}
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static inline void CMD_LINK(struct etnaviv_cmdbuf *buffer,
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u16 prefetch, u32 address)
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{
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buffer->user_size = ALIGN(buffer->user_size, 8);
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OUT(buffer, VIV_FE_LINK_HEADER_OP_LINK |
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VIV_FE_LINK_HEADER_PREFETCH(prefetch));
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OUT(buffer, address);
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}
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static inline void CMD_STALL(struct etnaviv_cmdbuf *buffer,
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u32 from, u32 to)
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{
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buffer->user_size = ALIGN(buffer->user_size, 8);
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OUT(buffer, VIV_FE_STALL_HEADER_OP_STALL);
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OUT(buffer, VIV_FE_STALL_TOKEN_FROM(from) | VIV_FE_STALL_TOKEN_TO(to));
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}
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static inline void CMD_SEM(struct etnaviv_cmdbuf *buffer, u32 from, u32 to)
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{
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CMD_LOAD_STATE(buffer, VIVS_GL_SEMAPHORE_TOKEN,
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VIVS_GL_SEMAPHORE_TOKEN_FROM(from) |
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VIVS_GL_SEMAPHORE_TOKEN_TO(to));
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}
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static void etnaviv_cmd_select_pipe(struct etnaviv_gpu *gpu,
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struct etnaviv_cmdbuf *buffer, u8 pipe)
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{
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u32 flush = 0;
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lockdep_assert_held(&gpu->lock);
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/*
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* This assumes that if we're switching to 2D, we're switching
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* away from 3D, and vice versa. Hence, if we're switching to
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* the 2D core, we need to flush the 3D depth and color caches,
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* otherwise we need to flush the 2D pixel engine cache.
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*/
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if (gpu->exec_state == ETNA_PIPE_2D)
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flush = VIVS_GL_FLUSH_CACHE_PE2D;
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else if (gpu->exec_state == ETNA_PIPE_3D)
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flush = VIVS_GL_FLUSH_CACHE_DEPTH | VIVS_GL_FLUSH_CACHE_COLOR;
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CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
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CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_LOAD_STATE(buffer, VIVS_GL_PIPE_SELECT,
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VIVS_GL_PIPE_SELECT_PIPE(pipe));
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}
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static void etnaviv_buffer_dump(struct etnaviv_gpu *gpu,
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struct etnaviv_cmdbuf *buf, u32 off, u32 len)
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{
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u32 size = buf->size;
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u32 *ptr = buf->vaddr + off;
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dev_info(gpu->dev, "virt %p phys 0x%08x free 0x%08x\n",
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ptr, etnaviv_cmdbuf_get_va(buf) + off, size - len * 4 - off);
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print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
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ptr, len * 4, 0);
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}
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/*
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* Safely replace the WAIT of a waitlink with a new command and argument.
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* The GPU may be executing this WAIT while we're modifying it, so we have
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* to write it in a specific order to avoid the GPU branching to somewhere
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* else. 'wl_offset' is the offset to the first byte of the WAIT command.
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*/
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static void etnaviv_buffer_replace_wait(struct etnaviv_cmdbuf *buffer,
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unsigned int wl_offset, u32 cmd, u32 arg)
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{
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u32 *lw = buffer->vaddr + wl_offset;
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lw[1] = arg;
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mb();
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lw[0] = cmd;
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mb();
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}
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/*
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* Ensure that there is space in the command buffer to contiguously write
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* 'cmd_dwords' 64-bit words into the buffer, wrapping if necessary.
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*/
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static u32 etnaviv_buffer_reserve(struct etnaviv_gpu *gpu,
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struct etnaviv_cmdbuf *buffer, unsigned int cmd_dwords)
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{
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if (buffer->user_size + cmd_dwords * sizeof(u64) > buffer->size)
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buffer->user_size = 0;
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return etnaviv_cmdbuf_get_va(buffer) + buffer->user_size;
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}
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u16 etnaviv_buffer_init(struct etnaviv_gpu *gpu)
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{
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struct etnaviv_cmdbuf *buffer = &gpu->buffer;
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lockdep_assert_held(&gpu->lock);
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/* initialize buffer */
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buffer->user_size = 0;
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CMD_WAIT(buffer);
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CMD_LINK(buffer, 2, etnaviv_cmdbuf_get_va(buffer) +
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buffer->user_size - 4);
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return buffer->user_size / 8;
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}
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u16 etnaviv_buffer_config_mmuv2(struct etnaviv_gpu *gpu, u32 mtlb_addr, u32 safe_addr)
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{
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struct etnaviv_cmdbuf *buffer = &gpu->buffer;
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lockdep_assert_held(&gpu->lock);
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buffer->user_size = 0;
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if (gpu->identity.features & chipFeatures_PIPE_3D) {
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CMD_LOAD_STATE(buffer, VIVS_GL_PIPE_SELECT,
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VIVS_GL_PIPE_SELECT_PIPE(ETNA_PIPE_3D));
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CMD_LOAD_STATE(buffer, VIVS_MMUv2_CONFIGURATION,
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mtlb_addr | VIVS_MMUv2_CONFIGURATION_MODE_MODE4_K);
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CMD_LOAD_STATE(buffer, VIVS_MMUv2_SAFE_ADDRESS, safe_addr);
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CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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}
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if (gpu->identity.features & chipFeatures_PIPE_2D) {
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CMD_LOAD_STATE(buffer, VIVS_GL_PIPE_SELECT,
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VIVS_GL_PIPE_SELECT_PIPE(ETNA_PIPE_2D));
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CMD_LOAD_STATE(buffer, VIVS_MMUv2_CONFIGURATION,
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mtlb_addr | VIVS_MMUv2_CONFIGURATION_MODE_MODE4_K);
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CMD_LOAD_STATE(buffer, VIVS_MMUv2_SAFE_ADDRESS, safe_addr);
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CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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}
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CMD_END(buffer);
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buffer->user_size = ALIGN(buffer->user_size, 8);
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return buffer->user_size / 8;
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}
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void etnaviv_buffer_end(struct etnaviv_gpu *gpu)
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{
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struct etnaviv_cmdbuf *buffer = &gpu->buffer;
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unsigned int waitlink_offset = buffer->user_size - 16;
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u32 link_target, flush = 0;
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lockdep_assert_held(&gpu->lock);
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if (gpu->exec_state == ETNA_PIPE_2D)
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flush = VIVS_GL_FLUSH_CACHE_PE2D;
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else if (gpu->exec_state == ETNA_PIPE_3D)
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flush = VIVS_GL_FLUSH_CACHE_DEPTH |
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VIVS_GL_FLUSH_CACHE_COLOR |
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VIVS_GL_FLUSH_CACHE_TEXTURE |
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VIVS_GL_FLUSH_CACHE_TEXTUREVS |
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VIVS_GL_FLUSH_CACHE_SHADER_L2;
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if (flush) {
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unsigned int dwords = 7;
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link_target = etnaviv_buffer_reserve(gpu, buffer, dwords);
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CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
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if (gpu->exec_state == ETNA_PIPE_3D)
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CMD_LOAD_STATE(buffer, VIVS_TS_FLUSH_CACHE,
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VIVS_TS_FLUSH_CACHE_FLUSH);
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CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_END(buffer);
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etnaviv_buffer_replace_wait(buffer, waitlink_offset,
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VIV_FE_LINK_HEADER_OP_LINK |
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VIV_FE_LINK_HEADER_PREFETCH(dwords),
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link_target);
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} else {
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/* Replace the last link-wait with an "END" command */
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etnaviv_buffer_replace_wait(buffer, waitlink_offset,
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VIV_FE_END_HEADER_OP_END, 0);
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}
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}
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/* Append a 'sync point' to the ring buffer. */
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void etnaviv_sync_point_queue(struct etnaviv_gpu *gpu, unsigned int event)
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{
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struct etnaviv_cmdbuf *buffer = &gpu->buffer;
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unsigned int waitlink_offset = buffer->user_size - 16;
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u32 dwords, target;
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lockdep_assert_held(&gpu->lock);
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/*
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* We need at most 3 dwords in the return target:
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* 1 event + 1 end + 1 wait + 1 link.
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*/
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dwords = 4;
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target = etnaviv_buffer_reserve(gpu, buffer, dwords);
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/* Signal sync point event */
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CMD_LOAD_STATE(buffer, VIVS_GL_EVENT, VIVS_GL_EVENT_EVENT_ID(event) |
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VIVS_GL_EVENT_FROM_PE);
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/* Stop the FE to 'pause' the GPU */
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CMD_END(buffer);
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/* Append waitlink */
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CMD_WAIT(buffer);
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CMD_LINK(buffer, 2, etnaviv_cmdbuf_get_va(buffer) +
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buffer->user_size - 4);
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/*
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* Kick off the 'sync point' command by replacing the previous
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* WAIT with a link to the address in the ring buffer.
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*/
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etnaviv_buffer_replace_wait(buffer, waitlink_offset,
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VIV_FE_LINK_HEADER_OP_LINK |
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VIV_FE_LINK_HEADER_PREFETCH(dwords),
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target);
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}
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/* Append a command buffer to the ring buffer. */
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void etnaviv_buffer_queue(struct etnaviv_gpu *gpu, u32 exec_state,
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unsigned int event, struct etnaviv_cmdbuf *cmdbuf)
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{
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struct etnaviv_cmdbuf *buffer = &gpu->buffer;
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unsigned int waitlink_offset = buffer->user_size - 16;
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u32 return_target, return_dwords;
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u32 link_target, link_dwords;
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bool switch_context = gpu->exec_state != exec_state;
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lockdep_assert_held(&gpu->lock);
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if (drm_debug & DRM_UT_DRIVER)
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etnaviv_buffer_dump(gpu, buffer, 0, 0x50);
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link_target = etnaviv_cmdbuf_get_va(cmdbuf);
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link_dwords = cmdbuf->size / 8;
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/*
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* If we need maintanence prior to submitting this buffer, we will
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* need to append a mmu flush load state, followed by a new
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* link to this buffer - a total of four additional words.
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*/
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if (gpu->mmu->need_flush || switch_context) {
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u32 target, extra_dwords;
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/* link command */
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extra_dwords = 1;
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/* flush command */
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if (gpu->mmu->need_flush) {
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if (gpu->mmu->version == ETNAVIV_IOMMU_V1)
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extra_dwords += 1;
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else
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extra_dwords += 3;
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}
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/* pipe switch commands */
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if (switch_context)
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extra_dwords += 4;
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target = etnaviv_buffer_reserve(gpu, buffer, extra_dwords);
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if (gpu->mmu->need_flush) {
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/* Add the MMU flush */
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if (gpu->mmu->version == ETNAVIV_IOMMU_V1) {
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CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_MMU,
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VIVS_GL_FLUSH_MMU_FLUSH_FEMMU |
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VIVS_GL_FLUSH_MMU_FLUSH_UNK1 |
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VIVS_GL_FLUSH_MMU_FLUSH_UNK2 |
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VIVS_GL_FLUSH_MMU_FLUSH_PEMMU |
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VIVS_GL_FLUSH_MMU_FLUSH_UNK4);
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} else {
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CMD_LOAD_STATE(buffer, VIVS_MMUv2_CONFIGURATION,
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VIVS_MMUv2_CONFIGURATION_MODE_MASK |
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VIVS_MMUv2_CONFIGURATION_ADDRESS_MASK |
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VIVS_MMUv2_CONFIGURATION_FLUSH_FLUSH);
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CMD_SEM(buffer, SYNC_RECIPIENT_FE,
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SYNC_RECIPIENT_PE);
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CMD_STALL(buffer, SYNC_RECIPIENT_FE,
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SYNC_RECIPIENT_PE);
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}
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gpu->mmu->need_flush = false;
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}
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if (switch_context) {
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etnaviv_cmd_select_pipe(gpu, buffer, exec_state);
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gpu->exec_state = exec_state;
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}
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/* And the link to the submitted buffer */
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CMD_LINK(buffer, link_dwords, link_target);
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/* Update the link target to point to above instructions */
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link_target = target;
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link_dwords = extra_dwords;
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}
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/*
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* Append a LINK to the submitted command buffer to return to
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* the ring buffer. return_target is the ring target address.
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* We need at most 7 dwords in the return target: 2 cache flush +
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* 2 semaphore stall + 1 event + 1 wait + 1 link.
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*/
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return_dwords = 7;
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return_target = etnaviv_buffer_reserve(gpu, buffer, return_dwords);
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CMD_LINK(cmdbuf, return_dwords, return_target);
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/*
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* Append a cache flush, stall, event, wait and link pointing back to
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* the wait command to the ring buffer.
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*/
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if (gpu->exec_state == ETNA_PIPE_2D) {
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CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE,
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VIVS_GL_FLUSH_CACHE_PE2D);
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} else {
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CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE,
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VIVS_GL_FLUSH_CACHE_DEPTH |
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VIVS_GL_FLUSH_CACHE_COLOR);
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CMD_LOAD_STATE(buffer, VIVS_TS_FLUSH_CACHE,
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VIVS_TS_FLUSH_CACHE_FLUSH);
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}
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CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
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CMD_LOAD_STATE(buffer, VIVS_GL_EVENT, VIVS_GL_EVENT_EVENT_ID(event) |
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VIVS_GL_EVENT_FROM_PE);
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CMD_WAIT(buffer);
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CMD_LINK(buffer, 2, etnaviv_cmdbuf_get_va(buffer) +
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buffer->user_size - 4);
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if (drm_debug & DRM_UT_DRIVER)
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pr_info("stream link to 0x%08x @ 0x%08x %p\n",
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return_target, etnaviv_cmdbuf_get_va(cmdbuf),
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cmdbuf->vaddr);
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if (drm_debug & DRM_UT_DRIVER) {
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print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
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cmdbuf->vaddr, cmdbuf->size, 0);
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pr_info("link op: %p\n", buffer->vaddr + waitlink_offset);
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pr_info("addr: 0x%08x\n", link_target);
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pr_info("back: 0x%08x\n", return_target);
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pr_info("event: %d\n", event);
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}
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/*
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* Kick off the submitted command by replacing the previous
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* WAIT with a link to the address in the ring buffer.
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*/
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etnaviv_buffer_replace_wait(buffer, waitlink_offset,
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VIV_FE_LINK_HEADER_OP_LINK |
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VIV_FE_LINK_HEADER_PREFETCH(link_dwords),
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link_target);
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if (drm_debug & DRM_UT_DRIVER)
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etnaviv_buffer_dump(gpu, buffer, 0, 0x50);
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gpu->lastctx = cmdbuf->ctx;
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}
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